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72 lines
1.9 KiB
PHP
72 lines
1.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block\inventory\window;
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use pocketmine\crafting\FurnaceType;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Item;
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use pocketmine\player\Player;
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use pocketmine\world\Position;
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final class FurnaceInventoryWindow extends BlockInventoryWindow{
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public const SLOT_INPUT = 0;
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public const SLOT_FUEL = 1;
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public const SLOT_RESULT = 2;
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public function __construct(
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Player $viewer,
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Inventory $inventory,
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Position $holder,
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private FurnaceType $furnaceType
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){
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parent::__construct($viewer, $inventory, $holder);
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}
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public function getFurnaceType() : FurnaceType{ return $this->furnaceType; }
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public function getResult() : Item{
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return $this->inventory->getItem(self::SLOT_RESULT);
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}
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public function getFuel() : Item{
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return $this->inventory->getItem(self::SLOT_FUEL);
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}
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public function getSmelting() : Item{
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return $this->inventory->getItem(self::SLOT_INPUT);
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}
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public function setResult(Item $item) : void{
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$this->inventory->setItem(self::SLOT_RESULT, $item);
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}
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public function setFuel(Item $item) : void{
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$this->inventory->setItem(self::SLOT_FUEL, $item);
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}
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public function setSmelting(Item $item) : void{
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$this->inventory->setItem(self::SLOT_INPUT, $item);
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}
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}
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