Commit Graph

123 Commits

Author SHA1 Message Date
24ba7cbbd1 New direct block method, better block placement sending 2013-06-01 00:32:23 +02:00
75bb2a6399 New method EntityAPI::getRadius() 2013-05-31 18:58:59 +02:00
a890cdc023 Performance improvements - removed Player action queue 2013-05-31 14:43:53 +02:00
66fc483156 Better item pickup 2013-05-31 14:30:07 +02:00
66e635daeb New Entity update system, scheduled updates when needed only 2013-05-31 13:44:06 +02:00
3ac4b0af68 Entities spawn with their motion 2013-05-31 12:04:43 +02:00
d7f74a6725 Removed incorrect unloaded chunk detection 2013-05-31 11:53:50 +02:00
848554bc0c Correct falling sand drop position 2013-05-30 19:34:31 +02:00
fc02572065 Drops now have starting speed, correct entity motion at spawn 2013-05-30 18:55:50 +02:00
09efcec605 Better entity position sending using motion update 2013-05-30 16:45:44 +02:00
4507072980 Fixed sand falling replacing other blocks 2013-05-30 16:33:08 +02:00
9919a709e9 Vector3 => Position fix 2013-05-30 13:13:36 +02:00
3825edaaab Better item spawning on falling entity break 2013-05-30 12:51:56 +02:00
6e5924a183 Typo fixed 2013-05-30 12:49:35 +02:00
a795b64bab Added new Block properties (Block::isSolid, Block::isFullBlock) 2013-05-30 12:47:24 +02:00
8d00ef381d Fixed Hardcore flags 2013-05-29 23:30:07 +02:00
450b5d9560 Updated TileEntity API [fixes #306] 2013-05-29 23:13:01 +02:00
6e2f7af6b4 Added hardcore mode 2013-05-29 22:58:43 +02:00
6242089b28 Removed incomplete generator 2013-05-29 14:09:36 +02:00
f6ab39a526 Fixed falling entities falling upwards 2013-05-29 12:18:35 +02:00
71584288dc Fixed Entity floor drag 2013-05-29 12:11:12 +02:00
8192b41693 Fixed #303 Checking plants position on normal block update 2013-05-29 11:53:57 +02:00
0d12039623 Added TileEntity::setText(1,2,3,4) 2013-05-28 23:35:33 +02:00
58fd67d2ed Falling Entities, better Physics [not final] 2013-05-28 22:03:58 +02:00
90effd173b Faster chunk sending algorithm 2013-05-26 19:57:41 +02:00
6262fbffcb Send correct entity motion 2013-05-26 14:06:26 +02:00
7622151a21 Pine & Spruce trees fixed 2013-05-26 13:36:33 +02:00
aefcfad296 Added more features to the World Generator 2013-05-26 13:22:22 +02:00
b39677cc96 Added LevelAPI::unloadLevel(Level $level) 2013-05-26 00:37:18 +02:00
ce391160f4 Added hostile mobs drops 2013-05-25 23:21:21 +02:00
7a5df07ee5 Fixed #220 Players now drop items on death [gh#220] 2013-05-25 22:36:13 +02:00
a153f2ebdc Minifix 2013-05-25 19:29:24 +02:00
a538543e4c Fixed #287 Items dropped will be deleted if picked up in creative mode [gh#287] 2013-05-25 19:27:29 +02:00
f224c26084 Furnaces and Burning items 2013-05-25 19:06:31 +02:00
29b96fa855 Merge pull request #273 from greyson/master
Nearer-original tree generation
2013-05-21 11:29:51 -07:00
c29d3a3e56 Better (more original) looking trees 2013-05-21 14:03:42 -04:00
c9cecaf218 Fixes 2013-05-21 19:29:57 +02:00
8c5d0f070d Changed flying checks 2013-05-21 19:17:13 +02:00
281d3b037f Fixed #255 Player and item bounding boxes 2013-05-20 16:53:57 +02:00
98c790d731 Fixed #265 2013-05-20 00:28:58 +02:00
00a41e7e11 Correct Slab checking error 2013-05-20 00:24:13 +02:00
ae13512627 Added index 2013-05-19 23:03:59 +02:00
95f2f347ff Updated Level::setMiniChunk() and Level::setRawBlock 2013-05-19 23:03:09 +02:00
48b5afac46 Packet broadcast to players 2013-05-19 22:49:40 +02:00
b9e3acd017 Do not grow trees on incorrect blocks 2013-05-19 21:00:38 +02:00
2fc542d93d Added trees to the flat preset 2013-05-19 20:54:43 +02:00
a7a45dfe96 Updated flat preset, do not allow empty Level names 2013-05-19 20:53:12 +02:00
68855bdd4f Buffered block changes and sending big changes with Chunk Packets 2013-05-19 19:27:55 +02:00
10ed95a469 Don't fire change events if block has not changed 2013-05-19 17:53:40 +02:00
2c4a428698 Packets bigger than the MTU are automagically split in different packets 2013-05-19 13:51:02 +02:00