Commit Graph

1050 Commits

Author SHA1 Message Date
7b17bf416e Fixed Arrows not hitting entities, added new movement system 2015-06-07 21:08:46 +02:00
9e14435dbb Moved network ids to constants, improved some entity methods, more performance 2015-05-30 23:59:24 +02:00
9a2170d296 protocol 27, added player spawn events after death from new protocol, added EntityEvent constants 2015-05-28 14:19:00 +02:00
51062940c5 Implemented QueryRegenerateEvent as base for other interfaces 2015-05-26 01:17:34 +02:00
7a34417e67 Kill player below -16 as now the bottom of the world can be rendered, send player count 2015-05-15 16:51:20 +02:00
76e6ccebd5 Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600) 2015-05-15 13:59:29 +02:00
1a1b8830a4 Added MemoryManager object watcher for object leak debugging, improved SPL Thread/Worker stopping, fixed some possible weak references crashing unexpectedly 2015-05-09 16:11:12 +02:00
f718d06a7d Updated RakLib, tick inside thread instead of depending on main thread 2015-05-03 23:40:36 +02:00
978aa2ba0f Protocol changes 2015-04-29 17:04:34 +02:00
11e2d23b83 Improved LoginPacket and BatchPacket handling 2015-04-29 10:55:29 +02:00
1b13a4c1ec Protocol 25 2015-04-28 16:56:59 +02:00
7ad98d4659 Deprecated CallbackTask, moved sleep checking to level 2015-04-25 17:28:30 +02:00
7b699d9afd Improved fall damage while on jump boost, new protocol update, build 7, allow for live inventory resizing 2015-04-24 16:43:59 +02:00
2ea8835b12 Removed possible crash on RakLibInterface 2015-04-22 15:45:04 +02:00
094234dc0f Updated references and submodules 2015-04-19 15:37:18 +02:00
e3c48b22cb Anvil fixes, improved memory settings 2015-04-19 11:45:43 +02:00
5860bdcc4d Improved network 2015-04-18 22:38:57 +02:00
61828baa8f Improved manager 2015-04-18 22:33:50 +02:00
b2c25eaf36 Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs 2015-04-18 20:13:52 +02:00
5b10ccf431 0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API) 2015-04-17 17:10:25 +02:00
7f28deefcb Better BatchPacket decoding and LoginPacket handling 2015-04-15 19:30:49 +02:00
5ca4f5416c More protocol updates 2015-04-15 15:53:11 +02:00
64c366bdb5 Protocol 22 2015-04-15 12:38:52 +02:00
68ea9b067f Added health boost potion effect, added Player->sendTip(), MCPE 0.11.0 build 4 2015-04-15 12:33:16 +02:00
42eda170b5 Oops, forgot to do it correctly! 2015-04-14 20:39:37 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
3b6e10b759 More langs :D 2015-04-11 14:59:15 +02:00
0c041ebca3 Added base translation system 2015-04-11 01:32:08 +02:00
0aa9586a52 Packet crashes fixed :D 2015-04-09 20:44:04 +02:00
205f6d50c1 Fixed PlayerActionPacket encode 2015-04-09 20:00:39 +02:00
ac6e2f9bf7 Fixed packet issues 2015-04-09 19:55:19 +02:00
b4a0afc2c8 Getting ready, protocol changes! 2015-04-09 17:42:06 +02:00
02ba9ffc16 Improved entity movement ySize offset 2015-04-08 22:09:06 +02:00
141c0a297e Skins, protocol changes, handle split packets 2015-04-08 13:00:15 +02:00
08f2b7f291 Moved chunk population to async tasks, and no more cut trees! 2015-03-27 01:57:08 +01:00
72c4c01542 Yay generation uses async tasks 2015-03-26 18:21:39 +01:00
962c28aaca BatchPacket, compress any packet depending on the size, really fast threaded chunk sending 2015-03-26 00:06:46 +01:00
d1760d9bb8 Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket 2015-03-24 16:26:46 +01:00
4e934654ef More awesomeness, No AI flag! 2015-03-23 14:44:04 +01:00
d2bf92c3ed New batched UpdateBlockPacket, added Level->sendBlocks() 2015-03-22 02:44:39 +01:00
652987110a Added popup notices! 2015-03-20 17:56:07 +01:00
62ba36b474 New TextPacket, second part! 2015-03-19 20:27:51 +01:00
2c59983672 New TextPacket, first part 2015-03-19 18:48:03 +01:00
6735234bf4 Protocol update 2015-03-19 10:12:09 +01:00
c2a3298a7e Particles. 2015-03-18 16:34:19 +01:00
b5b46bfd7e Improved thread count 2015-03-17 00:47:43 +01:00
29ca349b3d Less protocol madness 2015-03-16 12:13:52 +01:00
4383e272eb Added Effects base, /effect and methods 2015-03-15 23:15:54 +01:00
11c13cd666 Implemented Threaded ClassLoader, improves class loading while on different threads (no need to synchronize states) 2015-03-14 15:22:13 +01:00
e48a3e5713 Added some types of Particles, Block break particles 2015-03-13 14:24:19 +01:00