mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-19 15:36:02 +00:00
Implement VoiceProtocol lower level hooks.
This allows changing the connect flow and taking control of it without relying on internal events or tricks.
This commit is contained in:
parent
93fa46713a
commit
0b93fa3a82
@ -54,7 +54,7 @@ from .mentions import AllowedMentions
|
||||
from .shard import AutoShardedClient, ShardInfo
|
||||
from .player import *
|
||||
from .webhook import *
|
||||
from .voice_client import VoiceClient
|
||||
from .voice_client import VoiceClient, VoiceProtocol
|
||||
from .audit_logs import AuditLogChanges, AuditLogEntry, AuditLogDiff
|
||||
from .raw_models import *
|
||||
from .team import *
|
||||
|
@ -36,7 +36,7 @@ from .permissions import PermissionOverwrite, Permissions
|
||||
from .role import Role
|
||||
from .invite import Invite
|
||||
from .file import File
|
||||
from .voice_client import VoiceClient
|
||||
from .voice_client import VoiceClient, VoiceProtocol
|
||||
from . import utils
|
||||
|
||||
class _Undefined:
|
||||
@ -1053,7 +1053,6 @@ class Messageable(metaclass=abc.ABCMeta):
|
||||
"""
|
||||
return HistoryIterator(self, limit=limit, before=before, after=after, around=around, oldest_first=oldest_first)
|
||||
|
||||
|
||||
class Connectable(metaclass=abc.ABCMeta):
|
||||
"""An ABC that details the common operations on a channel that can
|
||||
connect to a voice server.
|
||||
@ -1072,7 +1071,7 @@ class Connectable(metaclass=abc.ABCMeta):
|
||||
def _get_voice_state_pair(self):
|
||||
raise NotImplementedError
|
||||
|
||||
async def connect(self, *, timeout=60.0, reconnect=True):
|
||||
async def connect(self, *, timeout=60.0, reconnect=True, cls=VoiceClient):
|
||||
"""|coro|
|
||||
|
||||
Connects to voice and creates a :class:`VoiceClient` to establish
|
||||
@ -1086,6 +1085,9 @@ class Connectable(metaclass=abc.ABCMeta):
|
||||
Whether the bot should automatically attempt
|
||||
a reconnect if a part of the handshake fails
|
||||
or the gateway goes down.
|
||||
cls: Type[:class:`VoiceProtocol`]
|
||||
A type that subclasses :class:`~discord.VoiceProtocol` to connect with.
|
||||
Defaults to :class:`~discord.VoiceClient`.
|
||||
|
||||
Raises
|
||||
-------
|
||||
@ -1098,20 +1100,25 @@ class Connectable(metaclass=abc.ABCMeta):
|
||||
|
||||
Returns
|
||||
--------
|
||||
:class:`~discord.VoiceClient`
|
||||
:class:`~discord.VoiceProtocol`
|
||||
A voice client that is fully connected to the voice server.
|
||||
"""
|
||||
|
||||
if not issubclass(cls, VoiceProtocol):
|
||||
raise TypeError('Type must meet VoiceProtocol abstract base class.')
|
||||
|
||||
key_id, _ = self._get_voice_client_key()
|
||||
state = self._state
|
||||
|
||||
if state._get_voice_client(key_id):
|
||||
raise ClientException('Already connected to a voice channel.')
|
||||
|
||||
voice = VoiceClient(state=state, timeout=timeout, channel=self)
|
||||
client = state._get_client()
|
||||
voice = cls(client, self)
|
||||
state._add_voice_client(key_id, voice)
|
||||
|
||||
try:
|
||||
await voice.connect(reconnect=reconnect)
|
||||
await voice.connect(timeout=timeout, reconnect=reconnect)
|
||||
except asyncio.TimeoutError:
|
||||
try:
|
||||
await voice.disconnect(force=True)
|
||||
|
@ -238,6 +238,7 @@ class Client:
|
||||
self._closed = False
|
||||
self._ready = asyncio.Event()
|
||||
self._connection._get_websocket = self._get_websocket
|
||||
self._connection._get_client = lambda: self
|
||||
|
||||
if VoiceClient.warn_nacl:
|
||||
VoiceClient.warn_nacl = False
|
||||
@ -299,7 +300,10 @@ class Client:
|
||||
|
||||
@property
|
||||
def voice_clients(self):
|
||||
"""List[:class:`.VoiceClient`]: Represents a list of voice connections."""
|
||||
"""List[:class:`.VoiceProtocol`]: Represents a list of voice connections.
|
||||
|
||||
These are usually :class:`.VoiceClient` instances.
|
||||
"""
|
||||
return self._connection.voice_clients
|
||||
|
||||
def is_ready(self):
|
||||
|
@ -238,7 +238,7 @@ class Context(discord.abc.Messageable):
|
||||
|
||||
@property
|
||||
def voice_client(self):
|
||||
r"""Optional[:class:`.VoiceClient`]: A shortcut to :attr:`.Guild.voice_client`\, if applicable."""
|
||||
r"""Optional[:class:`.VoiceProtocol`]: A shortcut to :attr:`.Guild.voice_client`\, if applicable."""
|
||||
g = self.guild
|
||||
return g.voice_client if g else None
|
||||
|
||||
|
@ -377,7 +377,7 @@ class Guild(Hashable):
|
||||
|
||||
@property
|
||||
def voice_client(self):
|
||||
"""Optional[:class:`VoiceClient`]: Returns the :class:`VoiceClient` associated with this guild, if any."""
|
||||
"""Optional[:class:`VoiceProtocol`]: Returns the :class:`VoiceProtocol` associated with this guild, if any."""
|
||||
return self._state._get_voice_client(self.id)
|
||||
|
||||
@property
|
||||
|
@ -292,6 +292,7 @@ class AutoShardedClient(Client):
|
||||
# the key is the shard_id
|
||||
self.__shards = {}
|
||||
self._connection._get_websocket = self._get_websocket
|
||||
self._connection._get_client = lambda: self
|
||||
self.__queue = asyncio.PriorityQueue()
|
||||
|
||||
def _get_websocket(self, guild_id=None, *, shard_id=None):
|
||||
|
@ -63,6 +63,12 @@ Listener = namedtuple('Listener', ('type', 'future', 'predicate'))
|
||||
log = logging.getLogger(__name__)
|
||||
ReadyState = namedtuple('ReadyState', ('launch', 'guilds'))
|
||||
|
||||
async def logging_coroutine(coroutine, *, info):
|
||||
try:
|
||||
await coroutine
|
||||
except Exception:
|
||||
log.exception('Exception occurred during %s', info)
|
||||
|
||||
class ConnectionState:
|
||||
def __init__(self, *, dispatch, handlers, hooks, syncer, http, loop, **options):
|
||||
self.loop = loop
|
||||
@ -939,9 +945,8 @@ class ConnectionState:
|
||||
if int(data['user_id']) == self.user.id:
|
||||
voice = self._get_voice_client(guild.id)
|
||||
if voice is not None:
|
||||
ch = guild.get_channel(channel_id)
|
||||
if ch is not None:
|
||||
voice.channel = ch
|
||||
coro = voice.on_voice_state_update(data)
|
||||
asyncio.ensure_future(logging_coroutine(coro, info='Voice Protocol voice state update handler'))
|
||||
|
||||
member, before, after = guild._update_voice_state(data, channel_id)
|
||||
if member is not None:
|
||||
@ -962,7 +967,8 @@ class ConnectionState:
|
||||
|
||||
vc = self._get_voice_client(key_id)
|
||||
if vc is not None:
|
||||
asyncio.ensure_future(vc._create_socket(key_id, data))
|
||||
coro = vc.on_voice_server_update(data)
|
||||
asyncio.ensure_future(logging_coroutine(coro, info='Voice Protocol voice server update handler'))
|
||||
|
||||
def parse_typing_start(self, data):
|
||||
channel, guild = self._get_guild_channel(data)
|
||||
|
@ -45,7 +45,7 @@ import logging
|
||||
import struct
|
||||
import threading
|
||||
|
||||
from . import opus
|
||||
from . import opus, utils
|
||||
from .backoff import ExponentialBackoff
|
||||
from .gateway import *
|
||||
from .errors import ClientException, ConnectionClosed
|
||||
@ -59,7 +59,110 @@ except ImportError:
|
||||
|
||||
log = logging.getLogger(__name__)
|
||||
|
||||
class VoiceClient:
|
||||
class VoiceProtocol:
|
||||
"""A class that represents the Discord voice protocol.
|
||||
|
||||
This is an abstract class. The library provides a concrete implementation
|
||||
under :class:`VoiceClient`.
|
||||
|
||||
This class allows you to implement a protocol to allow for an external
|
||||
method of sending voice, such as Lavalink_ or a native library implementation.
|
||||
|
||||
These classes are passed to :meth:`abc.Connectable.connect`.
|
||||
|
||||
.. _Lavalink: https://github.com/Frederikam/Lavalink
|
||||
|
||||
Parameters
|
||||
------------
|
||||
client: :class:`Client`
|
||||
The client (or its subclasses) that started the connection request.
|
||||
channel: :class:`abc.Connectable`
|
||||
The voice channel that is being connected to.
|
||||
"""
|
||||
|
||||
def __init__(self, client, channel):
|
||||
self.client = client
|
||||
self.channel = channel
|
||||
|
||||
async def on_voice_state_update(self, data):
|
||||
"""|coro|
|
||||
|
||||
An abstract method that is called when the client's voice state
|
||||
has changed. This corresponds to ``VOICE_STATE_UPDATE``.
|
||||
|
||||
Parameters
|
||||
------------
|
||||
data: :class:`dict`
|
||||
The raw `voice state payload`_.
|
||||
|
||||
.. _voice state payload: https://discord.com/developers/docs/resources/voice#voice-state-object
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
async def on_voice_server_update(self, data):
|
||||
"""|coro|
|
||||
|
||||
An abstract method that is called when initially connecting to voice.
|
||||
This corresponds to ``VOICE_SERVER_UPDATE``.
|
||||
|
||||
Parameters
|
||||
------------
|
||||
data: :class:`dict`
|
||||
The raw `voice server update payload`__.
|
||||
|
||||
.. _VSU: https://discord.com/developers/docs/topics/gateway#voice-server-update-voice-server-update-event-fields
|
||||
|
||||
__ VSU_
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
async def connect(self, *, timeout, reconnect):
|
||||
"""|coro|
|
||||
|
||||
An abstract method called when the client initiates the connection request.
|
||||
|
||||
When a connection is requested initially, the library calls the following functions
|
||||
in order:
|
||||
|
||||
- ``__init__``
|
||||
|
||||
Parameters
|
||||
------------
|
||||
timeout: :class:`float`
|
||||
The timeout for the connection.
|
||||
reconnect: :class:`bool`
|
||||
Whether reconnection is expected.
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
async def disconnect(self, *, force):
|
||||
"""|coro|
|
||||
|
||||
An abstract method called when the client terminates the connection.
|
||||
|
||||
See :meth:`cleanup`.
|
||||
|
||||
Parameters
|
||||
------------
|
||||
force: :class:`bool`
|
||||
Whether the disconnection was forced.
|
||||
"""
|
||||
raise NotImplementedError
|
||||
|
||||
def cleanup(self):
|
||||
"""This method *must* be called to ensure proper clean-up during a disconnect.
|
||||
|
||||
It is advisable to call this from within :meth:`disconnect` when you are
|
||||
completely done with the voice protocol instance.
|
||||
|
||||
This method removes it from the internal state cache that keeps track of
|
||||
currently alive voice clients. Failure to clean-up will cause subsequent
|
||||
connections to report that it's still connected.
|
||||
"""
|
||||
key_id, _ = self.channel._get_voice_client_key()
|
||||
self.client._connection._remove_voice_client(key_id)
|
||||
|
||||
class VoiceClient(VoiceProtocol):
|
||||
"""Represents a Discord voice connection.
|
||||
|
||||
You do not create these, you typically get them from
|
||||
@ -85,14 +188,13 @@ class VoiceClient:
|
||||
loop: :class:`asyncio.AbstractEventLoop`
|
||||
The event loop that the voice client is running on.
|
||||
"""
|
||||
def __init__(self, state, timeout, channel):
|
||||
def __init__(self, client, channel):
|
||||
if not has_nacl:
|
||||
raise RuntimeError("PyNaCl library needed in order to use voice")
|
||||
|
||||
self.channel = channel
|
||||
self.main_ws = None
|
||||
self.timeout = timeout
|
||||
self.ws = None
|
||||
super().__init__(client, channel)
|
||||
state = client._connection
|
||||
self.token = None
|
||||
self.socket = None
|
||||
self.loop = state.loop
|
||||
self._state = state
|
||||
@ -100,8 +202,8 @@ class VoiceClient:
|
||||
self._connected = threading.Event()
|
||||
|
||||
self._handshaking = False
|
||||
self._handshake_check = asyncio.Lock()
|
||||
self._handshake_complete = asyncio.Event()
|
||||
self._voice_state_complete = asyncio.Event()
|
||||
self._voice_server_complete = asyncio.Event()
|
||||
|
||||
self.mode = None
|
||||
self._connections = 0
|
||||
@ -138,48 +240,24 @@ class VoiceClient:
|
||||
|
||||
# connection related
|
||||
|
||||
async def start_handshake(self):
|
||||
log.info('Starting voice handshake...')
|
||||
async def on_voice_state_update(self, data):
|
||||
self.session_id = data['session_id']
|
||||
channel_id = data['channel_id']
|
||||
|
||||
guild_id, channel_id = self.channel._get_voice_state_pair()
|
||||
state = self._state
|
||||
self.main_ws = ws = state._get_websocket(guild_id)
|
||||
self._connections += 1
|
||||
if not self._handshaking:
|
||||
# If we're done handshaking then we just need to update ourselves
|
||||
guild = self.guild
|
||||
self.channel = channel_id and guild and guild.get_channel(int(channel_id))
|
||||
else:
|
||||
self._voice_state_complete.set()
|
||||
|
||||
# request joining
|
||||
await ws.voice_state(guild_id, channel_id)
|
||||
async def on_voice_server_update(self, data):
|
||||
if self._voice_server_complete.is_set():
|
||||
log.info('Ignoring extraneous voice server update.')
|
||||
return
|
||||
|
||||
try:
|
||||
await asyncio.wait_for(self._handshake_complete.wait(), timeout=self.timeout)
|
||||
except asyncio.TimeoutError:
|
||||
await self.terminate_handshake(remove=True)
|
||||
raise
|
||||
|
||||
log.info('Voice handshake complete. Endpoint found %s (IP: %s)', self.endpoint, self.endpoint_ip)
|
||||
|
||||
async def terminate_handshake(self, *, remove=False):
|
||||
guild_id, channel_id = self.channel._get_voice_state_pair()
|
||||
self._handshake_complete.clear()
|
||||
await self.main_ws.voice_state(guild_id, None, self_mute=True)
|
||||
self._handshaking = False
|
||||
|
||||
log.info('The voice handshake is being terminated for Channel ID %s (Guild ID %s)', channel_id, guild_id)
|
||||
if remove:
|
||||
log.info('The voice client has been removed for Channel ID %s (Guild ID %s)', channel_id, guild_id)
|
||||
key_id, _ = self.channel._get_voice_client_key()
|
||||
self._state._remove_voice_client(key_id)
|
||||
|
||||
async def _create_socket(self, server_id, data):
|
||||
async with self._handshake_check:
|
||||
if self._handshaking:
|
||||
log.info("Ignoring voice server update while handshake is in progress")
|
||||
return
|
||||
self._handshaking = True
|
||||
|
||||
self._connected.clear()
|
||||
self.session_id = self.main_ws.session_id
|
||||
self.server_id = server_id
|
||||
self.token = data.get('token')
|
||||
self.server_id = int(data['guild_id'])
|
||||
endpoint = data.get('endpoint')
|
||||
|
||||
if endpoint is None or self.token is None:
|
||||
@ -195,23 +273,77 @@ class VoiceClient:
|
||||
# This gets set later
|
||||
self.endpoint_ip = None
|
||||
|
||||
if self.socket:
|
||||
try:
|
||||
self.socket.close()
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
self.socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
self.socket.setblocking(False)
|
||||
|
||||
if self._handshake_complete.is_set():
|
||||
# terminate the websocket and handle the reconnect loop if necessary.
|
||||
self._handshake_complete.clear()
|
||||
self._handshaking = False
|
||||
if not self._handshaking:
|
||||
# If we're not handshaking then we need to terminate our previous connection in the websocket
|
||||
await self.ws.close(4000)
|
||||
return
|
||||
|
||||
self._handshake_complete.set()
|
||||
self._voice_server_complete.set()
|
||||
|
||||
async def voice_connect(self):
|
||||
self._connections += 1
|
||||
await self.channel.guild.change_voice_state(channel=self.channel)
|
||||
|
||||
async def voice_disconnect(self):
|
||||
log.info('The voice handshake is being terminated for Channel ID %s (Guild ID %s)', self.channel.id, self.guild.id)
|
||||
await self.channel.guild.change_voice_state(channel=None)
|
||||
|
||||
async def connect(self, *, reconnect, timeout):
|
||||
log.info('Connecting to voice...')
|
||||
self.timeout = timeout
|
||||
try:
|
||||
del self.secret_key
|
||||
except AttributeError:
|
||||
pass
|
||||
|
||||
|
||||
for i in range(5):
|
||||
self._voice_state_complete.clear()
|
||||
self._voice_server_complete.clear()
|
||||
self._handshaking = True
|
||||
|
||||
# This has to be created before we start the flow.
|
||||
futures = [
|
||||
self._voice_state_complete.wait(),
|
||||
self._voice_server_complete.wait(),
|
||||
]
|
||||
|
||||
# Start the connection flow
|
||||
log.info('Starting voice handshake... (connection attempt %d)', self._connections + 1)
|
||||
await self.voice_connect()
|
||||
|
||||
try:
|
||||
await utils.sane_wait_for(futures, timeout=timeout)
|
||||
except asyncio.TimeoutError:
|
||||
await self.disconnect(force=True)
|
||||
raise
|
||||
|
||||
log.info('Voice handshake complete. Endpoint found %s', self.endpoint)
|
||||
self._handshaking = False
|
||||
self._voice_server_complete.clear()
|
||||
self._voice_state_complete.clear()
|
||||
|
||||
try:
|
||||
self.ws = await DiscordVoiceWebSocket.from_client(self)
|
||||
self._connected.clear()
|
||||
while not hasattr(self, 'secret_key'):
|
||||
await self.ws.poll_event()
|
||||
self._connected.set()
|
||||
break
|
||||
except (ConnectionClosed, asyncio.TimeoutError):
|
||||
if reconnect:
|
||||
log.exception('Failed to connect to voice... Retrying...')
|
||||
await asyncio.sleep(1 + i * 2.0)
|
||||
await self.voice_disconnect()
|
||||
continue
|
||||
else:
|
||||
raise
|
||||
|
||||
if self._runner is None:
|
||||
self._runner = self.loop.create_task(self.poll_voice_ws(reconnect))
|
||||
|
||||
@property
|
||||
def latency(self):
|
||||
@ -234,35 +366,6 @@ class VoiceClient:
|
||||
ws = self.ws
|
||||
return float("inf") if not ws else ws.average_latency
|
||||
|
||||
async def connect(self, *, reconnect=True, _tries=0, do_handshake=True):
|
||||
log.info('Connecting to voice...')
|
||||
try:
|
||||
del self.secret_key
|
||||
except AttributeError:
|
||||
pass
|
||||
|
||||
if do_handshake:
|
||||
await self.start_handshake()
|
||||
|
||||
try:
|
||||
self.ws = await DiscordVoiceWebSocket.from_client(self)
|
||||
self._handshaking = False
|
||||
self._connected.clear()
|
||||
while not hasattr(self, 'secret_key'):
|
||||
await self.ws.poll_event()
|
||||
self._connected.set()
|
||||
except (ConnectionClosed, asyncio.TimeoutError):
|
||||
if reconnect and _tries < 5:
|
||||
log.exception('Failed to connect to voice... Retrying...')
|
||||
await asyncio.sleep(1 + _tries * 2.0)
|
||||
await self.terminate_handshake()
|
||||
await self.connect(reconnect=reconnect, _tries=_tries + 1)
|
||||
else:
|
||||
raise
|
||||
|
||||
if self._runner is None:
|
||||
self._runner = self.loop.create_task(self.poll_voice_ws(reconnect))
|
||||
|
||||
async def poll_voice_ws(self, reconnect):
|
||||
backoff = ExponentialBackoff()
|
||||
while True:
|
||||
@ -287,9 +390,9 @@ class VoiceClient:
|
||||
log.exception('Disconnected from voice... Reconnecting in %.2fs.', retry)
|
||||
self._connected.clear()
|
||||
await asyncio.sleep(retry)
|
||||
await self.terminate_handshake()
|
||||
await self.voice_disconnect()
|
||||
try:
|
||||
await self.connect(reconnect=True)
|
||||
await self.connect(reconnect=True, timeout=self.timeout)
|
||||
except asyncio.TimeoutError:
|
||||
# at this point we've retried 5 times... let's continue the loop.
|
||||
log.warning('Could not connect to voice... Retrying...')
|
||||
@ -310,8 +413,9 @@ class VoiceClient:
|
||||
if self.ws:
|
||||
await self.ws.close()
|
||||
|
||||
await self.terminate_handshake(remove=True)
|
||||
await self.voice_disconnect()
|
||||
finally:
|
||||
self.cleanup()
|
||||
if self.socket:
|
||||
self.socket.close()
|
||||
|
||||
@ -325,8 +429,7 @@ class VoiceClient:
|
||||
channel: :class:`abc.Snowflake`
|
||||
The channel to move to. Must be a voice channel.
|
||||
"""
|
||||
guild_id, _ = self.channel._get_voice_state_pair()
|
||||
await self.main_ws.voice_state(guild_id, channel.id)
|
||||
await self.channel.guild.change_voice_state(channel=channel)
|
||||
|
||||
def is_connected(self):
|
||||
"""Indicates if the voice client is connected to voice."""
|
||||
|
@ -54,6 +54,9 @@ Voice
|
||||
.. autoclass:: VoiceClient()
|
||||
:members:
|
||||
|
||||
.. autoclass:: VoiceProtocol
|
||||
:members:
|
||||
|
||||
.. autoclass:: AudioSource
|
||||
:members:
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user