PocketMine-MP/src/block/inventory/window/FurnaceInventoryWindow.php
2024-11-24 23:29:13 +00:00

72 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\inventory\window;
use pocketmine\crafting\FurnaceType;
use pocketmine\inventory\Inventory;
use pocketmine\item\Item;
use pocketmine\player\Player;
use pocketmine\world\Position;
final class FurnaceInventoryWindow extends BlockInventoryWindow{
public const SLOT_INPUT = 0;
public const SLOT_FUEL = 1;
public const SLOT_RESULT = 2;
public function __construct(
Player $viewer,
Inventory $inventory,
Position $holder,
private FurnaceType $furnaceType
){
parent::__construct($viewer, $inventory, $holder);
}
public function getFurnaceType() : FurnaceType{ return $this->furnaceType; }
public function getResult() : Item{
return $this->inventory->getItem(self::SLOT_RESULT);
}
public function getFuel() : Item{
return $this->inventory->getItem(self::SLOT_FUEL);
}
public function getSmelting() : Item{
return $this->inventory->getItem(self::SLOT_INPUT);
}
public function setResult(Item $item) : void{
$this->inventory->setItem(self::SLOT_RESULT, $item);
}
public function setFuel(Item $item) : void{
$this->inventory->setItem(self::SLOT_FUEL, $item);
}
public function setSmelting(Item $item) : void{
$this->inventory->setItem(self::SLOT_INPUT, $item);
}
}