Josh
c31da1b23d
[commands] Fix exception raised in Command invoke hooks.
2020-09-28 06:06:35 -04:00
Rapptz
4205b3f88a
[commands] Use edited timestamp if provided for cooldown timing
2020-09-28 06:06:34 -04:00
parafoxia
6f211fa5ad
Fix issue with empty overwrites
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Fixes #5756 .
2020-09-28 06:06:34 -04:00
Xua
c10bd0a82b
Fix allowed_mentions when sending files
2020-09-24 02:17:56 -04:00
Rapptz
9d10f9e091
Remove caching from AutoShardedClient.shards
2020-09-24 02:17:55 -04:00
Rapptz
e865d36341
[tasks] Lazily fetch event loop if one isn't provided
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Fixes #5808
2020-09-24 02:17:55 -04:00
Dan Hess
e9a4429c50
Fix comparison for overwrites when checking if a channel is synced
2020-09-24 02:17:55 -04:00
Dan Hess
b8c4ce6b86
[commands] Correct command removing during cog injecting
2020-09-24 02:17:54 -04:00
alkatar21
85a51c1464
Don't call close() if we've already been closed in Client.run
2020-09-24 02:17:54 -04:00
Josh
b3e0752af4
[tasks] Don't update _next_iteration on retry
2020-09-24 02:17:54 -04:00
Rapptz
40de807c16
Fix bug with Guild.by_category not showing some channels
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If categories come after a child channel in the dictionary mapping for
whatever reason, then the previous code would remove it from the
mapping and set it to []. This commit aims to fix this.
2020-09-24 02:17:53 -04:00
Rapptz
00d39704da
Version bump to 1.4.1
v1.4.1
2020-08-09 01:12:45 -04:00
Rapptz
6388bc7b29
Add changelog for 1.4.1
2020-08-09 01:12:32 -04:00
Bryan Forbes
d7aa18beed
Extend __path__ with pkgutil to allow editable extensions
2020-08-07 01:11:20 -04:00
Dan Hess
e04bd1b3a1
Fix error when trying to clear empty image/thumbnail in embeds
2020-08-07 01:07:54 -04:00
Rapptz
5dd8e372e4
Terminate connection if a close code couldn't be handled
2020-08-06 09:25:01 -04:00
Rapptz
9048914756
Version bump to 1.4
v1.4.0
2020-08-05 22:05:21 -04:00
Rapptz
8d16a61e02
Add changelog for 1.4
2020-08-05 22:04:20 -04:00
Nadir Chowdhury
360fc123c6
Add remaining user flags
2020-08-05 22:04:09 -04:00
ELginas
891531fac0
Fixed a typo in message unpinning docs
2020-08-05 21:44:11 -04:00
ELginas
298c28a293
Fix a typo with webhook documentation
2020-08-05 21:43:39 -04:00
apple502j
fb5359f028
Add missing comma in template.py
2020-08-05 21:40:16 -04:00
Riley S
ad22fb295e
[commands] implement HelpCommand.add/remove_check
2020-08-05 21:38:58 -04:00
Dan Hess
3a9fd00a1a
[commands] Provide a way to retrieve time left for a cooldown
2020-08-05 21:37:08 -04:00
Rapptz
09f432016c
[commands] Restart subcommand_passed chain on invoke
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Fix #5198
2020-08-05 08:36:45 -04:00
Rapptz
250f29989b
Be defensive in case Discord breaks something with WS URLs again
2020-08-05 08:35:43 -04:00
Xua
a1d6ff82dd
Fix NameError and AttributeError in Template and Integrations
2020-08-05 05:48:42 -04:00
Rapptz
78851bf1d8
Require people to use templates when making an issue
2020-08-05 04:40:31 -04:00
Rapptz
3a1a215f8b
Propagate manual close codes to socket subclass
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aiohttp seems to not set it during its state machine flow
2020-08-05 04:27:11 -04:00
Rapptz
a9824ffabf
Fix endpoint strings with :443 instead of :80
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Fix #5191
Close #5188
2020-08-05 04:21:27 -04:00
Dan Hess
fc951873a1
[tasks] Remove HTTPException as an exception to silently continue for
2020-08-05 03:09:04 -04:00
Josh
a947c7a6ec
Fix gramatical error in Client guild_subscriptions docs
2020-08-04 21:47:33 -04:00
Tyler North
ae1ec8072f
Fix AttributeError when fetching reactions without cache
2020-08-01 22:00:37 -04:00
Rapptz
14fd3dbaa7
Optimize Channel.permissions_for by not creating temporary objects
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This seemed to have shaved a few microseconds:
10.8 µs ± 79.6 ns per loop → 8.53 µs ± 48.1 ns per loop
12 µs ± 613 ns per loop → 8.72 µs ± 30.2 ns per loop
With 100K loops each
2020-08-01 19:48:15 -04:00
Rapptz
50f4c31d31
Terminate shard processing queue when a clean close is encountered.
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Fix #5180
2020-08-01 19:26:49 -04:00
Riley S
b2065c92df
Fix typo when creating a guild via template
2020-07-31 21:09:04 -04:00
Jaime Garcia Jr
ab1c606ff2
Specify where to get max_members in documentation
2020-07-31 21:08:15 -04:00
Nadir Chowdhury
6d88316767
Fix NameError with resolving codes with Template
2020-07-31 21:07:20 -04:00
Rapptz
b77af19939
Fix AttributeError from internal queue being double underscore.
2020-07-25 10:32:32 -04:00
Rapptz
7ed26db3b3
Add an exposed way to extract shard-specific information.
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Closes #2654
2020-07-25 09:59:41 -04:00
Rapptz
a42bebe581
Propagate exceptions when an unhandled error happens
2020-07-25 09:59:40 -04:00
jack1142
bd9821320e
Use a subclass rather than monkey-patching for the websocket
2020-07-25 09:59:40 -04:00
Rapptz
ec3c3eb4c6
Update message references in AutoShardedConnectionState
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Fixes #5133
2020-07-25 09:59:40 -04:00
Rapptz
d37b91dfc6
Add guild_ready_timeout to control the timeout of GUILD_CREATE stream
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This also fixes a timing issue where READY would take far too long to
load for big bot authors.
Closes #4112
2020-07-25 09:59:40 -04:00
Rapptz
e0660ef8a6
Add a timeout for receiving websocket messages.
2020-07-25 09:59:40 -04:00
Rapptz
137ff34f3a
If we're out of retries just raise the OSError
2020-07-25 09:59:40 -04:00
Rapptz
e2f42597a5
Handle Connection Reset by Peer connection errors.
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This should work both on Windows and on Linux.
Apparently these types of blips are considered normal for Discord. So
rather than letting the reconnect logic handler expect these to be
catastrophic, it should handle it specially so it doesn't waste an
IDENTIFY for what ultimately should just be a small networking blip.
This also makes it less noisy for the end-user as these complaints
happen from time to time.
2020-07-25 09:59:40 -04:00
Rapptz
8070d39a23
Add shard related connection and resume events.
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These include:
* on_shard_resumed
* on_shard_connect
* on_shard_disconnect
2020-07-25 09:59:39 -04:00
Rapptz
80cc5b5edb
Handle connection errors during reidentify flow.
2020-07-25 09:59:39 -04:00
Rapptz
f658fcf164
Make every shard maintain its own reconnect loop
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Previously if a disconnect happened the client would get in a bad state
and certain shards would be double sending due to unhandled exceptions
raising back to Client.connect and causing all shards to be reconnected
again.
This new code overrides Client.connect to have more finer control and
allow each individual shard to maintain its own reconnect loop and then
serially request reconnection to ensure that IDENTIFYs are not
overlapping.
2020-07-25 09:59:39 -04:00