Files
PocketMine-MP/src/block/inventory/window/DoubleChestInventoryWindow.php
Dylan K. Taylor fe1a8d98e7 namespace tidy
2024-11-24 23:29:13 +00:00

53 lines
1.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\inventory\window;
use pocketmine\inventory\Inventory;
use pocketmine\player\Player;
use pocketmine\world\Position;
final class DoubleChestInventoryWindow extends ChestInventoryWindow{
public function __construct(
Player $viewer,
Inventory $inventory,
private Position $left,
private Position $right
){
parent::__construct($viewer, $inventory, $this->left);
}
public function getLeft() : Position{ return $this->left; }
public function getRight() : Position{ return $this->right; }
protected function doBlockEffects(bool $isOpen) : void{
$this->animateBlock($this->left, $isOpen);
$this->animateBlock($this->right, $isOpen);
$this->playSound($this->left, $isOpen);
$this->playSound($this->right, $isOpen);
}
}