Dylan K. Taylor
c5282b059b
...
2022-07-05 14:27:02 +01:00
Dylan K. Taylor
4e71cc7d79
Remove ItemFactory::get(), use ItemFactory::fromTypeId() for VanillaItems
...
soon we'll invert the dependency and set up all this stuff in VanillaItems directly, rendering ItemFactory (mostly) unnecessary.
2022-07-05 14:26:02 +01:00
Dylan K. Taylor
6be92ea6f7
fix CS
2022-07-05 14:14:27 +01:00
Dylan K. Taylor
325f1cf82e
Generalize runtime block data serialization
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we want to reuse this code for item type data
2022-07-05 14:13:37 +01:00
Dylan K. Taylor
1714e2fd35
CoralFan: fixed coralType not being initialized
2022-07-05 14:07:34 +01:00
Dylan K. Taylor
0a23e91329
Rename BlockFactory::fromFullBlock() -> BlockFactory::fromStateId()
2022-07-05 13:46:19 +01:00
Dylan K. Taylor
a059d03b37
Remove BlockFactory::get(), optimise fromFullBlock() pathway
2022-07-05 13:43:26 +01:00
Dylan K. Taylor
bd773c2f84
VanillaBlocks: use BlockFactory::fromTypeId()
2022-07-05 13:40:07 +01:00
Dylan K. Taylor
d9544b5d0e
Added soul fire
2022-07-04 22:32:35 +01:00
Dylan K. Taylor
4909c0f257
Fixed schema loading when the file path contains at least 4 numbers in a row
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this spectactularly stupid bug could also have been addressed using a [^\/] in place of the . in the pattern, but I thought it made sense to make it impossible for this to happen again by making sure the regex only sees the file name.
fixes #5129
2022-07-04 22:15:50 +01:00
Dylan K. Taylor
56cf59355f
Use more consistent exceptions
2022-07-04 21:38:18 +01:00
Dylan K. Taylor
9f0b32e748
Updated creative and crafting data to 1.19
2022-07-04 20:28:07 +01:00
Dylan K. Taylor
59c5770cf2
Durable: do not write Damage tag if damage is zero
...
fixes creative inventory getting borked to hell
2022-07-04 20:11:39 +01:00
Dylan K. Taylor
405e552efd
ItemTranslator: use GlobalItemDataHandlers
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this ensures that plugin serializers will actually be used on the network.
2022-07-04 15:47:28 +01:00
Dylan K. Taylor
e44a291697
Rename ItemTypeIds -> ItemTypeNames for consistency's sake
2022-07-04 15:46:24 +01:00
Dylan K. Taylor
d9c61f0492
Publish script used to generate ItemTypeIds
2022-07-04 15:43:13 +01:00
Dylan K. Taylor
17abd50f69
Publish script used to generate BlockTypeNames, BlockStateNames and BlockStateStringValues
2022-07-04 14:56:50 +01:00
Dylan K. Taylor
cbebb70af6
Planks: remove useless constructor
2022-07-03 19:58:04 +01:00
Dylan K. Taylor
6604d22ceb
BlockLegacyIdHelper: clean up code
2022-07-03 19:53:34 +01:00
Dylan K. Taylor
ce59228688
BlockLegacyMetadata: remove unused constants
2022-07-03 19:45:13 +01:00
Dylan K. Taylor
dd615c775d
Added various blocks made from mangrove, crimson and warped wood
2022-07-03 19:01:34 +01:00
Dylan K. Taylor
6176f0d9df
Regenerate ItemTypeIds
2022-07-03 18:43:29 +01:00
Dylan K. Taylor
33eef99d1f
Added axis support for all-sided logs
2022-07-03 17:27:25 +01:00
Dylan K. Taylor
3e7d34c8ad
BlockFactory: remove TODO list
...
we're tracking this somewhere else now
2022-07-03 14:33:42 +01:00
Dylan K. Taylor
e302e5a85f
Implemented chiseled deepslate, chiseled nether brick and cracked nether brick
2022-07-03 03:04:06 +01:00
Dylan K. Taylor
4acf7aadbd
Added quartz bricks
2022-07-03 02:11:50 +01:00
Dylan K. Taylor
a3016abf53
Added polished deepslate block/slab/stair/wall
2022-07-03 02:00:43 +01:00
Dylan K. Taylor
89632f3514
Added deepslate, cobbled/tiles/bricks walls/slabs/stairs/cubes
2022-07-03 01:43:27 +01:00
Dylan K. Taylor
c7ba791ff8
Block: remove obsolete note from Block::isSameType()
2022-07-03 00:49:57 +01:00
Dylan K. Taylor
db9c7de35c
Remove obsolete shim items for Bed and Skull
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now that the colour and skull type are included in the block type data, it's no longer necessary to maintain shim items to retain this information in the item data.
2022-07-03 00:47:42 +01:00
Dylan K. Taylor
3f937605ac
Added calcite
2022-07-02 23:54:51 +01:00
Dylan K. Taylor
b818ed0d08
Regenerated TODO list
2022-07-02 23:17:46 +01:00
Dylan K. Taylor
0e0b858b69
Added raw copper, gold and iron blocks
2022-07-02 23:17:10 +01:00
Dylan K. Taylor
0d0296d535
Light block brightness can be changed by right-clicking on it
2022-07-02 22:48:10 +01:00
Dylan K. Taylor
2a0fade893
Implemented Light blocks
2022-07-02 22:39:11 +01:00
Dylan K. Taylor
30149c6ed4
wtf happened here ...
2022-07-02 22:06:47 +01:00
Dylan K. Taylor
c4fc352db1
Remove empty line
2022-07-02 21:54:36 +01:00
Dylan K. Taylor
172214386a
Added a batch of simple blocks from 1.16 and 1.17
2022-07-02 21:53:59 +01:00
Dylan K. Taylor
b661c94915
StringToItemParser: added glazed_terracotta alias
2022-07-02 21:34:20 +01:00
Dylan K. Taylor
7750f9581a
BlockObjectToBlockStateSerializer: make adding stateless blocks less annoying
2022-07-02 21:03:25 +01:00
Dylan K. Taylor
451971b866
BlockObjectToBlockStateSerializer: make stairs less annoying to implement
2022-07-02 20:57:18 +01:00
Dylan K. Taylor
d49597fe5f
BlockStateToBlockObjectDeserializer: make stairs less annoying to implement
2022-07-02 20:51:31 +01:00
Dylan K. Taylor
ff90c83d66
Implemented log stripping via axe right-click
2022-07-02 19:16:15 +01:00
Dylan K. Taylor
248eacd042
GlazedTerracotta: make colour dynamic, like all other coloured blocks
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made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
Dylan K. Taylor
7430e1fbc0
Coral: remove obsolete workaround
2022-07-02 17:51:48 +01:00
Dylan K. Taylor
b125d4d25f
Strip all remaining legacy item ID/meta stuff from blocks
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the doors are now finally open, we can:
- make all the wood types dynamic
- fix glazed terracotta
- add all the new blocks
LET'S GOOOOOOOOOOOO
2022-07-02 17:48:11 +01:00
Dylan K. Taylor
323c563684
Break Block's dependence on ItemFactory, and item legacy IDs
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let's GOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
2022-07-02 17:29:28 +01:00
Dylan K. Taylor
9740891a2f
Move BlockLegacyMetadata to pocketmine\data package
2022-07-02 17:01:10 +01:00
Dylan K. Taylor
b5914f4587
phpstorm ...
2022-07-02 16:58:28 +01:00
Dylan K. Taylor
3792ef5a50
Move blockstate data runtime serialization to a more appropriate package
2022-07-02 16:48:41 +01:00