Commit Graph

214 Commits

Author SHA1 Message Date
9c6d9f1a84 Remove call handling for now. 2017-03-13 17:07:33 -04:00
ead18e3948 Fix issue with members not copying correctly. 2017-03-05 07:48:15 -05:00
e78a5c0643 Remove remaining voice_member tracking. 2017-02-28 18:29:27 -05:00
f6fcb62c7b Check for PrivateChannel before GuildChannel in Client.get_channel 2017-02-25 20:56:09 -05:00
29f676c42e Wrap asyncio.wait into a saner alternative that raises TimeoutError.
Fixes #494
2017-02-25 00:03:43 -05:00
b8727fd463 Fix Client.emojis returning a list of IDs. 2017-02-21 08:38:06 -05:00
0dac5e3139 Add Client.emojis to get all emojis.
This removes the older get_all_emojis generator.
2017-02-10 16:43:33 -05:00
554ae196d3 Add missing int casts in many different events in the state.
Also remove redundant role parsing in Member._update_roles.
2017-01-28 08:14:43 -05:00
b876133e87 Add compatibility shim for asyncio.Future creation.
Should provide better support for uvloop.
2017-01-25 21:38:50 -05:00
e1aaf74fa7 Add option to disable auto member chunking. 2017-01-23 07:07:42 -05:00
d206ee792b Fix issue with user bots chunking unavailable guilds. 2017-01-21 16:25:51 -05:00
ff9f5749e1 Update copyright year to 2017. 2017-01-20 23:19:19 -05:00
4c981ee631 Add support for relationships. 2017-01-20 19:28:43 -05:00
fa384f2114 Make ClientUser separate from a regular User.
This removes Client.edit_profile in favour of ClientUser.edit.
2017-01-19 19:37:11 -05:00
f465f88d81 Reimplement Guild.me property without patching it in. 2017-01-18 19:54:47 -05:00
c635ce2526 Simple parser for CHANNEL_PINS_UPDATE 2017-01-09 03:52:44 -05:00
92c1637921 Allow overriding the shard_ids used for initial shard launch. 2017-01-08 02:05:21 -05:00
20041ea756 Implement AutoShardedClient for transparent sharding.
This allows people to run their >2,500 guild bot in a single process
without the headaches of IPC/RPC or much difficulty.
2017-01-07 23:19:39 -05:00
d54d7f7ac0 Fix variable shadowing in READY parsing. 2017-01-05 07:03:56 -05:00
808a05ff2d Move global user cache to a WeakValueDictionary. 2017-01-04 05:16:59 -05:00
c863d93f69 Fix bug that made member roles go missing. 2017-01-03 20:17:58 -05:00
7690455b21 Make User and Member messageable. 2017-01-03 09:52:12 -05:00
98b981848d Move message creation to a factory method inside ConnectionState. 2017-01-03 09:52:10 -05:00
5e6bfecb07 Move away from StateContext and use ConnectionState directly. 2017-01-03 09:52:10 -05:00
4e175d36d3 Add delete_after parameter to MessageChannel.send 2017-01-03 09:52:04 -05:00
79a49f9145 Absolute import some circular dependencies to appease Python 3.4. 2017-01-03 09:52:02 -05:00
2c50c18ca3 Change dict value views into lists. 2017-01-03 09:51:59 -05:00
c187d87dae Re-add support for reactions.
We now store emojis in a global cache and make things like adding
and removing reactions part of the stateful Message class.
2017-01-03 09:51:57 -05:00
59a0df5f98 Rename try_insert_user to store_user 2017-01-03 09:51:56 -05:00
5cb3ad14e8 Make emojis and members stateful. 2017-01-03 09:51:55 -05:00
a7a60e433b Make roles and guilds stateful. 2017-01-03 09:51:55 -05:00
d1d54a468a Rename Server to Guild everywhere. 2017-01-03 09:51:54 -05:00
53ab263125 Split channel types.
This splits them into the following:

* DMChannel
* GroupChannel
* VoiceChannel
* TextChannel

This also makes the channels "stateful".
2017-01-03 09:51:52 -05:00
45c729b167 Switch IDs to use int instead of str 2017-01-03 09:51:49 -05:00
31229a53e9 Optimise VoiceState for memory.
Instead of storing one VoiceState per Member, only store them if
necessary. This should bring down the number of instances
significantly.
2017-01-03 09:51:47 -05:00
044b0824e6 Begin working on the rewrite. 2017-01-03 09:51:47 -05:00
a8264f6540 Chunk every guild if it's a user bot.
This also increases the timeout for chunking by 30 seconds for every
chunk we're waiting for.
2016-12-24 17:32:20 -05:00
bed2e90e82 Properly propagate loop. Fixes #420. 2016-12-21 00:06:19 -05:00
a0f4ad36eb Timeout waiting for chunking.
Sometimes the bot would keep waiting for chunks that somehow finished
before getting to the `wait` call. This is more so a temporary fix
rather than a fully correct one.
2016-12-16 21:28:12 -05:00
c8fd8a9e1a Fix crash on duplicate or out of order reactions.
Eventual consistency ftw
2016-11-30 16:47:00 -05:00
92c3c2804d Support MESSAGE_REACTION_REMOVE_ALL event. 2016-11-21 02:49:50 -05:00
8bd242f00b Fix crash on reaction remove.
Discord can sometimes send integer 0 as the emoji id instead of
null to signify a non-custom emoji, which was causing a crash due
to a 'is not None' check assuming the reaction was for an emoji
with id 0. Probably a discord bug, but preferable to handle here
rather than crash users.
2016-11-05 21:46:07 -07:00
12a3403af3 Change reaction events signature and name.
This changes the event signature to be (reaction, user) instead of
(message, reaction, user) since the reaction data class already has
the message being reacted to as a member.

The name was shortened from on_message_reaction_ to on_reaction_ since
the message prefix was deemed redundant.
2016-11-03 20:16:39 -04:00
4d87b2f817 Inject full Emoji to Reaction if we have it.
Reaction objects with custom Emoji are partial. If we know of this Emoji
(can find it on this client) then inject it. Otherwise, leave it as a
hollow Emoji. We can still react with a hollow Emoji, but can't get other
metadata about it.
2016-11-03 04:39:45 -04:00
c4acc0e1a1 Add support for reactions.
Reactions can be be standard emojis, or custom server emojis.

Adds
 - add/remove_reaction
 - get_reaction_users
 - Messages have new field reactions
 - new events - message_reaction_add, message_reaction_remove
 - new permission - add_reactions
2016-10-27 21:36:32 -07:00
c5a989eeb2 Add custom emoji support. 2016-07-31 22:39:43 -07:00
b0e5357716 Fix voice state update issue in on_voice_state_update
Bug was caused to the shallow copy not copying over the VoiceState
information embedded into the copy. This would mean that when the event
is called, before and after voice state information is essentially
equivalent.

The solution to fix this is to also copy the VoiceState objects.
2016-07-23 05:18:56 -04:00
3cd9f80854 Fix bug where discriminators would not update in PRESENCE_UPDATE. 2016-07-21 01:09:12 -04:00
bd39c3ef45 Add utility properties to CallMessage to query information. 2016-07-15 23:42:53 -04:00
1c8ab25917 Add support for querying information about group calls. 2016-07-15 22:46:00 -04:00