Merge branch 'major-next' into stable

This commit is contained in:
Dylan K. Taylor 2023-06-01 15:44:56 +01:00
commit 5de4215169
No known key found for this signature in database
GPG Key ID: 8927471A91CAFD3D
724 changed files with 32475 additions and 69002 deletions

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@ -24,7 +24,7 @@ jobs:
with:
php-version: ${{ matrix.php }}
install-path: "./bin"
pm-version-major: "4"
pm-version-major: "5"
- name: Restore Composer package cache
uses: actions/cache@v3
@ -59,7 +59,7 @@ jobs:
with:
php-version: ${{ matrix.php }}
install-path: "./bin"
pm-version-major: "4"
pm-version-major: "5"
- name: Restore Composer package cache
uses: actions/cache@v3
@ -96,7 +96,7 @@ jobs:
with:
php-version: ${{ matrix.php }}
install-path: "./bin"
pm-version-major: "4"
pm-version-major: "5"
- name: Restore Composer package cache
uses: actions/cache@v3
@ -131,7 +131,7 @@ jobs:
with:
php-version: ${{ matrix.php }}
install-path: "./bin"
pm-version-major: "4"
pm-version-major: "5"
- name: Restore Composer package cache
uses: actions/cache@v3
@ -152,6 +152,9 @@ jobs:
- name: Regenerate KnownTranslation APIs
run: php build/generate-known-translation-apis.php
- name: Regenerate RuntimeEnum(De)serializer
run: php build/generate-runtime-enum-serializers.php
- name: Regenerate BedrockData available files constants
run: php build/generate-bedrockdata-path-consts.php

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@ -31,7 +31,6 @@ Take a look at the table below if you can't find the class or function you're lo
| [pmmp/ClassLoader](https://github.com/pmmp/`ClassLoader`) | `BaseClassLoader`</br>`ClassLoader`</br>`DynamicClassLoader` |
| [pmmp/Color](https://github.com/pmmp/Color) | `pocketmine\color` |
| [pmmp/ErrorHandler](https://github.com/pmmp/ErrorHandler) | `pocketmine\errorhandler` |
| [pmmp/LogPthreads](https://github.com/pmmp/LogPthreads) | `ThreadedLoggerAttachment`</br>`ThreadedLogger`</br>`AttachableThreadedLogger` |
| [pmmp/Log](https://github.com/pmmp/Log) | `AttachableLogger`</br>`BufferedLogger`</br>`GlobalLogger`</br>`LogLevel`</br>`Logger`</br>`PrefixedLogger`</br>`SimpleLogger` |
| [pmmp/Math](https://github.com/pmmp/Math) | `pocketmine\math` |
| [pmmp/NBT](https://github.com/pmmp/NBT) | `pocketmine\nbt` |

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@ -0,0 +1,197 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_block_serializer_consts;
use pocketmine\data\bedrock\block\BlockStateData;
use pocketmine\data\bedrock\block\BlockStateNames;
use pocketmine\data\bedrock\block\BlockStateStringValues;
use pocketmine\data\bedrock\block\BlockTypeNames;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\nbt\NbtException;
use pocketmine\network\mcpe\convert\BlockStateDictionary;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Utils;
use function array_values;
use function asort;
use function count;
use function dirname;
use function explode;
use function fclose;
use function file_get_contents;
use function fopen;
use function fwrite;
use function is_string;
use function ksort;
use function mb_strtoupper;
use function sort;
use function strrpos;
use function strtoupper;
use function substr;
use const SORT_STRING;
use const STDERR;
require dirname(__DIR__) . '/vendor/autoload.php';
class BlockPaletteReport{
/**
* @var string[]
* @phpstan-var array<string, string>
*/
public array $seenTypes = [];
/**
* @var string[][]
* @phpstan-var array<string, array<mixed, mixed>>
*/
public array $seenStateValues = [];
}
/**
* @param BlockStateData[] $states
* @phpstan-param list<BlockStateData> $states
*/
function generateBlockPaletteReport(array $states) : BlockPaletteReport{
$result = new BlockPaletteReport();
foreach($states as $stateData){
$name = $stateData->getName();
$result->seenTypes[$name] = $name;
foreach(Utils::stringifyKeys($stateData->getStates()) as $k => $v){
$result->seenStateValues[$k][$v->getValue()] = $v->getValue();
asort($result->seenStateValues[$k]);
}
}
ksort($result->seenTypes, SORT_STRING);
ksort($result->seenStateValues, SORT_STRING);
return $result;
}
function constifyMcId(string $id) : string{
return strtoupper(explode(":", $id, 2)[1]);
}
function generateClassHeader(string $className) : string{
$backslashPos = strrpos($className, "\\");
if($backslashPos === false){
throw new AssumptionFailedError("Expected a namespaced class FQN");
}
$namespace = substr($className, 0, $backslashPos);
$shortName = substr($className, $backslashPos + 1);
return <<<HEADER
<?php
declare(strict_types=1);
namespace $namespace;
/**
* This class is generated automatically from the block palette for the current version. Do not edit it manually.
*/
final class $shortName{
private function __construct(){
//NOOP
}
HEADER;
}
/**
* @phpstan-param list<string> $seenIds
*/
function generateBlockIds(array $seenIds) : void{
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockTypeNames.php', 'wb'));
fwrite($output, generateClassHeader(BlockTypeNames::class));
foreach($seenIds as $id){
fwrite($output, "\tpublic const " . constifyMcId($id) . " = \"" . $id . "\";\n");
}
fwrite($output, "}\n");
fclose($output);
}
function generateBlockStateNames(BlockPaletteReport $data) : void{
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockStateNames.php', 'wb'));
fwrite($output, generateClassHeader(BlockStateNames::class));
foreach(Utils::stringifyKeys($data->seenStateValues) as $state => $values){
$constName = mb_strtoupper($state, 'US-ASCII');
fwrite($output, "\tpublic const $constName = \"$state\";\n");
}
fwrite($output, "}\n");
fclose($output);
}
function generateBlockStringValues(BlockPaletteReport $data) : void{
$output = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/block/BlockStateStringValues.php', 'wb'));
fwrite($output, generateClassHeader(BlockStateStringValues::class));
foreach(Utils::stringifyKeys($data->seenStateValues) as $stateName => $values){
$anyWritten = false;
sort($values, SORT_STRING);
foreach($values as $value){
if(!is_string($value)){
continue;
}
$anyWritten = true;
$constName = mb_strtoupper($stateName . "_" . $value, 'US-ASCII');
fwrite($output, "\tpublic const $constName = \"$value\";\n");
}
if($anyWritten){
fwrite($output, "\n");
}
}
fwrite($output, "}\n");
fclose($output);
}
if(count($argv) !== 2){
fwrite(STDERR, "This script regenerates BlockTypeNames, BlockStateNames and BlockStateStringValues from a given palette file\n");
fwrite(STDERR, "Required arguments: path to block palette file\n");
exit(1);
}
$palettePath = $argv[1];
$paletteRaw = file_get_contents($palettePath);
if($paletteRaw === false){
fwrite(STDERR, "Failed to read block palette file\n");
exit(1);
}
try{
$states = BlockStateDictionary::loadPaletteFromString($paletteRaw);
}catch(NbtException){
fwrite(STDERR, "Invalid block palette file $argv[1]\n");
exit(1);
}
$report = generateBlockPaletteReport($states);
generateBlockIds(array_values($report->seenTypes));
generateBlockStateNames($report);
generateBlockStringValues($report);
echo "Done. Don't forget to run CS fixup after generating code.\n";

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@ -0,0 +1,97 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_item_serializer_ids;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\network\mcpe\convert\ItemTypeDictionaryFromDataHelper;
use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
use pocketmine\utils\Utils;
use function asort;
use function count;
use function dirname;
use function explode;
use function fclose;
use function file_get_contents;
use function fopen;
use function fwrite;
use function strtoupper;
use const SORT_STRING;
use const STDERR;
require dirname(__DIR__) . '/vendor/autoload.php';
function constifyMcId(string $id) : string{
return strtoupper(explode(":", $id, 2)[1]);
}
function generateItemIds(ItemTypeDictionary $dictionary) : void{
$ids = [];
foreach($dictionary->getEntries() as $entry){
if($entry->getNumericId() < 256){ //blockitems are serialized via BlockStateSerializer
continue;
}
$ids[$entry->getStringId()] = $entry->getStringId();
}
asort($ids, SORT_STRING);
$file = ErrorToExceptionHandler::trapAndRemoveFalse(fn() => fopen(dirname(__DIR__) . '/src/data/bedrock/item/ItemTypeNames.php', 'wb'));
fwrite($file, <<<'HEADER'
<?php
declare(strict_types=1);
namespace pocketmine\data\bedrock\item;
/**
* This class is generated automatically from the item type dictionary for the current version. Do not edit it manually.
*/
final class ItemTypeNames{
HEADER
);
foreach(Utils::stringifyKeys($ids) as $id){
fwrite($file, "\tpublic const " . constifyMcId($id) . " = \"" . $id . "\";\n");
}
fwrite($file, "}\n");
fclose($file);
}
if(count($argv) !== 2){
fwrite(STDERR, "This script regenerates ItemTypeNames from a given item dictionary file\n");
fwrite(STDERR, "Required argument: path to item type dictionary file\n");
exit(1);
}
$raw = file_get_contents($argv[1]);
if($raw === false){
fwrite(STDERR, "Failed to read item type dictionary file\n");
exit(1);
}
$dictionary = ItemTypeDictionaryFromDataHelper::loadFromString($raw);
generateItemIds($dictionary);
echo "Done. Don't forget to run CS fixup after generating code.\n";

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@ -0,0 +1,263 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_runtime_enum_serializers;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\DirtType;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FroglightType;
use pocketmine\block\utils\LeverFacing;
use pocketmine\block\utils\MobHeadType;
use pocketmine\block\utils\MushroomBlockType;
use pocketmine\block\utils\SlabType;
use pocketmine\item\MedicineType;
use pocketmine\item\PotionType;
use pocketmine\item\SuspiciousStewType;
use function array_key_first;
use function array_keys;
use function array_map;
use function ceil;
use function count;
use function dirname;
use function file_put_contents;
use function implode;
use function ksort;
use function lcfirst;
use function log;
use function ob_get_clean;
use function ob_start;
use const SORT_STRING;
require dirname(__DIR__) . '/vendor/autoload.php';
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildWriterFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
$bits = getBitsRequired($memberNames);
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$this->writeInt($bits, match(\$value){";
foreach($memberNames as $key => $memberName){
$lines[] = "\t\t$memberName => $key,";
}
$lines[] = "\t\tdefault => throw new \pocketmine\utils\AssumptionFailedError(\"All $virtualTypeName cases should be covered\")";
$lines[] = "\t});";
$lines[] = "}";
return $lines;
}
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildReaderFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
$bits = getBitsRequired($memberNames);
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$value = match(\$this->readInt($bits)){";
foreach($memberNames as $key => $memberName){
$lines[] = "\t\t$key => $memberName,";
}
$lines[] = "\t\tdefault => throw new InvalidSerializedRuntimeDataException(\"Invalid serialized value for $virtualTypeName\")";
$lines[] = "\t};";
$lines[] = "}";
return $lines;
}
function buildInterfaceFunc(string $nativeTypeName, string $functionName) : string{
return "public function $functionName(\\$nativeTypeName &\$value) : void;";
}
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildSizeCalculationFunc(string $nativeTypeName, string $functionName, array $memberNames) : array{
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$this->addBits(" . getBitsRequired($memberNames) . ");";
$lines[] = "}";
return $lines;
}
/**
* @param mixed[] $members
*/
function getBitsRequired(array $members) : int{
return (int) ceil(log(count($members), 2));
}
/**
* @param object[] $members
* @phpstan-param array<string, object> $members
*
* @return string[]
* @phpstan-return list<string>
*/
function stringifyEnumMembers(array $members, string $enumClass) : array{
ksort($members, SORT_STRING);
return array_map(fn(string $enumCaseName) => "\\$enumClass::$enumCaseName()", array_keys($members));
}
$enumsUsed = [
BellAttachmentType::getAll(),
CopperOxidation::getAll(),
CoralType::getAll(),
DirtType::getAll(),
DyeColor::getAll(),
FroglightType::getAll(),
LeverFacing::getAll(),
MedicineType::getAll(),
MushroomBlockType::getAll(),
MobHeadType::getAll(),
SlabType::getAll(),
SuspiciousStewType::getAll(),
PotionType::getAll()
];
$readerFuncs = [
"" => [
"abstract protected function readInt(int \$bits) : int;"
]
];
$writerFuncs = [
"" => [
"abstract protected function writeInt(int \$bits, int \$value) : void;"
]
];
$interfaceFuncs = [];
$sizeCalculationFuncs = [
"" => [
"abstract protected function addBits(int \$bits) : void;"
]
];
foreach($enumsUsed as $enumMembers){
if(count($enumMembers) === 0){
throw new \InvalidArgumentException("Enum members cannot be empty");
}
$reflect = new \ReflectionClass($enumMembers[array_key_first($enumMembers)]);
$virtualTypeName = $reflect->getShortName();
$nativeTypeName = $reflect->getName();
$functionName = lcfirst($virtualTypeName);
$stringifiedMembers = stringifyEnumMembers($enumMembers, $nativeTypeName);
$writerFuncs[$functionName] = buildWriterFunc(
$virtualTypeName,
$nativeTypeName,
$stringifiedMembers,
$functionName
);
$readerFuncs[$functionName] = buildReaderFunc(
$virtualTypeName,
$nativeTypeName,
$stringifiedMembers,
$functionName
);
$interfaceFuncs[$functionName] = [buildInterfaceFunc(
$nativeTypeName,
$functionName
)];
$sizeCalculationFuncs[$functionName] = buildSizeCalculationFunc(
$nativeTypeName,
$functionName,
$stringifiedMembers
);
}
/**
* @param string[][] $functions
* @phpstan-param array<string, list<string>> $functions
*/
function printFunctions(array $functions, string $className, string $classType) : void{
ksort($functions, SORT_STRING);
ob_start();
echo <<<'HEADER'
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\runtime;
/**
* This class is auto-generated. Do not edit it manually.
* @see build/generate-runtime-enum-serializers.php
*/
HEADER;
echo "$classType $className{\n\n";
echo implode("\n\n", array_map(fn(array $functionLines) => "\t" . implode("\n\t", $functionLines), $functions));
echo "\n\n}\n";
file_put_contents(dirname(__DIR__) . '/src/data/runtime/' . $className . '.php', ob_get_clean());
}
printFunctions($writerFuncs, "RuntimeEnumSerializerTrait", "trait");
printFunctions($readerFuncs, "RuntimeEnumDeserializerTrait", "trait");
printFunctions($interfaceFuncs, "RuntimeEnumDescriber", "interface");
printFunctions($sizeCalculationFuncs, "RuntimeEnumSizeCalculatorTrait", "trait");
echo "Done. Don't forget to run CS fixup after generating code.\n";

1038
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changelogs/5.0-beta.md Normal file
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@ -0,0 +1,215 @@
**For Minecraft: Bedrock Edition 1.19.62**
5.0.0 is a major update to PocketMine-MP, including many new features and API changes. It is **not** compatible with plugins written for previous versions of PocketMine-MP.
**During the beta phase, no new features will be added.**
This stage of development is focused on stability and cleaning up any major issues introduced during the alpha stage.
## WARNING
**This is a BETA release.** This means that it may be unstable, and is not yet ready for production use.
Since this version has undergone substantial changes compared to 4.x, plugins written for 4.x will need to be updated to work on this version.
Breaking API changes may still occur during the beta phase, but only if they are strictly necessary to fix a problem prior to full release.
**BACK UP your data before testing this.** This version will work with worlds and player data from 4.x,
BUT any world or player data loaded in 5.0.0 will not work in 4.x due to backwards-incompatible storage format changes.
# 5.0.0-BETA1
Released 7th March 2023.
**This release includes changes from the following releases:**
- [All 5.0.0 alpha releases](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/5.0-alpha.md)
- [4.15.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.15.md#4152)
- [4.15.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.15.md#4153)
- [4.16.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA1/changelogs/4.16.md#4160)
## API
### `pocketmine\block`
- Improved documentation for the following methods:
- `Block->getTypeId()`
- `Block->getStateId()`
- `Block->describeType()`
- `Block->describeState()`
### `pocketmine\command`
- The following API methods have been renamed:
- `Command->getPermission()` -> `Command->getPermissions()`
## Internals
- The following methods have been renamed:
- `Block->computeStateData()` -> `Block->computeTypeAndStateData()`
- `Block->decodeStateData()` -> `Block->decodeTypeAndStateData()`
- Wall state data now packs connections into 7 bits instead of 8.
# 5.0.0-BETA2
Released 11th April 2023.
**This release includes changes from the following releases:**
- [4.17.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4170)
- [4.17.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4171)
- [4.17.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.17.md#4172)
- [4.18.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4180)
- [4.18.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4181)
- [4.18.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4182)
- [4.18.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4183)
- [4.18.4](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.18.md#4184)
- [4.19.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA2/changelogs/4.19.md#4190)
## Tools
- Added script `tools/generate-bedrock-data-from-packets.php`. This tool accepts a txt file containing base64-encoded packet dumps.
- This script has been used to generate data for [BedrockData](https://github.com/pmmp/BedrockData) for several years, but has only now been open-sourced.
- It's used to generate data such as crafting recipes, creative inventory data, and various other blobs of data needed to support the current version of Minecraft: Bedrock Edition.
## Gameplay
- Anvils now damage entities when they fall on top of them.
## API
### `pocketmine\block\utils`
- The following API interface requirements have been added (BC breaking):
- `public Fallable->getFallDamagePerBlock() : float` (default implementation provided by `FallableTrait`)
- `public Fallable->getMaxFallDamage() : float` (default implementation provided by `FallableTrait`)
### `pocketmine\data\bedrock\block`
- The following new API methods have been added:
- `public BlockStateData->getVersionAsString() : string`
#### `pocketmine\data\bedrock\block\upgrade\model`
- `BlockStateUpgradeSchemaModelBlockRemap` now accepts `null` for `oldState` and `newState`. This makes it easier to generate portable schemas for other languages to read.
### `pocketmine\event\entity`
- The following new API constants have been added:
- `EntityDamageEvent::CAUSE_FALLING_BLOCK`
- `EntityDamageEvent::MODIFIER_ARMOR_HELMET`
### `pocketmine\item`
- The following API methods have signature changes:
- `ItemTypeIds::toBlockTypeId()` may now return `null` if the item type ID is not a block.
### `pocketmine\player`
- The following classes have been removed:
- `PlayerChunkLoader` - deprecated in 4.19.0 (this was technically internal, but never marked as such)
## Internals
- Make use of `Item->canStackWith()` instead of `Item->equals()` wherever possible, to make the code more readable.
# 5.0.0-BETA3
Released 17th May 2023.
**This release includes changes from the following releases:**
- [4.19.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4191)
- [4.19.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4192)
- [4.19.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.19.md#4193)
- [4.20.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4200)
- [4.20.1](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4201)
- [4.20.2](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4202)
- [4.20.3](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4203)
- [4.20.4](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.20.md#4204)
- [4.21.0](https://github.com/pmmp/PocketMine-MP/blob/5.0.0-BETA3/changelogs/4.21.md#4210)
## General
- Improved light propagation performance by 10-15%.
## Fixes
- Fixed late initialization of coral type in `BaseCoral`.
## Tools
- `tools/generate-blockstate-upgrade-schema.php` has the following improvements:
- Now generates better errors when inconsistent blockstate versions are encountered.
- Now generates more stable outputs when re-run on the same input.
- Output now uses `copiedState` in `remappedStates` where possible. This significantly reduces the size of the output for blocks with partially flattened states.
## Gameplay
- The following blocks have been added:
- Cave Vines
- The following items have been added:
- Glow Berries
- Mangrove Boat (incomplete)
- Fixed flower pots being able to be placed inside flower pots.
## API
### `pocketmine\block`
- The following API methods have been renamed:
- `Block->isSameType()` -> `Block->hasSameTypeId()`
- `Block->describeType()` -> `Block->describeBlockItemState()`
- `Block->describeState()` -> `Block->describeBlockOnlyState()`
- The following API methods have been removed:
- `Block->getRequiredTypeDataBits()`
- `Block->getRequiredStateDataBits()`
- The following API methods have been added:
- `public Block->generateStatePermutations() : \Generator<int, Block, void, void>` - yields all possible states this block type can be in (used for `RuntimeBlockStateRegistry`)
- The following API methods have signature changes:
- `Sapling::__construct()` now accepts `SaplingType $saplingType` instead of `TreeType $treeType`
- `RuntimeBlockStateRegistry->register()` no longer accepts an `$override` parameter.
- The following classes have been added:
- `utils\SaplingType` - enum of all sapling types
- `utils\TreeType` has been moved to `pocketmine\world\generator\object` namespace.
### `pocketmine\data\bedrock\item\upgrade`
- The following API methods have been added:
- `public ItemIdMetaUpgrader->getSchemas() : array<int, BlockStateUpgradeSchema>` - returns a list of loaded schemas indexed by schema ID
- `public ItemIdMetaUpgradeSchema->getRenamedIds() : array<string, string>` - returns a map of old ID -> new ID
- `public ItemIdMetaUpgradeSchema->getRemappedMetas() : array<string, array<int, string>>` - returns a map of old ID -> list of old meta -> new ID
### `pocketmine\event\block`
- The following API methods have been added:
- `public BlockGrowEvent->getPlayer() : ?Player` - returns the player that triggered the block growth, or `null` if it was not triggered by a player
- The following API methods have signature changes:
- `BlockGrowEvent::__construct()` now accepts an optional `?Player $player` parameter.
### `pocketmine\event\world`
- The following classes have been added:
- `WorldDisplayNameChangeEvent` - called when a world's display name is changed
### `pocketmine\item`
- `Boat` now uses a new `BoatType` enum instead of `TreeType`. This is because not all tree types have an associated boat type, and some boat types are not made from tree materials (e.g. bamboo raft).
- The following API methods have been removed:
- `Boat->getWoodType()`
- The following API methods have been added:
- `public Boat->getType() : BoatType`
- `public Item->getStateId() : int` - returns an encoded ID containing the item type ID and encoded item state
- The following API methods have been renamed:
- `Item->describeType()` -> `Item->describeState()`
- The following classes have been added:
- `BoatType` - enum of all boat types
- The following API methods have signature changes:
- `BoatType::__construct()` now accepts `BoatType $boatType` instead of `TreeType $woodType`.
### `pocketmine\world`
- The following API methods have been added:
- `public World->setDisplayName(string $name) : void`
### `pocketmine\world\format`
- Fixed outdated documentation for various methods of `Chunk`.
### `pocketmine\world\format\io\data`
- The following API interface requirements have been added:
- `public WorldData->setDisplayName(string $value) : void`
## Internals
- Reduced global usage in world providers. In the future, we want to have blockstate deserializers etc. injected rather than being global singletons.
- `BlockStateUpgrader` now always updates the blockstate version, even if no changes were made. PM itself doesn't require this, but it's useful for tools to know whether to upgrade the data again (e.g. in testing scenarios).
- `BlockStateDictionary` memory usage is now reduced from 9 MB to 3.5 MB using various techniques, including string reuse and binary-encoded states.
- `RuntimeBlockMapping` has been renamed to `BlockTranslator`.
- Singletons in the `pocketmine\network\mcpe\convert` package have been centralized under `TypeConverter`. In the future, this will be injected where needed, allowing different converters to be used for different sessions (useful for multiversion).
- Overriding of serializers and deserializers of items and blocks is now consistently disallowed. Due to the lack of a good reason to allow overriding built-in blocks and items, this is no longer allowed.
# 5.0.0-BETA4
Released 23rd May 2023.
## General
- [`ext-pmmpthread` version 6.0.0](https://github.com/pmmp/ext-pmmpthread/releases/6.0.0) (renamed from `ext-pthreads`) is now required. This version has API changes compared to pthreads v5. Please read the linked changelog for details.
- [`pocketmine/snooze` version 0.5.0](https://github.com/pmmp/Snooze/releases/0.5.0) is now required.
- `pocketmine/classloader` and `pocketmine/log-pthreads` packages have been removed. The relevant classes from these packages are now included in-house in the `pocketmine/thread` namespace.
- `BaseClassLoader` is replaced with `pocketmine\thread\ThreadSafeClassLoader`
- `ThreadedLogger` is replaced by `pocketmine\thread\ThreadSafeLogger`
- `AttachableThreadedLogger` is replaced by `pocketmine\thread\AttachableThreadSafeLogger`
- `ThreadedLoggerAttachment` is replaced by `pocketmine\thread\ThreadSafeLoggerAttachment`
## Fixes
- Fixed crash on unknown blocks due to late initialization of properties in `UnknownBlock`.
## API changes
### `pocketmine\scheduler`
- `AsyncTask->setResult()` now works with thread-safe objects. This was previously not possible due to limitations in the `pthreads` extension.

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"source": "https://github.com/webmozarts/assert/tree/1.11.0"
},
"time": "2022-06-03T18:03:27+00:00"
},
{
"name": "webmozart/path-util",
"version": "2.3.0",
"source": {
"type": "git",
"url": "https://github.com/webmozart/path-util.git",
"reference": "d939f7edc24c9a1bb9c0dee5cb05d8e859490725"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/webmozart/path-util/zipball/d939f7edc24c9a1bb9c0dee5cb05d8e859490725",
"reference": "d939f7edc24c9a1bb9c0dee5cb05d8e859490725",
"shasum": ""
},
"require": {
"php": ">=5.3.3",
"webmozart/assert": "~1.0"
},
"require-dev": {
"phpunit/phpunit": "^4.6",
"sebastian/version": "^1.0.1"
},
"type": "library",
"extra": {
"branch-alias": {
"dev-master": "2.3-dev"
}
},
"autoload": {
"psr-4": {
"Webmozart\\PathUtil\\": "src/"
}
},
"notification-url": "https://packagist.org/downloads/",
"license": [
"MIT"
],
"authors": [
{
"name": "Bernhard Schussek",
"email": "bschussek@gmail.com"
}
],
"description": "A robust cross-platform utility for normalizing, comparing and modifying file paths.",
"support": {
"issues": "https://github.com/webmozart/path-util/issues",
"source": "https://github.com/webmozart/path-util/tree/2.3.0"
},
"abandoned": "symfony/filesystem",
"time": "2015-12-17T08:42:14+00:00"
}
],
"packages-dev": [
@ -3304,7 +3020,7 @@
"ext-openssl": "*",
"ext-pcre": "*",
"ext-phar": "*",
"ext-pthreads": "^4.0",
"ext-pmmpthread": "^6.0",
"ext-reflection": "*",
"ext-simplexml": "*",
"ext-sockets": "*",

View File

@ -1,7 +1,6 @@
includes:
- tests/phpstan/analyse-for-current-php-version.neon.php
- tests/phpstan/configs/actual-problems.neon
- tests/phpstan/configs/gc-hacks.neon
- tests/phpstan/configs/impossible-generics.neon
- tests/phpstan/configs/php-bugs.neon
- tests/phpstan/configs/phpstan-bugs.neon
@ -45,7 +44,7 @@ parameters:
- tests/phpstan/stubs/JsonMapper.stub
- tests/phpstan/stubs/leveldb.stub
- tests/phpstan/stubs/phpasn1.stub
- tests/phpstan/stubs/pthreads.stub
- tests/phpstan/stubs/pmmpthread.stub
reportUnmatchedIgnoredErrors: false #no other way to silence platform-specific non-warnings
staticReflectionClassNamePatterns:
- "#^COM$#"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -282,10 +282,8 @@ class MemoryManager{
/**
* Static memory dumper accessible from any thread.
*
* @param mixed $startingObject
*/
public static function dumpMemory($startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
public static function dumpMemory(mixed $startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
$hardLimit = Utils::assumeNotFalse(ini_get('memory_limit'), "memory_limit INI directive should always exist");
ini_set('memory_limit', '-1');
gc_disable();
@ -470,7 +468,6 @@ class MemoryManager{
}
/**
* @param mixed $from
* @param object[] $objects reference parameter
* @param int[] $refCounts reference parameter
*
@ -478,10 +475,8 @@ class MemoryManager{
* @phpstan-param array<string, int> $refCounts
* @phpstan-param-out array<string, object> $objects
* @phpstan-param-out array<string, int> $refCounts
*
* @return mixed
*/
private static function continueDump($from, array &$objects, array &$refCounts, int $recursion, int $maxNesting, int $maxStringSize){
private static function continueDump(mixed $from, array &$objects, array &$refCounts, int $recursion, int $maxNesting, int $maxStringSize) : mixed{
if($maxNesting <= 0){
return "(error) NESTING LIMIT REACHED";
}

View File

@ -26,6 +26,7 @@ namespace pocketmine {
use Composer\InstalledVersions;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\thread\ThreadManager;
use pocketmine\thread\ThreadSafeClassLoader;
use pocketmine\utils\Filesystem;
use pocketmine\utils\MainLogger;
use pocketmine\utils\Process;
@ -103,7 +104,7 @@ namespace pocketmine {
"openssl" => "OpenSSL",
"pcre" => "PCRE",
"phar" => "Phar",
"pthreads" => "pthreads",
"pmmpthread" => "pmmpthread",
"reflection" => "Reflection",
"sockets" => "Sockets",
"spl" => "SPL",
@ -118,12 +119,9 @@ namespace pocketmine {
}
}
if(($pthreads_version = phpversion("pthreads")) !== false){
if(substr_count($pthreads_version, ".") < 2){
$pthreads_version = "0.$pthreads_version";
}
if(version_compare($pthreads_version, "4.0.0") < 0 || version_compare($pthreads_version, "5.0.0") >= 0){
$messages[] = "pthreads ^4.0.0 is required, while you have $pthreads_version.";
if(($pmmpthread_version = phpversion("pmmpthread")) !== false){
if(version_compare($pmmpthread_version, "6.0.0-beta1") < 0 || version_compare($pmmpthread_version, "7.0.0") >= 0){
$messages[] = "pmmpthread ^6.0.0 is required, while you have $pmmpthread_version.";
}
}
@ -330,7 +328,7 @@ JIT_WARNING
/*
* We now use the Composer autoloader, but this autoloader is still for loading plugins.
*/
$autoloader = new \BaseClassLoader();
$autoloader = new ThreadSafeClassLoader();
$autoloader->register(false);
new Server($autoloader, $logger, $dataPath, $pluginPath);
@ -338,7 +336,7 @@ JIT_WARNING
$logger->info("Stopping other threads");
$killer = new ServerKiller(8);
$killer->start(PTHREADS_INHERIT_NONE);
$killer->start();
usleep(10000); //Fixes ServerKiller not being able to start on single-core machines
if(ThreadManager::getInstance()->stopAll() > 0){

View File

@ -53,15 +53,12 @@ use pocketmine\network\mcpe\compression\CompressBatchPromise;
use pocketmine\network\mcpe\compression\CompressBatchTask;
use pocketmine\network\mcpe\compression\Compressor;
use pocketmine\network\mcpe\compression\ZlibCompressor;
use pocketmine\network\mcpe\convert\GlobalItemTypeDictionary;
use pocketmine\network\mcpe\convert\TypeConverter;
use pocketmine\network\mcpe\encryption\EncryptionContext;
use pocketmine\network\mcpe\EntityEventBroadcaster;
use pocketmine\network\mcpe\NetworkBroadcastUtils;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\PacketBroadcaster;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\raklib\RakLibInterface;
use pocketmine\network\mcpe\StandardEntityEventBroadcaster;
@ -95,6 +92,8 @@ use pocketmine\resourcepacks\ResourcePackManager;
use pocketmine\scheduler\AsyncPool;
use pocketmine\snooze\SleeperHandler;
use pocketmine\stats\SendUsageTask;
use pocketmine\thread\log\AttachableThreadSafeLogger;
use pocketmine\thread\ThreadSafeClassLoader;
use pocketmine\timings\Timings;
use pocketmine\timings\TimingsHandler;
use pocketmine\updater\UpdateChecker;
@ -416,11 +415,11 @@ class Server{
return $this->configGroup->getConfigString("motd", self::DEFAULT_SERVER_NAME);
}
public function getLoader() : \DynamicClassLoader{
public function getLoader() : ThreadSafeClassLoader{
return $this->autoloader;
}
public function getLogger() : \AttachableThreadedLogger{
public function getLogger() : AttachableThreadSafeLogger{
return $this->logger;
}
@ -499,10 +498,7 @@ class Server{
return $this->configGroup->getPropertyBool("player.save-player-data", true);
}
/**
* @return OfflinePlayer|Player
*/
public function getOfflinePlayer(string $name){
public function getOfflinePlayer(string $name) : Player|OfflinePlayer|null{
$name = strtolower($name);
$result = $this->getPlayerExact($name);
@ -591,8 +587,7 @@ class Server{
},
function() use ($playerPromiseResolver, $session) : void{
if($session->isConnected()){
//TODO: this needs to be localized - this might be reached if the spawn world was unloaded while the player was logging in
$session->disconnect("Failed to find a safe spawn location");
$session->disconnectWithError(KnownTranslationFactory::pocketmine_disconnect_error_respawn());
}
$playerPromiseResolver->reject();
}
@ -766,8 +761,8 @@ class Server{
}
public function __construct(
private \DynamicClassLoader $autoloader,
private \AttachableThreadedLogger $logger,
private ThreadSafeClassLoader $autoloader,
private AttachableThreadSafeLogger $logger,
string $dataPath,
string $pluginPath
){
@ -974,7 +969,7 @@ class Server{
$this->commandMap = new SimpleCommandMap($this);
$this->craftingManager = CraftingManagerFromDataHelper::make(Path::join(\pocketmine\RESOURCE_PATH, "legacy_recipes.json"));
$this->craftingManager = CraftingManagerFromDataHelper::make(Path::join(\pocketmine\BEDROCK_DATA_PATH, "recipes"));
$this->resourceManager = new ResourcePackManager(Path::join($this->getDataPath(), "resource_packs"), $this->logger);
@ -1188,11 +1183,12 @@ class Server{
bool $useQuery,
PacketBroadcaster $packetBroadcaster,
EntityEventBroadcaster $entityEventBroadcaster,
PacketSerializerContext $packetSerializerContext
PacketSerializerContext $packetSerializerContext,
TypeConverter $typeConverter
) : bool{
$prettyIp = $ipV6 ? "[$ip]" : $ip;
try{
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext));
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter));
}catch(NetworkInterfaceStartException $e){
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_networkStartFailed(
$ip,
@ -1218,15 +1214,16 @@ class Server{
private function startupPrepareNetworkInterfaces() : bool{
$useQuery = $this->configGroup->getConfigBool("enable-query", true);
$packetSerializerContext = new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary());
$typeConverter = TypeConverter::getInstance();
$packetSerializerContext = new PacketSerializerContext($typeConverter->getItemTypeDictionary());
$packetBroadcaster = new StandardPacketBroadcaster($this, $packetSerializerContext);
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster);
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster, $typeConverter);
if(
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext) ||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter) ||
(
$this->configGroup->getConfigBool("enable-ipv6", true) &&
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext)
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter)
)
){
return false;
@ -1355,30 +1352,19 @@ class Server{
return count($recipients);
}
/**
* @param Player[] $players
* @param ClientboundPacket[] $packets
* @deprecated
*/
public function broadcastPackets(array $players, array $packets) : bool{
return NetworkBroadcastUtils::broadcastPackets($players, $packets);
}
/**
* Broadcasts a list of packets in a batch to a list of players
*
* @param bool|null $sync Compression on the main thread (true) or workers (false). Default is automatic (null).
*/
public function prepareBatch(PacketBatch $stream, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise{
public function prepareBatch(string $buffer, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise{
$timings ??= Timings::$playerNetworkSendCompress;
try{
$timings->startTiming();
$buffer = $stream->getBuffer();
if($sync === null){
$threshold = $compressor->getCompressionThreshold();
$sync = !$this->networkCompressionAsync || $threshold === null || strlen($stream->getBuffer()) < $threshold;
$sync = !$this->networkCompressionAsync || $threshold === null || strlen($buffer) < $threshold;
}
$promise = new CompressBatchPromise();
@ -1522,7 +1508,7 @@ class Server{
* @param mixed[][]|null $trace
* @phpstan-param list<array<string, mixed>>|null $trace
*/
public function exceptionHandler(\Throwable $e, $trace = null) : void{
public function exceptionHandler(\Throwable $e, ?array $trace = null) : void{
while(@ob_end_flush()){}
global $lastError;

View File

@ -43,12 +43,7 @@ final class ServerConfigGroup{
private Config $serverProperties
){}
/**
* @param mixed $defaultValue
*
* @return mixed
*/
public function getProperty(string $variable, $defaultValue = null){
public function getProperty(string $variable, mixed $defaultValue = null) : mixed{
if(!array_key_exists($variable, $this->propertyCache)){
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){

View File

@ -31,9 +31,24 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.21.2";
public const BASE_VERSION = "5.0.0-BETA5";
public const IS_DEVELOPMENT_BUILD = true;
public const BUILD_CHANNEL = "stable";
public const BUILD_CHANNEL = "beta";
/**
* PocketMine-MP-specific version ID for world data. Used to determine what fixes need to be applied to old world
* data (e.g. stuff saved wrongly by past versions).
* This version supplements the Minecraft vanilla world version.
*
* This should be bumped if any **non-Mojang** BC-breaking change or bug fix is made to world save data of any kind
* (entities, tiles, blocks, biomes etc.). For example, if PM accidentally saved a block with its facing value
* swapped, we would bump this, but not if Mojang did the same change.
*/
public const WORLD_DATA_VERSION = 1;
/**
* Name of the NBT tag used to store the world data version.
*/
public const TAG_WORLD_DATA_VERSION = "PMMPDataVersion"; //TAG_Long
private function __construct(){
//NOOP

View File

@ -24,17 +24,22 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\object\FallingBlock;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\AnvilFallSound;
use pocketmine\world\sound\Sound;
use function lcg_value;
use function round;
class Anvil extends Transparent implements Fallable{
use FallableTrait;
@ -46,21 +51,12 @@ class Anvil extends Transparent implements Fallable{
private int $damage = self::UNDAMAGED;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->damage << 2);
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->boundedInt(2, self::UNDAMAGED, self::VERY_DAMAGED, $this->damage);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
$this->damage = BlockDataSerializer::readBoundedInt("damage", $stateMeta >> 2, self::UNDAMAGED, self::VERY_DAMAGED);
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function writeStateToItemMeta() : int{
return $this->damage << 2;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
}
public function getDamage() : int{ return $this->damage; }
@ -85,7 +81,7 @@ class Anvil extends Transparent implements Fallable{
return SupportType::NONE();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$player->setCurrentWindow(new AnvilInventory($this->position));
}
@ -100,7 +96,26 @@ class Anvil extends Transparent implements Fallable{
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function tickFalling() : ?Block{
return null;
public function onHitGround(FallingBlock $blockEntity) : bool{
if(lcg_value() < 0.05 + (round($blockEntity->getFallDistance()) - 1) * 0.05){
if($this->damage !== self::VERY_DAMAGED){
$this->damage = $this->damage + 1;
}else{
return false;
}
}
return true;
}
public function getFallDamagePerBlock() : float{
return 2.0;
}
public function getMaxFallDamage() : float{
return 40.0;
}
public function getLandSound() : ?Sound{
return new AnvilFallSound();
}
}

View File

@ -23,12 +23,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\StructureGrowEvent;
use pocketmine\item\Bamboo as ItemBamboo;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -54,18 +55,10 @@ class Bamboo extends Transparent{
protected bool $ready = false;
protected int $leafSize = self::NO_LEAVES;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->thick = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_THICK) !== 0;
$this->leafSize = BlockDataSerializer::readBoundedInt("leafSize", ($stateMeta >> BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) & BlockLegacyMetadata::BAMBOO_LEAF_SIZE_MASK, self::NO_LEAVES, self::LARGE_LEAVES);
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_READY) !== 0;
}
public function writeStateToMeta() : int{
return ($this->thick ? BlockLegacyMetadata::BAMBOO_FLAG_THICK : 0) | ($this->leafSize << BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) | ($this->ready ? BlockLegacyMetadata::BAMBOO_FLAG_READY : 0);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(2, self::NO_LEAVES, self::LARGE_LEAVES, $this->leafSize);
$w->bool($this->thick);
$w->bool($this->ready);
}
public function isThick() : bool{ return $this->thick; }
@ -128,26 +121,23 @@ class Bamboo extends Transparent{
}
private function canBeSupportedBy(Block $block) : bool{
//TODO: tags would be better for this
return
$block instanceof Dirt ||
$block instanceof Grass ||
$block instanceof Gravel ||
$block instanceof Sand ||
$block instanceof Mycelium ||
$block instanceof Podzol;
$block->getTypeId() === BlockTypeIds::GRAVEL ||
$block->hasTypeTag(BlockTypeTags::DIRT) ||
$block->hasTypeTag(BlockTypeTags::MUD) ||
$block->hasTypeTag(BlockTypeTags::SAND);
}
private function seekToTop() : Bamboo{
$world = $this->position->getWorld();
$top = $this;
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->isSameType($this)){
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->hasSameTypeId($this)){
$top = $next;
}
return $top;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer){
$top = $this->seekToTop();
if($top->grow(self::getMaxHeight($top->position->getFloorX(), $top->position->getFloorZ()), mt_rand(1, 2), $player)){
@ -166,7 +156,7 @@ class Bamboo extends Transparent{
public function onNearbyBlockChange() : void{
$world = $this->position->getWorld();
$below = $world->getBlock($this->position->down());
if(!$this->canBeSupportedBy($below) && !$below->isSameType($this)){
if(!$this->canBeSupportedBy($below) && !$below->hasSameTypeId($this)){
$world->useBreakOn($this->position);
}
}
@ -178,7 +168,7 @@ class Bamboo extends Transparent{
}
$height = 1;
while($world->getBlock($this->position->subtract(0, $height, 0))->isSameType($this)){
while($world->getBlock($this->position->subtract(0, $height, 0))->hasSameTypeId($this)){
if(++$height >= $maxHeight){
return false;
}
@ -243,4 +233,8 @@ class Bamboo extends Transparent{
$world->setBlock($this->position, $this);
}
}
public function asItem() : Item{
return VanillaItems::BAMBOO();
}
}

View File

@ -23,28 +23,23 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\StructureGrowEvent;
use pocketmine\item\Bamboo as ItemBamboo;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class BambooSapling extends Flowable{
private bool $ready = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_SAPLING_FLAG_READY) !== 0;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->ready);
}
protected function writeStateToMeta() : int{
return $this->ready ? BlockLegacyMetadata::BAMBOO_SAPLING_FLAG_READY : 0;
}
public function getStateBitmask() : int{ return 0b1; }
public function isReady() : bool{ return $this->ready; }
/** @return $this */
@ -54,14 +49,11 @@ final class BambooSapling extends Flowable{
}
private function canBeSupportedBy(Block $block) : bool{
//TODO: tags would be better for this
return
$block instanceof Dirt ||
$block instanceof Grass ||
$block instanceof Gravel ||
$block instanceof Sand ||
$block instanceof Mycelium ||
$block instanceof Podzol;
$block->getTypeId() === BlockTypeIds::GRAVEL ||
$block->hasTypeTag(BlockTypeTags::DIRT) ||
$block->hasTypeTag(BlockTypeTags::MUD) ||
$block->hasTypeTag(BlockTypeTags::SAND);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
@ -71,7 +63,7 @@ final class BambooSapling extends Flowable{
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer || $item instanceof ItemBamboo){
if($this->grow($player)){
$item->pop();
@ -126,6 +118,6 @@ final class BambooSapling extends Flowable{
}
public function asItem() : Item{
return VanillaBlocks::BAMBOO()->asItem();
return VanillaItems::BAMBOO();
}
}

View File

@ -25,7 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -38,17 +38,9 @@ class Barrel extends Opaque{
protected bool $open = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeFacing($this->facing) | ($this->open ? BlockLegacyMetadata::BARREL_FLAG_OPEN : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
$this->open = ($stateMeta & BlockLegacyMetadata::BARREL_FLAG_OPEN) === BlockLegacyMetadata::BARREL_FLAG_OPEN;
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->facing($this->facing);
$w->bool($this->open);
}
public function isOpen() : bool{
@ -81,7 +73,7 @@ class Barrel extends Opaque{
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$barrel = $this->position->getWorld()->getTile($this->position);
if($barrel instanceof TileBarrel){

View File

@ -28,9 +28,9 @@ use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SupportType;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
@ -48,18 +48,20 @@ abstract class BaseBanner extends Transparent{
*/
protected array $patterns = [];
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::BLACK();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBanner){
$this->color = $tile->getBaseColor();
$this->setPatterns($tile->getPatterns());
}
return $this;
}
public function writeStateToWorld() : void{
@ -136,10 +138,6 @@ abstract class BaseBanner extends Transparent{
}
}
protected function writeStateToItemMeta() : int{
return DyeColorIdMap::getInstance()->toInvertedId($this->color);
}
public function getDropsForCompatibleTool(Item $item) : array{
$drop = $this->asItem();
if($drop instanceof ItemBanner && count($this->patterns) > 0){
@ -156,4 +154,8 @@ abstract class BaseBanner extends Transparent{
}
return $result;
}
public function asItem() : Item{
return VanillaItems::BANNER()->setColor($this->color);
}
}

89
src/block/BaseCake.php Normal file
View File

@ -0,0 +1,89 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\entity\effect\EffectInstance;
use pocketmine\entity\FoodSource;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
abstract class BaseCake extends Transparent implements FoodSource{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getTypeId() !== BlockTypeIds::AIR){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::AIR){ //Replace with common break method
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
return $player->consumeObject($this);
}
return false;
}
public function getFoodRestore() : int{
return 2;
}
public function getSaturationRestore() : float{
return 0.4;
}
public function requiresHunger() : bool{
return true;
}
/**
* @return EffectInstance[]
*/
public function getAdditionalEffects() : array{
return [];
}
abstract public function getResidue() : Block;
public function onConsume(Living $consumer) : void{
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
}
}

View File

@ -28,34 +28,28 @@ use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\BlockDeathEvent;
use pocketmine\item\Item;
use function mt_rand;
abstract class BaseCoral extends Transparent{
use CoralTypeTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
parent::__construct($idInfo, $name, $breakInfo);
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->coralType = CoralType::TUBE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{
if(!$this->dead){
$world = $this->position->getWorld();
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
}
}
$hasWater = false;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$hasWater = true;
break;
}
}
//TODO: check water inside the block itself (not supported on the API yet)
if(!$hasWater){
$ev = new BlockDeathEvent($this, $this->setDead(true));
$ev->call();
if(!$ev->isCancelled()){
$world->setBlock($this->position, $ev->getNewState());
}
public function onScheduledUpdate() : void{
if(!$this->dead && !$this->isCoveredWithWater()){
$ev = new BlockDeathEvent($this, $this->setDead(true));
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
}
}
}
@ -70,6 +64,21 @@ abstract class BaseCoral extends Transparent{
public function isSolid() : bool{ return false; }
protected function isCoveredWithWater() : bool{
$world = $this->position->getWorld();
$hasWater = false;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$hasWater = true;
break;
}
}
//TODO: check water inside the block itself (not supported on the API yet)
return $hasWater;
}
protected function recalculateCollisionBoxes() : array{ return []; }
public function getSupportType(int $facing) : SupportType{

63
src/block/BaseFire.php Normal file
View File

@ -0,0 +1,63 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\entity\projectile\Arrow;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
abstract class BaseFire extends Flowable{
public function hasEntityCollision() : bool{
return true;
}
public function canBeReplaced() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, $this->getFireDamage());
$entity->attack($ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
if($entity instanceof Arrow){
$ev->cancel();
}
$ev->call();
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());
}
return true;
}
abstract protected function getFireDamage() : int;
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
}

View File

@ -24,35 +24,55 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SignText;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodType;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\color\Color;
use pocketmine\event\block\SignChangeEvent;
use pocketmine\item\Dye;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DyeUseSound;
use pocketmine\world\sound\InkSacUseSound;
use function array_map;
use function assert;
use function strlen;
abstract class BaseSign extends Transparent{
use WoodTypeTrait;
protected SignText $text;
protected ?int $editorEntityRuntimeId = null;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
parent::__construct($idInfo, $name, $breakInfo);
/** @var \Closure() : Item */
private \Closure $asItemCallback;
/**
* @param \Closure() : Item $asItemCallback
*/
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo, WoodType $woodType, \Closure $asItemCallback){
$this->woodType = $woodType;
parent::__construct($idInfo, $name, $typeInfo);
$this->text = new SignText();
$this->asItemCallback = $asItemCallback;
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileSign){
$this->text = $tile->getText();
$this->editorEntityRuntimeId = $tile->getEditorEntityRuntimeId();
}
return $this;
}
public function writeStateToWorld() : void{
@ -85,7 +105,7 @@ abstract class BaseSign extends Transparent{
abstract protected function getSupportingFace() : int;
public function onNearbyBlockChange() : void{
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
if($this->getSide($this->getSupportingFace())->getTypeId() === BlockTypeIds::AIR){
$this->position->getWorld()->useBreakOn($this->position);
}
}
@ -106,6 +126,55 @@ abstract class BaseSign extends Transparent{
}
}
private function doSignChange(SignText $newText, Player $player, Item $item) : bool{
$ev = new SignChangeEvent($this, $player, $newText);
$ev->call();
if(!$ev->isCancelled()){
$this->text = $ev->getNewText();
$this->position->getWorld()->setBlock($this->position, $this);
$item->pop();
return true;
}
return false;
}
private function changeSignGlowingState(bool $glowing, Player $player, Item $item) : bool{
if($this->text->isGlowing() !== $glowing && $this->doSignChange(new SignText($this->text->getLines(), $this->text->getBaseColor(), $glowing), $player, $item)){
$this->position->getWorld()->addSound($this->position, new InkSacUseSound());
return true;
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player === null){
return false;
}
$dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
default => null
};
if($dyeColor !== null){
$color = $dyeColor->equals(DyeColor::BLACK()) ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
if($color->toARGB() === $this->text->getBaseColor()->toARGB()){
return false;
}
if($this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item)){
$this->position->getWorld()->addSound($this->position, new DyeUseSound());
return true;
}
}elseif($item->getTypeId() === ItemTypeIds::INK_SAC){
return $this->changeSignGlowingState(false, $player, $item);
}elseif($item->getTypeId() === ItemTypeIds::GLOW_INK_SAC){
return $this->changeSignGlowingState(true, $player, $item);
}
return false;
}
/**
* Returns an object containing information about the sign text.
*/
@ -162,4 +231,8 @@ abstract class BaseSign extends Transparent{
return false;
}
public function asItem() : Item{
return ($this->asItemCallback)();
}
}

View File

@ -24,12 +24,11 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\item\Item;
@ -49,34 +48,26 @@ class Bed extends Transparent{
protected bool $occupied = false;
protected bool $head = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::RED();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->occupied);
$w->bool($this->head);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
//read extra state information from the tile - this is an ugly hack
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$this->color = $tile->getColor();
}
return $this;
}
public function writeStateToWorld() : void{
@ -132,7 +123,7 @@ class Bed extends Transparent{
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$other = $this->getOtherHalf();
$playerPos = $player->getPosition();
@ -209,10 +200,6 @@ class Bed extends Transparent{
return [];
}
protected function writeStateToItemMeta() : int{
return DyeColorIdMap::getInstance()->toId($this->color);
}
public function getAffectedBlocks() : array{
if(($other = $this->getOtherHalf()) !== null){
return [$this, $other];
@ -224,4 +211,6 @@ class Bed extends Transparent{
private function canBeSupportedBy(Block $block) : bool{
return !$block->getSupportType(Facing::UP)->equals(SupportType::NONE());
}
public function getMaxStackSize() : int{ return 1; }
}

View File

@ -23,20 +23,13 @@ declare(strict_types=1);
namespace pocketmine\block;
class Bedrock extends Opaque{
use pocketmine\data\runtime\RuntimeDataDescriber;
class Bedrock extends Opaque{
private bool $burnsForever = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->burnsForever = ($stateMeta & BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN) !== 0;
}
protected function writeStateToMeta() : int{
return $this->burnsForever ? BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN : 0;
}
public function getStateBitmask() : int{
return 0b1;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->burnsForever);
}
public function burnsForever() : bool{

View File

@ -42,7 +42,7 @@ class Beetroot extends Crops{
];
}
public function getPickedItem(bool $addUserData = false) : Item{
public function asItem() : Item{
return VanillaItems::BEETROOT_SEEDS();
}
}

View File

@ -25,16 +25,16 @@ namespace pocketmine\block;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\projectile\Projectile;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BellRingSound;
@ -43,41 +43,14 @@ final class Bell extends Transparent{
private BellAttachmentType $attachmentType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->attachmentType = BellAttachmentType::FLOOR();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->setFacing(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
$attachmentType = [
BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR => BellAttachmentType::FLOOR(),
BlockLegacyMetadata::BELL_ATTACHMENT_CEILING => BellAttachmentType::CEILING(),
BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL => BellAttachmentType::ONE_WALL(),
BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS => BellAttachmentType::TWO_WALLS()
][($stateMeta >> 2) & 0b11] ?? null;
if($attachmentType === null){
throw new InvalidBlockStateException("No such attachment type");
}
$this->setAttachmentType($attachmentType);
}
public function writeStateToMeta() : int{
$attachmentTypeMeta = [
BellAttachmentType::FLOOR()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR,
BellAttachmentType::CEILING()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_CEILING,
BellAttachmentType::ONE_WALL()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL,
BellAttachmentType::TWO_WALLS()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS
][$this->getAttachmentType()->id()] ?? null;
if($attachmentTypeMeta === null){
throw new AssumptionFailedError("Mapping should cover all cases");
}
return BlockDataSerializer::writeLegacyHorizontalFacing($this->getFacing()) | ($attachmentTypeMeta << 2);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bellAttachmentType($this->attachmentType);
$w->horizontalFacing($this->facing);
}
protected function recalculateCollisionBoxes() : array{
@ -157,17 +130,10 @@ final class Bell extends Transparent{
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$faceHit = Facing::opposite($player->getHorizontalFacing());
if(
$this->attachmentType->equals(BellAttachmentType::CEILING()) ||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && Facing::axis($faceHit) === Facing::axis($this->facing)) ||
(
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) || $this->attachmentType->equals(BellAttachmentType::TWO_WALLS())) &&
($faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true))
)
){
if($this->isValidFaceToRing($faceHit)){
$this->ring($faceHit);
return true;
}
@ -176,6 +142,13 @@ final class Bell extends Transparent{
return false;
}
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
$faceHit = Facing::opposite($projectile->getHorizontalFacing());
if($this->isValidFaceToRing($faceHit)){
$this->ring($faceHit);
}
}
public function ring(int $faceHit) : void{
$world = $this->position->getWorld();
$world->addSound($this->position, new BellRingSound());
@ -184,4 +157,15 @@ final class Bell extends Transparent{
$world->broadcastPacketToViewers($this->position, $tile->createFakeUpdatePacket($faceHit));
}
}
private function isValidFaceToRing(int $faceHit) : bool{
return (
$this->attachmentType->equals(BellAttachmentType::CEILING()) ||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && Facing::axis($faceHit) === Facing::axis($this->facing)) ||
(
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) || $this->attachmentType->equals(BellAttachmentType::TWO_WALLS())) &&
($faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true))
)
);
}
}

View File

@ -28,50 +28,72 @@ namespace pocketmine\block;
use pocketmine\block\tile\Spawnable;
use pocketmine\block\tile\Tile;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\InvalidSerializedRuntimeDataException;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\data\runtime\RuntimeDataReader;
use pocketmine\data\runtime\RuntimeDataSizeCalculator;
use pocketmine\data\runtime\RuntimeDataWriter;
use pocketmine\entity\Entity;
use pocketmine\entity\projectile\Projectile;
use pocketmine\item\enchantment\VanillaEnchantments;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\ItemBlock;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\format\Chunk;
use pocketmine\world\Position;
use pocketmine\world\World;
use function assert;
use function count;
use function dechex;
use function get_class;
use const PHP_INT_MAX;
class Block{
public const INTERNAL_METADATA_BITS = 4;
public const INTERNAL_METADATA_MASK = ~(~0 << self::INTERNAL_METADATA_BITS);
public const INTERNAL_STATE_DATA_BITS = 8;
public const INTERNAL_STATE_DATA_MASK = ~(~0 << self::INTERNAL_STATE_DATA_BITS);
/**
* @internal
*/
public const EMPTY_STATE_ID = (BlockTypeIds::AIR << self::INTERNAL_STATE_DATA_BITS) | (BlockTypeIds::AIR & self::INTERNAL_STATE_DATA_MASK);
protected BlockIdentifier $idInfo;
protected string $fallbackName;
protected BlockBreakInfo $breakInfo;
protected BlockTypeInfo $typeInfo;
protected Position $position;
/** @var AxisAlignedBB[]|null */
protected ?array $collisionBoxes = null;
private int $requiredBlockItemStateDataBits;
private int $requiredBlockOnlyStateDataBits;
private Block $defaultState;
/**
* @param string $name English name of the block type (TODO: implement translations)
*/
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
if(($idInfo->getVariant() & $this->getStateBitmask()) !== 0){
throw new \InvalidArgumentException("Variant 0x" . dechex($idInfo->getVariant()) . " collides with state bitmask 0x" . dechex($this->getStateBitmask()));
}
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->idInfo = $idInfo;
$this->fallbackName = $name;
$this->breakInfo = $breakInfo;
$this->typeInfo = $typeInfo;
$this->position = new Position(0, 0, 0, null);
$calculator = new RuntimeDataSizeCalculator();
$this->describeBlockItemState($calculator);
$this->requiredBlockItemStateDataBits = $calculator->getBitsUsed();
$calculator = new RuntimeDataSizeCalculator();
$this->describeBlockOnlyState($calculator);
$this->requiredBlockOnlyStateDataBits = $calculator->getBitsUsed();
$this->defaultState = clone $this;
}
public function __clone(){
@ -79,8 +101,8 @@ class Block{
}
/**
* Returns an object containing information about how to identify and store this block type, such as its legacy
* numeric ID(s), tile type (if any), and legacy variant metadata.
* Returns an object containing information about how to identify and store this block type, such as type ID and
* tile type (if any).
*/
public function getIdInfo() : BlockIdentifier{
return $this->idInfo;
@ -94,12 +116,16 @@ class Block{
}
/**
* @deprecated
* Returns a type ID that identifies this type of block. This allows comparing basic block types, e.g. wool, stone,
* glass, etc. Type ID will not change for a given block type.
*
* Returns the legacy numeric Minecraft block ID.
* Information such as colour, powered, open/closed, etc. is **not** included in this ID.
* If you want to get a state ID that includes this information, use {@link Block::getStateId()} instead.
*
* @see BlockTypeIds
*/
public function getId() : int{
return $this->idInfo->getBlockId();
public function getTypeId() : int{
return $this->idInfo->getBlockTypeId();
}
/**
@ -108,68 +134,199 @@ class Block{
* Returns the full blockstate ID of this block. This is a compact way of representing a blockstate used to store
* blocks in chunks at runtime.
*
* This ID can be used to later obtain a copy of this block using {@link BlockFactory::get()}.
* This usually encodes all properties of the block, such as facing, open/closed, powered/unpowered, colour, etc.
* State ID may change depending on the properties of the block (e.g. a torch facing east will have a different
* state ID to one facing west).
*
* Some blocks (such as signs and chests) may store additional properties in an associated "tile" if they
* have too many possible values to be encoded into the state ID. These extra properties are **NOT** included in
* this function's result.
*
* This ID can be used to later obtain a copy of the block with the same state properties by using
* {@link RuntimeBlockStateRegistry::fromStateId()}.
*/
public function getFullId() : int{
return ($this->getId() << self::INTERNAL_METADATA_BITS) | $this->getMeta();
public function getStateId() : int{
$typeId = $this->getTypeId();
//TODO: this XOR mask improves hashtable distribution, but it's only effective if the number of unique block
//type IDs is larger than the number of available state data bits. We should probably hash (e.g. using xxhash)
//the type ID to create a better mask.
//Alternatively, we could hash the whole state ID, but this is currently problematic, since we currently need
//to be able to recover the state data from the state ID because of UnknownBlock.
return ($typeId << self::INTERNAL_STATE_DATA_BITS) | ($this->encodeFullState() ^ ($typeId & self::INTERNAL_STATE_DATA_MASK));
}
/**
* Returns whether the given block has the same type ID as this one.
*/
public function hasSameTypeId(Block $other) : bool{
return $this->getTypeId() === $other->getTypeId();
}
/**
* Returns whether the given block has the same type and properties as this block.
*
* Note: Tile data (e.g. sign text, chest contents) are not compared here.
*/
public function isSameState(Block $other) : bool{
return $this->getStateId() === $other->getStateId();
}
/**
* @return string[]
*/
public function getTypeTags() : array{
return $this->typeInfo->getTypeTags();
}
/**
* Returns whether this block type has the given type tag. Type tags are used as a dynamic way to tag blocks as
* having certain properties, allowing type checks which are more dynamic than hardcoding a bunch of IDs or a bunch
* of instanceof checks.
*
* For example, grass blocks, dirt, farmland, podzol and mycelium are all dirt-like blocks, and support the
* placement of blocks like flowers, so they have a common tag which allows them to be identified as such.
*/
public function hasTypeTag(string $tag) : bool{
return $this->typeInfo->hasTypeTag($tag);
}
/**
* Returns the block as an item.
* State information such as facing, powered/unpowered, open/closed, etc., is discarded.
* Type information such as colour, wood type, etc. is preserved.
* Block-only state such as facing, powered/unpowered, open/closed, etc., is discarded.
* Block-item state such as colour, wood type, etc. is preserved.
* Complex state properties stored in the tile data (e.g. inventory) are discarded.
*/
public function asItem() : Item{
return ItemFactory::getInstance()->get(
$this->idInfo->getItemId(),
$this->idInfo->getVariant() | $this->writeStateToItemMeta()
);
$normalized = clone $this->defaultState;
$normalized->decodeBlockItemState($this->encodeBlockItemState());
return new ItemBlock($normalized);
}
private function decodeBlockItemState(int $data) : void{
$reader = new RuntimeDataReader($this->requiredBlockItemStateDataBits, $data);
$this->describeBlockItemState($reader);
$readBits = $reader->getOffset();
if($this->requiredBlockItemStateDataBits !== $readBits){
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockItemStateDataBits bits of block-item state data were provided, but $readBits were read");
}
}
private function decodeBlockOnlyState(int $data) : void{
$reader = new RuntimeDataReader($this->requiredBlockOnlyStateDataBits, $data);
$this->describeBlockOnlyState($reader);
$readBits = $reader->getOffset();
if($this->requiredBlockOnlyStateDataBits !== $readBits){
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockOnlyStateDataBits bits of block-only state data were provided, but $readBits were read");
}
}
private function decodeFullState(int $data) : void{
$reader = new RuntimeDataReader($this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits, $data);
$this->decodeBlockItemState($reader->readInt($this->requiredBlockItemStateDataBits));
$this->decodeBlockOnlyState($reader->readInt($this->requiredBlockOnlyStateDataBits));
}
private function encodeBlockItemState() : int{
$writer = new RuntimeDataWriter($this->requiredBlockItemStateDataBits);
$this->describeBlockItemState($writer);
$writtenBits = $writer->getOffset();
if($this->requiredBlockItemStateDataBits !== $writtenBits){
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockItemStateDataBits bits of block-item state data were expected, but $writtenBits were written");
}
return $writer->getValue();
}
private function encodeBlockOnlyState() : int{
$writer = new RuntimeDataWriter($this->requiredBlockOnlyStateDataBits);
$this->describeBlockOnlyState($writer);
$writtenBits = $writer->getOffset();
if($this->requiredBlockOnlyStateDataBits !== $writtenBits){
throw new \LogicException(get_class($this) . ": Exactly $this->requiredBlockOnlyStateDataBits bits of block-only state data were expected, but $writtenBits were written");
}
return $writer->getValue();
}
private function encodeFullState() : int{
$writer = new RuntimeDataWriter($this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits);
$writer->writeInt($this->requiredBlockItemStateDataBits, $this->encodeBlockItemState());
$writer->writeInt($this->requiredBlockOnlyStateDataBits, $this->encodeBlockOnlyState());
return $writer->getValue();
}
/**
* @deprecated
* Describes properties of this block which apply to both the block and item form of the block.
* Examples of suitable properties include colour, skull type, and any other information which **IS** kept when the
* block is mined or block-picked.
*
* Returns the legacy Minecraft block meta value. This is a mixed-purpose value, which is used to store different
* things for different blocks.
* The method implementation must NOT use conditional logic to determine which properties are written. It must
* always write the same properties in the same order, regardless of the current state of the block.
*/
public function getMeta() : int{
$stateMeta = $this->writeStateToMeta();
assert(($stateMeta & ~$this->getStateBitmask()) === 0);
return $this->idInfo->getVariant() | $stateMeta;
}
protected function writeStateToItemMeta() : int{
return 0;
}
/**
* Returns a bitmask used to extract state bits from block metadata.
* This is used to remove unwanted information from the legacy meta value when getting the block as an item.
*/
public function getStateBitmask() : int{
return 0;
}
protected function writeStateToMeta() : int{
return 0;
}
/**
* @throws InvalidBlockStateException
*/
public function readStateFromData(int $id, int $stateMeta) : void{
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
//NOOP
}
/**
* Describes properties of this block which apply only to the block form of the block.
* Examples of suitable properties include facing, open/closed, powered/unpowered, on/off, and any other information
* which **IS NOT** kept when the block is mined or block-picked.
*
* The method implementation must NOT use conditional logic to determine which properties are written. It must
* always write the same properties in the same order, regardless of the current state of the block.
*/
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
//NOOP
}
/**
* Generates copies of this Block in all possible state permutations.
* Every possible combination of known properties (e.g. facing, open/closed, powered/unpowered, on/off) will be
* generated.
*
* @phpstan-return \Generator<int, Block, void, void>
*/
public function generateStatePermutations() : \Generator{
//TODO: this bruteforce approach to discovering all valid states is very inefficient for larger state data sizes
//at some point we'll need to find a better way to do this
$bits = $this->requiredBlockItemStateDataBits + $this->requiredBlockOnlyStateDataBits;
if($bits > Block::INTERNAL_STATE_DATA_BITS){
throw new \LogicException("Block state data cannot use more than " . Block::INTERNAL_STATE_DATA_BITS . " bits");
}
for($stateData = 0; $stateData < (1 << $bits); ++$stateData){
$v = clone $this;
try{
$v->decodeFullState($stateData);
if($v->encodeFullState() !== $stateData){
throw new \LogicException(static::class . "::decodeStateData() accepts invalid state data (returned " . $v->encodeFullState() . " for input $stateData)");
}
}catch(InvalidSerializedRuntimeDataException){ //invalid property combination, leave it
continue;
}
yield $v;
}
}
/**
* Called when this block is created, set, or has a neighbouring block update, to re-detect dynamic properties which
* are not saved on the world.
*
* Clears any cached precomputed objects, such as bounding boxes. Remove any outdated precomputed things such as
* AABBs and force recalculation.
*
* A replacement block may be returned. This is useful if the block type changed due to reading of world data (e.g.
* data from a block entity).
*/
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
$this->collisionBoxes = null;
return $this;
}
/**
@ -180,7 +337,11 @@ class Block{
*/
public function writeStateToWorld() : void{
$world = $this->position->getWorld();
$world->getOrLoadChunkAtPosition($this->position)->setFullBlock($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getFullId());
$chunk = $world->getOrLoadChunkAtPosition($this->position);
if($chunk === null){
throw new AssumptionFailedError("World::setBlock() should have loaded the chunk before calling this method");
}
$chunk->setBlockStateId($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getStateId());
$tileType = $this->idInfo->getTileClass();
$oldTile = $world->getTile($this->position);
@ -202,31 +363,6 @@ class Block{
}
}
/**
* Returns a type ID that identifies this type of block. This does not include information like facing, open/closed,
* powered/unpowered, etc.
*/
public function getTypeId() : int{
return ($this->idInfo->getBlockId() << Block::INTERNAL_METADATA_BITS) | $this->idInfo->getVariant();
}
/**
* Returns whether the given block has an equivalent type to this one. This compares the type IDs.
*
* Note: This ignores additional IDs used to represent additional states. This means that, for example, a lit
* furnace and unlit furnace are considered the same type.
*/
public function isSameType(Block $other) : bool{
return $this->getTypeId() === $other->getTypeId();
}
/**
* Returns whether the given block has the same type and properties as this block.
*/
public function isSameState(Block $other) : bool{
return $this->getFullId() === $other->getFullId();
}
/**
* AKA: Block->isPlaceable
*/
@ -280,13 +416,15 @@ class Block{
* Returns an object containing information about the destruction requirements of this block.
*/
public function getBreakInfo() : BlockBreakInfo{
return $this->breakInfo;
return $this->typeInfo->getBreakInfo();
}
/**
* Do the actions needed so the block is broken with the Item
*
* @param Item[] &$returnedItems Items to be added to the target's inventory (or dropped, if full)
*/
public function onBreak(Item $item, ?Player $player = null) : bool{
public function onBreak(Item $item, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
if(($t = $world->getTile($this->position)) !== null){
$t->onBlockDestroyed();
@ -326,8 +464,10 @@ class Block{
/**
* Do actions when interacted by Item. Returns if it has done anything
*
* @param Item[] &$returnedItems Items to be added to the target's inventory (or dropped, if the inventory is full)
*/
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
return false;
}
@ -419,7 +559,7 @@ class Block{
* @return Item[]
*/
public function getDrops(Item $item) : array{
if($this->breakInfo->isToolCompatible($item)){
if($this->getBreakInfo()->isToolCompatible($item)){
if($this->isAffectedBySilkTouch() && $item->hasEnchantment(VanillaEnchantments::SILK_TOUCH())){
return $this->getSilkTouchDrops($item);
}
@ -461,7 +601,7 @@ class Block{
* Returns how much XP will be dropped by breaking this block with the given item.
*/
public function getXpDropForTool(Item $item) : int{
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) || !$this->breakInfo->isToolCompatible($item)){
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) || !$this->getBreakInfo()->isToolCompatible($item)){
return 0;
}
@ -515,6 +655,10 @@ class Block{
return 64;
}
public function isFireProofAsItem() : bool{
return false;
}
/**
* Returns the chance that the block will catch fire from nearby fire sources. Higher values lead to faster catching
* fire.
@ -604,7 +748,7 @@ class Block{
* @return string
*/
public function __toString(){
return "Block[" . $this->getName() . "] (" . $this->getId() . ":" . $this->getMeta() . ")";
return "Block[" . $this->getName() . "] (" . $this->getTypeId() . ":" . $this->encodeFullState() . ")";
}
/**
@ -663,6 +807,13 @@ class Block{
return null;
}
/**
* Called when a projectile collides with one of this block's collision boxes.
*/
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
//NOOP
}
/**
* Returns an array of collision bounding boxes for this block.
* These are used for:

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\ToolTier;
use function get_class;
class BlockBreakInfo{
@ -52,6 +53,22 @@ class BlockBreakInfo{
$this->blastResistance = $blastResistance ?? $hardness * 5;
}
public static function tier(float $hardness, int $toolType, ToolTier $toolTier, ?float $blastResistance = null) : self{
return new self($hardness, $toolType, $toolTier->getHarvestLevel(), $blastResistance);
}
public static function pickaxe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
return new self($hardness, BlockToolType::PICKAXE, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
}
public static function shovel(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
return new self($hardness, BlockToolType::SHOVEL, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
}
public static function axe(float $hardness, ?ToolTier $toolTier = null, ?float $blastResistance = null) : self{
return new self($hardness, BlockToolType::AXE, $toolTier?->getHarvestLevel() ?? 0, $blastResistance);
}
public static function instant(int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0) : self{
return new self(0.0, $toolType, $toolHarvestLevel, 0.0);
}

File diff suppressed because it is too large Load Diff

View File

@ -31,34 +31,18 @@ class BlockIdentifier{
* @phpstan-param class-string<Tile>|null $tileClass
*/
public function __construct(
private int $blockId,
private int $variant,
private ?int $itemId = null,
private int $blockTypeId,
private ?string $tileClass = null
){
if($blockTypeId < 0){
throw new \InvalidArgumentException("Block type ID may not be negative");
}
if($tileClass !== null){
Utils::testValidInstance($tileClass, Tile::class);
}
}
public function getBlockId() : int{
return $this->blockId;
}
/**
* @return int[]
*/
public function getAllBlockIds() : array{
return [$this->blockId];
}
public function getVariant() : int{
return $this->variant;
}
public function getItemId() : int{
return $this->itemId ?? ($this->blockId > 255 ? 255 - $this->blockId : $this->blockId);
}
public function getBlockTypeId() : int{ return $this->blockTypeId; }
/**
* @phpstan-return class-string<Tile>|null

View File

@ -1,59 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use function count;
class BlockIdentifierFlattened extends BlockIdentifier{
/** @var int[] */
private array $additionalIds;
/**
* @param int[] $additionalIds
*/
public function __construct(int $blockId, array $additionalIds, int $variant, ?int $itemId = null, ?string $tileClass = null){
if(count($additionalIds) === 0){
throw new \InvalidArgumentException("Expected at least 1 additional ID");
}
parent::__construct($blockId, $variant, $itemId, $tileClass);
$this->additionalIds = $additionalIds;
}
public function getAdditionalId(int $index) : int{
if(!isset($this->additionalIds[$index])){
throw new \InvalidArgumentException("No such ID at index $index");
}
return $this->additionalIds[$index];
}
public function getSecondId() : int{
return $this->getAdditionalId(0);
}
public function getAllBlockIds() : array{
return [$this->getBlockId(), ...$this->additionalIds];
}
}

View File

@ -1,248 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\BlockIdentifier as BID;
use pocketmine\block\BlockLegacyIds as Ids;
use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\TreeType;
use pocketmine\item\ItemIds;
use pocketmine\utils\AssumptionFailedError;
final class BlockLegacyIdHelper{
public static function getWoodenFloorSignIdentifier(TreeType $treeType) : BID{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::SIGN_POST, 0, ItemIds::SIGN, TileSign::class);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_STANDING_SIGN,0, ItemIds::ACACIA_SIGN, TileSign::class);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenWallSignIdentifier(TreeType $treeType) : BID{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::WALL_SIGN, 0, ItemIds::SIGN, TileSign::class);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, TileSign::class);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenTrapdoorIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_TRAPDOOR, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_TRAPDOOR, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_TRAPDOOR, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_TRAPDOOR, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_TRAPDOOR, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_TRAPDOOR, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenButtonIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_BUTTON, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_BUTTON, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_BUTTON, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_BUTTON, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_BUTTON, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_BUTTON, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenPressurePlateIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_PRESSURE_PLATE, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_PRESSURE_PLATE, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_PRESSURE_PLATE, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_PRESSURE_PLATE, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_PRESSURE_PLATE, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_PRESSURE_PLATE, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenDoorIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenFenceIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::OAK_FENCE_GATE, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_FENCE_GATE, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_FENCE_GATE, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_FENCE_GATE, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_FENCE_GATE, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_FENCE_GATE, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenStairsIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::OAK_STAIRS, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_STAIRS, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_STAIRS, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_STAIRS, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_STAIRS, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_STAIRS, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getStrippedLogIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::STRIPPED_OAK_LOG, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::STRIPPED_SPRUCE_LOG, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::STRIPPED_BIRCH_LOG, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::STRIPPED_JUNGLE_LOG, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::STRIPPED_ACACIA_LOG, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::STRIPPED_DARK_OAK_LOG, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getGlazedTerracottaIdentifier(DyeColor $color) : BlockIdentifier{
switch($color->id()){
case DyeColor::WHITE()->id():
return new BlockIdentifier(Ids::WHITE_GLAZED_TERRACOTTA, 0);
case DyeColor::ORANGE()->id():
return new BlockIdentifier(Ids::ORANGE_GLAZED_TERRACOTTA, 0);
case DyeColor::MAGENTA()->id():
return new BlockIdentifier(Ids::MAGENTA_GLAZED_TERRACOTTA, 0);
case DyeColor::LIGHT_BLUE()->id():
return new BlockIdentifier(Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, 0);
case DyeColor::YELLOW()->id():
return new BlockIdentifier(Ids::YELLOW_GLAZED_TERRACOTTA, 0);
case DyeColor::LIME()->id():
return new BlockIdentifier(Ids::LIME_GLAZED_TERRACOTTA, 0);
case DyeColor::PINK()->id():
return new BlockIdentifier(Ids::PINK_GLAZED_TERRACOTTA, 0);
case DyeColor::GRAY()->id():
return new BlockIdentifier(Ids::GRAY_GLAZED_TERRACOTTA, 0);
case DyeColor::LIGHT_GRAY()->id():
return new BlockIdentifier(Ids::SILVER_GLAZED_TERRACOTTA, 0);
case DyeColor::CYAN()->id():
return new BlockIdentifier(Ids::CYAN_GLAZED_TERRACOTTA, 0);
case DyeColor::PURPLE()->id():
return new BlockIdentifier(Ids::PURPLE_GLAZED_TERRACOTTA, 0);
case DyeColor::BLUE()->id():
return new BlockIdentifier(Ids::BLUE_GLAZED_TERRACOTTA, 0);
case DyeColor::BROWN()->id():
return new BlockIdentifier(Ids::BROWN_GLAZED_TERRACOTTA, 0);
case DyeColor::GREEN()->id():
return new BlockIdentifier(Ids::GREEN_GLAZED_TERRACOTTA, 0);
case DyeColor::RED()->id():
return new BlockIdentifier(Ids::RED_GLAZED_TERRACOTTA, 0);
case DyeColor::BLACK()->id():
return new BlockIdentifier(Ids::BLACK_GLAZED_TERRACOTTA, 0);
}
throw new AssumptionFailedError("Switch should cover all colours");
}
public static function getStoneSlabIdentifier(int $stoneSlabId, int $meta) : BlockIdentifierFlattened{
$id = [
1 => [Ids::STONE_SLAB, Ids::DOUBLE_STONE_SLAB],
2 => [Ids::STONE_SLAB2, Ids::DOUBLE_STONE_SLAB2],
3 => [Ids::STONE_SLAB3, Ids::DOUBLE_STONE_SLAB3],
4 => [Ids::STONE_SLAB4, Ids::DOUBLE_STONE_SLAB4]
][$stoneSlabId] ?? null;
if($id === null){
throw new \InvalidArgumentException("Stone slab type should be 1, 2, 3 or 4");
}
return new BlockIdentifierFlattened($id[0], [$id[1]], $meta);
}
}

View File

@ -1,501 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
final class BlockLegacyIds{
private function __construct(){
//NOOP
}
public const AIR = 0;
public const STONE = 1;
public const GRASS = 2;
public const DIRT = 3;
public const COBBLESTONE = 4;
public const PLANKS = 5, WOODEN_PLANKS = 5;
public const SAPLING = 6;
public const BEDROCK = 7;
public const FLOWING_WATER = 8;
public const STILL_WATER = 9, WATER = 9;
public const FLOWING_LAVA = 10;
public const LAVA = 11, STILL_LAVA = 11;
public const SAND = 12;
public const GRAVEL = 13;
public const GOLD_ORE = 14;
public const IRON_ORE = 15;
public const COAL_ORE = 16;
public const LOG = 17;
public const LEAVES = 18;
public const SPONGE = 19;
public const GLASS = 20;
public const LAPIS_ORE = 21;
public const LAPIS_BLOCK = 22;
public const DISPENSER = 23;
public const SANDSTONE = 24;
public const NOTEBLOCK = 25, NOTE_BLOCK = 25;
public const BED_BLOCK = 26;
public const GOLDEN_RAIL = 27, POWERED_RAIL = 27;
public const DETECTOR_RAIL = 28;
public const STICKY_PISTON = 29;
public const COBWEB = 30, WEB = 30;
public const TALLGRASS = 31, TALL_GRASS = 31;
public const DEADBUSH = 32, DEAD_BUSH = 32;
public const PISTON = 33;
public const PISTONARMCOLLISION = 34, PISTON_ARM_COLLISION = 34;
public const WOOL = 35;
public const ELEMENT_0 = 36;
public const DANDELION = 37, YELLOW_FLOWER = 37;
public const POPPY = 38, RED_FLOWER = 38;
public const BROWN_MUSHROOM = 39;
public const RED_MUSHROOM = 40;
public const GOLD_BLOCK = 41;
public const IRON_BLOCK = 42;
public const DOUBLE_STONE_SLAB = 43;
public const STONE_SLAB = 44;
public const BRICK_BLOCK = 45;
public const TNT = 46;
public const BOOKSHELF = 47;
public const MOSSY_COBBLESTONE = 48, MOSS_STONE = 48;
public const OBSIDIAN = 49;
public const TORCH = 50;
public const FIRE = 51;
public const MOB_SPAWNER = 52, MONSTER_SPAWNER = 52;
public const OAK_STAIRS = 53, WOODEN_STAIRS = 53;
public const CHEST = 54;
public const REDSTONE_WIRE = 55;
public const DIAMOND_ORE = 56;
public const DIAMOND_BLOCK = 57;
public const CRAFTING_TABLE = 58, WORKBENCH = 58;
public const WHEAT_BLOCK = 59;
public const FARMLAND = 60;
public const FURNACE = 61;
public const BURNING_FURNACE = 62, LIT_FURNACE = 62;
public const SIGN_POST = 63, STANDING_SIGN = 63;
public const OAK_DOOR_BLOCK = 64, WOODEN_DOOR_BLOCK = 64;
public const LADDER = 65;
public const RAIL = 66;
public const COBBLESTONE_STAIRS = 67, STONE_STAIRS = 67;
public const WALL_SIGN = 68;
public const LEVER = 69;
public const STONE_PRESSURE_PLATE = 70;
public const IRON_DOOR_BLOCK = 71;
public const WOODEN_PRESSURE_PLATE = 72;
public const REDSTONE_ORE = 73;
public const GLOWING_REDSTONE_ORE = 74, LIT_REDSTONE_ORE = 74;
public const UNLIT_REDSTONE_TORCH = 75;
public const LIT_REDSTONE_TORCH = 76, REDSTONE_TORCH = 76;
public const STONE_BUTTON = 77;
public const SNOW_LAYER = 78;
public const ICE = 79;
public const SNOW = 80, SNOW_BLOCK = 80;
public const CACTUS = 81;
public const CLAY_BLOCK = 82;
public const REEDS_BLOCK = 83, SUGARCANE_BLOCK = 83;
public const JUKEBOX = 84;
public const FENCE = 85;
public const PUMPKIN = 86;
public const NETHERRACK = 87;
public const SOUL_SAND = 88;
public const GLOWSTONE = 89;
public const PORTAL = 90;
public const JACK_O_LANTERN = 91, LIT_PUMPKIN = 91;
public const CAKE_BLOCK = 92;
public const REPEATER_BLOCK = 93, UNPOWERED_REPEATER = 93;
public const POWERED_REPEATER = 94;
public const INVISIBLEBEDROCK = 95, INVISIBLE_BEDROCK = 95;
public const TRAPDOOR = 96, WOODEN_TRAPDOOR = 96;
public const MONSTER_EGG = 97;
public const STONEBRICK = 98, STONE_BRICK = 98, STONE_BRICKS = 98;
public const BROWN_MUSHROOM_BLOCK = 99;
public const RED_MUSHROOM_BLOCK = 100;
public const IRON_BARS = 101;
public const GLASS_PANE = 102;
public const MELON_BLOCK = 103;
public const PUMPKIN_STEM = 104;
public const MELON_STEM = 105;
public const VINE = 106, VINES = 106;
public const FENCE_GATE = 107, OAK_FENCE_GATE = 107;
public const BRICK_STAIRS = 108;
public const STONE_BRICK_STAIRS = 109;
public const MYCELIUM = 110;
public const LILY_PAD = 111, WATERLILY = 111, WATER_LILY = 111;
public const NETHER_BRICK_BLOCK = 112;
public const NETHER_BRICK_FENCE = 113;
public const NETHER_BRICK_STAIRS = 114;
public const NETHER_WART_PLANT = 115;
public const ENCHANTING_TABLE = 116, ENCHANTMENT_TABLE = 116;
public const BREWING_STAND_BLOCK = 117;
public const CAULDRON_BLOCK = 118;
public const END_PORTAL = 119;
public const END_PORTAL_FRAME = 120;
public const END_STONE = 121;
public const DRAGON_EGG = 122;
public const REDSTONE_LAMP = 123;
public const LIT_REDSTONE_LAMP = 124;
public const DROPPER = 125;
public const ACTIVATOR_RAIL = 126;
public const COCOA = 127, COCOA_BLOCK = 127;
public const SANDSTONE_STAIRS = 128;
public const EMERALD_ORE = 129;
public const ENDER_CHEST = 130;
public const TRIPWIRE_HOOK = 131;
public const TRIPWIRE = 132, TRIP_WIRE = 132;
public const EMERALD_BLOCK = 133;
public const SPRUCE_STAIRS = 134;
public const BIRCH_STAIRS = 135;
public const JUNGLE_STAIRS = 136;
public const COMMAND_BLOCK = 137;
public const BEACON = 138;
public const COBBLESTONE_WALL = 139, STONE_WALL = 139;
public const FLOWER_POT_BLOCK = 140;
public const CARROTS = 141, CARROT_BLOCK = 141;
public const POTATOES = 142, POTATO_BLOCK = 142;
public const WOODEN_BUTTON = 143;
public const MOB_HEAD_BLOCK = 144, SKULL_BLOCK = 144;
public const ANVIL = 145;
public const TRAPPED_CHEST = 146;
public const LIGHT_WEIGHTED_PRESSURE_PLATE = 147;
public const HEAVY_WEIGHTED_PRESSURE_PLATE = 148;
public const COMPARATOR_BLOCK = 149, UNPOWERED_COMPARATOR = 149;
public const POWERED_COMPARATOR = 150;
public const DAYLIGHT_DETECTOR = 151, DAYLIGHT_SENSOR = 151;
public const REDSTONE_BLOCK = 152;
public const NETHER_QUARTZ_ORE = 153, QUARTZ_ORE = 153;
public const HOPPER_BLOCK = 154;
public const QUARTZ_BLOCK = 155;
public const QUARTZ_STAIRS = 156;
public const DOUBLE_WOODEN_SLAB = 157;
public const WOODEN_SLAB = 158;
public const STAINED_CLAY = 159, STAINED_HARDENED_CLAY = 159, TERRACOTTA = 159;
public const STAINED_GLASS_PANE = 160;
public const LEAVES2 = 161;
public const LOG2 = 162;
public const ACACIA_STAIRS = 163;
public const DARK_OAK_STAIRS = 164;
public const SLIME = 165, SLIME_BLOCK = 165;
public const GLOW_STICK = 166;
public const IRON_TRAPDOOR = 167;
public const PRISMARINE = 168;
public const SEALANTERN = 169, SEA_LANTERN = 169;
public const HAY_BALE = 170, HAY_BLOCK = 170;
public const CARPET = 171;
public const HARDENED_CLAY = 172;
public const COAL_BLOCK = 173;
public const PACKED_ICE = 174;
public const DOUBLE_PLANT = 175;
public const STANDING_BANNER = 176;
public const WALL_BANNER = 177;
public const DAYLIGHT_DETECTOR_INVERTED = 178, DAYLIGHT_SENSOR_INVERTED = 178;
public const RED_SANDSTONE = 179;
public const RED_SANDSTONE_STAIRS = 180;
public const DOUBLE_STONE_SLAB2 = 181;
public const STONE_SLAB2 = 182;
public const SPRUCE_FENCE_GATE = 183;
public const BIRCH_FENCE_GATE = 184;
public const JUNGLE_FENCE_GATE = 185;
public const DARK_OAK_FENCE_GATE = 186;
public const ACACIA_FENCE_GATE = 187;
public const REPEATING_COMMAND_BLOCK = 188;
public const CHAIN_COMMAND_BLOCK = 189;
public const HARD_GLASS_PANE = 190;
public const HARD_STAINED_GLASS_PANE = 191;
public const CHEMICAL_HEAT = 192;
public const SPRUCE_DOOR_BLOCK = 193;
public const BIRCH_DOOR_BLOCK = 194;
public const JUNGLE_DOOR_BLOCK = 195;
public const ACACIA_DOOR_BLOCK = 196;
public const DARK_OAK_DOOR_BLOCK = 197;
public const GRASS_PATH = 198;
public const FRAME_BLOCK = 199, ITEM_FRAME_BLOCK = 199;
public const CHORUS_FLOWER = 200;
public const PURPUR_BLOCK = 201;
public const COLORED_TORCH_RG = 202;
public const PURPUR_STAIRS = 203;
public const COLORED_TORCH_BP = 204;
public const UNDYED_SHULKER_BOX = 205;
public const END_BRICKS = 206;
public const FROSTED_ICE = 207;
public const END_ROD = 208;
public const END_GATEWAY = 209;
public const MAGMA = 213;
public const NETHER_WART_BLOCK = 214;
public const RED_NETHER_BRICK = 215;
public const BONE_BLOCK = 216;
public const SHULKER_BOX = 218;
public const PURPLE_GLAZED_TERRACOTTA = 219;
public const WHITE_GLAZED_TERRACOTTA = 220;
public const ORANGE_GLAZED_TERRACOTTA = 221;
public const MAGENTA_GLAZED_TERRACOTTA = 222;
public const LIGHT_BLUE_GLAZED_TERRACOTTA = 223;
public const YELLOW_GLAZED_TERRACOTTA = 224;
public const LIME_GLAZED_TERRACOTTA = 225;
public const PINK_GLAZED_TERRACOTTA = 226;
public const GRAY_GLAZED_TERRACOTTA = 227;
public const SILVER_GLAZED_TERRACOTTA = 228;
public const CYAN_GLAZED_TERRACOTTA = 229;
public const BLUE_GLAZED_TERRACOTTA = 231;
public const BROWN_GLAZED_TERRACOTTA = 232;
public const GREEN_GLAZED_TERRACOTTA = 233;
public const RED_GLAZED_TERRACOTTA = 234;
public const BLACK_GLAZED_TERRACOTTA = 235;
public const CONCRETE = 236;
public const CONCRETEPOWDER = 237, CONCRETE_POWDER = 237;
public const CHEMISTRY_TABLE = 238;
public const UNDERWATER_TORCH = 239;
public const CHORUS_PLANT = 240;
public const STAINED_GLASS = 241;
public const PODZOL = 243;
public const BEETROOT_BLOCK = 244;
public const STONECUTTER = 245;
public const GLOWINGOBSIDIAN = 246, GLOWING_OBSIDIAN = 246;
public const NETHERREACTOR = 247, NETHER_REACTOR = 247;
public const INFO_UPDATE = 248;
public const INFO_UPDATE2 = 249;
public const MOVINGBLOCK = 250, MOVING_BLOCK = 250;
public const OBSERVER = 251;
public const STRUCTURE_BLOCK = 252;
public const HARD_GLASS = 253;
public const HARD_STAINED_GLASS = 254;
public const RESERVED6 = 255;
public const PRISMARINE_STAIRS = 257;
public const DARK_PRISMARINE_STAIRS = 258;
public const PRISMARINE_BRICKS_STAIRS = 259;
public const STRIPPED_SPRUCE_LOG = 260;
public const STRIPPED_BIRCH_LOG = 261;
public const STRIPPED_JUNGLE_LOG = 262;
public const STRIPPED_ACACIA_LOG = 263;
public const STRIPPED_DARK_OAK_LOG = 264;
public const STRIPPED_OAK_LOG = 265;
public const BLUE_ICE = 266;
public const ELEMENT_1 = 267;
public const ELEMENT_2 = 268;
public const ELEMENT_3 = 269;
public const ELEMENT_4 = 270;
public const ELEMENT_5 = 271;
public const ELEMENT_6 = 272;
public const ELEMENT_7 = 273;
public const ELEMENT_8 = 274;
public const ELEMENT_9 = 275;
public const ELEMENT_10 = 276;
public const ELEMENT_11 = 277;
public const ELEMENT_12 = 278;
public const ELEMENT_13 = 279;
public const ELEMENT_14 = 280;
public const ELEMENT_15 = 281;
public const ELEMENT_16 = 282;
public const ELEMENT_17 = 283;
public const ELEMENT_18 = 284;
public const ELEMENT_19 = 285;
public const ELEMENT_20 = 286;
public const ELEMENT_21 = 287;
public const ELEMENT_22 = 288;
public const ELEMENT_23 = 289;
public const ELEMENT_24 = 290;
public const ELEMENT_25 = 291;
public const ELEMENT_26 = 292;
public const ELEMENT_27 = 293;
public const ELEMENT_28 = 294;
public const ELEMENT_29 = 295;
public const ELEMENT_30 = 296;
public const ELEMENT_31 = 297;
public const ELEMENT_32 = 298;
public const ELEMENT_33 = 299;
public const ELEMENT_34 = 300;
public const ELEMENT_35 = 301;
public const ELEMENT_36 = 302;
public const ELEMENT_37 = 303;
public const ELEMENT_38 = 304;
public const ELEMENT_39 = 305;
public const ELEMENT_40 = 306;
public const ELEMENT_41 = 307;
public const ELEMENT_42 = 308;
public const ELEMENT_43 = 309;
public const ELEMENT_44 = 310;
public const ELEMENT_45 = 311;
public const ELEMENT_46 = 312;
public const ELEMENT_47 = 313;
public const ELEMENT_48 = 314;
public const ELEMENT_49 = 315;
public const ELEMENT_50 = 316;
public const ELEMENT_51 = 317;
public const ELEMENT_52 = 318;
public const ELEMENT_53 = 319;
public const ELEMENT_54 = 320;
public const ELEMENT_55 = 321;
public const ELEMENT_56 = 322;
public const ELEMENT_57 = 323;
public const ELEMENT_58 = 324;
public const ELEMENT_59 = 325;
public const ELEMENT_60 = 326;
public const ELEMENT_61 = 327;
public const ELEMENT_62 = 328;
public const ELEMENT_63 = 329;
public const ELEMENT_64 = 330;
public const ELEMENT_65 = 331;
public const ELEMENT_66 = 332;
public const ELEMENT_67 = 333;
public const ELEMENT_68 = 334;
public const ELEMENT_69 = 335;
public const ELEMENT_70 = 336;
public const ELEMENT_71 = 337;
public const ELEMENT_72 = 338;
public const ELEMENT_73 = 339;
public const ELEMENT_74 = 340;
public const ELEMENT_75 = 341;
public const ELEMENT_76 = 342;
public const ELEMENT_77 = 343;
public const ELEMENT_78 = 344;
public const ELEMENT_79 = 345;
public const ELEMENT_80 = 346;
public const ELEMENT_81 = 347;
public const ELEMENT_82 = 348;
public const ELEMENT_83 = 349;
public const ELEMENT_84 = 350;
public const ELEMENT_85 = 351;
public const ELEMENT_86 = 352;
public const ELEMENT_87 = 353;
public const ELEMENT_88 = 354;
public const ELEMENT_89 = 355;
public const ELEMENT_90 = 356;
public const ELEMENT_91 = 357;
public const ELEMENT_92 = 358;
public const ELEMENT_93 = 359;
public const ELEMENT_94 = 360;
public const ELEMENT_95 = 361;
public const ELEMENT_96 = 362;
public const ELEMENT_97 = 363;
public const ELEMENT_98 = 364;
public const ELEMENT_99 = 365;
public const ELEMENT_100 = 366;
public const ELEMENT_101 = 367;
public const ELEMENT_102 = 368;
public const ELEMENT_103 = 369;
public const ELEMENT_104 = 370;
public const ELEMENT_105 = 371;
public const ELEMENT_106 = 372;
public const ELEMENT_107 = 373;
public const ELEMENT_108 = 374;
public const ELEMENT_109 = 375;
public const ELEMENT_110 = 376;
public const ELEMENT_111 = 377;
public const ELEMENT_112 = 378;
public const ELEMENT_113 = 379;
public const ELEMENT_114 = 380;
public const ELEMENT_115 = 381;
public const ELEMENT_116 = 382;
public const ELEMENT_117 = 383;
public const ELEMENT_118 = 384;
public const SEAGRASS = 385;
public const CORAL = 386;
public const CORAL_BLOCK = 387;
public const CORAL_FAN = 388;
public const CORAL_FAN_DEAD = 389;
public const CORAL_FAN_HANG = 390;
public const CORAL_FAN_HANG2 = 391;
public const CORAL_FAN_HANG3 = 392;
public const KELP = 393;
public const DRIED_KELP_BLOCK = 394;
public const ACACIA_BUTTON = 395;
public const BIRCH_BUTTON = 396;
public const DARK_OAK_BUTTON = 397;
public const JUNGLE_BUTTON = 398;
public const SPRUCE_BUTTON = 399;
public const ACACIA_TRAPDOOR = 400;
public const BIRCH_TRAPDOOR = 401;
public const DARK_OAK_TRAPDOOR = 402;
public const JUNGLE_TRAPDOOR = 403;
public const SPRUCE_TRAPDOOR = 404;
public const ACACIA_PRESSURE_PLATE = 405;
public const BIRCH_PRESSURE_PLATE = 406;
public const DARK_OAK_PRESSURE_PLATE = 407;
public const JUNGLE_PRESSURE_PLATE = 408;
public const SPRUCE_PRESSURE_PLATE = 409;
public const CARVED_PUMPKIN = 410;
public const SEA_PICKLE = 411;
public const CONDUIT = 412;
public const TURTLE_EGG = 414;
public const BUBBLE_COLUMN = 415;
public const BARRIER = 416;
public const STONE_SLAB3 = 417;
public const BAMBOO = 418;
public const BAMBOO_SAPLING = 419;
public const SCAFFOLDING = 420;
public const STONE_SLAB4 = 421;
public const DOUBLE_STONE_SLAB3 = 422;
public const DOUBLE_STONE_SLAB4 = 423;
public const GRANITE_STAIRS = 424;
public const DIORITE_STAIRS = 425;
public const ANDESITE_STAIRS = 426;
public const POLISHED_GRANITE_STAIRS = 427;
public const POLISHED_DIORITE_STAIRS = 428;
public const POLISHED_ANDESITE_STAIRS = 429;
public const MOSSY_STONE_BRICK_STAIRS = 430;
public const SMOOTH_RED_SANDSTONE_STAIRS = 431;
public const SMOOTH_SANDSTONE_STAIRS = 432;
public const END_BRICK_STAIRS = 433;
public const MOSSY_COBBLESTONE_STAIRS = 434;
public const NORMAL_STONE_STAIRS = 435;
public const SPRUCE_STANDING_SIGN = 436;
public const SPRUCE_WALL_SIGN = 437;
public const SMOOTH_STONE = 438;
public const RED_NETHER_BRICK_STAIRS = 439;
public const SMOOTH_QUARTZ_STAIRS = 440;
public const BIRCH_STANDING_SIGN = 441;
public const BIRCH_WALL_SIGN = 442;
public const JUNGLE_STANDING_SIGN = 443;
public const JUNGLE_WALL_SIGN = 444;
public const ACACIA_STANDING_SIGN = 445;
public const ACACIA_WALL_SIGN = 446;
public const DARKOAK_STANDING_SIGN = 447;
public const DARKOAK_WALL_SIGN = 448;
public const LECTERN = 449;
public const GRINDSTONE = 450;
public const BLAST_FURNACE = 451;
public const STONECUTTER_BLOCK = 452;
public const SMOKER = 453;
public const LIT_SMOKER = 454;
public const CARTOGRAPHY_TABLE = 455;
public const FLETCHING_TABLE = 456;
public const SMITHING_TABLE = 457;
public const BARREL = 458;
public const LOOM = 459;
public const BELL = 461;
public const SWEET_BERRY_BUSH = 462;
public const LANTERN = 463;
public const CAMPFIRE = 464;
public const LAVA_CAULDRON = 465;
public const JIGSAW = 466;
public const WOOD = 467;
public const COMPOSTER = 468;
public const LIT_BLAST_FURNACE = 469;
}

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@ -1,303 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
/**
* Constants for legacy metadata for various blocks.
*/
final class BlockLegacyMetadata{
private function __construct(){
//NOOP
}
public const ANVIL_NORMAL = 0;
public const ANVIL_SLIGHTLY_DAMAGED = 4;
public const ANVIL_VERY_DAMAGED = 8;
public const BAMBOO_FLAG_THICK = 0x01;
public const BAMBOO_FLAG_READY = 0x08;
public const BAMBOO_LEAF_SIZE_SHIFT = 1;
public const BAMBOO_LEAF_SIZE_MASK = 0x03;
public const BAMBOO_SAPLING_FLAG_READY = 0x01;
public const BARREL_FLAG_OPEN = 0x08;
public const BED_FLAG_HEAD = 0x08;
public const BED_FLAG_OCCUPIED = 0x04;
public const BEDROCK_FLAG_INFINIBURN = 0x01;
public const BELL_ATTACHMENT_FLOOR = 0;
public const BELL_ATTACHMENT_CEILING = 1;
public const BELL_ATTACHMENT_ONE_WALL = 2;
public const BELL_ATTACHMENT_TWO_WALLS = 3;
public const BREWING_STAND_FLAG_EAST = 0x01;
public const BREWING_STAND_FLAG_SOUTHWEST = 0x02;
public const BREWING_STAND_FLAG_NORTHWEST = 0x04;
public const BUTTON_FLAG_POWERED = 0x08;
public const CHEMISTRY_COMPOUND_CREATOR = 0;
public const CHEMISTRY_MATERIAL_REDUCER = 4;
public const CHEMISTRY_ELEMENT_CONSTRUCTOR = 8;
public const CHEMISTRY_LAB_TABLE = 12;
public const COLORED_TORCH_BP_BLUE = 0;
public const COLORED_TORCH_BP_PURPLE = 8;
public const COLORED_TORCH_RG_RED = 0;
public const COLORED_TORCH_RG_GREEN = 8;
public const CORAL_BLOCK_FLAG_DEAD = 0x8;
public const CORAL_FAN_EAST_WEST = 0;
public const CORAL_FAN_NORTH_SOUTH = 1;
public const CORAL_FAN_TYPE_MASK = 0x7;
public const CORAL_FAN_HANG_FLAG_DEAD = 0x2;
public const CORAL_FAN_HANG_TUBE = 0;
public const CORAL_FAN_HANG_BRAIN = 1;
public const CORAL_FAN_HANG2_BUBBLE = 0;
public const CORAL_FAN_HANG2_FIRE = 1;
public const CORAL_FAN_HANG3_HORN = 0;
public const CORAL_FAN_HANG_TYPE_MASK = 0x1;
public const CORAL_VARIANT_TUBE = 0;
public const CORAL_VARIANT_BRAIN = 1;
public const CORAL_VARIANT_BUBBLE = 2;
public const CORAL_VARIANT_FIRE = 3;
public const CORAL_VARIANT_HORN = 4;
public const DIRT_FLAG_COARSE = 0x1;
public const DOOR_FLAG_TOP = 0x08;
public const DOOR_BOTTOM_FLAG_OPEN = 0x04;
public const DOOR_TOP_FLAG_RIGHT = 0x01;
public const DOOR_TOP_FLAG_POWERED = 0x02;
public const DOUBLE_PLANT_SUNFLOWER = 0;
public const DOUBLE_PLANT_LILAC = 1;
public const DOUBLE_PLANT_TALLGRASS = 2;
public const DOUBLE_PLANT_LARGE_FERN = 3;
public const DOUBLE_PLANT_ROSE_BUSH = 4;
public const DOUBLE_PLANT_PEONY = 5;
public const DOUBLE_PLANT_FLAG_TOP = 0x08;
public const END_PORTAL_FRAME_FLAG_EYE = 0x04;
public const FENCE_GATE_FLAG_OPEN = 0x04;
public const FENCE_GATE_FLAG_IN_WALL = 0x08;
public const FLOWER_POPPY = 0;
public const FLOWER_BLUE_ORCHID = 1;
public const FLOWER_ALLIUM = 2;
public const FLOWER_AZURE_BLUET = 3;
public const FLOWER_RED_TULIP = 4;
public const FLOWER_ORANGE_TULIP = 5;
public const FLOWER_WHITE_TULIP = 6;
public const FLOWER_PINK_TULIP = 7;
public const FLOWER_OXEYE_DAISY = 8;
public const FLOWER_CORNFLOWER = 9;
public const FLOWER_LILY_OF_THE_VALLEY = 10;
public const FLOWER_POT_FLAG_OCCUPIED = 0x01;
public const HOPPER_FLAG_POWERED = 0x08;
public const INFESTED_STONE = 0;
public const INFESTED_COBBLESTONE = 1;
public const INFESTED_STONE_BRICK = 2;
public const INFESTED_STONE_BRICK_MOSSY = 3;
public const INFESTED_STONE_BRICK_CRACKED = 4;
public const INFESTED_STONE_BRICK_CHISELED = 5;
public const ITEM_FRAME_FLAG_HAS_MAP = 0x04;
public const LANTERN_FLAG_HANGING = 0x01;
public const LEAVES_FLAG_NO_DECAY = 0x04;
public const LEAVES_FLAG_CHECK_DECAY = 0x08;
public const LECTERN_FLAG_POWERED = 0x04;
public const LEVER_FLAG_POWERED = 0x08;
public const LIQUID_FLAG_FALLING = 0x08;
public const MUSHROOM_BLOCK_ALL_PORES = 0;
public const MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER = 1;
public const MUSHROOM_BLOCK_CAP_NORTH_SIDE = 2;
public const MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER = 3;
public const MUSHROOM_BLOCK_CAP_WEST_SIDE = 4;
public const MUSHROOM_BLOCK_CAP_TOP_ONLY = 5;
public const MUSHROOM_BLOCK_CAP_EAST_SIDE = 6;
public const MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER = 7;
public const MUSHROOM_BLOCK_CAP_SOUTH_SIDE = 8;
public const MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER = 9;
public const MUSHROOM_BLOCK_STEM = 10;
//11, 12 and 13 appear the same as 0
public const MUSHROOM_BLOCK_ALL_CAP = 14;
public const MUSHROOM_BLOCK_ALL_STEM = 15;
public const NETHER_PORTAL_AXIS_X = 1;
public const NETHER_PORTAL_AXIS_Z = 2;
public const NETHER_REACTOR_INACTIVE = 0;
public const NETHER_REACTOR_ACTIVE = 1;
public const NETHER_REACTOR_USED = 2;
public const PRESSURE_PLATE_FLAG_POWERED = 0x01;
public const PRISMARINE_NORMAL = 0;
public const PRISMARINE_DARK = 1;
public const PRISMARINE_BRICKS = 2;
public const PURPUR_NORMAL = 0;
public const PURPUR_PILLAR = 2;
public const QUARTZ_NORMAL = 0;
public const QUARTZ_CHISELED = 1;
public const QUARTZ_PILLAR = 2;
public const QUARTZ_SMOOTH = 3;
public const RAIL_STRAIGHT_NORTH_SOUTH = 0;
public const RAIL_STRAIGHT_EAST_WEST = 1;
public const RAIL_ASCENDING_EAST = 2;
public const RAIL_ASCENDING_WEST = 3;
public const RAIL_ASCENDING_NORTH = 4;
public const RAIL_ASCENDING_SOUTH = 5;
public const RAIL_CURVE_SOUTHEAST = 6;
public const RAIL_CURVE_SOUTHWEST = 7;
public const RAIL_CURVE_NORTHWEST = 8;
public const RAIL_CURVE_NORTHEAST = 9;
public const REDSTONE_COMPARATOR_FLAG_SUBTRACT = 0x04;
public const REDSTONE_COMPARATOR_FLAG_POWERED = 0x08;
public const REDSTONE_RAIL_FLAG_POWERED = 0x08;
public const SANDSTONE_NORMAL = 0;
public const SANDSTONE_CHISELED = 1;
public const SANDSTONE_CUT = 2;
public const SANDSTONE_SMOOTH = 3;
public const SAPLING_FLAG_READY = 0x08;
public const SEA_PICKLE_FLAG_NOT_UNDERWATER = 0x04;
public const SKULL_FLAG_NO_DROPS = 0x08;
public const SLAB_FLAG_UPPER = 0x08;
public const SPONGE_FLAG_WET = 0x01;
public const STAIR_FLAG_UPSIDE_DOWN = 0x04;
public const STONE_NORMAL = 0;
public const STONE_GRANITE = 1;
public const STONE_POLISHED_GRANITE = 2;
public const STONE_DIORITE = 3;
public const STONE_POLISHED_DIORITE = 4;
public const STONE_ANDESITE = 5;
public const STONE_POLISHED_ANDESITE = 6;
public const STONE_BRICK_NORMAL = 0;
public const STONE_BRICK_MOSSY = 1;
public const STONE_BRICK_CRACKED = 2;
public const STONE_BRICK_CHISELED = 3;
public const STONE_SLAB_SMOOTH_STONE = 0;
public const STONE_SLAB_SANDSTONE = 1;
public const STONE_SLAB_FAKE_WOODEN = 2;
public const STONE_SLAB_COBBLESTONE = 3;
public const STONE_SLAB_BRICK = 4;
public const STONE_SLAB_STONE_BRICK = 5;
public const STONE_SLAB_QUARTZ = 6;
public const STONE_SLAB_NETHER_BRICK = 7;
public const STONE_SLAB2_RED_SANDSTONE = 0;
public const STONE_SLAB2_PURPUR = 1;
public const STONE_SLAB2_PRISMARINE = 2;
public const STONE_SLAB2_DARK_PRISMARINE = 3;
public const STONE_SLAB2_PRISMARINE_BRICKS = 4;
public const STONE_SLAB2_MOSSY_COBBLESTONE = 5;
public const STONE_SLAB2_SMOOTH_SANDSTONE = 6;
public const STONE_SLAB2_RED_NETHER_BRICK = 7;
public const STONE_SLAB3_END_STONE_BRICK = 0;
public const STONE_SLAB3_SMOOTH_RED_SANDSTONE = 1;
public const STONE_SLAB3_POLISHED_ANDESITE = 2;
public const STONE_SLAB3_ANDESITE = 3;
public const STONE_SLAB3_DIORITE = 4;
public const STONE_SLAB3_POLISHED_DIORITE = 5;
public const STONE_SLAB3_GRANITE = 6;
public const STONE_SLAB3_POLISHED_GRANITE = 7;
public const STONE_SLAB4_MOSSY_STONE_BRICK = 0;
public const STONE_SLAB4_SMOOTH_QUARTZ = 1;
public const STONE_SLAB4_STONE = 2;
public const STONE_SLAB4_CUT_SANDSTONE = 3;
public const STONE_SLAB4_CUT_RED_SANDSTONE = 4;
public const TALLGRASS_NORMAL = 1;
public const TALLGRASS_FERN = 2;
public const TNT_FLAG_UNSTABLE = 0x01;
public const TNT_FLAG_UNDERWATER = 0x02;
public const TRAPDOOR_FLAG_UPPER = 0x04;
public const TRAPDOOR_FLAG_OPEN = 0x08;
public const TRIPWIRE_FLAG_TRIGGERED = 0x01;
public const TRIPWIRE_FLAG_SUSPENDED = 0x02;
public const TRIPWIRE_FLAG_CONNECTED = 0x04;
public const TRIPWIRE_FLAG_DISARMED = 0x08;
public const TRIPWIRE_HOOK_FLAG_CONNECTED = 0x04;
public const TRIPWIRE_HOOK_FLAG_POWERED = 0x08;
public const VINE_FLAG_SOUTH = 0x01;
public const VINE_FLAG_WEST = 0x02;
public const VINE_FLAG_NORTH = 0x04;
public const VINE_FLAG_EAST = 0x08;
public const WALL_COBBLESTONE = 0;
public const WALL_MOSSY_COBBLESTONE = 1;
public const WALL_GRANITE = 2;
public const WALL_DIORITE = 3;
public const WALL_ANDESITE = 4;
public const WALL_SANDSTONE = 5;
public const WALL_BRICK = 6;
public const WALL_STONE_BRICK = 7;
public const WALL_MOSSY_STONE_BRICK = 8;
public const WALL_NETHER_BRICK = 9;
public const WALL_END_STONE_BRICK = 10;
public const WALL_PRISMARINE = 11;
public const WALL_RED_SANDSTONE = 12;
public const WALL_RED_NETHER_BRICK = 13;
public const WOOD_FLAG_STRIPPED = 0x8;
}

731
src/block/BlockTypeIds.php Normal file
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@ -0,0 +1,731 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
/**
* Every block in {@link VanillaBlocks} has a corresponding constant in this class. These constants can be used to
* identify and compare block types efficiently using {@link Block::getTypeId()}.
*
* Type ID is also used internally as part of block state ID, which is used to store blocks and their simple properties
* in a memory-efficient way in chunks at runtime.
*
* WARNING: These are NOT a replacement for Minecraft legacy IDs. Do **NOT** hardcode their values, or store them in
* configs or databases. They will change without warning.
*/
final class BlockTypeIds{
private function __construct(){
//NOOP
}
public const AIR = 10000;
public const ACACIA_BUTTON = 10001;
public const ACACIA_DOOR = 10002;
public const ACACIA_FENCE = 10003;
public const ACACIA_FENCE_GATE = 10004;
public const ACACIA_LEAVES = 10005;
public const ACACIA_LOG = 10006;
public const ACACIA_PLANKS = 10007;
public const ACACIA_PRESSURE_PLATE = 10008;
public const ACACIA_SAPLING = 10009;
public const ACACIA_SIGN = 10010;
public const ACACIA_SLAB = 10011;
public const ACACIA_STAIRS = 10012;
public const ACACIA_TRAPDOOR = 10013;
public const ACACIA_WALL_SIGN = 10014;
public const ACACIA_WOOD = 10015;
public const ACTIVATOR_RAIL = 10016;
public const ALL_SIDED_MUSHROOM_STEM = 10017;
public const ALLIUM = 10018;
public const ANDESITE = 10019;
public const ANDESITE_SLAB = 10020;
public const ANDESITE_STAIRS = 10021;
public const ANDESITE_WALL = 10022;
public const ANVIL = 10023;
public const AZURE_BLUET = 10024;
public const BAMBOO = 10025;
public const BAMBOO_SAPLING = 10026;
public const BANNER = 10027;
public const BARREL = 10028;
public const BARRIER = 10029;
public const BEACON = 10030;
public const BED = 10031;
public const BEDROCK = 10032;
public const BEETROOTS = 10033;
public const BELL = 10034;
public const BIRCH_BUTTON = 10035;
public const BIRCH_DOOR = 10036;
public const BIRCH_FENCE = 10037;
public const BIRCH_FENCE_GATE = 10038;
public const BIRCH_LEAVES = 10039;
public const BIRCH_LOG = 10040;
public const BIRCH_PLANKS = 10041;
public const BIRCH_PRESSURE_PLATE = 10042;
public const BIRCH_SAPLING = 10043;
public const BIRCH_SIGN = 10044;
public const BIRCH_SLAB = 10045;
public const BIRCH_STAIRS = 10046;
public const BIRCH_TRAPDOOR = 10047;
public const BIRCH_WALL_SIGN = 10048;
public const BIRCH_WOOD = 10049;
public const BLAST_FURNACE = 10051;
public const BLUE_ICE = 10053;
public const BLUE_ORCHID = 10054;
public const BLUE_TORCH = 10055;
public const BONE_BLOCK = 10056;
public const BOOKSHELF = 10057;
public const BREWING_STAND = 10058;
public const BRICK_SLAB = 10059;
public const BRICK_STAIRS = 10060;
public const BRICK_WALL = 10061;
public const BRICKS = 10062;
public const BROWN_MUSHROOM = 10064;
public const BROWN_MUSHROOM_BLOCK = 10065;
public const CACTUS = 10066;
public const CAKE = 10067;
public const CARPET = 10068;
public const CARROTS = 10069;
public const CARVED_PUMPKIN = 10070;
public const CHEMICAL_HEAT = 10071;
public const CHEST = 10072;
public const CHISELED_QUARTZ = 10073;
public const CHISELED_RED_SANDSTONE = 10074;
public const CHISELED_SANDSTONE = 10075;
public const CHISELED_STONE_BRICKS = 10076;
public const CLAY = 10077;
public const COAL = 10078;
public const COAL_ORE = 10079;
public const COBBLESTONE = 10080;
public const COBBLESTONE_SLAB = 10081;
public const COBBLESTONE_STAIRS = 10082;
public const COBBLESTONE_WALL = 10083;
public const COBWEB = 10084;
public const COCOA_POD = 10085;
public const COMPOUND_CREATOR = 10086;
public const CONCRETE = 10087;
public const CONCRETE_POWDER = 10088;
public const CORAL = 10089;
public const CORAL_BLOCK = 10090;
public const CORAL_FAN = 10091;
public const CORNFLOWER = 10092;
public const CRACKED_STONE_BRICKS = 10093;
public const CRAFTING_TABLE = 10094;
public const CUT_RED_SANDSTONE = 10095;
public const CUT_RED_SANDSTONE_SLAB = 10096;
public const CUT_SANDSTONE = 10097;
public const CUT_SANDSTONE_SLAB = 10098;
public const DANDELION = 10100;
public const DARK_OAK_BUTTON = 10101;
public const DARK_OAK_DOOR = 10102;
public const DARK_OAK_FENCE = 10103;
public const DARK_OAK_FENCE_GATE = 10104;
public const DARK_OAK_LEAVES = 10105;
public const DARK_OAK_LOG = 10106;
public const DARK_OAK_PLANKS = 10107;
public const DARK_OAK_PRESSURE_PLATE = 10108;
public const DARK_OAK_SAPLING = 10109;
public const DARK_OAK_SIGN = 10110;
public const DARK_OAK_SLAB = 10111;
public const DARK_OAK_STAIRS = 10112;
public const DARK_OAK_TRAPDOOR = 10113;
public const DARK_OAK_WALL_SIGN = 10114;
public const DARK_OAK_WOOD = 10115;
public const DARK_PRISMARINE = 10116;
public const DARK_PRISMARINE_SLAB = 10117;
public const DARK_PRISMARINE_STAIRS = 10118;
public const DAYLIGHT_SENSOR = 10119;
public const DEAD_BUSH = 10120;
public const DETECTOR_RAIL = 10121;
public const DIAMOND = 10122;
public const DIAMOND_ORE = 10123;
public const DIORITE = 10124;
public const DIORITE_SLAB = 10125;
public const DIORITE_STAIRS = 10126;
public const DIORITE_WALL = 10127;
public const DIRT = 10128;
public const DOUBLE_TALLGRASS = 10129;
public const DRAGON_EGG = 10130;
public const DRIED_KELP = 10131;
public const DYED_SHULKER_BOX = 10132;
public const ELEMENT_ACTINIUM = 10133;
public const ELEMENT_ALUMINUM = 10134;
public const ELEMENT_AMERICIUM = 10135;
public const ELEMENT_ANTIMONY = 10136;
public const ELEMENT_ARGON = 10137;
public const ELEMENT_ARSENIC = 10138;
public const ELEMENT_ASTATINE = 10139;
public const ELEMENT_BARIUM = 10140;
public const ELEMENT_BERKELIUM = 10141;
public const ELEMENT_BERYLLIUM = 10142;
public const ELEMENT_BISMUTH = 10143;
public const ELEMENT_BOHRIUM = 10144;
public const ELEMENT_BORON = 10145;
public const ELEMENT_BROMINE = 10146;
public const ELEMENT_CADMIUM = 10147;
public const ELEMENT_CALCIUM = 10148;
public const ELEMENT_CALIFORNIUM = 10149;
public const ELEMENT_CARBON = 10150;
public const ELEMENT_CERIUM = 10151;
public const ELEMENT_CESIUM = 10152;
public const ELEMENT_CHLORINE = 10153;
public const ELEMENT_CHROMIUM = 10154;
public const ELEMENT_COBALT = 10155;
public const ELEMENT_CONSTRUCTOR = 10156;
public const ELEMENT_COPERNICIUM = 10157;
public const ELEMENT_COPPER = 10158;
public const ELEMENT_CURIUM = 10159;
public const ELEMENT_DARMSTADTIUM = 10160;
public const ELEMENT_DUBNIUM = 10161;
public const ELEMENT_DYSPROSIUM = 10162;
public const ELEMENT_EINSTEINIUM = 10163;
public const ELEMENT_ERBIUM = 10164;
public const ELEMENT_EUROPIUM = 10165;
public const ELEMENT_FERMIUM = 10166;
public const ELEMENT_FLEROVIUM = 10167;
public const ELEMENT_FLUORINE = 10168;
public const ELEMENT_FRANCIUM = 10169;
public const ELEMENT_GADOLINIUM = 10170;
public const ELEMENT_GALLIUM = 10171;
public const ELEMENT_GERMANIUM = 10172;
public const ELEMENT_GOLD = 10173;
public const ELEMENT_HAFNIUM = 10174;
public const ELEMENT_HASSIUM = 10175;
public const ELEMENT_HELIUM = 10176;
public const ELEMENT_HOLMIUM = 10177;
public const ELEMENT_HYDROGEN = 10178;
public const ELEMENT_INDIUM = 10179;
public const ELEMENT_IODINE = 10180;
public const ELEMENT_IRIDIUM = 10181;
public const ELEMENT_IRON = 10182;
public const ELEMENT_KRYPTON = 10183;
public const ELEMENT_LANTHANUM = 10184;
public const ELEMENT_LAWRENCIUM = 10185;
public const ELEMENT_LEAD = 10186;
public const ELEMENT_LITHIUM = 10187;
public const ELEMENT_LIVERMORIUM = 10188;
public const ELEMENT_LUTETIUM = 10189;
public const ELEMENT_MAGNESIUM = 10190;
public const ELEMENT_MANGANESE = 10191;
public const ELEMENT_MEITNERIUM = 10192;
public const ELEMENT_MENDELEVIUM = 10193;
public const ELEMENT_MERCURY = 10194;
public const ELEMENT_MOLYBDENUM = 10195;
public const ELEMENT_MOSCOVIUM = 10196;
public const ELEMENT_NEODYMIUM = 10197;
public const ELEMENT_NEON = 10198;
public const ELEMENT_NEPTUNIUM = 10199;
public const ELEMENT_NICKEL = 10200;
public const ELEMENT_NIHONIUM = 10201;
public const ELEMENT_NIOBIUM = 10202;
public const ELEMENT_NITROGEN = 10203;
public const ELEMENT_NOBELIUM = 10204;
public const ELEMENT_OGANESSON = 10205;
public const ELEMENT_OSMIUM = 10206;
public const ELEMENT_OXYGEN = 10207;
public const ELEMENT_PALLADIUM = 10208;
public const ELEMENT_PHOSPHORUS = 10209;
public const ELEMENT_PLATINUM = 10210;
public const ELEMENT_PLUTONIUM = 10211;
public const ELEMENT_POLONIUM = 10212;
public const ELEMENT_POTASSIUM = 10213;
public const ELEMENT_PRASEODYMIUM = 10214;
public const ELEMENT_PROMETHIUM = 10215;
public const ELEMENT_PROTACTINIUM = 10216;
public const ELEMENT_RADIUM = 10217;
public const ELEMENT_RADON = 10218;
public const ELEMENT_RHENIUM = 10219;
public const ELEMENT_RHODIUM = 10220;
public const ELEMENT_ROENTGENIUM = 10221;
public const ELEMENT_RUBIDIUM = 10222;
public const ELEMENT_RUTHENIUM = 10223;
public const ELEMENT_RUTHERFORDIUM = 10224;
public const ELEMENT_SAMARIUM = 10225;
public const ELEMENT_SCANDIUM = 10226;
public const ELEMENT_SEABORGIUM = 10227;
public const ELEMENT_SELENIUM = 10228;
public const ELEMENT_SILICON = 10229;
public const ELEMENT_SILVER = 10230;
public const ELEMENT_SODIUM = 10231;
public const ELEMENT_STRONTIUM = 10232;
public const ELEMENT_SULFUR = 10233;
public const ELEMENT_TANTALUM = 10234;
public const ELEMENT_TECHNETIUM = 10235;
public const ELEMENT_TELLURIUM = 10236;
public const ELEMENT_TENNESSINE = 10237;
public const ELEMENT_TERBIUM = 10238;
public const ELEMENT_THALLIUM = 10239;
public const ELEMENT_THORIUM = 10240;
public const ELEMENT_THULIUM = 10241;
public const ELEMENT_TIN = 10242;
public const ELEMENT_TITANIUM = 10243;
public const ELEMENT_TUNGSTEN = 10244;
public const ELEMENT_URANIUM = 10245;
public const ELEMENT_VANADIUM = 10246;
public const ELEMENT_XENON = 10247;
public const ELEMENT_YTTERBIUM = 10248;
public const ELEMENT_YTTRIUM = 10249;
public const ELEMENT_ZERO = 10250;
public const ELEMENT_ZINC = 10251;
public const ELEMENT_ZIRCONIUM = 10252;
public const EMERALD = 10253;
public const EMERALD_ORE = 10254;
public const ENCHANTING_TABLE = 10255;
public const END_PORTAL_FRAME = 10256;
public const END_ROD = 10257;
public const END_STONE = 10258;
public const END_STONE_BRICK_SLAB = 10259;
public const END_STONE_BRICK_STAIRS = 10260;
public const END_STONE_BRICK_WALL = 10261;
public const END_STONE_BRICKS = 10262;
public const ENDER_CHEST = 10263;
public const FAKE_WOODEN_SLAB = 10264;
public const FARMLAND = 10265;
public const FERN = 10266;
public const FIRE = 10267;
public const FLETCHING_TABLE = 10268;
public const FLOWER_POT = 10269;
public const FROSTED_ICE = 10270;
public const FURNACE = 10271;
public const GLASS = 10272;
public const GLASS_PANE = 10273;
public const GLOWING_OBSIDIAN = 10274;
public const GLOWSTONE = 10275;
public const GOLD = 10276;
public const GOLD_ORE = 10277;
public const GRANITE = 10278;
public const GRANITE_SLAB = 10279;
public const GRANITE_STAIRS = 10280;
public const GRANITE_WALL = 10281;
public const GRASS = 10282;
public const GRASS_PATH = 10283;
public const GRAVEL = 10284;
public const GREEN_TORCH = 10287;
public const HARDENED_CLAY = 10288;
public const HARDENED_GLASS = 10289;
public const HARDENED_GLASS_PANE = 10290;
public const HAY_BALE = 10291;
public const HOPPER = 10292;
public const ICE = 10293;
public const INFESTED_CHISELED_STONE_BRICK = 10294;
public const INFESTED_COBBLESTONE = 10295;
public const INFESTED_CRACKED_STONE_BRICK = 10296;
public const INFESTED_MOSSY_STONE_BRICK = 10297;
public const INFESTED_STONE = 10298;
public const INFESTED_STONE_BRICK = 10299;
public const INFO_UPDATE = 10300;
public const INFO_UPDATE2 = 10301;
public const INVISIBLE_BEDROCK = 10302;
public const IRON = 10303;
public const IRON_BARS = 10304;
public const IRON_DOOR = 10305;
public const IRON_ORE = 10306;
public const IRON_TRAPDOOR = 10307;
public const ITEM_FRAME = 10308;
public const JUKEBOX = 10309;
public const JUNGLE_BUTTON = 10310;
public const JUNGLE_DOOR = 10311;
public const JUNGLE_FENCE = 10312;
public const JUNGLE_FENCE_GATE = 10313;
public const JUNGLE_LEAVES = 10314;
public const JUNGLE_LOG = 10315;
public const JUNGLE_PLANKS = 10316;
public const JUNGLE_PRESSURE_PLATE = 10317;
public const JUNGLE_SAPLING = 10318;
public const JUNGLE_SIGN = 10319;
public const JUNGLE_SLAB = 10320;
public const JUNGLE_STAIRS = 10321;
public const JUNGLE_TRAPDOOR = 10322;
public const JUNGLE_WALL_SIGN = 10323;
public const JUNGLE_WOOD = 10324;
public const LAB_TABLE = 10325;
public const LADDER = 10326;
public const LANTERN = 10327;
public const LAPIS_LAZULI = 10328;
public const LAPIS_LAZULI_ORE = 10329;
public const LARGE_FERN = 10330;
public const LAVA = 10331;
public const LECTERN = 10332;
public const LEGACY_STONECUTTER = 10333;
public const LEVER = 10334;
public const LILAC = 10337;
public const LILY_OF_THE_VALLEY = 10338;
public const LILY_PAD = 10339;
public const LIT_PUMPKIN = 10341;
public const LOOM = 10342;
public const MAGMA = 10344;
public const MATERIAL_REDUCER = 10345;
public const MELON = 10346;
public const MELON_STEM = 10347;
public const MOB_HEAD = 10348;
public const MONSTER_SPAWNER = 10349;
public const MOSSY_COBBLESTONE = 10350;
public const MOSSY_COBBLESTONE_SLAB = 10351;
public const MOSSY_COBBLESTONE_STAIRS = 10352;
public const MOSSY_COBBLESTONE_WALL = 10353;
public const MOSSY_STONE_BRICK_SLAB = 10354;
public const MOSSY_STONE_BRICK_STAIRS = 10355;
public const MOSSY_STONE_BRICK_WALL = 10356;
public const MOSSY_STONE_BRICKS = 10357;
public const MUSHROOM_STEM = 10358;
public const MYCELIUM = 10359;
public const NETHER_BRICK_FENCE = 10360;
public const NETHER_BRICK_SLAB = 10361;
public const NETHER_BRICK_STAIRS = 10362;
public const NETHER_BRICK_WALL = 10363;
public const NETHER_BRICKS = 10364;
public const NETHER_PORTAL = 10365;
public const NETHER_QUARTZ_ORE = 10366;
public const NETHER_REACTOR_CORE = 10367;
public const NETHER_WART = 10368;
public const NETHER_WART_BLOCK = 10369;
public const NETHERRACK = 10370;
public const NOTE_BLOCK = 10371;
public const OAK_BUTTON = 10372;
public const OAK_DOOR = 10373;
public const OAK_FENCE = 10374;
public const OAK_FENCE_GATE = 10375;
public const OAK_LEAVES = 10376;
public const OAK_LOG = 10377;
public const OAK_PLANKS = 10378;
public const OAK_PRESSURE_PLATE = 10379;
public const OAK_SAPLING = 10380;
public const OAK_SIGN = 10381;
public const OAK_SLAB = 10382;
public const OAK_STAIRS = 10383;
public const OAK_TRAPDOOR = 10384;
public const OAK_WALL_SIGN = 10385;
public const OAK_WOOD = 10386;
public const OBSIDIAN = 10387;
public const ORANGE_TULIP = 10389;
public const OXEYE_DAISY = 10390;
public const PACKED_ICE = 10391;
public const PEONY = 10392;
public const PINK_TULIP = 10394;
public const PODZOL = 10395;
public const POLISHED_ANDESITE = 10396;
public const POLISHED_ANDESITE_SLAB = 10397;
public const POLISHED_ANDESITE_STAIRS = 10398;
public const POLISHED_DIORITE = 10399;
public const POLISHED_DIORITE_SLAB = 10400;
public const POLISHED_DIORITE_STAIRS = 10401;
public const POLISHED_GRANITE = 10402;
public const POLISHED_GRANITE_SLAB = 10403;
public const POLISHED_GRANITE_STAIRS = 10404;
public const POPPY = 10405;
public const POTATOES = 10406;
public const POWERED_RAIL = 10407;
public const PRISMARINE = 10408;
public const PRISMARINE_BRICKS = 10409;
public const PRISMARINE_BRICKS_SLAB = 10410;
public const PRISMARINE_BRICKS_STAIRS = 10411;
public const PRISMARINE_SLAB = 10412;
public const PRISMARINE_STAIRS = 10413;
public const PRISMARINE_WALL = 10414;
public const PUMPKIN = 10415;
public const PUMPKIN_STEM = 10416;
public const PURPLE_TORCH = 10418;
public const PURPUR = 10419;
public const PURPUR_PILLAR = 10420;
public const PURPUR_SLAB = 10421;
public const PURPUR_STAIRS = 10422;
public const QUARTZ = 10423;
public const QUARTZ_PILLAR = 10424;
public const QUARTZ_SLAB = 10425;
public const QUARTZ_STAIRS = 10426;
public const RAIL = 10427;
public const RED_MUSHROOM = 10429;
public const RED_MUSHROOM_BLOCK = 10430;
public const RED_NETHER_BRICK_SLAB = 10431;
public const RED_NETHER_BRICK_STAIRS = 10432;
public const RED_NETHER_BRICK_WALL = 10433;
public const RED_NETHER_BRICKS = 10434;
public const RED_SAND = 10435;
public const RED_SANDSTONE = 10436;
public const RED_SANDSTONE_SLAB = 10437;
public const RED_SANDSTONE_STAIRS = 10438;
public const RED_SANDSTONE_WALL = 10439;
public const RED_TORCH = 10440;
public const RED_TULIP = 10441;
public const REDSTONE = 10442;
public const REDSTONE_COMPARATOR = 10443;
public const REDSTONE_LAMP = 10444;
public const REDSTONE_ORE = 10445;
public const REDSTONE_REPEATER = 10446;
public const REDSTONE_TORCH = 10447;
public const REDSTONE_WIRE = 10448;
public const RESERVED6 = 10449;
public const ROSE_BUSH = 10450;
public const SAND = 10451;
public const SANDSTONE = 10452;
public const SANDSTONE_SLAB = 10453;
public const SANDSTONE_STAIRS = 10454;
public const SANDSTONE_WALL = 10455;
public const SEA_LANTERN = 10456;
public const SEA_PICKLE = 10457;
public const SHULKER_BOX = 10458;
public const SLIME = 10459;
public const SMOKER = 10460;
public const SMOOTH_QUARTZ = 10461;
public const SMOOTH_QUARTZ_SLAB = 10462;
public const SMOOTH_QUARTZ_STAIRS = 10463;
public const SMOOTH_RED_SANDSTONE = 10464;
public const SMOOTH_RED_SANDSTONE_SLAB = 10465;
public const SMOOTH_RED_SANDSTONE_STAIRS = 10466;
public const SMOOTH_SANDSTONE = 10467;
public const SMOOTH_SANDSTONE_SLAB = 10468;
public const SMOOTH_SANDSTONE_STAIRS = 10469;
public const SMOOTH_STONE = 10470;
public const SMOOTH_STONE_SLAB = 10471;
public const SNOW = 10472;
public const SNOW_LAYER = 10473;
public const SOUL_SAND = 10474;
public const SPONGE = 10475;
public const SPRUCE_BUTTON = 10476;
public const SPRUCE_DOOR = 10477;
public const SPRUCE_FENCE = 10478;
public const SPRUCE_FENCE_GATE = 10479;
public const SPRUCE_LEAVES = 10480;
public const SPRUCE_LOG = 10481;
public const SPRUCE_PLANKS = 10482;
public const SPRUCE_PRESSURE_PLATE = 10483;
public const SPRUCE_SAPLING = 10484;
public const SPRUCE_SIGN = 10485;
public const SPRUCE_SLAB = 10486;
public const SPRUCE_STAIRS = 10487;
public const SPRUCE_TRAPDOOR = 10488;
public const SPRUCE_WALL_SIGN = 10489;
public const SPRUCE_WOOD = 10490;
public const STAINED_CLAY = 10491;
public const STAINED_GLASS = 10492;
public const STAINED_GLASS_PANE = 10493;
public const STAINED_HARDENED_GLASS = 10494;
public const STAINED_HARDENED_GLASS_PANE = 10495;
public const STONE = 10496;
public const STONE_BRICK_SLAB = 10497;
public const STONE_BRICK_STAIRS = 10498;
public const STONE_BRICK_WALL = 10499;
public const STONE_BRICKS = 10500;
public const STONE_BUTTON = 10501;
public const STONE_PRESSURE_PLATE = 10502;
public const STONE_SLAB = 10503;
public const STONE_STAIRS = 10504;
public const STONECUTTER = 10505;
public const SUGARCANE = 10518;
public const SUNFLOWER = 10519;
public const SWEET_BERRY_BUSH = 10520;
public const TALL_GRASS = 10521;
public const TNT = 10522;
public const TORCH = 10523;
public const TRAPPED_CHEST = 10524;
public const TRIPWIRE = 10525;
public const TRIPWIRE_HOOK = 10526;
public const UNDERWATER_TORCH = 10527;
public const VINES = 10528;
public const WALL_BANNER = 10529;
public const WALL_CORAL_FAN = 10530;
public const WATER = 10531;
public const WEIGHTED_PRESSURE_PLATE_HEAVY = 10532;
public const WEIGHTED_PRESSURE_PLATE_LIGHT = 10533;
public const WHEAT = 10534;
public const WHITE_TULIP = 10536;
public const WOOL = 10537;
public const GLAZED_TERRACOTTA = 10539;
public const AMETHYST = 10540;
public const ANCIENT_DEBRIS = 10541;
public const BASALT = 10542;
public const POLISHED_BASALT = 10543;
public const SMOOTH_BASALT = 10544;
public const BLACKSTONE = 10545;
public const BLACKSTONE_SLAB = 10546;
public const BLACKSTONE_STAIRS = 10547;
public const BLACKSTONE_WALL = 10548;
public const POLISHED_BLACKSTONE = 10549;
public const POLISHED_BLACKSTONE_BUTTON = 10550;
public const POLISHED_BLACKSTONE_PRESSURE_PLATE = 10551;
public const POLISHED_BLACKSTONE_SLAB = 10552;
public const POLISHED_BLACKSTONE_STAIRS = 10553;
public const POLISHED_BLACKSTONE_WALL = 10554;
public const CHISELED_POLISHED_BLACKSTONE = 10555;
public const POLISHED_BLACKSTONE_BRICKS = 10556;
public const POLISHED_BLACKSTONE_BRICK_SLAB = 10557;
public const POLISHED_BLACKSTONE_BRICK_STAIRS = 10558;
public const POLISHED_BLACKSTONE_BRICK_WALL = 10559;
public const CRACKED_POLISHED_BLACKSTONE_BRICKS = 10560;
public const LIGHT = 10561;
public const RAW_COPPER = 10562;
public const RAW_GOLD = 10563;
public const RAW_IRON = 10564;
public const CALCITE = 10565;
public const DEEPSLATE = 10566;
public const DEEPSLATE_BRICKS = 10567;
public const DEEPSLATE_BRICK_SLAB = 10568;
public const DEEPSLATE_BRICK_STAIRS = 10569;
public const DEEPSLATE_BRICK_WALL = 10570;
public const CRACKED_DEEPSLATE_BRICKS = 10571;
public const DEEPSLATE_TILES = 10572;
public const DEEPSLATE_TILE_SLAB = 10573;
public const DEEPSLATE_TILE_STAIRS = 10574;
public const DEEPSLATE_TILE_WALL = 10575;
public const CRACKED_DEEPSLATE_TILES = 10576;
public const COBBLED_DEEPSLATE = 10577;
public const COBBLED_DEEPSLATE_SLAB = 10578;
public const COBBLED_DEEPSLATE_STAIRS = 10579;
public const COBBLED_DEEPSLATE_WALL = 10580;
public const POLISHED_DEEPSLATE = 10581;
public const POLISHED_DEEPSLATE_SLAB = 10582;
public const POLISHED_DEEPSLATE_STAIRS = 10583;
public const POLISHED_DEEPSLATE_WALL = 10584;
public const QUARTZ_BRICKS = 10585;
public const CHISELED_DEEPSLATE = 10586;
public const CHISELED_NETHER_BRICKS = 10587;
public const CRACKED_NETHER_BRICKS = 10588;
public const TUFF = 10589;
public const SOUL_TORCH = 10590;
public const SOUL_LANTERN = 10591;
public const SOUL_SOIL = 10592;
public const SOUL_FIRE = 10593;
public const SHROOMLIGHT = 10594;
public const MANGROVE_PLANKS = 10595;
public const CRIMSON_PLANKS = 10596;
public const WARPED_PLANKS = 10597;
public const MANGROVE_FENCE = 10598;
public const CRIMSON_FENCE = 10599;
public const WARPED_FENCE = 10600;
public const MANGROVE_SLAB = 10601;
public const CRIMSON_SLAB = 10602;
public const WARPED_SLAB = 10603;
public const MANGROVE_LOG = 10604;
public const CRIMSON_STEM = 10605;
public const WARPED_STEM = 10606;
public const MANGROVE_WOOD = 10607;
public const CRIMSON_HYPHAE = 10608;
public const WARPED_HYPHAE = 10609;
public const MANGROVE_TRAPDOOR = 10610;
public const CRIMSON_TRAPDOOR = 10611;
public const WARPED_TRAPDOOR = 10612;
public const MANGROVE_BUTTON = 10613;
public const CRIMSON_BUTTON = 10614;
public const WARPED_BUTTON = 10615;
public const MANGROVE_PRESSURE_PLATE = 10616;
public const CRIMSON_PRESSURE_PLATE = 10617;
public const WARPED_PRESSURE_PLATE = 10618;
public const MANGROVE_DOOR = 10619;
public const CRIMSON_DOOR = 10620;
public const WARPED_DOOR = 10621;
public const MANGROVE_FENCE_GATE = 10622;
public const CRIMSON_FENCE_GATE = 10623;
public const WARPED_FENCE_GATE = 10624;
public const MANGROVE_STAIRS = 10625;
public const CRIMSON_STAIRS = 10626;
public const WARPED_STAIRS = 10627;
public const MANGROVE_SIGN = 10628;
public const CRIMSON_SIGN = 10629;
public const WARPED_SIGN = 10630;
public const MANGROVE_WALL_SIGN = 10631;
public const CRIMSON_WALL_SIGN = 10632;
public const WARPED_WALL_SIGN = 10633;
public const TINTED_GLASS = 10634;
public const HONEYCOMB = 10635;
public const DEEPSLATE_COAL_ORE = 10636;
public const DEEPSLATE_DIAMOND_ORE = 10637;
public const DEEPSLATE_EMERALD_ORE = 10638;
public const DEEPSLATE_LAPIS_LAZULI_ORE = 10639;
public const DEEPSLATE_REDSTONE_ORE = 10640;
public const DEEPSLATE_IRON_ORE = 10641;
public const DEEPSLATE_GOLD_ORE = 10642;
public const DEEPSLATE_COPPER_ORE = 10643;
public const COPPER_ORE = 10644;
public const NETHER_GOLD_ORE = 10645;
public const MUD = 10646;
public const MUD_BRICKS = 10647;
public const MUD_BRICK_SLAB = 10648;
public const MUD_BRICK_STAIRS = 10649;
public const MUD_BRICK_WALL = 10650;
public const PACKED_MUD = 10651;
public const WARPED_WART_BLOCK = 10652;
public const CRYING_OBSIDIAN = 10653;
public const GILDED_BLACKSTONE = 10654;
public const LIGHTNING_ROD = 10655;
public const COPPER = 10656;
public const CUT_COPPER = 10657;
public const CUT_COPPER_SLAB = 10658;
public const CUT_COPPER_STAIRS = 10659;
public const CANDLE = 10660;
public const DYED_CANDLE = 10661;
public const CAKE_WITH_CANDLE = 10662;
public const CAKE_WITH_DYED_CANDLE = 10663;
public const WITHER_ROSE = 10664;
public const HANGING_ROOTS = 10665;
public const CARTOGRAPHY_TABLE = 10666;
public const SMITHING_TABLE = 10667;
public const NETHERITE = 10668;
public const SPORE_BLOSSOM = 10669;
public const CAULDRON = 10670;
public const WATER_CAULDRON = 10671;
public const LAVA_CAULDRON = 10672;
public const POTION_CAULDRON = 10673;
public const POWDER_SNOW_CAULDRON = 10674;
public const CHORUS_FLOWER = 10675;
public const CHORUS_PLANT = 10676;
public const MANGROVE_ROOTS = 10677;
public const MUDDY_MANGROVE_ROOTS = 10678;
public const FROGLIGHT = 10679;
public const TWISTING_VINES = 10680;
public const WEEPING_VINES = 10681;
public const CHAIN = 10682;
public const SCULK = 10683;
public const GLOWING_ITEM_FRAME = 10684;
public const MANGROVE_LEAVES = 10685;
public const AZALEA_LEAVES = 10686;
public const FLOWERING_AZALEA_LEAVES = 10687;
public const REINFORCED_DEEPSLATE = 10688;
public const CAVE_VINES = 10689;
public const FIRST_UNUSED_BLOCK_ID = 10690;
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;
/**
* Returns a new runtime block type ID, e.g. for use by a custom block.
*/
public static function newId() : int{
return self::$nextDynamicId++;
}
}

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@ -0,0 +1,52 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use function array_fill_keys;
use function array_keys;
final class BlockTypeInfo{
/**
* @var true[]
* @phpstan-var array<string, true>
*/
private array $typeTags;
/**
* @param string[] $typeTags
*/
public function __construct(
private BlockBreakInfo $breakInfo,
array $typeTags = []
){
$this->typeTags = array_fill_keys($typeTags, true);
}
public function getBreakInfo() : BlockBreakInfo{ return $this->breakInfo; }
/** @return string[] */
public function getTypeTags() : array{ return array_keys($this->typeTags); }
public function hasTypeTag(string $tag) : bool{ return isset($this->typeTags[$tag]); }
}

View File

@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
final class BlockTypeTags{
private const PREFIX = "pocketmine:";
public const DIRT = self::PREFIX . "dirt";
public const MUD = self::PREFIX . "mud";
public const SAND = self::PREFIX . "sand";
public const POTTABLE_PLANTS = self::PREFIX . "pottable";
public const FIRE = self::PREFIX . "fire";
}

View File

@ -23,8 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotationInMetadataTrait;
use pocketmine\block\utils\PillarRotationTrait;
class BoneBlock extends Opaque{
use PillarRotationInMetadataTrait;
use PillarRotationTrait;
}

View File

@ -26,6 +26,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
@ -42,33 +43,8 @@ class BrewingStand extends Transparent{
*/
protected array $slots = [];
protected function writeStateToMeta() : int{
$flags = 0;
foreach([
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
] as $flag => $slot){
$flags |= (array_key_exists($slot->id(), $this->slots) ? $flag : 0);
}
return $flags;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->slots = [];
foreach([
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
] as $flag => $slot){
if(($stateMeta & $flag) !== 0){
$this->slots[$slot->id()] = $slot;
}
}
}
public function getStateBitmask() : int{
return 0b111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->brewingStandSlots($this->slots);
}
protected function recalculateCollisionBoxes() : array{
@ -118,7 +94,7 @@ class BrewingStand extends Transparent{
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$stand = $this->position->getWorld()->getTile($this->position);
if($stand instanceof TileBrewingStand && $stand->canOpenWith($item->getCustomName())){

View File

@ -24,7 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -38,18 +38,9 @@ abstract class Button extends Flowable{
protected bool $pressed = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeFacing($this->facing) | ($this->pressed ? BlockLegacyMetadata::BUTTON_FLAG_POWERED : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
//TODO: in PC it's (6 - facing) for every meta except 0 (down)
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
$this->pressed = ($stateMeta & BlockLegacyMetadata::BUTTON_FLAG_POWERED) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->facing($this->facing);
$w->bool($this->pressed);
}
public function isPressed() : bool{ return $this->pressed; }
@ -70,7 +61,7 @@ abstract class Button extends Flowable{
abstract protected function getActivationTime() : int;
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if(!$this->pressed){
$this->pressed = true;
$world = $this->position->getWorld();

View File

@ -23,8 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
@ -41,16 +41,8 @@ class Cactus extends Transparent{
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, self::MAX_AGE);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(4, 0, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }
@ -86,10 +78,13 @@ class Cactus extends Transparent{
return true;
}
private function canBeSupportedBy(Block $block) : bool{
return $block->hasSameTypeId($this) || $block->hasTypeTag(BlockTypeTags::SAND);
}
public function onNearbyBlockChange() : void{
$down = $this->getSide(Facing::DOWN);
$world = $this->position->getWorld();
if($down->getId() !== BlockLegacyIds::SAND && !$down->isSameType($this)){
if(!$this->canBeSupportedBy($this->getSide(Facing::DOWN))){
$world->useBreakOn($this->position);
}else{
foreach(Facing::HORIZONTAL as $side){
@ -107,7 +102,7 @@ class Cactus extends Transparent{
}
public function onRandomTick() : void{
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
if(!$this->getSide(Facing::DOWN)->hasSameTypeId($this)){
$world = $this->position->getWorld();
if($this->age === self::MAX_AGE){
for($y = 1; $y < 3; ++$y){
@ -115,7 +110,7 @@ class Cactus extends Transparent{
break;
}
$b = $world->getBlockAt($this->position->x, $this->position->y + $y, $this->position->z);
if($b->getId() === BlockLegacyIds::AIR){
if($b->getTypeId() === BlockTypeIds::AIR){
$ev = new BlockGrowEvent($b, VanillaBlocks::CACTUS());
$ev->call();
if($ev->isCancelled()){
@ -136,8 +131,7 @@ class Cactus extends Transparent{
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() === BlockLegacyIds::SAND || $down->isSameType($this)){
if($this->canBeSupportedBy($this->getSide(Facing::DOWN))){
foreach(Facing::HORIZONTAL as $side){
if($this->getSide($side)->isSolid()){
return false;

View File

@ -23,33 +23,21 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\SupportType;
use pocketmine\entity\effect\EffectInstance;
use pocketmine\entity\FoodSource;
use pocketmine\entity\Living;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\item\ItemBlock;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Cake extends Transparent implements FoodSource{
class Cake extends BaseCake{
public const MAX_BITES = 6;
protected int $bites = 0;
protected function writeStateToMeta() : int{
return $this->bites;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->bites = BlockDataSerializer::readBoundedInt("bites", $stateMeta, 0, self::MAX_BITES);
}
public function getStateBitmask() : int{
return 0b111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(3, 0, self::MAX_BITES, $this->bites);
}
/**
@ -64,10 +52,6 @@ class Cake extends Transparent implements FoodSource{
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function getBites() : int{ return $this->bites; }
/** @return $this */
@ -79,49 +63,27 @@ class Cake extends Transparent implements FoodSource{
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() !== BlockLegacyIds::AIR){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof ItemBlock){
$block = $item->getBlock();
$resultBlock = null;
if($block->getTypeId() === BlockTypeIds::CANDLE){
$resultBlock = VanillaBlocks::CAKE_WITH_CANDLE();
}elseif($block instanceof DyedCandle){
$resultBlock = VanillaBlocks::CAKE_WITH_DYED_CANDLE()->setColor($block->getColor());
}
if($resultBlock !== null){
$this->position->getWorld()->setBlock($this->position, $resultBlock);
$item->pop();
return true;
}
}
return false;
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
return $player->consumeObject($this);
}
return false;
}
public function getFoodRestore() : int{
return 2;
}
public function getSaturationRestore() : float{
return 0.4;
}
public function requiresHunger() : bool{
return true;
}
/**
* @return Block
*/
public function getResidue(){
public function getResidue() : Block{
$clone = clone $this;
$clone->bites++;
if($clone->bites > self::MAX_BITES){
@ -129,15 +91,4 @@ class Cake extends Transparent implements FoodSource{
}
return $clone;
}
/**
* @return EffectInstance[]
*/
public function getAdditionalEffects() : array{
return [];
}
public function onConsume(Living $consumer) : void{
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
}
}

View File

@ -0,0 +1,78 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class CakeWithCandle extends BaseCake{
use CandleTrait {
onInteract as onInteractCandle;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->contract(1 / 16, 0, 1 / 16)
->trim(Facing::UP, 0.5) //TODO: not sure if the candle affects height
];
}
public function getCandle() : Candle{
return VanillaBlocks::CANDLE();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->onInteractCandle($item, $face, $clickVector, $player, $returnedItems)){
return true;
}
return parent::onInteract($item, $face, $clickVector, $player, $returnedItems);
}
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->getCandle()->asItem()];
}
public function getPickedItem(bool $addUserData = false) : Item{
return VanillaBlocks::CAKE()->getPickedItem($addUserData);
}
public function getResidue() : Block{
return VanillaBlocks::CAKE()->setBites(1);
}
public function onConsume(Living $consumer) : void{
parent::onConsume($consumer);
$this->position->getWorld()->dropItem($this->position->add(0.5, 0.5, 0.5), $this->getCandle()->asItem());
}
}

View File

@ -0,0 +1,40 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class CakeWithDyedCandle extends CakeWithCandle{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function getCandle() : Candle{
return VanillaBlocks::DYED_CANDLE()->setColor($this->color);
}
}

126
src/block/Candle.php Normal file
View File

@ -0,0 +1,126 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CandleTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
class Candle extends Transparent{
use CandleTrait {
describeBlockOnlyState as encodeLitState;
getLightLevel as getBaseLightLevel;
}
public const MIN_COUNT = 1;
public const MAX_COUNT = 4;
private int $count = self::MIN_COUNT;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$this->encodeLitState($w);
$w->boundedInt(2, self::MIN_COUNT, self::MAX_COUNT, $this->count);
}
public function getCount() : int{ return $this->count; }
/** @return $this */
public function setCount(int $count) : self{
if($count < self::MIN_COUNT || $count > self::MAX_COUNT){
throw new \InvalidArgumentException("Count must be in range " . self::MIN_COUNT . " ... " . self::MAX_COUNT);
}
$this->count = $count;
return $this;
}
public function getLightLevel() : int{
return $this->getBaseLightLevel() * $this->count;
}
protected function recalculateCollisionBoxes() : array{
return [
(match($this->count){
1 => AxisAlignedBB::one()
->squash(Axis::X, 7 / 16)
->squash(Axis::Z, 7 / 16),
2 => AxisAlignedBB::one()
->squash(Axis::X, 5 / 16)
->trim(Facing::NORTH, 7 / 16) //0.3 thick on the Z axis
->trim(Facing::SOUTH, 6 / 16),
3 => AxisAlignedBB::one()
->trim(Facing::WEST, 5 / 16)
->trim(Facing::EAST, 6 / 16)
->trim(Facing::NORTH, 6 / 16)
->trim(Facing::SOUTH, 5 / 16),
4 => AxisAlignedBB::one()
->squash(Axis::X, 5 / 16)
->trim(Facing::NORTH, 5 / 16)
->trim(Facing::SOUTH, 6 / 16),
default => throw new AssumptionFailedError("Unreachable")
})->trim(Facing::UP, 10 / 16)
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
return $block instanceof Candle && $block->hasSameTypeId($this) ? $block : null;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
$candle = $this->getCandleIfCompatibleType($blockReplace);
return $candle !== null ? $candle->count < self::MAX_COUNT : parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $blockReplace->getSide(Facing::DOWN);
if(!$down->getSupportType(Facing::UP)->hasCenterSupport()){
return false;
}
$existing = $this->getCandleIfCompatibleType($blockReplace);
if($existing !== null){
if($existing->count >= self::MAX_COUNT){
return false;
}
$this->count = $existing->count + 1;
$this->lit = $existing->lit;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->asItem()->setCount($this->count)];
}
}

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -33,11 +33,11 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Carpet extends Flowable{
use ColorInMetadataTrait;
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
public function isSolid() : bool{
@ -53,7 +53,7 @@ class Carpet extends Flowable{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() !== BlockLegacyIds::AIR){
if($down->getTypeId() !== BlockTypeIds::AIR){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
@ -61,7 +61,7 @@ class Carpet extends Flowable{
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){
if($this->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::AIR){
$this->position->getWorld()->useBreakOn($this->position);
}
}

View File

@ -35,7 +35,7 @@ class Carrot extends Crops{
];
}
public function getPickedItem(bool $addUserData = false) : Item{
public function asItem() : Item{
return VanillaItems::CARROT();
}
}

View File

@ -0,0 +1,44 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\CartographyTableInventory;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class CartographyTable extends Opaque{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player !== null){
$player->setCurrentWindow(new CartographyTableInventory($this->position));
}
return true;
}
public function getFuelTime() : int{
return 300;
}
}

View File

@ -23,23 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
class CarvedPumpkin extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
}
public function getStateBitmask() : int{
return 0b11;
}
}

104
src/block/Cauldron.php Normal file
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@ -0,0 +1,104 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Cauldron as TileCauldron;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\item\Potion;
use pocketmine\item\PotionType;
use pocketmine\item\SplashPotion;
use pocketmine\item\VanillaItems;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function assert;
final class Cauldron extends Transparent{
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileCauldron);
//empty cauldrons don't use this information
$tile->setCustomWaterColor(null);
$tile->setPotionItem(null);
}
protected function recalculateCollisionBoxes() : array{
$result = [
AxisAlignedBB::one()->trim(Facing::UP, 11 / 16) //bottom of the cauldron
];
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
}
return $result;
}
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
}
/**
* @param Item[] &$returnedItems
*/
private function fill(int $amount, FillableCauldron $result, Item $usedItem, Item $returnedItem, array &$returnedItems) : void{
$this->position->getWorld()->setBlock($this->position, $result->setFillLevel($amount));
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), $result->getFillSound());
$usedItem->pop();
$returnedItems[] = $returnedItem;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item->getTypeId() === ItemTypeIds::WATER_BUCKET){
$this->fill(FillableCauldron::MAX_FILL_LEVEL, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::BUCKET(), $returnedItems);
}elseif($item->getTypeId() === ItemTypeIds::LAVA_BUCKET){
$this->fill(FillableCauldron::MAX_FILL_LEVEL, VanillaBlocks::LAVA_CAULDRON(), $item, VanillaItems::BUCKET(), $returnedItems);
}elseif($item->getTypeId() === ItemTypeIds::POWDER_SNOW_BUCKET){
//TODO: powder snow cauldron
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
if($item->getType()->equals(PotionType::WATER())){
$this->fill(WaterCauldron::WATER_BOTTLE_FILL_AMOUNT, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
}else{
$this->fill(PotionCauldron::POTION_FILL_AMOUNT, VanillaBlocks::POTION_CAULDRON()->setPotionItem($item), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
}
}
return true;
}
public function onNearbyBlockChange() : void{
$world = $this->position->getWorld();
if($world->getBlock($this->position->up())->getTypeId() === BlockTypeIds::WATER){
$cauldron = VanillaBlocks::WATER_CAULDRON()->setFillLevel(FillableCauldron::MAX_FILL_LEVEL);
$world->setBlock($this->position, $cauldron);
$world->addSound($this->position->add(0.5, 0.5, 0.5), $cauldron->getFillSound());
}
}
}

191
src/block/CaveVines.php Normal file
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@ -0,0 +1,191 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\GlowBerriesPickSound;
use function mt_rand;
class CaveVines extends Flowable{
public const MAX_AGE = 25;
protected int $age = 0;
protected bool $berries = false;
protected bool $head = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(5, 0, self::MAX_AGE, $this->age);
$w->bool($this->berries);
$w->bool($this->head);
}
public function hasBerries() : bool{ return $this->berries; }
/** @return $this */
public function setBerries(bool $berries) : self{
$this->berries = $berries;
return $this;
}
public function isHead() : bool{ return $this->head; }
/** @return $this */
public function setHead(bool $head) : self{
$this->head = $head;
return $this;
}
public function getAge() : int{
return $this->age;
}
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > self::MAX_AGE){
throw new \InvalidArgumentException("Age must be in range 0-" . self::MAX_AGE);
}
$this->age = $age;
return $this;
}
public function canClimb() : bool{
return true;
}
public function getLightLevel() : int{
return $this->berries ? 14 : 0;
}
private function canBeSupportedBy(Block $block) : bool{
return $block->getSupportType(Facing::DOWN)->equals(SupportType::FULL()) || $block->hasSameTypeId($this);
}
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedBy($this->getSide(Facing::UP))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->getSide(Facing::UP))){
return false;
}
$this->age = mt_rand(0, self::MAX_AGE);
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->berries){
$this->position->getWorld()->dropItem($this->position, $this->asItem());
$this->position->getWorld()->addSound($this->position, new GlowBerriesPickSound());
$this->position->getWorld()->setBlock($this->position, $this->setBerries(false));
return true;
}
if($item instanceof Fertilizer){
$ev = new BlockGrowEvent($this, (clone $this)
->setBerries(true)
->setHead(!$this->getSide(Facing::DOWN)->hasSameTypeId($this))
);
$ev->call();
if($ev->isCancelled()){
return false;
}
$item->pop();
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
return true;
}
return false;
}
public function onRandomTick() : void{
$head = !$this->getSide(Facing::DOWN)->hasSameTypeId($this);
if($head !== $this->head){
$this->position->getWorld()->setBlock($this->position, $this->setHead($head));
}
if($this->age < self::MAX_AGE && mt_rand(1, 10) === 1){
$growthPos = $this->position->getSide(Facing::DOWN);
$world = $growthPos->getWorld();
if($world->isInWorld($growthPos->getFloorX(), $growthPos->getFloorY(), $growthPos->getFloorZ())){
$block = $world->getBlock($growthPos);
if($block->getTypeId() === BlockTypeIds::AIR){
$ev = new BlockGrowEvent($block, VanillaBlocks::CAVE_VINES()
->setAge($this->age + 1)
->setBerries(mt_rand(1, 9) === 1)
);
$ev->call();
if(!$ev->isCancelled()){
$world->setBlock($growthPos, $ev->getNewState());
}
}
}
}
}
public function ticksRandomly() : bool{
return true;
}
protected function recalculateCollisionBoxes() : array{
return [];
}
public function hasEntityCollision() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
$entity->resetFallDistance();
return false;
}
public function getDropsForCompatibleTool(Item $item) : array{
return $this->berries ? [$this->asItem()] : [];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function asItem() : Item{
return VanillaItems::GLOW_BERRIES();
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
}

48
src/block/Chain.php Normal file
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@ -0,0 +1,48 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PillarRotationTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
final class Chain extends Transparent{
use PillarRotationTrait;
public function getSupportType(int $facing) : SupportType{
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
}
protected function recalculateCollisionBoxes() : array{
$bb = AxisAlignedBB::one();
foreach([Axis::Y, Axis::Z, Axis::X] as $axis){
if($axis !== $this->axis){
$bb->squash($axis, 13 / 32);
}
}
return [$bb];
}
}

View File

@ -23,11 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
@ -35,19 +33,7 @@ final class ChemistryTable extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3));
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing));
}
public function getStateBitmask() : int{
return 0b0011;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
//TODO
return false;
}

View File

@ -25,7 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\event\block\ChestPairEvent;
use pocketmine\item\Item;
@ -36,7 +36,7 @@ use pocketmine\player\Player;
class Chest extends Transparent{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait;
use HorizontalFacingTrait;
/**
* @return AxisAlignedBB[]
@ -57,13 +57,13 @@ class Chest extends Transparent{
foreach([false, true] as $clockwise){
$side = Facing::rotateY($this->facing, $clockwise);
$c = $this->getSide($side);
if($c instanceof Chest && $c->isSameType($this) && $c->facing === $this->facing){
if($c instanceof Chest && $c->hasSameTypeId($this) && $c->facing === $this->facing){
$pair = $world->getTile($c->position);
if($pair instanceof TileChest && !$pair->isPaired()){
[$left, $right] = $clockwise ? [$c, $this] : [$this, $c];
$ev = new ChestPairEvent($left, $right);
$ev->call();
if(!$ev->isCancelled() && $world->getBlock($this->position)->isSameType($this) && $world->getBlock($c->position)->isSameType($c)){
if(!$ev->isCancelled() && $world->getBlock($this->position)->hasSameTypeId($this) && $world->getBlock($c->position)->hasSameTypeId($c)){
$pair->pairWith($tile);
$tile->pairWith($pair);
break;
@ -74,7 +74,7 @@ class Chest extends Transparent{
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$chest = $this->position->getWorld()->getTile($this->position);

233
src/block/ChorusFlower.php Normal file
View File

@ -0,0 +1,233 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\projectile\Projectile;
use pocketmine\event\block\StructureGrowEvent;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
use pocketmine\world\sound\ChorusFlowerDieSound;
use pocketmine\world\sound\ChorusFlowerGrowSound;
use pocketmine\world\World;
use function array_rand;
use function mt_rand;
final class ChorusFlower extends Flowable{
public const MIN_AGE = 0;
public const MAX_AGE = 5;
private const MAX_STEM_HEIGHT = 5;
private int $age = self::MIN_AGE;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(3, self::MIN_AGE, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < self::MIN_AGE || $age > self::MAX_AGE){
throw new \InvalidArgumentException("Age must be in the range " . self::MIN_AGE . " ... " . self::MAX_AGE);
}
$this->age = $age;
return $this;
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()];
}
private function canBeSupportedAt(Position $position) : bool{
$world = $position->getWorld();
$down = $world->getBlock($position->down());
if($down->getTypeId() === BlockTypeIds::END_STONE || $down->getTypeId() === BlockTypeIds::CHORUS_PLANT){
return true;
}
$plantAdjacent = false;
foreach($position->sidesAroundAxis(Axis::Y) as $sidePosition){
$block = $world->getBlock($sidePosition);
if($block->getTypeId() === BlockTypeIds::CHORUS_PLANT){
if($plantAdjacent){ //at most one plant may be horizontally adjacent
return false;
}
$plantAdjacent = true;
}elseif($block->getTypeId() !== BlockTypeIds::AIR){
return false;
}
}
return $plantAdjacent;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedAt($blockReplace->getPosition())){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedAt($this->position)){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
$this->position->getWorld()->useBreakOn($this->position);
}
public function ticksRandomly() : bool{ return $this->age < self::MAX_AGE; }
/**
* @phpstan-return array{int, bool}
*/
private function scanStem() : array{
$world = $this->position->getWorld();
$stemHeight = 0;
$endStoneBelow = false;
for($yOffset = 0; $yOffset < self::MAX_STEM_HEIGHT; $yOffset++, $stemHeight++){
$down = $world->getBlock($this->position->down($yOffset + 1));
if($down->getTypeId() !== BlockTypeIds::CHORUS_PLANT){
if($down->getTypeId() === BlockTypeIds::END_STONE){
$endStoneBelow = true;
}
break;
}
}
return [$stemHeight, $endStoneBelow];
}
private function allHorizontalBlocksEmpty(World $world, Vector3 $position, ?int $except) : bool{
foreach($position->sidesAroundAxis(Axis::Y) as $facing => $sidePosition){
if($facing === $except){
continue;
}
if($world->getBlock($sidePosition)->getTypeId() !== BlockTypeIds::AIR){
return false;
}
}
return true;
}
private function canGrowUpwards(int $stemHeight, bool $endStoneBelow) : bool{
$world = $this->position->getWorld();
$up = $this->position->up();
if(
//the space above must be empty and writable
!$world->isInWorld($up->x, $up->y, $up->z) ||
$world->getBlock($up)->getTypeId() !== BlockTypeIds::AIR ||
(
//the space above that must be empty, but doesn't need to be writable
$world->isInWorld($up->x, $up->y + 1, $up->z) &&
$world->getBlock($up->up())->getTypeId() !== BlockTypeIds::AIR
)
){
return false;
}
if($this->getSide(Facing::DOWN)->getTypeId() !== BlockTypeIds::AIR){
if($stemHeight >= self::MAX_STEM_HEIGHT){
return false;
}
if($stemHeight > 1 && $stemHeight > mt_rand(0, $endStoneBelow ? 4 : 3)){ //chance decreases for each added block of chorus plant
return false;
}
}
return $this->allHorizontalBlocksEmpty($world, $up, null);
}
private function grow(int $facing, int $ageChange, ?BlockTransaction $tx) : BlockTransaction{
if($tx === null){
$tx = new BlockTransaction($this->position->getWorld());
}
$tx->addBlock($this->position->getSide($facing), (clone $this)->setAge($this->getAge() + $ageChange));
return $tx;
}
public function onRandomTick() : void{
$world = $this->position->getWorld();
if($this->age >= self::MAX_AGE){
return;
}
$tx = null;
[$stemHeight, $endStoneBelow] = $this->scanStem();
if($this->canGrowUpwards($stemHeight, $endStoneBelow)){
$tx = $this->grow(Facing::UP, 0, $tx);
}else{
$facingVisited = [];
for($attempts = 0, $maxAttempts = mt_rand(0, $endStoneBelow ? 4 : 3); $attempts < $maxAttempts; $attempts++){
$facing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
if(isset($facingVisited[$facing])){
continue;
}
$facingVisited[$facing] = true;
$sidePosition = $this->position->getSide($facing);
if(
$world->getBlock($sidePosition)->getTypeId() === BlockTypeIds::AIR &&
$world->getBlock($sidePosition->down())->getTypeId() === BlockTypeIds::AIR &&
$this->allHorizontalBlocksEmpty($world, $sidePosition, Facing::opposite($facing))
){
$tx = $this->grow($facing, 1, $tx);
}
}
}
if($tx !== null){
$tx->addBlock($this->position, VanillaBlocks::CHORUS_PLANT());
$ev = new StructureGrowEvent($this, $tx, null);
$ev->call();
if(!$ev->isCancelled() && $tx->apply()){
$world->addSound($this->position->add(0.5, 0.5, 0.5), new ChorusFlowerGrowSound());
}
}else{
$world->addSound($this->position->add(0.5, 0.5, 0.5), new ChorusFlowerDieSound());
$this->position->getWorld()->setBlock($this->position, $this->setAge(self::MAX_AGE));
}
}
}

102
src/block/ChorusPlant.php Normal file
View File

@ -0,0 +1,102 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\Position;
use function mt_rand;
final class ChorusPlant extends Flowable{
protected function recalculateCollisionBoxes() : array{
$bb = AxisAlignedBB::one();
foreach($this->getAllSides() as $facing => $block){
$id = $block->getTypeId();
if($id !== BlockTypeIds::END_STONE && $id !== BlockTypeIds::CHORUS_FLOWER && !$block->hasSameTypeId($this)){
$bb->trim($facing, 2 / 16);
}
}
return [$bb];
}
private function canBeSupportedBy(Block $block) : bool{
return $block->hasSameTypeId($this) || $block->getTypeId() === BlockTypeIds::END_STONE;
}
private function canStay(Position $position) : bool{
$world = $position->getWorld();
$down = $world->getBlock($position->down());
$verticalAir = $down->getTypeId() === BlockTypeIds::AIR || $world->getBlock($position->up())->getTypeId() === BlockTypeIds::AIR;
foreach($position->sidesAroundAxis(Axis::Y) as $sidePosition){
$block = $world->getBlock($sidePosition);
if($block->getTypeId() === BlockTypeIds::CHORUS_PLANT){
if(!$verticalAir){
return false;
}
if($this->canBeSupportedBy($block->getSide(Facing::DOWN))){
return true;
}
}
}
if($this->canBeSupportedBy($down)){
return true;
}
return false;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canStay($blockReplace->getPosition())){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(!$this->canStay($this->position)){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function getDropsForCompatibleTool(Item $item) : array{
if(mt_rand(0, 1) === 1){
return [VanillaItems::CHORUS_FRUIT()];
}
return [];
}
}

View File

@ -23,10 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\TreeType;
use pocketmine\block\utils\WoodType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
@ -46,17 +46,9 @@ class CocoaBlock extends Transparent{
protected int $age = 0;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing)) | ($this->age << 2);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta >> 2, 0, self::MAX_AGE);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->boundedInt(2, 0, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }
@ -89,7 +81,7 @@ class CocoaBlock extends Transparent{
}
private function canAttachTo(Block $block) : bool{
return $block instanceof Wood && $block->getTreeType()->equals(TreeType::JUNGLE());
return $block instanceof Wood && $block->getWoodType()->equals(WoodType::JUNGLE());
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
@ -101,8 +93,8 @@ class CocoaBlock extends Transparent{
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item instanceof Fertilizer && $this->grow()){
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer && $this->grow($player)){
$item->pop();
return true;
@ -127,11 +119,11 @@ class CocoaBlock extends Transparent{
}
}
private function grow() : bool{
private function grow(?Player $player = null) : bool{
if($this->age < self::MAX_AGE){
$block = clone $this;
$block->age++;
$ev = new BlockGrowEvent($this, $block);
$ev = new BlockGrowEvent($this, $block, $player);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
@ -147,7 +139,7 @@ class CocoaBlock extends Transparent{
];
}
public function getPickedItem(bool $addUserData = false) : Item{
public function asItem() : Item{
return VanillaItems::COCOA_BEANS();
}
}

View File

@ -23,14 +23,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class Concrete extends Opaque{
use ColorInMetadataTrait;
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
@ -31,19 +31,19 @@ use pocketmine\event\block\BlockFormEvent;
use pocketmine\math\Facing;
class ConcretePowder extends Opaque implements Fallable{
use ColorInMetadataTrait;
use ColoredTrait;
use FallableTrait {
onNearbyBlockChange as protected startFalling;
}
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{
if(($block = $this->checkAdjacentWater()) !== null){
$ev = new BlockFormEvent($this, $block);
if(($water = $this->getAdjacentWater()) !== null){
$ev = new BlockFormEvent($this, VanillaBlocks::CONCRETE()->setColor($this->color), $water);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
@ -54,16 +54,20 @@ class ConcretePowder extends Opaque implements Fallable{
}
public function tickFalling() : ?Block{
return $this->checkAdjacentWater();
if($this->getAdjacentWater() === null){
return null;
}
return VanillaBlocks::CONCRETE()->setColor($this->color);
}
private function checkAdjacentWater() : ?Block{
private function getAdjacentWater() : ?Water{
foreach(Facing::ALL as $i){
if($i === Facing::DOWN){
continue;
}
if($this->getSide($i) instanceof Water){
return VanillaBlocks::CONCRETE()->setColor($this->color);
$block = $this->getSide($i);
if($block instanceof Water){
return $block;
}
}

30
src/block/Copper.php Normal file
View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperTrait;
class Copper extends Opaque{
use CopperTrait;
}

36
src/block/CopperOre.php Normal file
View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
final class CopperOre extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [VanillaItems::RAW_COPPER()];
}
public function isAffectedBySilkTouch() : bool{ return true; }
}

30
src/block/CopperSlab.php Normal file
View File

@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperTrait;
class CopperSlab extends Slab{
use CopperTrait;
}

View File

@ -0,0 +1,36 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
class CopperStairs extends Stair{
use CopperTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->oxidation = CopperOxidation::NONE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -23,8 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -33,38 +31,6 @@ use pocketmine\world\BlockTransaction;
final class Coral extends BaseCoral{
public function readStateFromData(int $id, int $stateMeta) : void{
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
}
public function writeStateToMeta() : int{
return CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b0111;
}
public function readStateFromWorld() : void{
//TODO: this hack ensures correct state of coral plants, because they don't retain their dead flag in metadata
$world = $this->position->getWorld();
$this->dead = true;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$this->dead = false;
break;
}
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($tx->fetchBlock($blockReplace->getPosition()->down()))){
return false;

View File

@ -25,8 +25,6 @@ namespace pocketmine\block;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\event\block\BlockDeathEvent;
use pocketmine\item\Item;
use function mt_rand;
@ -34,30 +32,9 @@ use function mt_rand;
final class CoralBlock extends Opaque{
use CoralTypeTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->coralType = CoralType::TUBE();
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & 0x7);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
$this->dead = ($stateMeta & BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD) !== 0;
}
protected function writeStateToMeta() : int{
return ($this->dead ? BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD : 0) | CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b1111;
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{

View File

@ -30,7 +30,7 @@ use pocketmine\player\Player;
class CraftingTable extends Opaque{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$player->setCurrentWindow(new CraftingTableInventory($this->position));
}

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
@ -38,16 +38,8 @@ abstract class Crops extends Flowable{
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, self::MAX_AGE);
}
public function getStateBitmask() : int{
return 0b111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(3, 0, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }
@ -62,14 +54,14 @@ abstract class Crops extends Flowable{
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($blockReplace->getSide(Facing::DOWN)->getId() === BlockLegacyIds::FARMLAND){
if($blockReplace->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::FARMLAND){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($this->age < self::MAX_AGE && $item instanceof Fertilizer){
$block = clone $this;
$block->age += mt_rand(2, 5);
@ -77,7 +69,7 @@ abstract class Crops extends Flowable{
$block->age = self::MAX_AGE;
}
$ev = new BlockGrowEvent($this, $block);
$ev = new BlockGrowEvent($this, $block, $player);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
@ -91,7 +83,7 @@ abstract class Crops extends Flowable{
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::FARMLAND){
if($this->getSide(Facing::DOWN)->getTypeId() !== BlockTypeIds::FARMLAND){
$this->position->getWorld()->useBreakOn($this->position);
}
}

View File

@ -24,8 +24,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -39,30 +39,11 @@ use const M_PI;
class DaylightSensor extends Transparent{
use AnalogRedstoneSignalEmitterTrait;
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $inverted = false;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->inverted ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
protected function writeStateToMeta() : int{
return $this->signalStrength;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->signalStrength = BlockDataSerializer::readBoundedInt("signalStrength", $stateMeta, 0, 15);
$this->inverted = $id === $this->idInfoFlattened->getSecondId();
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(4, 0, 15, $this->signalStrength);
$w->bool($this->inverted);
}
public function isInverted() : bool{
@ -92,7 +73,7 @@ class DaylightSensor extends Transparent{
return SupportType::NONE();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->inverted = !$this->inverted;
$this->signalStrength = $this->recalculateSignalStrength();
$this->position->getWorld()->setBlock($this->position, $this);

View File

@ -66,12 +66,13 @@ class DeadBush extends Flowable{
}
private function canBeSupportedBy(Block $block) : bool{
$blockId = $block->getId();
return $blockId === BlockLegacyIds::SAND
|| $blockId === BlockLegacyIds::PODZOL
|| $blockId === BlockLegacyIds::MYCELIUM
|| $blockId === BlockLegacyIds::DIRT
|| $blockId === BlockLegacyIds::HARDENED_CLAY
|| $blockId === BlockLegacyIds::STAINED_HARDENED_CLAY;
$blockId = $block->getTypeId();
return $blockId === BlockTypeIds::SAND
|| $blockId === BlockTypeIds::RED_SAND
|| $blockId === BlockTypeIds::PODZOL
|| $blockId === BlockTypeIds::MYCELIUM
|| $blockId === BlockTypeIds::DIRT
|| $blockId === BlockTypeIds::HARDENED_CLAY
|| $blockId === BlockTypeIds::STAINED_CLAY;
}
}

View File

@ -23,9 +23,16 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\data\runtime\RuntimeDataDescriber;
class DetectorRail extends StraightOnlyRail{
protected bool $activated = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
parent::describeBlockOnlyState($w);
$w->bool($this->activated);
}
public function isActivated() : bool{ return $this->activated; }
/** @return $this */
@ -33,19 +40,5 @@ class DetectorRail extends StraightOnlyRail{
$this->activated = $activated;
return $this;
}
public function readStateFromData(int $id, int $stateMeta) : void{
parent::readStateFromData($id, $stateMeta & ~BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED);
$this->activated = ($stateMeta & BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED) !== 0;
}
protected function writeStateToMeta() : int{
return parent::writeStateToMeta() | ($this->activated ? BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
//TODO
}

View File

@ -23,50 +23,67 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\DirtType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Fertilizer;
use pocketmine\item\Hoe;
use pocketmine\item\Item;
use pocketmine\item\Potion;
use pocketmine\item\PotionType;
use pocketmine\item\SplashPotion;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\sound\ItemUseOnBlockSound;
use pocketmine\world\sound\WaterSplashSound;
class Dirt extends Opaque{
protected DirtType $dirtType;
protected bool $coarse = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->coarse = ($stateMeta & BlockLegacyMetadata::DIRT_FLAG_COARSE) !== 0;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->dirtType = DirtType::NORMAL();
parent::__construct($idInfo, $name, $typeInfo);
}
protected function writeStateToMeta() : int{
return $this->coarse ? BlockLegacyMetadata::DIRT_FLAG_COARSE : 0;
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->dirtType($this->dirtType);
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b1;
}
public function isCoarse() : bool{ return $this->coarse; }
public function getDirtType() : DirtType{ return $this->dirtType; }
/** @return $this */
public function setCoarse(bool $coarse) : self{
$this->coarse = $coarse;
public function setDirtType(DirtType $dirtType) : self{
$this->dirtType = $dirtType;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
if($face === Facing::UP && $item instanceof Hoe){
$item->applyDamage(1);
$newBlock = $this->coarse ? VanillaBlocks::DIRT() : VanillaBlocks::FARMLAND();
$world = $this->position->getWorld();
$world->addSound($this->position->add(0.5, 0.5, 0.5), new ItemUseOnBlockSound($newBlock));
$newBlock = $this->dirtType->equals(DirtType::NORMAL()) ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
$center = $this->position->add(0.5, 0.5, 0.5);
$world->addSound($center, new ItemUseOnBlockSound($newBlock));
$world->setBlock($this->position, $newBlock);
if($this->dirtType->equals(DirtType::ROOTED())){
$world->dropItem($center, VanillaBlocks::HANGING_ROOTS()->asItem());
}
return true;
}elseif($this->dirtType->equals(DirtType::ROOTED()) && $item instanceof Fertilizer){
$down = $this->getSide(Facing::DOWN);
if($down->getTypeId() !== BlockTypeIds::AIR){
return true;
}
$item->pop();
$world->setBlock($down->position, VanillaBlocks::HANGING_ROOTS());
//TODO: bonemeal particles, growth sounds
}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType()->equals(PotionType::WATER())){
$item->pop();
$world->setBlock($this->position, VanillaBlocks::MUD());
$world->addSound($this->position, new WaterSplashSound(0.5));
return true;
}

View File

@ -23,10 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -37,51 +36,33 @@ use pocketmine\world\sound\DoorSound;
class Door extends Transparent{
use HorizontalFacingTrait;
use PoweredByRedstoneTrait;
protected bool $top = false;
protected bool $hingeRight = false;
protected bool $open = false;
protected function writeStateToMeta() : int{
if($this->top){
return BlockLegacyMetadata::DOOR_FLAG_TOP |
($this->hingeRight ? BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT : 0) |
($this->powered ? BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED : 0);
}
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::rotateY($this->facing, true)) | ($this->open ? BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN : 0);
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->top);
$w->bool($this->hingeRight);
$w->bool($this->open);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->top = ($stateMeta & BlockLegacyMetadata::DOOR_FLAG_TOP) !== 0;
if($this->top){
$this->hingeRight = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT) !== 0;
$this->powered = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED) !== 0;
}else{
$this->facing = Facing::rotateY(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03), false);
$this->open = ($stateMeta & BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN) !== 0;
}
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
//copy door properties from other half
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
if($other instanceof Door && $other->isSameType($this)){
if($other instanceof Door && $other->hasSameTypeId($this)){
if($this->top){
$this->facing = $other->facing;
$this->open = $other->open;
}else{
$this->hingeRight = $other->hingeRight;
$this->powered = $other->powered;
}
}
return $this;
}
public function isTop() : bool{ return $this->top; }
@ -145,7 +126,7 @@ class Door extends Transparent{
$next = $this->getSide(Facing::rotateY($this->facing, false));
$next2 = $this->getSide(Facing::rotateY($this->facing, true));
if($next->isSameType($this) || (!$next2->isTransparent() && $next->isTransparent())){ //Door hinge
if($next->hasSameTypeId($this) || (!$next2->isTransparent() && $next->isTransparent())){ //Door hinge
$this->hingeRight = true;
}
@ -159,12 +140,12 @@ class Door extends Transparent{
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->open = !$this->open;
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
$world = $this->position->getWorld();
if($other instanceof Door && $other->isSameType($this)){
if($other instanceof Door && $other->hasSameTypeId($this)){
$other->open = $this->open;
$world->setBlock($other->position, $other);
}
@ -185,7 +166,7 @@ class Door extends Transparent{
public function getAffectedBlocks() : array{
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
if($other->isSameType($this)){
if($other->hasSameTypeId($this)){
return [$this, $other];
}
return parent::getAffectedBlocks();

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -30,19 +31,10 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class DoublePlant extends Flowable{
protected bool $top = false;
protected function writeStateToMeta() : int{
return ($this->top ? BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->top = ($stateMeta & BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP) !== 0;
}
public function getStateBitmask() : int{
return 0b1000;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->top);
}
public function isTop() : bool{ return $this->top; }
@ -54,8 +46,8 @@ class DoublePlant extends Flowable{
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$id = $blockReplace->getSide(Facing::DOWN)->getId();
if(($id === BlockLegacyIds::GRASS || $id === BlockLegacyIds::DIRT) && $blockReplace->getSide(Facing::UP)->canBeReplaced()){
$down = $blockReplace->getSide(Facing::DOWN);
if($down->hasTypeTag(BlockTypeTags::DIRT) && $blockReplace->getSide(Facing::UP)->canBeReplaced()){
$top = clone $this;
$top->top = true;
$tx->addBlock($blockReplace->position, $this)->addBlock($blockReplace->position->getSide(Facing::UP), $top);
@ -73,13 +65,14 @@ class DoublePlant extends Flowable{
return (
$other instanceof DoublePlant &&
$other->isSameType($this) &&
$other->hasSameTypeId($this) &&
$other->top !== $this->top
);
}
public function onNearbyBlockChange() : void{
if(!$this->isValidHalfPlant() || (!$this->top && $this->getSide(Facing::DOWN)->isTransparent())){
$down = $this->getSide(Facing::DOWN);
if(!$this->isValidHalfPlant() || (!$this->top && !$down->hasTypeTag(BlockTypeTags::DIRT) && !$down->hasTypeTag(BlockTypeTags::MUD))){
$this->position->getWorld()->useBreakOn($this->position);
}
}

View File

@ -44,11 +44,7 @@ class DragonEgg extends Transparent implements Fallable{
return 1;
}
public function tickFalling() : ?Block{
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->teleport();
return true;
}

42
src/block/DyedCandle.php Normal file
View File

@ -0,0 +1,42 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class DyedCandle extends Candle{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
$result = parent::getCandleIfCompatibleType($block);
//different coloured candles can't be combined in the same block
return $result instanceof DyedCandle && $result->color->equals($this->color) ? $result : null;
}
}

View File

@ -23,14 +23,14 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class DyedShulkerBox extends ShulkerBox{
use ColorInMetadataTrait;
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -27,12 +27,12 @@ class Element extends Opaque{
public function __construct(
BlockIdentifier $idInfo,
string $name,
BlockBreakInfo $breakInfo,
BlockTypeInfo $typeInfo,
private string $symbol,
private int $atomicWeight,
private int $group
){
parent::__construct($idInfo, $name, $breakInfo);
parent::__construct($idInfo, $name, $typeInfo);
}
public function getAtomicWeight() : int{

View File

@ -44,7 +44,7 @@ class EnchantingTable extends Transparent{
return SupportType::NONE();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
//TODO lock

View File

@ -23,9 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -35,17 +35,9 @@ class EndPortalFrame extends Opaque{
protected bool $eye = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->eye ? BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->eye = ($stateMeta & BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE) !== 0;
}
public function getStateBitmask() : int{
return 0b111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->eye);
}
public function hasEye() : bool{ return $this->eye; }

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
@ -36,27 +35,6 @@ use pocketmine\world\BlockTransaction;
class EndRod extends Flowable{
use AnyFacingTrait;
protected function writeStateToMeta() : int{
$result = BlockDataSerializer::writeFacing($this->facing);
if(Facing::axis($this->facing) !== Axis::Y){
$result ^= 1; //TODO: in PC this is always the same as facing, just PE is stupid
}
return $result;
}
public function readStateFromData(int $id, int $stateMeta) : void{
if($stateMeta !== 0 && $stateMeta !== 1){
$stateMeta ^= 1;
}
$this->facing = BlockDataSerializer::readFacing($stateMeta);
}
public function getStateBitmask() : int{
return 0b111;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->facing = $face;
if($blockClicked instanceof EndRod && $blockClicked->facing === $this->facing){

View File

@ -26,7 +26,7 @@ namespace pocketmine\block;
use pocketmine\block\inventory\EnderChestInventory;
use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
@ -36,7 +36,7 @@ use pocketmine\player\Player;
class EnderChest extends Transparent{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait;
use HorizontalFacingTrait;
public function getLightLevel() : int{
return 7;
@ -54,7 +54,7 @@ class EnderChest extends Transparent{
return SupportType::NONE();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$enderChest = $this->position->getWorld()->getTile($this->position);
if($enderChest instanceof TileEnderChest && $this->getSide(Facing::UP)->isTransparent()){

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\event\entity\EntityTrampleFarmlandEvent;
@ -37,16 +37,8 @@ class Farmland extends Transparent{
protected int $wetness = 0; //"moisture" blockstate property in PC
protected function writeStateToMeta() : int{
return $this->wetness;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->wetness = BlockDataSerializer::readBoundedInt("wetness", $stateMeta, 0, self::MAX_WETNESS);
}
public function getStateBitmask() : int{
return 0b111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(3, 0, self::MAX_WETNESS, $this->wetness);
}
public function getWetness() : int{ return $this->wetness; }

View File

@ -37,7 +37,7 @@ class Fence extends Transparent{
return 0.25;
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
foreach(Facing::HORIZONTAL as $facing){
@ -48,6 +48,8 @@ class Fence extends Transparent{
unset($this->connections[$facing]);
}
}
return $this;
}
/**

View File

@ -23,9 +23,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodTypeTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -35,25 +36,16 @@ use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class FenceGate extends Transparent{
use WoodTypeTrait;
use HorizontalFacingTrait;
protected bool $open = false;
protected bool $inWall = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->open ? BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN : 0) |
($this->inWall ? BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->open = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN) !== 0;
$this->inWall = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->open);
$w->bool($this->inWall);
}
public function isOpen() : bool{ return $this->open; }
@ -108,7 +100,7 @@ class FenceGate extends Transparent{
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$this->open = !$this->open;
if($this->open && $player !== null){
$playerFacing = $player->getHorizontalFacing();
@ -124,14 +116,14 @@ class FenceGate extends Transparent{
}
public function getFuelTime() : int{
return 300;
return $this->woodType->isFlammable() ? 300 : 0;
}
public function getFlameEncouragement() : int{
return 5;
return $this->woodType->isFlammable() ? 5 : 0;
}
public function getFlammability() : int{
return 20;
return $this->woodType->isFlammable() ? 20 : 0;
}
}

View File

@ -0,0 +1,127 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\world\sound\Sound;
use function min;
abstract class FillableCauldron extends Transparent{
public const MIN_FILL_LEVEL = 1;
public const MAX_FILL_LEVEL = 6;
private int $fillLevel = self::MIN_FILL_LEVEL;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(3, self::MIN_FILL_LEVEL, self::MAX_FILL_LEVEL, $this->fillLevel);
}
public function getFillLevel() : int{ return $this->fillLevel; }
/** @return $this */
public function setFillLevel(int $fillLevel) : self{
if($fillLevel < self::MIN_FILL_LEVEL || $fillLevel > self::MAX_FILL_LEVEL){
throw new \InvalidArgumentException("Fill level must be in range " . self::MIN_FILL_LEVEL . " ... " . self::MAX_FILL_LEVEL);
}
$this->fillLevel = $fillLevel;
return $this;
}
protected function recalculateCollisionBoxes() : array{
$result = [
AxisAlignedBB::one()->trim(Facing::UP, 11 / 16) //bottom of the cauldron
];
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
}
return $result;
}
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
}
protected function withFillLevel(int $fillLevel) : Block{
return $fillLevel === 0 ? VanillaBlocks::CAULDRON() : $this->setFillLevel(min(self::MAX_FILL_LEVEL, $fillLevel));
}
/**
* @param Item[] &$returnedItems
*/
protected function addFillLevels(int $amount, Item $usedItem, Item $returnedItem, array &$returnedItems) : void{
if($this->fillLevel >= self::MAX_FILL_LEVEL){
return;
}
$this->position->getWorld()->setBlock($this->position, $this->withFillLevel($this->fillLevel + $amount));
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), $this->getFillSound());
$usedItem->pop();
$returnedItems[] = $returnedItem;
}
/**
* @param Item[] &$returnedItems
*/
protected function removeFillLevels(int $amount, Item $usedItem, Item $returnedItem, array &$returnedItems) : void{
if($this->fillLevel < $amount){
return;
}
$this->position->getWorld()->setBlock($this->position, $this->withFillLevel($this->fillLevel - $amount));
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), $this->getEmptySound());
$usedItem->pop();
$returnedItems[] = $returnedItem;
}
/**
* Returns the sound played when adding levels to the cauldron liquid.
*/
abstract public function getFillSound() : Sound;
/**
* Returns the sound played when removing levels from the cauldron liquid.
*/
abstract public function getEmptySound() : Sound;
/**
* @param Item[] &$returnedItems
*/
protected function mix(Item $usedItem, Item $returnedItem, array &$returnedItems) : void{
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::CAULDRON());
//TODO: sounds and particles
$usedItem->pop();
$returnedItems[] = $returnedItem;
}
public function asItem() : Item{
return VanillaBlocks::CAULDRON()->asItem();
}
}

View File

@ -23,15 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\entity\Entity;
use pocketmine\entity\projectile\Arrow;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\BlockBurnEvent;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\world\format\Chunk;
use pocketmine\world\World;
@ -40,21 +34,13 @@ use function max;
use function min;
use function mt_rand;
class Fire extends Flowable{
class Fire extends BaseFire{
public const MAX_AGE = 15;
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, self::MAX_AGE);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(4, 0, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }
@ -68,40 +54,16 @@ class Fire extends Flowable{
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
public function getLightLevel() : int{
return 15;
}
public function canBeReplaced() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
if($entity instanceof Arrow){
$ev->cancel();
}
$ev->call();
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());
}
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
protected function getFireDamage() : int{
return 1;
}
public function onNearbyBlockChange() : void{
$world = $this->position->getWorld();
if($this->getSide(Facing::DOWN)->isTransparent() && !$this->hasAdjacentFlammableBlocks()){
$down = $this->getSide(Facing::DOWN);
if(SoulFire::canBeSupportedBy($down)){
$world->setBlock($this->position, VanillaBlocks::SOUL_FIRE());
}elseif($down->isTransparent() && !$this->hasAdjacentFlammableBlocks()){
$world->setBlock($this->position, VanillaBlocks::AIR());
}else{
$world->scheduleDelayedBlockUpdate($this->position, mt_rand(30, 40));
@ -227,7 +189,7 @@ class Fire extends Flowable{
continue;
}
$block = $world->getBlockAt($targetX, $targetY, $targetZ);
if($block->getId() !== BlockLegacyIds::AIR){
if($block->getTypeId() !== BlockTypeIds::AIR){
continue;
}

View File

@ -33,18 +33,6 @@ use pocketmine\world\BlockTransaction;
final class FloorBanner extends BaseBanner{
use SignLikeRotationTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->rotation = $stateMeta;
}
protected function writeStateToMeta() : int{
return $this->rotation;
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function getSupportingFace() : int{
return Facing::DOWN;
}

View File

@ -23,11 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\ItemIds;
use pocketmine\item\VanillaItems;
use pocketmine\math\Axis;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
@ -37,49 +35,10 @@ use function atan2;
use function rad2deg;
final class FloorCoralFan extends BaseCoral{
protected BlockIdentifierFlattened $idInfoFlattened;
private int $axis = Axis::X;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->dead = $id === $this->idInfoFlattened->getSecondId();
$this->axis = ($stateMeta >> 3) === BlockLegacyMetadata::CORAL_FAN_EAST_WEST ? Axis::X : Axis::Z;
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & BlockLegacyMetadata::CORAL_FAN_TYPE_MASK);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
}
public function getId() : int{
return $this->dead ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function asItem() : Item{
//TODO: HACK! workaround dead flag being lost when broken / blockpicked (original impl only uses first ID)
return ItemFactory::getInstance()->get(
$this->dead ? ItemIds::CORAL_FAN_DEAD : ItemIds::CORAL_FAN,
$this->writeStateToItemMeta()
);
}
protected function writeStateToMeta() : int{
return (($this->axis === Axis::X ? BlockLegacyMetadata::CORAL_FAN_EAST_WEST : BlockLegacyMetadata::CORAL_FAN_NORTH_SOUTH) << 3) |
CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return CoralTypeIdMap::getInstance()->toId($this->coralType);
}
public function getStateBitmask() : int{
return 0b1111;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalAxis($this->axis);
}
public function getAxis() : int{ return $this->axis; }
@ -108,6 +67,9 @@ final class FloorCoralFan extends BaseCoral{
$this->axis = Axis::Z;
}
}
$this->dead = !$this->isCoveredWithWater();
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
@ -124,4 +86,7 @@ final class FloorCoralFan extends BaseCoral{
return $block->getSupportType(Facing::UP)->hasCenterSupport();
}
public function asItem() : Item{
return VanillaItems::CORAL_FAN()->setCoralType($this->coralType)->setDead($this->dead);
}
}

View File

@ -33,18 +33,6 @@ use pocketmine\world\BlockTransaction;
final class FloorSign extends BaseSign{
use SignLikeRotationTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->rotation = $stateMeta;
}
protected function writeStateToMeta() : int{
return $this->rotation;
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function getSupportingFace() : int{
return Facing::DOWN;
}

View File

@ -33,7 +33,7 @@ class Flower extends Flowable{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() === BlockLegacyIds::GRASS || $down->getId() === BlockLegacyIds::DIRT || $down->getId() === BlockLegacyIds::FARMLAND){
if($down->hasTypeTag(BlockTypeTags::DIRT) || $down->hasTypeTag(BlockTypeTags::MUD)){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
@ -41,7 +41,8 @@ class Flower extends Flowable{
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$down = $this->getSide(Facing::DOWN);
if(!$down->hasTypeTag(BlockTypeTags::DIRT) && !$down->hasTypeTag(BlockTypeTags::MUD)){
$this->position->getWorld()->useBreakOn($this->position);
}
}

View File

@ -36,16 +36,7 @@ class FlowerPot extends Flowable{
protected ?Block $plant = null;
protected function writeStateToMeta() : int{
//TODO: HACK! this is just to make the client actually render the plant - we purposely don't read the flag back
return $this->plant !== null ? BlockLegacyMetadata::FLOWER_POT_FLAG_OCCUPIED : 0;
}
public function getStateBitmask() : int{
return 0b1;
}
public function readStateFromWorld() : void{
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileFlowerPot){
@ -53,6 +44,8 @@ class FlowerPot extends Flowable{
}else{
$this->setPlant(null);
}
return $this;
}
public function writeStateToWorld() : void{
@ -86,14 +79,7 @@ class FlowerPot extends Flowable{
}
private function isValidPlant(Block $block) : bool{
return
$block instanceof Cactus ||
$block instanceof DeadBush ||
$block instanceof Flower ||
$block instanceof RedMushroom ||
$block instanceof Sapling ||
($block instanceof TallGrass && $block->getIdInfo()->getVariant() === BlockLegacyMetadata::TALLGRASS_FERN); //TODO: clean up
//TODO: bamboo
return $block->hasTypeTag(BlockTypeTags::POTTABLE_PLANTS);
}
/**
@ -121,7 +107,7 @@ class FlowerPot extends Flowable{
return $block->getSupportType(Facing::UP)->hasCenterSupport();
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
$plant = $item->getBlock();
if($this->plant !== null){

53
src/block/Froglight.php Normal file
View File

@ -0,0 +1,53 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FroglightType;
use pocketmine\data\runtime\RuntimeDataDescriber;
final class Froglight extends SimplePillar{
private FroglightType $froglightType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->froglightType = FroglightType::OCHRE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->froglightType($this->froglightType);
}
public function getFroglightType() : FroglightType{ return $this->froglightType; }
/** @return $this */
public function setFroglightType(FroglightType $froglightType) : self{
$this->froglightType = $froglightType;
return $this;
}
public function getLightLevel() : int{
return 15;
}
}

View File

@ -23,7 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\BlockMeltEvent;
use function mt_rand;
@ -32,16 +32,8 @@ class FrostedIce extends Ice{
protected int $age = 0;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, self::MAX_AGE);
}
protected function writeStateToMeta() : int{
return $this->age;
}
public function getStateBitmask() : int{
return 0b11;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedInt(2, 0, self::MAX_AGE, $this->age);
}
public function getAge() : int{ return $this->age; }

View File

@ -25,7 +25,9 @@ namespace pocketmine\block;
use pocketmine\block\tile\Furnace as TileFurnace;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\crafting\FurnaceType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
@ -33,26 +35,24 @@ use function mt_rand;
class Furnace extends Opaque{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait {
readStateFromData as readFacingStateFromData;
use HorizontalFacingTrait;
protected FurnaceType $furnaceType;
protected bool $lit = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo, FurnaceType $furnaceType){
$this->furnaceType = $furnaceType;
parent::__construct($idInfo, $name, $typeInfo);
}
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $lit = false; //this is set based on the blockID
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->lit);
}
public function getId() : int{
return $this->lit ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->readFacingStateFromData($id, $stateMeta);
$this->lit = $id === $this->idInfoFlattened->getSecondId();
public function getFurnaceType() : FurnaceType{
return $this->furnaceType;
}
public function getLightLevel() : int{
@ -71,7 +71,7 @@ class Furnace extends Opaque{
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace && $furnace->canOpenWith($item->getCustomName())){

View File

@ -0,0 +1,41 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use function mt_rand;
final class GildedBlackstone extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
if(mt_rand(1, 10) === 1){
return [VanillaItems::GOLD_NUGGET()->setCount(mt_rand(2, 5))];
}
return parent::getDropsForCompatibleTool($item);
}
public function isAffectedBySilkTouch() : bool{ return true; }
}

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