From e5337d8949acb406cc4f7f962047142751a10bd4 Mon Sep 17 00:00:00 2001 From: williamtdr Date: Wed, 23 Jul 2014 09:46:30 -0500 Subject: [PATCH] Make Fire check more efficent - by @Tschrock --- src/pocketmine/level/Level.php | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/pocketmine/level/Level.php b/src/pocketmine/level/Level.php index 7d359363c..31b749942 100644 --- a/src/pocketmine/level/Level.php +++ b/src/pocketmine/level/Level.php @@ -25,7 +25,6 @@ namespace pocketmine\level; use pocketmine\block\Air; -use pocketmine\block\Fire; use pocketmine\block\Block; use pocketmine\entity\DroppedItem; use pocketmine\entity\Entity; @@ -813,7 +812,7 @@ class Level implements ChunkManager, Metadatable{ if($level instanceof Level) { $above = $level->getBlock(new Vector3($target->x, $target->y + 1, $target->z)); if($above instanceof Block) { - if($above->getID() === new Fire()) { + if($above->getID() === Item::FIRE) { $level->setBlock($above, new Air(), true, false, true); } }