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This has been a massive pain point for me personally due to the poor design of the Enum class leading to the common use cases used in the library being significantly slow. Since this Enum is not public facing in terms of *creation*, I can only implement the APIs that are used when *accessing* them. This Enum is a drop-in replacement to the pre-existing enum.Enum class except it comes with significant speed-ups. Since this is a lot to go over, I will let the numbers speak for themselves: In [4]: %timeit enums.try_enum(enums.Status, 'offline') 263 ns ± 34.3 ns per loop (7 runs, 1000000 loops each) In [5]: %timeit NeoStatus.try_value('offline') 134 ns ± 0.859 ns per loop (7 runs, 10000000 loops each) In [6]: %timeit enums.Status.offline 116 ns ± 0.378 ns per loop (7 runs, 10000000 loops each) In [7]: %timeit NeoStatus.offline 31.6 ns ± 0.327 ns per loop (7 runs, 10000000 loops each) In [8]: %timeit enums.Status.offline.value 382 ns ± 15.2 ns per loop (7 runs, 1000000 loops each) In [9]: %timeit NeoStatus.offline.value 65.5 ns ± 0.953 ns per loop (7 runs, 10000000 loops each) In [10]: %timeit str(enums.Status.offline) 630 ns ± 14.8 ns per loop (7 runs, 1000000 loops each) In [11]: %timeit str(NeoStatus.offline) 253 ns ± 3.53 ns per loop (7 runs, 1000000 loops each) In [12]: %timeit enums.Status('offline') 697 ns ± 8.42 ns per loop (7 runs, 1000000 loops each) In [13]: %timeit NeoStatus('offline') 182 ns ± 1.83 ns per loop (7 runs, 10000000 loops each)
discord.py ========== .. image:: https://discordapp.com/api/guilds/336642139381301249/embed.png :target: https://discord.gg/r3sSKJJ :alt: Discord server invite .. image:: https://img.shields.io/pypi/v/discord.py.svg :target: https://pypi.python.org/pypi/discord.py :alt: PyPI version info .. image:: https://img.shields.io/pypi/pyversions/discord.py.svg :target: https://pypi.python.org/pypi/discord.py :alt: PyPI supported Python versions A modern, easy to use, feature-rich, and async ready API wrapper for Discord written in Python. Key Features ------------- - Modern Pythonic API using ``async`` and ``await``. - Proper rate limit handling. - 100% coverage of the supported Discord API. - Optimised in both speed and memory. Installing ---------- **Python 3.5.3 or higher is required** To install the library without full voice support, you can just run the following command: .. code:: sh # Linux/OS X python3 -m pip install -U discord.py # Windows py -3 -m pip install -U discord.py Otherwise to get voice support you should run the following command: .. code:: sh # Linux/OS X python3 -m pip install -U discord.py[voice] # Windows py -3 -m pip install -U discord.py[voice] To install the development version, do the following: .. code:: sh $ git clone https://github.com/Rapptz/discord.py $ cd discord.py $ python3 -m pip install -U .[voice] Optional Packages ~~~~~~~~~~~~~~~~~~ * PyNaCl (for voice support) Please note that on Linux installing voice you must install the following packages via your favourite package manager (e.g. ``apt``, ``yum``, etc) before running the above commands: * libffi-dev (or ``libffi-devel`` on some systems) * python-dev (e.g. ``python3.6-dev`` for Python 3.6) Quick Example -------------- .. code:: py import discord class MyClient(discord.Client): async def on_ready(self): print('Logged on as', self.user) async def on_message(self, message): # don't respond to ourselves if message.author == self.user: return if message.content == 'ping': await message.channel.send('pong') client = MyClient() client.run('token') Bot Example ~~~~~~~~~~~~~ .. code:: py import discord from discord.ext import commands bot = commands.Bot(command_prefix='>') @bot.command() async def ping(ctx): await ctx.send('pong') bot.run('token') You can find more examples in the examples directory. Links ------ - `Documentation <https://discordpy.readthedocs.io/en/latest/index.html>`_ - `Official Discord Server <https://discord.gg/r3sSKJJ>`_ - `Discord API <https://discord.gg/discord-api>`_
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