Make Fire check more efficent - by @Tschrock

This commit is contained in:
williamtdr 2014-07-23 09:46:30 -05:00
parent 2066e92f84
commit e5337d8949

View File

@ -25,7 +25,6 @@
namespace pocketmine\level;
use pocketmine\block\Air;
use pocketmine\block\Fire;
use pocketmine\block\Block;
use pocketmine\entity\DroppedItem;
use pocketmine\entity\Entity;
@ -813,7 +812,7 @@ class Level implements ChunkManager, Metadatable{
if($level instanceof Level) {
$above = $level->getBlock(new Vector3($target->x, $target->y + 1, $target->z));
if($above instanceof Block) {
if($above->getID() === new Fire()) {
if($above->getID() === Item::FIRE) {
$level->setBlock($above, new Air(), true, false, true);
}
}