Dylan K. Taylor
9826abd83e
Stair: fixed crash if player is null
2019-01-26 16:59:03 +00:00
Dylan K. Taylor
8c47a338df
Block: Remove unused imports
2017-12-13 12:44:21 +00:00
Dylan K. Taylor
99fe63b2a3
Added harvest level properties to applicable blocks
...
this fixes block-breaking animations with wrong tools, and also finally resolves the long-standing hierarchy problem in Stair.
2017-12-12 13:54:17 +00:00
Dylan K. Taylor
55d0684565
Move block-breaking tool-type constants to a BlockToolType interface
2017-12-12 13:45:52 +00:00
Dylan K. Taylor
2088a43c56
Refactored tool hierarchy
2017-12-12 13:45:51 +00:00
Dylan K. Taylor
d1db27016e
s/facePos/clickVector/
...
clickVector better describes this
2017-10-27 19:05:26 +01:00
Dylan K. Taylor
15d6fd86e2
Added basic support for blocks with multiple AABBs, fixed stairs ( #1303 )
2017-10-12 16:29:24 +01:00
Dylan K. Taylor
d8b1757ebc
added some nullable and void typehints to Block API
2017-10-11 18:45:40 +01:00
Dylan K. Taylor
6d5620606e
Block->place() parameter refactor to make things clearer
2017-08-26 14:41:49 +01:00
Dylan K. Taylor
8ce833bf74
Stripped redundant trailing commas
2017-08-25 12:41:49 +01:00
Dylan K. Taylor
c394aea803
Replaced more literal ints with Vector3 constants
2017-08-20 10:43:48 +01:00
Dylan K. Taylor
e1d894057c
Changed face position floating-point params to Vector3s
2017-08-20 10:23:34 +01:00
Dylan K. Taylor
41c6cb6f97
Added Block->getVariantBitmask(0 to cut down on getDrops() boilerplate, fixed several blocks incorrectly retaining meta when broken
2017-08-18 19:49:28 +01:00
Dylan K. Taylor
d8f0dd6db8
Changed Block->getDrops() to return Item[]
2017-08-18 11:21:33 +01:00
Dylan K. Taylor
83af4dcd59
Block API typehints
2017-08-17 13:50:19 +01:00
Dylan K. Taylor
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
Dylan K. Taylor
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
markkrueg
0b42ead2ab
Update Stair.php to add use pocketmine\item\Tool;
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Without this >= Tool::TIER_WOODEN does not work; so stone stairs do not give drops when broken. They also revert to not being broken on next connection.
2015-12-27 12:44:56 -08:00
Intyre
94b79ac28a
Tool tier added to getDrops
2015-10-11 00:52:44 +02:00
Shoghi Cervantes
f3c46b12c5
Block breaking part 1
2015-07-27 20:31:55 +02:00
Shoghi Cervantes
74917923b6
Improved checks, area collision checks, etc
2015-05-29 15:13:19 +02:00
Shoghi Cervantes
747f7685e7
Fix formatting issues due to bad IDE settings
2014-12-07 16:30:04 +01:00
Shoghi Cervantes
a0d4bff385
Block creating and property handling rewrite, part1
2014-12-07 01:53:27 +01:00
Shoghi Cervantes
8601405a88
Fixed CPU leak
2014-10-31 21:07:00 +01:00
Shoghi Cervantes
289bc56b4b
Blocks now save their bounding box, fixed entity block collision check
2014-10-29 15:43:23 +01:00
Shoghi Cervantes
7abf52e615
Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
2014-10-27 15:39:20 +01:00
Shoghi Cervantes
1eec333501
Save block bounding boxes, improves block cache
2014-10-13 18:38:00 +02:00
Shoghi Cervantes
31bb6d1a68
Changed base block classes to abstract, closes #2159
2014-10-06 09:27:44 +02:00
Shoghi Cervantes
44a30b7fac
Added forced position strong check for Player
2014-09-16 00:32:03 +02:00
Shoghi Cervantes
ac4b4b08fd
Fixed Level::setBlock() old calls
2014-09-05 11:00:13 +02:00
Shoghi Cervantes
910e5e6181
Added stairs bounding box
2014-08-30 23:01:33 +02:00
Shoghi Cervantes
eab86f5f90
Replaced array() with []
2014-08-28 17:04:22 +02:00
Shoghi Cervantes
6cbd39de9b
Added Inventory interfaces and types, updated long array() to []
2014-05-22 18:59:16 +02:00
Shoghi Cervantes
c1546aac9c
Updated Position to use Weak / strong references for Level objects
2014-05-22 04:14:06 +02:00
Shoghi Cervantes
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00