4979 Commits

Author SHA1 Message Date
Shoghi Cervantes
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
Shoghi Cervantes
6e69e15dfd Moved network check out of level, added server killer for long stops 2015-06-05 11:46:33 +02:00
Shoghi Cervantes
a53b041984
Improved region save and saving of chunks before population 2015-06-05 02:27:37 +02:00
Shoghi Cervantes
d542dfc2ce
Split player into more methods, added extra timings 2015-06-05 00:19:45 +02:00
Shoghi Cervantes
188f4d7778 Clear chunk cache on tile change 2015-06-04 17:36:12 +02:00
Shoghi Cervantes
71490f60f2 Fixed other invisibility issues 2015-06-04 16:51:48 +02:00
Shoghi Cervantes
05dbf7b47f Fixed some corrupted states, probably fixed most invisible players cases 2015-06-04 15:46:57 +02:00
Shoghi Cervantes
14ff537e71
Improved damage sources for projectiles, falling blocks, TNT, and items 2015-05-31 14:19:47 +02:00
Shoghi Cervantes
9e14435dbb
Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
Shoghi Cervantes
32680843fa
Added multisize loading 2015-05-30 19:38:57 +02:00
Shoghi Cervantes
9768bf4f8a
Added BlockBreakEvent::getDrops() and BlockBreakEvent::setDrops(Item[] $drops) 2015-05-30 18:26:47 +02:00
Shoghi Cervantes
7c806c7920
Added missing brace 2015-05-30 17:29:38 +02:00
Shoghi Cervantes
b61c54c9cb
Send motion to players on downwards movement 2015-05-30 17:16:12 +02:00
Shoghi Cervantes
a349f6d4dd Merge pull request #3083 from PEMapModder/patch-5
Added Location::fromObject(Vector3, Level, yaw, pitch)
2015-05-30 17:11:40 +02:00
Shoghi Cervantes
9541c9751b Merge pull request #3087 from PEMapModder/patch-6
Block break optimization
2015-05-30 17:09:36 +02:00
PEMapModder
3c0efe9af2 Block break optimization 2015-05-30 22:20:05 +08:00
PEMapModder
24c1e6880d Added Location::fromObject(Vector3, Level, yaw, pitch) 2015-05-30 12:46:40 +08:00
Shoghi Cervantes
74917923b6 Improved checks, area collision checks, etc 2015-05-29 15:13:19 +02:00
Shoghi Cervantes
f20d5b2c69 Fixed MainLogger 2015-05-29 11:38:18 +02:00
Shoghi Cervantes
eaa42f8449 Workaround for bad calls to teleport, closes #3074 2015-05-29 10:17:27 +02:00
Shoghi Cervantes
1e2038fac5 Faster respawn when needed 2015-05-29 10:04:56 +02:00
Shoghi Cervantes
c8abbf4f2f Added Snowballs to the creative inventory 2015-05-29 10:04:31 +02:00
Shoghi Cervantes
009a3b657f Merge pull request #3076 from xpyctum/patch-1
Torches didn't craft
2015-05-29 08:27:24 +02:00
Oleg Basalyga
5b57fe6967 Update CraftingManager.php
Torch can't crafting
2015-05-29 10:30:20 +05:00
Shoghi Cervantes
f133154919
New chunk ordering algorithm 2015-05-29 00:35:40 +02:00
Shoghi Cervantes
8d4decc548
Fixed bad vector initialization 2015-05-28 23:58:29 +02:00
Shoghi Cervantes
3bb037204e
light population is now optional via pocketmine.yml 2015-05-28 23:39:09 +02:00
Shoghi Cervantes
c578898aa4
Moved light population to an async task when needed, improved empty chunks 2015-05-28 23:34:07 +02:00
Shoghi Cervantes
0f5f71e612
Forgot to check chunks after moving 2015-05-28 22:55:09 +02:00
Shoghi Cervantes
75cab3dfc3
Improved updates after first tick 2015-05-28 22:43:39 +02:00
Shoghi Cervantes
03f178379e
Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources 2015-05-28 22:17:12 +02:00
Shoghi Cervantes
ce59703dd0 Merge pull request #3072 from alejandroliu/Kill-entity-bug
Fixes bug #3071
2015-05-28 17:34:38 +02:00
Shoghi Cervantes
a77d82ac81 Changed how creator tag works on signs 2015-05-28 16:44:31 +02:00
Shoghi Cervantes
1833da01fe oops 2015-05-28 15:16:09 +02:00
Shoghi Cervantes
c97e1fdce0 Made Player::close() final, fixes several plugin issues that crashed the server 2015-05-28 15:03:45 +02:00
Shoghi Cervantes
0e9bff6f4e Fixed armor not being sent correctly to current player, fixes #3073 2015-05-28 14:28:23 +02:00
Shoghi Cervantes
3dd4fe706c Changed Vector3 floor() and ceil() 2015-05-28 14:20:50 +02:00
Shoghi Cervantes
9a2170d296 protocol 27, added player spawn events after death from new protocol, added EntityEvent constants 2015-05-28 14:19:00 +02:00
Alejandro Liu
8a41512194 Fixes bug #3071 2015-05-28 00:44:16 +02:00
Shoghi Cervantes
51062940c5
Implemented QueryRegenerateEvent as base for other interfaces 2015-05-26 01:17:34 +02:00
Shoghi Cervantes
66435d4f6a
Workaround client-sede issue, remove this when fixed 2015-05-24 10:16:43 +02:00
Shoghi Cervantes
c4d63326be
Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058 2015-05-23 22:49:06 +02:00
Shoghi Cervantes
f91a3a2666
Fixed invalid fix for block updates that corrupted state 2015-05-23 22:47:46 +02:00
Yosshi999
d429992f5b
Fix Fallable not dropping after explosion, Fixes #2735, Fixes #2806.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:36:23 +09:30
Michael Yoo
76c27fc18b Use broadcast permission to broadcast tips and popups 2015-05-23 22:05:48 +09:30
Michael Yoo
a0f8bc15dc Fix small whitespace issues, make broadcasts return count() as specified in PHPDoc 2015-05-23 22:05:48 +09:30
Striker209MPE
adc5aa11ac Added Server->broadcastTip() and Server->broadcastPopup()
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 22:05:48 +09:30
matcracker
388f5c2c91
Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
2015-05-23 21:57:59 +09:30
Shoghi Cervantes
f64caf6c96
Use best method to create identifier on linux 2015-05-23 14:10:42 +02:00
Shoghi Cervantes
b2b4cf788c
Fixed possible channel order issue with chunks and start game packet 2015-05-23 13:38:50 +02:00