Dylan K. Taylor
121777375e
Rewired eating
2017-08-21 12:52:20 +01:00
Dylan K. Taylor
93e149e91c
Rewiring release-item action to fix bows
2017-08-20 22:14:31 +01:00
Dylan K. Taylor
1f70a7830e
Branch merge
2017-08-20 21:07:19 +01:00
Dylan K. Taylor
2f3c77c68a
Fixed entity move performance issue and a ton of entity movement bugs
...
- fixed zombies and villagers movement not updating
- fixed dropped items "movement" lagging the living **** out of the server when not actually moving
- fixed arrows not falling when the supporting block is removed
- fixed knockback
- fixed zombies + villagers being un-attackable after hitting them
... the list goes on
2017-08-20 20:31:09 +01:00
Dylan K. Taylor
02f42eba48
Move block registration to its own class
2017-08-20 18:05:01 +01:00
Dylan K. Taylor
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
Dylan K. Taylor
5b3bed8b06
Don't check entity movement or in-air ticks if player dies due to movement, close #1226
...
Not an ideal solution but it'll do.
2017-08-20 09:49:02 +01:00
Dylan K. Taylor
159b2e3d5e
Merge branch 'master' into mcpe-1.2
2017-08-19 21:42:33 +01:00
Dylan K. Taylor
0e24596aed
Changed block construction calls to Block::get()
2017-08-19 13:46:17 +01:00
Dylan K. Taylor
09c53552c1
Merge branch 'master' into mcpe-1.2
2017-08-18 08:29:40 +01:00
Dylan K. Taylor
a4ec2b7f2c
Removed copy-pasted code from Player
2017-08-17 19:50:17 +01:00
Dylan K. Taylor
1f6d325328
Added API for assigning permanent windows, fixed teleportation breaking inventory
2017-08-17 19:43:59 +01:00
Dylan K. Taylor
f35ca147bb
Merge branch 'master' into mcpe-1.2
2017-08-17 18:38:30 +01:00
Dylan K. Taylor
9efd350e78
Return unhandled on desktop crafting instead of hitting errors
2017-08-17 18:34:21 +01:00
Dylan K. Taylor
4f1302adf2
Merge branch 'master' into mcpe-1.2
2017-08-17 17:14:16 +01:00
Dylan K. Taylor
e825ebd8fa
Added some wrapper methods to make data flags less of a pain in the ass to work with
2017-08-17 16:52:17 +01:00
Dylan K. Taylor
5b4035253b
Casting cleanup and removed some 32-bit string-int leftovers
2017-08-17 11:24:49 +01:00
Dylan K. Taylor
56e45a031b
Fixed missing returns for Player->switchLevel()
2017-08-17 11:15:22 +01:00
Dylan K. Taylor
21a1e0eb6b
Player API typehints
2017-08-17 11:08:54 +01:00
Dylan K. Taylor
670a9fe44f
Fix some crashy issues when incompatible players get disconnected
2017-08-17 10:29:12 +01:00
Dylan K. Taylor
eebc52e00b
Added API method Entity->isClosed() and made Entity->closed protected
2017-08-16 19:30:23 +01:00
Dylan K. Taylor
741394dab1
Typehinted up entity API
...
Did you guys think ALPHA7 changes were done?!
Sone stuff still needs some work, most notably data-properties can't be typed yet because they are just mushed into a couple of methods.
2017-08-16 19:04:30 +01:00
Dylan K. Taylor
fbe2567e58
Merge branch 'master' into mcpe-1.2
2017-08-16 12:31:12 +01:00
Dylan K. Taylor
9be1b929a5
Added PhpDoc for packet field types and changed float x,y,z to Vector3
2017-08-13 20:02:07 +01:00
Dylan K. Taylor
1576a79644
more packets
2017-08-13 17:43:33 +01:00
Dylan K. Taylor
5a4fbc6f5a
Handle exception for crafting and resend inventories
2017-08-12 19:11:57 +01:00
Dylan K. Taylor
5d436a06ec
Added a method to get player cursor inventory
2017-08-12 14:10:47 +01:00
Dylan K. Taylor
8958b3c51c
Many many changes related to inventory transactions, fixed item dropping, fixed creative menu
2017-08-11 19:57:30 +01:00
Dylan K. Taylor
74ee94b385
Duct tape for inventory transactions, removed ContainerSetSlotPacket
2017-08-10 20:05:15 +01:00
Dylan K. Taylor
e8bd0c3e09
add typehints to Metadatable interface and implementations, fix missing return for Block->hasMetadata() reported in #1285
2017-08-10 18:02:01 +01:00
Dylan K. Taylor
51be88c698
Fixed AdventureSettings not working
2017-08-10 13:01:20 +01:00
Dylan K. Taylor
bb4808c23e
attacking entities working
...
just moved some code :P
2017-08-10 10:49:14 +01:00
Dylan K. Taylor
72d40860f3
Remove useless else branch and and return unhandled for unmatched window IDs
2017-08-09 19:05:00 +01:00
Dylan K. Taylor
d3d1e32309
Removed teleport zero-offsets (not needed in 1.2)
2017-08-09 17:01:56 +01:00
Dylan K. Taylor
75644b5df2
s/windowid/windowId
2017-08-08 12:37:26 +01:00
Dylan K. Taylor
b4c2305c7f
Minor cleanup of Human->initEntity()
2017-08-08 10:44:11 +01:00
Dylan K. Taylor
8ca37b3813
Fixed a bug in multiline chat handling
2017-08-07 19:41:08 +01:00
Dylan K. Taylor
6b7a382625
import cleanup and missing strict types declare
2017-08-07 15:42:46 +01:00
Dylan K. Taylor
7958fffa07
Move some code around to fix block placing, breaking, and throwing snowballs
2017-08-07 12:28:07 +01:00
Dylan K. Taylor
77cd8e7799
More broken mess to spawn 1.2
2017-08-06 17:21:51 +01:00
Dylan K. Taylor
561d8e7a39
Regenerated block/item id lists and refactored some names for consistency with MCPE
2017-08-04 12:17:24 +01:00
Dylan K. Taylor
306bf7be5f
Moved dimension id constants to their own interface (PHP needs enums)
2017-07-31 16:38:01 +01:00
Dylan K. Taylor
0b47324fe3
Add some constants to AnimatePacket
2017-07-31 16:03:45 +01:00
Dylan K. Taylor
ffefcd4473
Fixed 'moved too fast' when respawning
2017-07-30 20:59:42 +01:00
Dylan K. Taylor
8957dbf08e
Use occupied bitflag and added distance check for beds
...
must be < 2 blocks from either half of the bed
2017-07-30 20:02:48 +01:00
Dylan K. Taylor
e72d8cf8f5
Remove a couple of obsolete TODO comments
2017-07-30 17:43:14 +01:00
Dylan K. Taylor
8274f5b3cc
More hack-fixes for #1220
...
Player and network really need to get divorced, and fast.
2017-07-27 11:25:40 +01:00
Dylan K. Taylor
e8be8550a0
Fixed possible issues with tick counters being inaccurate when the server lags
2017-07-27 10:58:34 +01:00
Dylan K. Taylor
6ff92f2adf
Fix player timeouts crashing the server
2017-07-24 21:12:05 +01:00
Dylan K. Taylor
f32e880542
Fixed really dumb copy bug breaking crafting
2017-07-22 12:04:52 +01:00