Files
PocketMine-MP/src/pocketmine/block/Door.php

138 lines
3.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\Player;
abstract class Door extends Transparent{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
$this->getLevel()->setBlock($this, new Air(), false);
if($this->getSide(1) instanceof Door){
$this->getLevel()->setBlock($this->getSide(1), new Air(), false);
}
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($face === 1){
$blockUp = $this->getSide(1);
$blockDown = $this->getSide(0);
if($blockUp->isReplaceable === false or $blockDown->isTransparent === true){
return false;
}
$direction = $player instanceof Player ? $player->getDirection() : 0;
$face = array(
0 => 3,
1 => 4,
2 => 2,
3 => 5,
);
$next = $this->getSide($face[(($direction + 2) % 4)]);
$next2 = $this->getSide($face[$direction]);
$metaUp = 0x08;
if($next->getID() === $this->id or ($next2->isTransparent === false and $next->isTransparent === true)){ //Door hinge
$metaUp |= 0x01;
}
$this->getLevel()->setBlock($blockUp, Block::get($this->id, $metaUp), true, false, true); //Top
$this->meta = $player->getDirection() & 0x03;
$this->getLevel()->setBlock($block, $this, true, false, true); //Bottom
return true;
}
return false;
}
public function onBreak(Item $item){
if(($this->meta & 0x08) === 0x08){
$down = $this->getSide(0);
if($down->getID() === $this->id){
$this->getLevel()->setBlock($down, new Air(), true, false, true);
}
}else{
$up = $this->getSide(1);
if($up->getID() === $this->id){
$this->getLevel()->setBlock($up, new Air(), true, false, true);
}
}
$this->getLevel()->setBlock($this, new Air(), true, false, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if(($this->meta & 0x08) === 0x08){ //Top
$down = $this->getSide(0);
if($down->getID() === $this->id){
$meta = $down->getMetadata() ^ 0x04;
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true, false, true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->CID]);
}
$pk = new LevelEventPacket;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
return true;
}
return false;
}else{
$this->meta ^= 0x04;
$this->getLevel()->setBlock($this, $this, true, false, true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->CID]);
}
$pk = new LevelEventPacket;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
}
return true;
}
}