5481 Commits

Author SHA1 Message Date
Dylan K. Taylor
00e6d6a6b1 Fixed AsyncTask memory leak (#922)
* Added PocketMine-TesterPlugin submodule with regression test
2017-05-17 15:43:44 +01:00
Dylan K. Taylor
8887a92d4b Removed useless break statements 2017-05-16 21:20:22 +01:00
Johnmacrocraft
0935855def Fix issue with colored message on some languages (#910) 2017-05-15 10:07:01 +01:00
SOFe
c7c7a40899 Added "extensions" attribute in plugin.yml with version checking (#903)
* Added "extensions" attribute in plugin.yml with version checking

* Renamed getExtensions() to getRequiredExtensions()

As per recommendation from @dktapps
2017-05-15 10:04:26 +01:00
Dylan K. Taylor
576702ffa9 Improved handling of incompatible protocols
Allow plugins to hack around incompatible protocol numbers 🙈
2017-05-14 16:15:15 +01:00
Dylan K. Taylor
dbb8e8ad0a Improved checks for event registration 2017-05-14 12:07:15 +01:00
Dylan K. Taylor
4a9acf564c Silence PlayerFallPacket unhandled spam
we're not using this packet
2017-05-13 19:26:57 +01:00
Dylan K. Taylor
adbb53929e Fixed scaling issues with height and width on the client, close #819
Seems these metadata fields are actually the _base_ height/width. Setting the scale will cause the client to calculate bounding boxes with the scale already taken into account. This caused the scale to be applied twice on the client.
2017-05-05 16:51:15 +01:00
smarticles101
8a7259aa73
Merge #826: use getEffectLevel() instead of getAmplifier() + 1
Closes #412
2017-05-05 19:01:04 +08:00
Dylan K. Taylor
76ceddf266 Reduced deltas for player movement, significantly smoother player movement and rotation (#883)
Send movement to viewers if the player moved more than 0.01 blocks in a tick or rotated more than 1 degree in any direction.
2017-05-05 11:23:06 +01:00
Muqsit Rayyan
11f35d28c2 Call PlayerInteractEventm when receiving ItemFrameDropItemPacket to allow plugins to prevent item frame item removal (#887) 2017-05-05 11:18:58 +01:00
Dylan K. Taylor
c4f461f65d Fixed fall damage in 1 block of water, close #470 2017-05-05 10:41:44 +01:00
Dylan K. Taylor
eaef2bd169 Fixed some inspections 2017-05-04 12:19:50 +01:00
Dylan K. Taylor
966e4bf8a1 Added name field to crashdump data 2017-05-02 19:37:35 +01:00
Dylan K. Taylor
f889bf9cf5 Fixed player list self-duplication 2017-05-02 12:28:27 +01:00
Dylan K. Taylor
6d90f91be0 Fixed crashes while crashing related to plugins 2017-04-30 16:22:50 +01:00
Dylan K. Taylor
0a52e210db Fixed crash when crashing while generating a crashdump due to crashing 2017-04-30 16:01:08 +01:00
Dylan K. Taylor
971703a618 Dump object counts when dumping memory 2017-04-29 19:12:46 +01:00
Dylan K. Taylor
de359a2bce Fixed a microscopic Command TimingsHandler memory leak
This reduces memory usage of an idling server by about 20kb. Definitely worth the time.
2017-04-29 18:03:45 +01:00
Dylan K. Taylor
1266f8f1aa Fixed static properties not being dumped if an instance of the class was not referenced by Server 2017-04-29 12:25:00 +01:00
Dylan K. Taylor
a22306d418 Fixed static property refcount bug 2017-04-28 18:43:36 +01:00
Dylan K. Taylor
b542277eca Disable memory limit before performing a mem dump
Fix memory dumps not completing due to exhausting available memory
2017-04-28 16:53:05 +01:00
TheDiamondYT1
653b6b55a9 Added title command and API for resetting title duration 2017-04-27 16:38:51 +01:00
Dylan K. Taylor
84ec944b6b Use short class names for unhandled packet logging, added some documentation 1.6.2dev-57 api/3.0.0-ALPHA5 2017-04-27 12:16:24 +01:00
Dylan K. Taylor
6ef132e468 Updated PocketMine-Language submodule 2017-04-27 11:50:17 +01:00
Dylan K. Taylor
2a59977440 Added various checks for region file validity (#393)
Check size, check header size, check location table offsets point to valid locations, check for shared offsets, prevent issues with corrupted or junk data
2017-04-27 09:14:02 +01:00
Dylan K. Taylor
716efe2549 Fixed a stupid mistake in AddEntityPacket 2017-04-25 18:04:41 +01:00
SOFe
5a9b5db103 Better cURL API, use async in timings (#834)
* Improved cURL functions
* Created BulkCurlTask
* Use asynchronous cURL posting in /timings paste

Closes #509
2017-04-25 11:52:18 +01:00
Dylan K. Taylor
beed94dfb9 Update DevTools submodule 2017-04-25 11:41:55 +01:00
Dylan K. Taylor
c6229b1e52 Merge network current changes - checkpointing
This is stable enough for everyone to be using it in production, and we're about 200 commits up from the previous tag. This branch contains hundreds of bug fixes, regardless of other changes which are not yet finished.
2017-04-25 11:00:51 +01:00
Dylan K. Taylor
d682fdfdf0 Food and exhaustion should not apply in creative, close #860 2017-04-24 13:31:05 +01:00
Dylan K. Taylor
0e7f364a41 Fixed chunk object memory leak when chunks are changed, close #419
If a player quit the server in the 1-second between a chunk changing and a fresh chunk-order requesting a resend of that chunk, the player wouldn't know they were using that chunk and did not unregister themselves, causing the subject chunks to always remain loaded.
2017-04-24 11:55:33 +01:00
Dylan K. Taylor
559504225a Throw an exception before calling base entity constructor if skin is not set or invalid, close #835 (#855) 2017-04-24 09:50:55 +01:00
SOFe
8ddf781a51
Oops, a typo 2017-04-22 20:24:24 +08:00
SOFe
7cafaf2844
This line in README is a bit ambiguous
It sounded like "Poggit" was an adverbial clause to specify the name of "the old plugin repository".
2017-04-22 20:22:55 +08:00
Dylan K. Taylor
6ece57e23e Merge changes from master 2017-04-21 22:48:18 +01:00
Dylan K. Taylor
2204942338 Fixed the half-done hunger implementation, fixed lots of bugs related to hunger
- Fixed starvation doesn't deal any damage at all (Human->getFood() returns a float, not an int, === 0 won't work so great)
- Added exhaustion for sprinting, walking, jumping and sprint-jumping as per MCPE (these use MCPE values, and yes MCPE does walking exhaustion!)
- Fixed attributes don't get reset after player death
- Added food and hunger regeneration in peaceful difficulty
- Added API methods Living->jump() (motion isn't updated yet, so this won't actually do much if plugins try to use it) and Living->getJumpVelocity()

TODO: implement exhaustion for swimming
2017-04-21 19:48:25 +01:00
Dylan K. Taylor
00a226921c Fixed server crash when taking damage after being killed when having Health Boost effect 2017-04-21 18:52:04 +01:00
Dylan K. Taylor
e7406ba096 Fixed squid health attribute errors 2017-04-21 14:42:19 +01:00
Dylan K. Taylor
a356e36340 Autogenerated data for 1.0.7.0
Did they actually _change_ anything or just trying to keep it on par with the game version? >_<
2017-04-21 13:22:36 +01:00
Muqsit Rayyan
547a09c8d4 Fix "Creating default object from empty value" (#858)
while setting lore to items.
2017-04-20 20:39:09 +01:00
Dylan K. Taylor
de95046c11 Reduce header sizes on PR template
Stop getting in my face
2017-04-20 10:43:10 +01:00
SalmonDE
9e2b26de23 Remove redundant null check in PluginCommand (#853) 2017-04-19 17:59:01 +01:00
SOFe
b867cf4c91
Fix a potential newline issue in PULL_REQUEST_TEMPLATE.md 2017-04-19 11:50:49 +08:00
SOFe
d3f4b185f3
Fixed typo in PULL_REQUEST_TEMPLATE.md 2017-04-19 11:49:46 +08:00
Dylan K. Taylor
86de0bddd9 World should only be completely immutable if we're in spectator mode
Fixes being unable to break any blocks at all in adventure mode
2017-04-18 20:01:51 +01:00
Dylan K. Taylor
207056fb9d Fixed adventure mode being useless 2017-04-18 19:51:42 +01:00
SOFe
930945db18 Create PULL_REQUEST_TEMPLATE.md (#845)
Adapted from the PHP RFC template
2017-04-18 16:33:37 +01:00
Dylan K. Taylor
d2efcee115 Fixed tiles and entities being closed when replacing chunks, should fix #490 2017-04-18 14:47:42 +01:00
Dylan K. Taylor
eefa8abaf2 Throw exceptions if something attempts to add a closed Tile or Entity to a chunk 2017-04-18 14:45:33 +01:00