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311d8d94dd
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Added sound for opening/closing (FenceGates)
Added DoorSound on opening/closing FenceGates depending on #3367 @0929hitoshi 's Idea
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2015-08-11 12:48:41 +02:00 |
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a5efd0bdf8
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Added opening sound
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2015-08-11 11:52:08 +02:00 |
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0380e9009a
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Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
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2015-07-27 20:31:55 +02:00 |
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866fde5351
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Improved speed of some int arrays, fixed block metadata
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2015-07-27 20:31:55 +02:00 |
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9f953fa675
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Fixed #3232
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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f3c46b12c5
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Block breaking part 1
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2015-07-27 20:31:55 +02:00 |
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62a8f58bb0
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Improved block and chunk cache, fixed PlayerQuitEvent player save
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2015-06-06 20:28:37 +02:00 |
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ac4194eb3f
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Added lily pad, checked some bounding boxes
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2015-06-05 13:58:59 +02:00 |
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74917923b6
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Improved checks, area collision checks, etc
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2015-05-29 15:13:19 +02:00 |
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c4d63326be
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Fixed fix for flowers, removed corrupted flower state, added proper identifiers that do not collide, added remaining IDs everywhere for consistency, removed magic number for constants, closes #3058
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2015-05-23 22:49:06 +02:00 |
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388f5c2c91
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Added flowers compatible with MCPE 0.11.
Signed-off-by: Michael Yoo <michael@yoo.id.au>
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2015-05-23 21:57:59 +09:30 |
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7201372b0d
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oops
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2015-05-23 12:02:20 +02:00 |
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744ea6af8f
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Fixed #3023
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2015-05-23 11:47:07 +02:00 |
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1da0a48edb
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Fixed #3055
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2015-05-23 11:37:48 +02:00 |
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fbbe02a3bc
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Fixed some issues related to new indexes
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2015-05-16 22:36:55 +02:00 |
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b1edfd7631
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Improved Falling blocks physics, entity kill, chunk unserialize, fixed flat generator color, fixed nbt tags __toString(), fixed explosion offsets, fixed increased player interaction range in creative
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2015-05-13 12:18:59 +02:00 |
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9ec609d025
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Improved Player flight detection after setMotion(), other method improvement
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2015-05-03 13:42:54 +02:00 |
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8caf04ade5
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build 8, allow setting selected hotbar slot, auto_jump setting
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2015-04-28 14:20:35 +02:00 |
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ba635b8858
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Fixed particles being emmited on non-player block breaks
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2015-04-23 17:02:37 +02:00 |
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15b4cd8fb3
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Improved format constants, fixed cake eating when max health is > 20
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2015-04-20 17:25:58 +02:00 |
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f88aed1208
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Fixed NBT parsing on false properties
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2015-04-20 13:57:16 +02:00 |
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b2c25eaf36
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Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
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2015-04-18 20:13:52 +02:00 |
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08a612954e
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Added creative mode block list API
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2015-04-17 18:01:10 +02:00 |
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5b10ccf431
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0.11.0 build 5, removed chat format workaround, improved gamemode switch, send allowed creative blocks (TBI as API)
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2015-04-17 17:10:25 +02:00 |
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81fe98d4cc
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Added Milk bucket to creative inventory
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2015-04-15 17:19:05 +02:00 |
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3224cd7dc5
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Added Grass Path block, fixed redstone blocks not being able to be placed
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2015-04-10 19:05:10 +02:00 |
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5720cb2be7
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Added Iron Shovel
I think to have add Iron Shovel in creative inventory.
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2015-04-10 15:06:02 +02:00 |
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69f841a00c
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Added Squids with basic AI
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2015-04-09 00:12:50 +02:00 |
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02ba9ffc16
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Improved entity movement ySize offset
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2015-04-08 22:09:06 +02:00 |
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76767294bf
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Fish items, block of redstone!
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2015-04-08 15:34:50 +02:00 |
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962c28aaca
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BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
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2015-03-26 00:06:46 +01:00 |
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d19631226f
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Improved Entity attack()/heal() event firing
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2015-03-25 11:11:02 +01:00 |
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ebc8928c21
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Implemented effect colors
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2015-03-20 02:31:54 +01:00 |
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62ba36b474
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New TextPacket, second part!
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2015-03-19 20:27:51 +01:00 |
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d66a2d7105
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Merge branch 'master' into mcpe-0.11
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2015-03-19 09:18:39 +01:00 |
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d34499e67b
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Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
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2015-03-18 17:26:06 +01:00 |
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8169803bb4
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Updated Water/Lava to use new methods
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2015-03-17 21:22:51 +01:00 |
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5a35e7b058
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Removed damage reduction by armor for lava
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2015-03-17 21:10:54 +01:00 |
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1b25cd6ffa
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Merge branch 'master' into mcpe-0.11
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2015-03-17 19:12:03 +01:00 |
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bfb7e8bb9e
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Merge pull request #2776 from PEMapModder/armor-fix
Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 17:57:28 +01:00 |
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5067b96184
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Merge pull request #2631 from 64FF00/master
TallGrass blocks should be only placed on grass blocks
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2015-03-17 17:49:46 +01:00 |
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cb2157ea80
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Merge pull request #2614 from mmlmml1/master
Fixed for Iron bars and stonecutter
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2015-03-17 17:36:01 +01:00 |
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8aa8ae5094
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 20:04:59 +08:00 |
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4383e272eb
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Added Effects base, /effect and methods
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2015-03-15 23:15:54 +01:00 |
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39291e4061
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Fixed Dark Oak Fence's name
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2015-03-02 16:14:31 -05:00 |
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116ede3679
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Improved flight detection, added Entity->resetFallDistance(), closes #2632
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2015-02-15 17:40:17 +01:00 |
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547e152e40
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Fixed #2615, closes #2634 invalid pull request
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2015-02-15 15:12:33 +01:00 |
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7905fbdd29
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TallGrass blocks should be only placed on grass blocks
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2015-02-12 19:33:44 +09:00 |
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ae65701a23
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Update IronBars.php
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2015-02-05 20:11:08 +08:00 |
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