mirror of
https://github.com/pmmp/PocketMine-MP.git
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2.3 KiB
2.3 KiB
For Minecraft: Bedrock Edition 1.12.0
Note about API versions
Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps. Plugin developers should only update their required API to this version if you need the changes in this build.
WARNING: If your plugin uses the protocol, you're not shielded by API change constraints. You should consider using the mcpe-protocol
directive in plugin.yml
as a constraint if you do.
3.9.0
- Added support for Minecraft: Bedrock Edition 1.12.0
- Removed compatibility with 1.11.0
Protocol
- The following classes in the
\pocketmine\network\mcpe\protocol
namespace have been renamed:AddEntityPacket
->AddActorPacket
AddItemEntityPacket
->AddItemActorPacket
AvailableEntityIdentifiersPacket
->AvailableActorIdentifiersPacket
BlockEntityDataPacket
->BlockActorDataPacket
EntityEventPacket
->ActorEventPacket
EntityFallPacket
->ActorFallPacket
EntityPickRequestPacket
->ActorPickRequestPacket
MoveEntityAbsolutePacket
->MoveActorAbsolutePacket
MoveEntityDeltaPacket
->MoveActorDeltaPacket
RemoveEntityPacket
->RemoveActorPacket
SetEntityDataPacket
->SetActorDataPacket
SetEntityLinkPacket
->SetActorLinkPacket
SetEntityMotionPacket
->SetActorMotionPacket
TakeItemEntityPacket
->TakeItemActorPacket
- The following classes in the
\pocketmine\network\mcpe\protocol
namespace have been removed:FullChunkDataPacket
- The following classes in the
\pocketmine\network\mcpe\protocol
namespace have been added:AddEntityPacket
(not to be confused with the old one)ClientCacheBlobStatusPacket
ClientCacheMissResponsePacket
ClientCacheStatusPacket
LevelChunkPacket
RemoveEntityPacket
(not to be confused with the old one)StructureTemplateDataExportRequestPacket
StructureTemplateDataExportResponsePacket
3.9.1
- Fixed resource packs not working on 1.12 clients.
- Fixed some particles displaying incorrectly (some still don't render at all).
- Fixed
Entity->setFireTicks()
with a value of0
setting the on-fire flag. - Silenced a debug message which appeared every time a player right-clicked a block.
- Updated constants for
LevelSoundEventPacket
.