Commit Graph

33 Commits

Author SHA1 Message Date
2103c981a9 Replaced literal ints with Vector3 constants for Block->getSide() calls 2017-08-04 13:33:23 +01:00
6ae24c5c19 Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion) 2017-07-30 18:14:43 +01:00
6e4b8ba677 Removed some useless code 2017-07-30 17:24:33 +01:00
2a7b736f18 Heap of bugfixes, cleanup and PHP 7 upgrades 2017-07-13 19:18:56 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
522932d7c0 Added new sounds, events, particles 2015-08-03 12:42:47 +02:00
ac4194eb3f Added lily pad, checked some bounding boxes 2015-06-05 13:58:59 +02:00
74917923b6 Improved checks, area collision checks, etc 2015-05-29 15:13:19 +02:00
fbbe02a3bc Fixed some issues related to new indexes 2015-05-16 22:36:55 +02:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
a0d4bff385 Block creating and property handling rewrite, part1 2014-12-07 01:53:27 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
8f0527832f Removed extra AxisAlignedBB generation on Door and Trapdoor 2014-10-30 22:15:19 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
1eec333501 Save block bounding boxes, improves block cache 2014-10-13 18:38:00 +02:00
da084d6908 Fixed door bounding boxes, closes#2075 2014-09-15 23:40:26 +02:00
5b8d4bba11 Fixed issues with placing doors 2014-09-15 20:32:27 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
d3a05adede Added Doors bounding boxes 2014-08-30 23:38:56 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
5355a95d1d Fix for player->CID 2014-06-06 02:22:53 +02:00
ef6ca9d2cd Added Tile::saveNBT(), moved Player::broadcastPacket() to Server 2014-05-24 13:21:55 +02:00
0be679c9d5 Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes 2014-05-22 18:37:28 +02:00
c1546aac9c Updated Position to use Weak / strong references for Level objects 2014-05-22 04:14:06 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00