Optimize Imports

This commit is contained in:
Shoghi Cervantes 2014-03-11 20:47:31 +01:00
parent b3a2d3164f
commit a84f756fd5
88 changed files with 117 additions and 119 deletions

View File

@ -21,9 +21,9 @@
namespace PocketMine;
use PocketMine\Level\Level;
use PocketMine\Block\Block;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Level\Position;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Int;

View File

@ -21,13 +21,11 @@
namespace PocketMine;
use PocketMine\Level\Level;
use PocketMine\Entity\RealHuman;
use PocketMine\Event;
use PocketMine\Event\EventHandler;
use PocketMine\Event\Server\DataPacketReceiveEvent;
use PocketMine\Event\Server\DataPacketSendEvent;
use PocketMine\Event;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Level\Position;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\NBT\NBT;

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Network\Protocol\ChatPacket;
use PocketMine\ServerAPI;
use PocketMine;
class Bed extends Transparent{
public function __construct($type = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Beetroot extends Flowable{
public function __construct($meta = 0){

View File

@ -24,11 +24,11 @@
*/
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Level\Position;
use PocketMine\Player;
use PocketMine;
abstract class Block extends Position{
const AIR = 0;

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class BrownMushroom extends Flowable{
public function __construct(){

View File

@ -21,7 +21,6 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Enum;
@ -29,6 +28,7 @@ use PocketMine\NBT\Tag\Int;
use PocketMine\NBT\Tag\String;
use PocketMine\Tile\Furnace;
use PocketMine\Tile\Tile;
use PocketMine;
class BurningFurnace extends Solid{
public function __construct($meta = 0){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine;
class Cactus extends Transparent{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Cake extends Transparent{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Carpet extends Flowable{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Carrot extends Flowable{
public function __construct($meta = 0){

View File

@ -21,7 +21,6 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Enum;
@ -29,6 +28,7 @@ use PocketMine\NBT\Tag\Int;
use PocketMine\NBT\Tag\String;
use PocketMine\Tile\Chest as TileChest;
use PocketMine\Tile\Tile;
use PocketMine;
class Chest extends Transparent{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class CyanFlower extends Flowable{
public function __construct(){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Dandelion extends Flowable{
public function __construct(){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Network\Protocol\LevelEventPacket;
use PocketMine\Player;
use PocketMine\Level\Level;
use PocketMine;
abstract class Door extends Transparent{

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine\ServerAPI;
use PocketMine;
class Fallable extends Solid{

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Fire extends Flowable{
public function __construct($meta = 0){

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine\ServerAPI;
use PocketMine;
class Generic extends Block{

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class GlowingRedstoneOre extends Solid{
public function __construct(){

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Generator\Object\TallGrass;
use PocketMine\Utils\Random;
use PocketMine;
class Grass extends Solid{
public function __construct(){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Ladder extends Transparent{
public function __construct($meta = 0){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\Level\Position;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine;
class Lava extends Liquid{
public function __construct($meta = 0){

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine\ServerAPI;
use PocketMine;
class Leaves extends Transparent{
const OAK = 0;

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class MelonStem extends Flowable{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Potato extends Flowable{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class PumpkinStem extends Flowable{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class RedMushroom extends Flowable{
public function __construct(){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class RedstoneOre extends Solid{
public function __construct(){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Generator\Object\Tree;
use PocketMine\Utils\Random;
use PocketMine\Level\Level;
use PocketMine\Utils\Random;
use PocketMine;
class Sapling extends Flowable{
const OAK = 0;

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class SignPost extends Transparent{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class SnowLayer extends Flowable{
public function __construct($meta = 0){

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine;
class Sugarcane extends Flowable{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class TallGrass extends Flowable{
public function __construct($meta = 1){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Torch extends Flowable{
public function __construct($meta = 0){

View File

@ -21,10 +21,10 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\ServerAPI;
use PocketMine\Level\Level;
use PocketMine\ServerAPI;
use PocketMine;
class Water extends Liquid{
public function __construct($meta = 0){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Block;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine;
class Wheat extends Flowable{
public function __construct($meta = 0){

View File

@ -24,7 +24,6 @@
*/
namespace PocketMine\Entity;
use PocketMine;
use PocketMine\Event\Entity\EntityLevelChangeEvent;
use PocketMine\Event\Entity\EntityMotionEvent;
use PocketMine\Event\Entity\EntityMoveEvent;
@ -41,6 +40,7 @@ use PocketMine\Network\Protocol\RemoveEntityPacket;
use PocketMine\Network\Protocol\SetEntityMotionPacket;
use PocketMine\Player;
use PocketMine\PMF\LevelFormat;
use PocketMine;
abstract class Entity extends Position{
public static $entityCount = 1;

View File

@ -21,7 +21,6 @@
namespace PocketMine\Entity;
use PocketMine;
use PocketMine\Event\Entity\EntityArmorChangeEvent;
use PocketMine\Event\Entity\EntityInventoryChangeEvent;
use PocketMine\Event\Event;
@ -30,13 +29,14 @@ use PocketMine\Item\Item;
use PocketMine\NBT\Tag\Byte;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Short;
use PocketMine\Network;
use PocketMine\Network\Protocol\AddPlayerPacket;
use PocketMine\Network\Protocol\ContainerSetContentPacket;
use PocketMine\Network\Protocol\PlayerEquipmentPacket;
use PocketMine\Network\Protocol\RemovePlayerPacket;
use PocketMine\Network\Protocol\SetEntityMotionPacket;
use PocketMine\Player;
use PocketMine\Network;
use PocketMine;
class Human extends Creature implements ProjectileSource, InventorySource{

View File

@ -22,10 +22,10 @@
namespace PocketMine\Event\Entity;
use PocketMine\Entity\Entity;
use PocketMine;
use PocketMine\Event;
use PocketMine\Item\Item;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Item\Item;
class EntityArmorChangeEvent extends EntityEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,10 +22,10 @@
namespace PocketMine\Event\Entity;
use PocketMine\Entity\Entity;
use PocketMine;
use PocketMine\Event;
use PocketMine\Item\Item;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Item\Item;
class EntityInventoryChangeEvent extends EntityEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,10 +22,10 @@
namespace PocketMine\Event\Entity;
use PocketMine\Entity\Entity;
use PocketMine;
use PocketMine\Event;
use PocketMine\Level\Level;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Level\Level;
class EntityLevelChangeEvent extends EntityEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,10 +22,10 @@
namespace PocketMine\Event\Entity;
use PocketMine\Entity\Entity;
use PocketMine;
use PocketMine\Event;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Math\Vector3 as Vector3;
class EntityMotionEvent extends EntityEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,10 +22,10 @@
namespace PocketMine\Event\Entity;
use PocketMine\Entity\Entity;
use PocketMine;
use PocketMine\Event;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Math\Vector3 as Vector3;
class EntityMoveEvent extends EntityEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,9 +22,9 @@
namespace PocketMine\Event\Player;
use PocketMine\Event;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Event\CancellableEvent;
use PocketMine\Item\Item;
use PocketMine;
use PocketMine\Player;
class PlayerEquipmentChangeEvent extends PlayerEvent implements CancellableEvent{

View File

@ -22,9 +22,9 @@
namespace PocketMine\Event\Server;
use PocketMine\Event;
use PocketMine;
use PocketMine\Network\Protocol\DataPacket;
use PocketMine\Event\CancellableEvent;
use PocketMine\Network\Protocol\DataPacket;
use PocketMine;
use PocketMine\Player;
class DataPacketReceiveEvent extends ServerEvent implements CancellableEvent{

View File

@ -22,9 +22,9 @@
namespace PocketMine\Event\Server;
use PocketMine\Event;
use PocketMine;
use PocketMine\Network\Protocol\DataPacket;
use PocketMine\Event\CancellableEvent;
use PocketMine\Network\Protocol\DataPacket;
use PocketMine;
use PocketMine\Player;
class DataPacketSendEvent extends ServerEvent implements CancellableEvent{

View File

@ -21,10 +21,10 @@
namespace PocketMine\Event\Server;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Network\Packet;
use PocketMine\Event\CancellableEvent;
class PacketReceiveEvent extends ServerEvent implements CancellableEvent{
public static $handlers;

View File

@ -21,10 +21,10 @@
namespace PocketMine\Event\Server;
use PocketMine\Event\CancellableEvent;
use PocketMine\Event;
use PocketMine;
use PocketMine\Network\Packet;
use PocketMine\Event\CancellableEvent;
class PacketSendEvent extends ServerEvent implements CancellableEvent{
public static $handlers;

View File

@ -22,8 +22,8 @@
namespace PocketMine\Event\Tile;
use PocketMine\Event;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine;
use PocketMine\Tile\Tile;
class TileInventoryChangeEvent extends TileEvent implements CancellableEvent{

View File

@ -21,13 +21,13 @@
namespace PocketMine\Item;
use PocketMine;
use PocketMine\Block\Air;
use PocketMine\Block\Block;
use PocketMine\Block\Lava;
use PocketMine\Block\Liquid;
use PocketMine\Block\Water;
use PocketMine\Level\Level;
use PocketMine;
class Bucket extends Item{
public function __construct($meta = 0, $count = 1){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Item;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Block\Fire;
use PocketMine\Block\Solid;
use PocketMine\Level\Level;
use PocketMine;
class FlintSteel extends Item{
public function __construct($meta = 0, $count = 1){

View File

@ -24,13 +24,13 @@
*/
namespace PocketMine\Item;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Entity\Entity;
use PocketMine\Item\Block as ItemBlock;
use PocketMine\Level\Level;
use PocketMine\Recipes\Fuel;
use PocketMine\Recipes\Smelt;
use PocketMine;
class Item{
//All Block IDs are here too

View File

@ -21,10 +21,10 @@
namespace PocketMine\Item;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Level\Level;
use PocketMine\ServerAPI;
use PocketMine;
class Painting extends Item{
public function __construct($meta = 0, $count = 1){

View File

@ -21,9 +21,9 @@
namespace PocketMine\Item;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Level\Level;
use PocketMine;
class SpawnEgg extends Item{
public function __construct($meta = 0, $count = 1){

View File

@ -21,13 +21,13 @@
namespace PocketMine\Level;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Block\TNT;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Network\Protocol\ExplodePacket;
use PocketMine\Player;
use PocketMine\ServerAPI;
use PocketMine;
class Explosion{
public static $specialDrops = array(

View File

@ -24,16 +24,16 @@
*/
namespace PocketMine\Level;
use PocketMine;
use PocketMine\Utils\Utils;
use PocketMine\Block\Air;
use PocketMine\Block\Block;
use PocketMine\Level\Generator\Flat;
use PocketMine\Level\Generator\Generator;
use PocketMine\Level\Generator\Normal;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\NBT\NBT;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Enum;
use PocketMine\NBT\Tag\Short;
use PocketMine\NBT\NBT;
use PocketMine\Network\Protocol\SetTimePacket;
use PocketMine\Network\Protocol\UpdateBlockPacket;
use PocketMine\Player;
@ -46,8 +46,8 @@ use PocketMine\Tile\Tile;
use PocketMine\Utils\Cache;
use PocketMine\Utils\Config;
use PocketMine\Utils\Random;
use PocketMine\Level\Generator\Flat;
use PocketMine\Level\Generator\Normal;
use PocketMine\Utils\Utils;
use PocketMine;
/**
* Class Level

View File

@ -21,9 +21,9 @@
namespace PocketMine\Level;
use PocketMine;
use PocketMine\PMF\LevelFormat;
use PocketMine\Utils\Config;
use PocketMine;
class LevelImport{
private $path;

View File

@ -21,12 +21,12 @@
namespace PocketMine\Level;
use PocketMine;
use PocketMine\Level\Generator\Generator;
use PocketMine\PMF\LevelFormat;
use PocketMine\Utils\Config;
use PocketMine\Utils\Random;
use PocketMine\Utils\Utils;
use PocketMine;
class WorldGenerator{
private $seed, $level, $path, $random, $generator, $height;

View File

@ -21,7 +21,6 @@
namespace PocketMine\Level\Generator;
use PocketMine;
use PocketMine\Block\CoalOre;
use PocketMine\Block\DiamondOre;
use PocketMine\Block\Dirt;
@ -35,6 +34,7 @@ use PocketMine\Level\Generator\Populator\Ore;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Flat extends Generator{
private $level, $random, $structure, $chunks, $options, $floorLevel, $preset, $populators = array();

View File

@ -24,9 +24,9 @@
*/
namespace PocketMine\Level\Generator;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Utils\Random;
use PocketMine;
abstract class Generator{
private static $list = array();

View File

@ -21,7 +21,6 @@
namespace PocketMine\Level\Generator;
use PocketMine;
use PocketMine\Block\CoalOre;
use PocketMine\Block\DiamondOre;
use PocketMine\Block\Dirt;
@ -38,6 +37,7 @@ use PocketMine\Level\Generator\Populator\Tree;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Normal extends Generator{

View File

@ -21,9 +21,9 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine;
class BigTree extends Tree{
private $trunkHeightMultiplier = 0.618;

View File

@ -21,11 +21,11 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Math\VectorMath;
use PocketMine\Utils\Random;
use PocketMine;
class Ore{
private $random;

View File

@ -21,13 +21,13 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Block\Dirt;
use PocketMine\Block\Leaves;
use PocketMine\Block\Wood;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class PineTree extends Tree{
var $type = 1;

View File

@ -21,11 +21,11 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Pond{
private $random;

View File

@ -21,13 +21,13 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Block\Dirt;
use PocketMine\Block\Leaves;
use PocketMine\Block\Wood;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class SmallTree extends Tree{
public $type = 0;

View File

@ -21,13 +21,13 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Block\Dirt;
use PocketMine\Block\Leaves;
use PocketMine\Block\Wood;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class SpruceTree extends Tree{
var $type = 1;

View File

@ -22,8 +22,8 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine\Block\Block;
use PocketMine;
use PocketMine\Level;
use PocketMine;
use PocketMine\Math\Vector3 as Vector3;
class TallGrass{

View File

@ -21,11 +21,11 @@
namespace PocketMine\Level\Generator\Object;
use PocketMine;
use PocketMine\Block\Sapling;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Tree{
public $overridable = array(

View File

@ -21,9 +21,9 @@
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Utils\Random;
use PocketMine;
class Mineshaft extends Populator{
private static $DISTANCE = 256;

View File

@ -21,11 +21,11 @@
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Level\Generator\Object\Ore as ObjectOre;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Ore extends Populator{
private $oreTypes = array();

View File

@ -21,11 +21,11 @@
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Block\Water;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Pond extends Populator{
private $waterOdd = 4;

View File

@ -24,9 +24,9 @@
*/
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Utils\Random;
use PocketMine;
abstract class Populator{
public abstract function populate(Level $level, $chunkX, $chunkZ, Random $random);

View File

@ -21,12 +21,12 @@
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Block\TallGrass as BlockTallGrass;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class TallGrass extends Populator{
private $level;

View File

@ -21,13 +21,13 @@
namespace PocketMine\Level\Generator\Populator;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Block\Sapling;
use PocketMine\Level\Generator\Object\Tree as ObjectTree;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\Utils\Random;
use PocketMine;
class Tree extends Populator{
private $level;

View File

@ -24,7 +24,6 @@
*/
namespace PocketMine\NBT;
use PocketMine;
use PocketMine\NBT\Tag\Byte;
use PocketMine\NBT\Tag\Byte_Array;
use PocketMine\NBT\Tag\Compound;
@ -40,6 +39,7 @@ use PocketMine\NBT\Tag\Short;
use PocketMine\NBT\Tag\String;
use PocketMine\NBT\Tag\Tag;
use PocketMine\Utils\Utils;
use PocketMine;
class NBT implements \ArrayAccess{
const LITTLE_ENDIAN = 0;

View File

@ -24,7 +24,6 @@
*/
namespace PocketMine\Network;
use PocketMine;
use PocketMine\Event\Event;
use PocketMine\Event\EventHandler;
use PocketMine\Event\Server\PacketReceiveEvent;
@ -34,6 +33,7 @@ use PocketMine\Network\Query\QueryPacket;
use PocketMine\Network\RakNet\Info;
use PocketMine\Network\RakNet\Packet;
use PocketMine\ServerAPI;
use PocketMine;
class Handler{
public $bandwidth;

View File

@ -21,9 +21,9 @@
namespace PocketMine\Network\Protocol;
use PocketMine;
use PocketMine\Item\Item;
use PocketMine\Utils\Utils;
use PocketMine;
abstract class DataPacket{
private $offset = 0;

View File

@ -25,11 +25,11 @@
*/
namespace PocketMine\Network\Query;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Player;
use PocketMine\ServerAPI;
use PocketMine\Utils\Utils;
use PocketMine;
class QueryHandler{
private $socket, $server, $lastToken, $token, $longData, $timeout;

View File

@ -21,9 +21,9 @@
namespace PocketMine\Network\Query;
use PocketMine;
use PocketMine\Network\Packet;
use PocketMine\Utils\Utils;
use PocketMine;
class QueryPacket extends Packet{
const HANDSHAKE = 9;

View File

@ -21,10 +21,10 @@
namespace PocketMine\Network\RakNet;
use PocketMine;
use PocketMine\Network;
use PocketMine\Network\Protocol\Info as ProtocolInfo;
use PocketMine\Utils\Utils;
use PocketMine;
class Packet extends Network\Packet{
private $packetID;

View File

@ -21,12 +21,12 @@
namespace PocketMine\PMF;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\NBT\NBT;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Enum;
use PocketMine\Utils\Utils;
use PocketMine;
class LevelFormat extends PMF{
const VERSION = 2;

View File

@ -24,10 +24,10 @@
*/
namespace PocketMine\Recipes;
use PocketMine;
use PocketMine\BlockAPI;
use PocketMine\Item\Item;
use PocketMine\ServerAPI;
use PocketMine;
abstract class Crafting{
private static $small = array( //Probably means craftable on crafting bench and in inventory. Name it better!

View File

@ -21,13 +21,13 @@
namespace PocketMine\Tile;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Math\Vector3 as Vector3;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Int;
use PocketMine\NBT\Tag\String;
use PocketMine\Network\Protocol\EntityDataPacket;
use PocketMine;
class Chest extends Spawnable{
use Container;

View File

@ -21,7 +21,6 @@
namespace PocketMine\Tile;
use PocketMine;
use PocketMine\Event\Event;
use PocketMine\Event\EventHandler;
use PocketMine\Event\Tile\TileInventoryChangeEvent;
@ -30,6 +29,7 @@ use PocketMine\NBT\Tag\Byte;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Short;
use PocketMine\Player;
use PocketMine;
trait Container{
public function openInventory(Player $player){

View File

@ -21,11 +21,11 @@
namespace PocketMine\Tile;
use PocketMine;
use PocketMine\Block\Block;
use PocketMine\Item\Item;
use PocketMine\Level\Level;
use PocketMine\NBT\Tag\Compound;
use PocketMine;
class Furnace extends Tile{
use Container;

View File

@ -21,13 +21,13 @@
namespace PocketMine\Tile;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\NBT\NBT;
use PocketMine\NBT\Tag\Compound;
use PocketMine\NBT\Tag\Int;
use PocketMine\NBT\Tag\String;
use PocketMine\Network\Protocol\EntityDataPacket;
use PocketMine\Level\Level;
use PocketMine;
class Sign extends Spawnable{

View File

@ -25,12 +25,12 @@
*/
namespace PocketMine\Tile;
use PocketMine;
use PocketMine\Level\Level;
use PocketMine\Level\Position;
use PocketMine\NBT\Tag\Compound;
use PocketMine\PMF\LevelFormat;
use PocketMine\ServerAPI;
use PocketMine;
abstract class Tile extends Position{
const SIGN = "Sign";