12818 Commits

Author SHA1 Message Date
Dylan K. Taylor
d19db5d2e4 fix phpstan warnings 2020-11-21 01:16:04 +00:00
Dylan K. Taylor
98cdc80d37 Protocol changes for 1.16.100 2020-11-21 01:07:25 +00:00
Dylan K. Taylor
f2bdbb0c35 TypeConverter: fix using singleton to get its own context
I guess this must have been refactored from some other class?...
2020-11-20 21:31:06 +00:00
Dylan K. Taylor
8273f789ee Backport SingletonTrait to PM3 2020-11-20 21:00:47 +00:00
Dylan K. Taylor
870d237260 BlockFactory::get() second parameter is now mandatory 2020-11-18 00:50:01 +00:00
Dylan K. Taylor
29eccba5f0 Updated composer dependencies 2020-11-17 23:25:15 +00:00
Dylan K. Taylor
28335e3c45 Player: fixed self-defeating condition in item consuming
this was giving players infinite food and potions.
2020-11-17 20:33:20 +00:00
ipad54
6a1f551aab
[ci skip] update TileFactory TODOs (#3912) 2020-11-17 11:04:26 +00:00
Dylan K. Taylor
62b9d97060 Break circular dependency in Player->disconnect() usages
none of these usages require onPlayerDestroyed() to be fired since they are all being called during disconnects anyway.
2020-11-16 23:05:56 +00:00
Dylan K. Taylor
09b22c1e79 NetworkSession: drop @var doc comment referring to nonexisting variable 2020-11-16 22:51:03 +00:00
Dylan K. Taylor
c3c647d51e NetworkSession: remove useless disconnect() call
this can't execute here because of the disconnectGuard, so this call always does nothing.
2020-11-16 22:13:48 +00:00
Dylan K. Taylor
d1775b166f Merge branch 'stable'
# Conflicts:
#	resources/vanilla
2020-11-16 21:35:08 +00:00
Dylan K. Taylor
37299ab804 ChunkCache: explicitly check for requesting of unloaded chunk
NetworkSession will never do this, but other things might.
2020-11-16 19:45:46 +00:00
Dylan K. Taylor
1d27225553 Relocate cache-related classes to mcpe\cache namespace 2020-11-16 19:39:30 +00:00
Dylan K. Taylor
9984b15de6 fix build #3 2020-11-16 19:25:13 +00:00
Dylan K. Taylor
6ea01e0dd4 fix build #2 2020-11-16 19:21:44 +00:00
Dylan K. Taylor
869c9dabf1 SetCommandsEnabledPacket: added ::create() 2020-11-16 19:11:10 +00:00
Dylan K. Taylor
ca6a892834 [ci skip] NetworkSession: added some extra TODOs 2020-11-16 19:10:27 +00:00
Dylan K. Taylor
16b71a265f Barrel: added missing function import 2020-11-16 19:09:59 +00:00
Dylan K. Taylor
46331df7db fix build 2020-11-16 19:06:56 +00:00
Dylan K. Taylor
691c49fb32 I don't know how to pass custom arguments to these scripts :< 2020-11-16 19:05:04 +00:00
Dylan K. Taylor
db815360d1 [ci skip] BUILDING.md: tell users to use 'composer make-server' instead of the server-phar script directly
this takes care of the dev dependencies automatically.
2020-11-16 19:03:39 +00:00
Dylan K. Taylor
6e297168c2 travis.sh: use new composer commands 2020-11-16 19:01:07 +00:00
Dylan K. Taylor
95dbb00d4c Added custom composer commands: 'composer make-devtools' and 'composer make-server' 2020-11-16 18:55:23 +00:00
Dylan K. Taylor
50e29a5ed8 build/make-server: bail when composer dev dependencies are installed
these mess up the phar and make it extremely bloated. Almost everyone building for themselves unintentionally includes dev dependencies.
2020-11-16 18:54:07 +00:00
Dylan K. Taylor
de40ad80a6 Updated DevTools submodule to pmmp/DevTools@0c46527bee 2020-11-16 18:33:28 +00:00
Dylan K. Taylor
a9faed7171 [ci skip] update BlockFactory TODOs 2020-11-16 18:23:01 +00:00
Dylan K. Taylor
430d16e5f5 fixed borked test 2020-11-16 18:17:04 +00:00
Dylan K. Taylor
563336cdc9 CoralType: remove unused magicNumber stuff 2020-11-16 18:12:38 +00:00
Dylan K. Taylor
fd88c78d3a added test for CoralTypeIdMap
we really need a better way to guarantee exhaustiveness for this ...
2020-11-16 18:12:01 +00:00
Dylan K. Taylor
1eee24f1fa Implemented coral blocks
there are some complications with coral plants due to the fact we're stuck with R12 worlds right now - and also coral fans are a major pain to implement due to how messed up the metadata is.
2020-11-16 18:05:39 +00:00
Dylan K. Taylor
55a9ce46b9 VanillaBlocks: added BARREL 2020-11-16 17:56:13 +00:00
Dylan K. Taylor
d7c6a20b34 Barrel: added @return $this to setOpen() 2020-11-16 17:29:24 +00:00
Aericio
b2765f32e9 Implemented Barrels, closes #3672 2020-11-16 17:26:07 +00:00
Dylan K. Taylor
1cf3a500f8 Clean up ChestInventory handling
longer term I want to rip this crap out completely, but right now this provides minor maintainability benefits, while also making it slightly less nasty to deal with other containers which animate their blocks, such as barrels and shulker boxes.
2020-11-16 16:59:19 +00:00
Dylan K. Taylor
b534ae050e DisallowEnumComparisonRule: detect bugs involving union types (Enum|null compared to Enum|null) 2020-11-14 16:51:13 +00:00
Dylan K. Taylor
4ade7b6225 added CoralType enum 2020-11-14 16:24:13 +00:00
Dylan K. Taylor
06efad94b6 Separated metadata handling from PillarRotationTrait 2020-11-14 16:21:50 +00:00
Dylan K. Taylor
7469f28f24 Server: rename getPlayer() to getPlayerByPrefix()
closes #3910

the existing naming was misleading, and many plugin devs assumed that it returns an exact match. However, this is not guaranteed, and it's possible for two different players to match the same prefix.

- There is no defined behaviour for what happens when multiple players can equally match a prefix (e.g. 'fr' could match 'fred' or 'frog' equally, because the name lengths are the same)
- A prefix might match a different player at a different time (e.g. 'fr' could match 'freddie' before 'fred' joins, after which it will match 'fred' instead)

With these flaws in mind, it's better to break compatibility on this to make the intent more clear, and to make plugin developers reassess their usages of this method. In most non-command use cases, they should likely be using getPlayerExact() instead.
2020-11-14 15:49:41 +00:00
Dylan K. Taylor
41a8007c47 phpstan: drop some error counts to account for recent Sugarcane changes 2020-11-12 22:26:04 +00:00
Dylan K. Taylor
8e0cba56b8 Merge remote-tracking branch 'origin/stable'
# Conflicts:
#	resources/vanilla
#	src/pocketmine/entity/Entity.php
#	src/pocketmine/tile/Tile.php
#	tests/phpstan/configs/check-explicit-mixed-baseline.neon
#	tests/phpstan/configs/l7-baseline.neon
2020-11-12 22:10:47 +00:00
Dylan K. Taylor
9f3fb935b5 Update composer dependencies 2020-11-12 22:03:32 +00:00
Dylan K. Taylor
e30b1ee2c7 Clean up entity and tile saveID handling
we only ever need the first entry, so there's no point storing all of them. In addition, the field is private, which guarantees that nothing else needs the array either.
This also fixes phpstan/phpstan@c50650c5dd.
2020-11-12 21:49:12 +00:00
Dylan K. Taylor
04b038ff4b [ci skip] more detail to PM4 changelog 2020-11-12 21:34:12 +00:00
Dylan K. Taylor
0d9561c93f Removed crafting data cache from CraftingManager 2020-11-12 21:30:59 +00:00
Dylan K. Taylor
31089ce3b2 Timings: added broadcastPackets timer
the body of this function is potentially very expensive and isn't currently recorded by any timer.
2020-11-12 17:53:07 +00:00
Dylan K. Taylor
afbef242c6 bootstrap: remove useless phpdoc 2020-11-12 17:12:08 +00:00
Dylan K. Taylor
5efd0eba13 Imports cleanup 2020-11-12 17:11:34 +00:00
Dylan K. Taylor
c4d35d52e8 Do not store a pre-compressed cache for crafting data
this reduces bandwidth efficiency because it can't be compressed with everything else this way. If we want to cache stuff sent during the login sequence, it's better to stuff a bunch of stuff into a batch (e.g. crafting, creative, actor ids, biome defs) and pre-compress that as one big package instead.
2020-11-11 18:20:03 +00:00
Dylan K. Taylor
8f36957c10 phpstan: drop some dead level 8 ignoreErrors 2020-11-10 22:46:30 +00:00