update particle ids

This commit is contained in:
Dylan K. Taylor 2019-07-13 20:08:17 +01:00
parent a883c35fd0
commit 3fae57508b

View File

@ -29,59 +29,67 @@ use pocketmine\network\mcpe\protocol\DataPacket;
abstract class Particle extends Vector3{
public const TYPE_BUBBLE = 1;
public const TYPE_CRITICAL = 2;
public const TYPE_BLOCK_FORCE_FIELD = 3;
public const TYPE_SMOKE = 4;
public const TYPE_EXPLODE = 5;
public const TYPE_EVAPORATION = 6;
public const TYPE_FLAME = 7;
public const TYPE_LAVA = 8;
public const TYPE_LARGE_SMOKE = 9;
public const TYPE_REDSTONE = 10;
public const TYPE_RISING_RED_DUST = 11;
public const TYPE_ITEM_BREAK = 12;
public const TYPE_SNOWBALL_POOF = 13;
public const TYPE_HUGE_EXPLODE = 14;
public const TYPE_HUGE_EXPLODE_SEED = 15;
public const TYPE_MOB_FLAME = 16;
public const TYPE_HEART = 17;
public const TYPE_TERRAIN = 18;
public const TYPE_SUSPENDED_TOWN = 19, TYPE_TOWN_AURA = 19;
public const TYPE_PORTAL = 20;
public const TYPE_SPLASH = 21, TYPE_WATER_SPLASH = 21;
public const TYPE_WATER_WAKE = 22;
public const TYPE_DRIP_WATER = 23;
public const TYPE_DRIP_LAVA = 24;
public const TYPE_FALLING_DUST = 25, TYPE_DUST = 25;
public const TYPE_MOB_SPELL = 26;
public const TYPE_MOB_SPELL_AMBIENT = 27;
public const TYPE_MOB_SPELL_INSTANTANEOUS = 28;
public const TYPE_INK = 29;
public const TYPE_SLIME = 30;
public const TYPE_RAIN_SPLASH = 31;
public const TYPE_VILLAGER_ANGRY = 32;
public const TYPE_VILLAGER_HAPPY = 33;
public const TYPE_ENCHANTMENT_TABLE = 34;
public const TYPE_TRACKING_EMITTER = 35;
public const TYPE_NOTE = 36;
public const TYPE_WITCH_SPELL = 37;
public const TYPE_CARROT = 38;
//39 unknown
public const TYPE_END_ROD = 40;
public const TYPE_DRAGONS_BREATH = 41;
public const TYPE_SPIT = 42;
public const TYPE_TOTEM = 43;
public const TYPE_FOOD = 44;
public const TYPE_FIREWORKS_STARTER = 45;
public const TYPE_FIREWORKS_SPARK = 46;
public const TYPE_FIREWORKS_OVERLAY = 47;
public const TYPE_BALLOON_GAS = 48;
public const TYPE_COLORED_FLAME = 49;
public const TYPE_SPARKLER = 50;
public const TYPE_CONDUIT = 51;
public const TYPE_BUBBLE_COLUMN_UP = 52;
public const TYPE_BUBBLE_COLUMN_DOWN = 53;
public const TYPE_SNEEZE = 54;
//2 same as 1
public const TYPE_CRITICAL = 3;
public const TYPE_BLOCK_FORCE_FIELD = 4;
public const TYPE_SMOKE = 5;
public const TYPE_EXPLODE = 6;
public const TYPE_EVAPORATION = 7;
public const TYPE_FLAME = 8;
public const TYPE_LAVA = 9;
public const TYPE_LARGE_SMOKE = 10;
public const TYPE_REDSTONE = 11;
public const TYPE_RISING_RED_DUST = 12;
//62 same as 12
public const TYPE_ITEM_BREAK = 13;
public const TYPE_SNOWBALL_POOF = 14;
public const TYPE_HUGE_EXPLODE = 15;
//60 same as 15
public const TYPE_HUGE_EXPLODE_SEED = 16;
public const TYPE_MOB_FLAME = 17;
public const TYPE_HEART = 18;
public const TYPE_TERRAIN = 19;
public const TYPE_SUSPENDED_TOWN = 20, TYPE_TOWN_AURA = 20;
//61 same as 20
public const TYPE_PORTAL = 21;
//22 same as 21
public const TYPE_SPLASH = 23, TYPE_WATER_SPLASH = 23;
//24 same as 23
public const TYPE_WATER_WAKE = 25;
public const TYPE_DRIP_WATER = 26;
public const TYPE_DRIP_LAVA = 27;
public const TYPE_FALLING_DUST = 28, TYPE_DUST = 28;
public const TYPE_MOB_SPELL = 29;
public const TYPE_MOB_SPELL_AMBIENT = 30;
public const TYPE_MOB_SPELL_INSTANTANEOUS = 31;
public const TYPE_INK = 32;
public const TYPE_SLIME = 33;
public const TYPE_RAIN_SPLASH = 34;
public const TYPE_VILLAGER_ANGRY = 35;
//59 same as 35
public const TYPE_VILLAGER_HAPPY = 36;
public const TYPE_ENCHANTMENT_TABLE = 37;
public const TYPE_TRACKING_EMITTER = 38;
public const TYPE_NOTE = 39;
public const TYPE_WITCH_SPELL = 40;
public const TYPE_CARROT = 41;
//42 unknown
public const TYPE_END_ROD = 43;
//58 same as 43
public const TYPE_DRAGONS_BREATH = 44;
public const TYPE_SPIT = 45;
public const TYPE_TOTEM = 46;
public const TYPE_FOOD = 47;
public const TYPE_FIREWORKS_STARTER = 48;
public const TYPE_FIREWORKS_SPARK = 49;
public const TYPE_FIREWORKS_OVERLAY = 50;
public const TYPE_BALLOON_GAS = 51;
public const TYPE_COLORED_FLAME = 52;
public const TYPE_SPARKLER = 53;
public const TYPE_CONDUIT = 54;
public const TYPE_BUBBLE_COLUMN_UP = 55;
public const TYPE_BUBBLE_COLUMN_DOWN = 56;
public const TYPE_SNEEZE = 57;
/**
* @return DataPacket|DataPacket[]