Commit Graph

7802 Commits

Author SHA1 Message Date
08897c6941 Release 3.0.12 3.0.12 2018-08-29 15:47:28 +01:00
4006be35d9 Update BinaryUtils dependency 2018-08-26 19:15:01 +01:00
22fcfffa53 PluginsCommand: remove useless private function 2018-08-25 16:09:51 +01:00
7dd53f2397 Replace unnecessary strlen > 0 calls with !== "" checks 2018-08-25 16:07:49 +01:00
298259b473 PluginsCommand: clean up garbage code 2018-08-25 16:05:25 +01:00
c123f2d10b SimpleCommandMap: clean up error reporting in registerServerAliases() 2018-08-25 15:43:23 +01:00
9d80802e53 Living: fixed some update conditions not being set 2018-08-22 15:40:32 +01:00
ec1e257e21 Entity: Fixed fire damage not taking effect in the void
this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
64ed8adefc Cactus: fixed place/break logic mismatch causing item spewing 2018-08-19 19:52:07 +01:00
5df601c817 Add @see docs so PhpStorm can see dynamic constructor usages
PhpStorm can't see constructor usages when the class name is dynamic. This causes maintenance problems because cross-referencing constructors called like this doesn't show up dynamic calls.
2018-08-19 16:00:15 +01:00
0cdf4d0c55 Spoon the TesterPlugin into the main repository
I am eating my own words this once, because having the tester plugin as a separate repository makes no sense - it is just added barriers to writing proper tests with no actual benefit. Since the tester plugin is specifically intended for CI, it doesn't make sense for it to be in its own module.
2018-08-19 13:58:13 +01:00
e6e28b74b5 Nuke the TesterPlugin submodule 2018-08-19 13:47:43 +01:00
3892f2f404 Config: Properly prevent keys getting transformed into bools
The original regex almost completely failed at its objective, because it a) only worked if there was no value for the key, and b) did not prevent all such occurrences getting transformed, while quoting patterns that would not get transformed anyway.
2018-08-19 11:22:36 +01:00
b4694092b7 Painting: fix motive not being saved 2018-08-17 19:47:26 +01:00
95f6995ae0 3.0.12 is next 2018-08-16 18:25:31 +01:00
4a24d7909e Release 3.0.11 3.0.11 2018-08-16 18:14:04 +01:00
a5e38576ef ItemEntity: fixed using -1 for infinite pickup delay not working
closes #2382 (squash-merge)
2018-08-16 15:52:05 +01:00
a604e6835e CoalOre: fixed ignoring silk touch for XP drops, closes #2374 2018-08-15 13:48:29 +01:00
b2ca364de0 SplashPotion: Don't apply effects to entities which are not alive
fixes #2372
2018-08-14 15:03:15 +01:00
565373cee6 OfflinePlayer: remove unnecessary getName() usages 2018-08-13 13:22:00 +01:00
c29723e3c4 OfflinePlayer: remove unnecessary strtolower() calls
closes #2371
2018-08-13 13:18:58 +01:00
03f8fe62d4 Fixed structure of GuiDataPickItemPacket
this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
8fa196efc9 FallingBlock: fixed state not being saved 2018-08-07 18:48:52 +01:00
69c54e789a Clear the title bar when the server shutdown. 2018-08-07 14:31:39 +01:00
9e1fa453ad Level: Fixed leak of global packets when no players are online
If a global packet was broadcasted when no players were online, it would be held in memory indefinitely (until a player joined).
2018-08-06 18:44:53 +01:00
70635d0870 DropItemAction: Consider invalid if the target item is null
it's not possible to drop a null item.
2018-08-05 11:32:50 +01:00
7ad0aa56b1 3.0.11 is next 2018-08-04 16:39:53 +01:00
1ff6f8846e disable dev flag 3.0.10 2018-08-04 16:30:23 +01:00
87f458f9bd AsyncPool: remove now-unnecessary isTerminated() call 2018-08-03 20:07:37 +01:00
5a7e575c3a AsyncPool: isCrashed() now returns true when a fatal error occurred
the fix for chunks earlier didn't fix...
2018-08-03 20:06:41 +01:00
d6d98183ea MainLogger: Log messages and exception traces in a synchronized block
this ensures that stack traces are emitted coherently without messages from other threads landing in the middle.
2018-08-03 18:50:06 +01:00
9ff5c65fb6 Level: Make async chunk sending aware of faults
Previously any random error could occur during an AsyncTask preparing a chunk, and the Level would never know about it and thus never send the chunk.

I don't know how many invisible-chunk bug cases this fixes, but I expect it's quite a lot.
2018-08-03 18:23:32 +01:00
1532b0ef6d Level: Remove chunks from chunk send queue on unload
When a chunk request task crashes, these can get stuck and never get removed. This allows using /gc to collect the bad chunk in order to fix the bug.
2018-08-03 18:04:56 +01:00
9ece971a2b Server: remove useless check from exceptionHandler()
this cannot be null... @shoghicp y u litter the code with these useless checks ???
2018-08-02 14:41:28 +01:00
5546c88f88 Server: Fixed parse errors getting reported to CA
this changed to throwing errors as of PHP 7
2018-08-02 14:40:36 +01:00
e8c7ae595d back to dev 2018-07-30 15:08:32 +01:00
0d9f40873f disable dev flag 3.0.9 2018-07-30 14:57:51 +01:00
a4aee98cba TimingsCommand: some code cleanup 2018-07-30 14:53:10 +01:00
a97c7d3132 Fix for timings 2018-07-30 14:42:16 +01:00
4a1ed21e52 PluginManager: Fix patch level check to allow loading the plugin when the server's minor level is higher than the plugins declared minor level. 2018-07-27 11:46:24 +01:00
1b053c7928 Clean up pointless checks in Thread/Worker 2018-07-26 14:20:55 +01:00
c684f99cc4 Clean up Thread/Worker quit() 2018-07-26 14:17:01 +01:00
695793795e PluginManager: Remove dead $pluginParentTimer left over from 9e4d88a852 2018-07-26 10:25:01 +01:00
a4965842d6 Remove $handlerList from PlayerExperienceChangeEvent 2018-07-25 15:30:01 +01:00
1ef6f5d166 ZippedResourcePack: Make manifest parse errors less useless 2018-07-21 09:53:16 +01:00
eccc249009 KillCommand: clean up old shitcode 2018-07-20 19:44:41 +01:00
dbaf7287bc back to dev 2018-07-20 12:20:24 +01:00
b3b240e25b disable dev flag 3.0.8 2018-07-20 12:05:14 +01:00
2b30ef1671 Revert "Living: fix knockback condition, take 2"
This reverts commit 0081e30a89.

The logic introduced by this commit is correct in MC JAVA 1.9+. Unfortunately, nobody likes 1.9+ for combat.
Some testing in MCPE vanilla made it apparent that this logic isn't correct for MCPE. The old logic is correct for pre-1.9 knockback.
2018-07-20 11:55:10 +01:00
124ebf69c5 PlayStatusPacket: default to current protocol if not specified 2018-07-20 11:29:40 +01:00