Commit Graph

110 Commits

Author SHA1 Message Date
8aaeb6acfa Parse gateway URL as an actual URL using yarl
Discord has changed the URL format to make it infeasible to edit it
using basic string interpolation.
2022-09-17 22:51:23 -04:00
3802780f77 Change a lot of logging INFO calls to be less verbose
Some of the logs were only useful for debug scenarios, so they have
been downgraded to DEBUG. Others were in INFO but supposed to be in
WARNING so those were upgraded.
2022-08-15 10:21:36 -04:00
7da2048d1a Add support for resume_gateway_url 2022-08-10 22:47:27 -04:00
2d586ae805 Add initial support for app command localisation 2022-08-05 22:35:30 -04:00
b917904c1b Prevent launching shards when bot is closed
Fix #8210
2022-07-06 05:54:18 -04:00
768242b00e Fix typo in async with documentation 2022-06-12 16:49:33 -04:00
5d1b63bfee [docs] Add async with documentation for Client
Co-authored-by: Rapptz <1695103+Rapptz@users.noreply.github.com>
2022-06-12 16:06:44 -04:00
2dbf14bb72 Separately delay ready event for each shard 2022-04-25 02:01:46 -04:00
76cc2c2272 Require passing intents to Client and its subclasses 2022-04-05 22:32:14 -04:00
4fd2d5fdfd Remove redundant imports and variables 2022-03-29 02:50:34 -04:00
5aa696ccfa Fix typing issues and improve typing completeness across the library
Co-authored-by: Danny <Rapptz@users.noreply.github.com>
Co-authored-by: Josh <josh.ja.butt@gmail.com>
2022-03-13 23:52:10 -04:00
9c61e10a55 Move all async object creation to a proper initialisation point
This should make it so no object is created with another loop
2022-03-13 08:33:25 -04:00
8d4f08a5e7 Fix AutoShardedClient to work with the new asyncio loop machinery
Fix #7675
2022-03-13 08:05:44 -04:00
93af158b0c Refactor loop code to allow usage of asyncio.run 2022-03-13 04:54:14 -04:00
095aaa9ad1 Change wording of InvalidArgument removal in docs 2022-03-11 23:25:43 -05:00
f7315573aa Remove generic from Interaction and ConnectionState
This results in poor ergonomics due to the lack of default generics
for the common case. For most users this ends up in a degraded
experience since the type will resolve to Unknown rather than at the
very least a Client.
2022-03-05 05:03:23 -05:00
f435d160dd Add Interaction.client property 2022-03-01 08:11:22 -05:00
147948af9b Use typing.Self throughout library 2022-03-01 07:53:24 -05:00
2b69b5d545 Remove discord.InvalidArgument
This uses TypeError and ValueError instead.
2022-02-26 01:44:49 -05:00
a315786869 Handle type-errors in upcoming pyright release 2022-02-22 08:51:11 -05:00
dc19c6c7d5 Add positional-only arguments in more places 2022-02-19 20:28:01 -05:00
1b5c206279 Fix broken rename from pyright 2021-08-22 03:05:22 -04:00
ea2d972666 Make global log variable in modules private 2021-08-22 02:33:51 -04:00
8d80259a80 Reformat shard.py 2021-08-21 14:53:19 -04:00
5390caa67d Typehint shard.py 2021-08-20 20:05:02 -04:00
15eb3d2e5d Remove afk parameter from change_presence 2021-07-21 02:45:57 -04:00
a8da7d03b9 Remove AutoShardedClient.request_offline_members 2021-04-12 05:28:18 -04:00
89456022cf Add __all__ to remaining modules 2021-04-07 02:30:32 -04:00
54288879e2 Remove userbot functionality
This has a lot of legacy and cruft so there may be some stuff I've
missed but this first pass is enough to get a clear separation.
2021-04-04 10:15:30 -04:00
9d39b135f4 Modernize code to use f-strings
This also removes the encoding on the top, since Python 3 does it by
default. It also changes some methods to use `yield from`.
2021-04-04 07:03:53 -04:00
63ec23bac2 Code optimisations and refactoring via Sourcery 2021-02-24 21:26:51 -05:00
69bdc3a184 Change copyright year to present 2021-01-15 05:28:11 -05:00
12d0ae71df Add a way to check if the websocket is rate limited.
This is mainly for low level decision making for utilities that need
to know whether to fetch a member by HTTP or to query through the
websocket.

The library already does this trick in some places so it's only fair
that end users possess the same ability as well.
2020-11-26 04:43:15 -05:00
005a80303f Add chunk_guilds_at_startup and deprecate fetch_offline_members 2020-09-24 01:17:04 -04:00
bf8ca58996 Add a special exception for required privileged intents 2020-09-23 03:21:20 -04:00
cb8cb557f5 Add Guild.chunk and deprecated Client.request_offline_members 2020-09-23 03:21:19 -04:00
055fe76241 Fix Client.request_offline_members no longer working 2020-09-23 03:21:19 -04:00
0b93fa3a82 Implement VoiceProtocol lower level hooks.
This allows changing the connect flow and taking control of it without
relying on internal events or tricks.
2020-09-23 03:20:35 -04:00
4ccd9c1591 Remove caching from AutoShardedClient.shards 2020-09-10 05:17:25 -04:00
50f4c31d31 Terminate shard processing queue when a clean close is encountered.
Fix #5180
2020-08-01 19:26:49 -04:00
b77af19939 Fix AttributeError from internal queue being double underscore. 2020-07-25 10:32:32 -04:00
7ed26db3b3 Add an exposed way to extract shard-specific information.
Closes #2654
2020-07-25 09:59:41 -04:00
a42bebe581 Propagate exceptions when an unhandled error happens 2020-07-25 09:59:40 -04:00
e2f42597a5 Handle Connection Reset by Peer connection errors.
This should work both on Windows and on Linux.

Apparently these types of blips are considered normal for Discord. So
rather than letting the reconnect logic handler expect these to be
catastrophic, it should handle it specially so it doesn't waste an
IDENTIFY for what ultimately should just be a small networking blip.

This also makes it less noisy for the end-user as these complaints
happen from time to time.
2020-07-25 09:59:40 -04:00
8070d39a23 Add shard related connection and resume events.
These include:
* on_shard_resumed
* on_shard_connect
* on_shard_disconnect
2020-07-25 09:59:39 -04:00
80cc5b5edb Handle connection errors during reidentify flow. 2020-07-25 09:59:39 -04:00
f658fcf164 Make every shard maintain its own reconnect loop
Previously if a disconnect happened the client would get in a bad state
and certain shards would be double sending due to unhandled exceptions
raising back to Client.connect and causing all shards to be reconnected
again.

This new code overrides Client.connect to have more finer control and
allow each individual shard to maintain its own reconnect loop and then
serially request reconnection to ensure that IDENTIFYs are not
overlapping.
2020-07-25 09:59:39 -04:00
394b514cc9 Add before_identify_hook to have finer control over IDENTIFY syncing 2020-07-25 09:59:39 -04:00
9c7ae6b9dc Fix READY not firing for multi-processed AutoShardedClient clusters 2020-07-25 09:59:38 -04:00
988505a97f Use a proper type for the event queue 2020-07-25 09:59:38 -04:00