mirror of
https://github.com/Rapptz/discord.py.git
synced 2025-04-21 00:07:51 +00:00
Allow concurrent calls to guild.chunk()
This allows people who write guild.chunk() calls in highly concurrent places such as on_message or checks to not spam the gateway with an actual request and instead waits for the pre-existing request to finish
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parent
ae65d75f96
commit
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@ -58,13 +58,14 @@ from .object import Object
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from .invite import Invite
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class ChunkRequest:
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def __init__(self, guild_id, future, resolver, *, cache=True):
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def __init__(self, guild_id, loop, resolver, *, cache=True):
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self.guild_id = guild_id
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self.resolver = resolver
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self.loop = loop
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self.cache = cache
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self.nonce = os.urandom(16).hex()
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self.future = future
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self.buffer = [] # List[Member]
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self.waiters = []
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def add_members(self, members):
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self.buffer.extend(members)
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@ -78,8 +79,24 @@ class ChunkRequest:
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if existing is None or existing.joined_at is None:
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guild._add_member(member)
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async def wait(self):
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future = self.loop.create_future()
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self.waiters.append(future)
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try:
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await future
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return True
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finally:
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self.waiters.remove(future)
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def get_future(self):
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future = self.loop.create_future()
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self.waiters.append(future)
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return future
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def done(self):
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self.future.set_result(self.buffer)
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for future in self.waiters:
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if not future.done():
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future.set_result(self.buffer)
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log = logging.getLogger(__name__)
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@ -116,7 +133,7 @@ class ConnectionState:
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raise TypeError('allowed_mentions parameter must be AllowedMentions')
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self.allowed_mentions = allowed_mentions
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self._chunk_requests = []
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self._chunk_requests = {} # Dict[Union[int, str], ChunkRequest]
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activity = options.get('activity', None)
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if activity:
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@ -198,20 +215,15 @@ class ConnectionState:
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def process_chunk_requests(self, guild_id, nonce, members, complete):
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removed = []
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for i, request in enumerate(self._chunk_requests):
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future = request.future
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if future.cancelled():
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removed.append(i)
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continue
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for key, request in self._chunk_requests.items():
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if request.guild_id == guild_id and request.nonce == nonce:
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request.add_members(members)
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if complete:
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request.done()
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removed.append(i)
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removed.append(key)
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for index in reversed(removed):
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del self._chunk_requests[index]
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for key in removed:
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del self._chunk_requests[key]
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def call_handlers(self, key, *args, **kwargs):
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try:
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@ -377,14 +389,13 @@ class ConnectionState:
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if ws is None:
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raise RuntimeError('Somehow do not have a websocket for this guild_id')
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future = self.loop.create_future()
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request = ChunkRequest(guild.id, future, self._get_guild, cache=cache)
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self._chunk_requests.append(request)
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request = ChunkRequest(guild.id, self.loop, self._get_guild, cache=cache)
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self._chunk_requests[request.nonce] = request
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try:
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# start the query operation
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await ws.request_chunks(guild_id, query=query, limit=limit, user_ids=user_ids, nonce=request.nonce)
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return await asyncio.wait_for(future, timeout=30.0)
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return await asyncio.wait_for(request.wait(), timeout=30.0)
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except asyncio.TimeoutError:
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log.warning('Timed out waiting for chunks with query %r and limit %d for guild_id %d', query, limit, guild_id)
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raise
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@ -808,13 +819,14 @@ class ConnectionState:
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async def chunk_guild(self, guild, *, wait=True, cache=None):
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cache = cache or self._member_cache_flags.joined
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future = self.loop.create_future()
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request = ChunkRequest(guild.id, future, self._get_guild, cache=cache)
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self._chunk_requests.append(request)
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await self.chunker(guild.id, nonce=request.nonce)
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request = self._chunk_requests.get(guild.id)
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if request is None:
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self._chunk_requests[guild.id] = request = ChunkRequest(guild.id, self.loop, self._get_guild, cache=cache)
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await self.chunker(guild.id, nonce=request.nonce)
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if wait:
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return await request.future
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return request.future
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return await request.wait()
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return request.get_future()
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async def _chunk_and_dispatch(self, guild, unavailable):
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try:
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