mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-19 15:36:02 +00:00
Remove owner_id from Server and use owner instead.
owner will be the actual Member who owns the server.
This commit is contained in:
parent
e11aaa0566
commit
568c2a773b
@ -127,6 +127,7 @@ class Client(object):
|
||||
def _add_server(self, guild):
|
||||
guild['roles'] = [Role(**role) for role in guild['roles']]
|
||||
members = guild['members']
|
||||
owner = guild['owner_id']
|
||||
for i, member in enumerate(members):
|
||||
roles = member['roles']
|
||||
for j, roleid in enumerate(roles):
|
||||
@ -135,6 +136,10 @@ class Client(object):
|
||||
roles[j] = role
|
||||
members[i] = Member(**member)
|
||||
|
||||
# found the member that owns the server
|
||||
if members[i].id == owner:
|
||||
owner = members[i]
|
||||
|
||||
for presence in guild['presences']:
|
||||
user_id = presence['user']['id']
|
||||
member = next((m for m in members if m.id == user_id), None)
|
||||
@ -143,7 +148,7 @@ class Client(object):
|
||||
member.game_id = presence['game_id']
|
||||
|
||||
|
||||
server = Server(**guild)
|
||||
server = Server(owner=owner, **guild)
|
||||
|
||||
# give all the members their proper server
|
||||
for member in server.members:
|
||||
|
@ -123,9 +123,9 @@ class Server(object):
|
||||
.. attribute:: id
|
||||
|
||||
The server's ID.
|
||||
.. attribute:: owner_id
|
||||
.. attribute:: owner
|
||||
|
||||
The ID of the server's owner.
|
||||
The :class:`Member` who owns the server.
|
||||
"""
|
||||
|
||||
def __init__(self, **kwargs):
|
||||
@ -137,4 +137,4 @@ class Server(object):
|
||||
self.members = kwargs.get('members')
|
||||
self.icon = kwargs.get('icon')
|
||||
self.id = kwargs.get('id')
|
||||
self.owner_id = kwargs.get('owner_id')
|
||||
self.owner = kwargs.get('owner')
|
||||
|
Loading…
x
Reference in New Issue
Block a user