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https://github.com/pmmp/PocketMine-MP.git
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101 lines
3.0 KiB
PHP
101 lines
3.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Furnace as TileFurnace;
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use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
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use pocketmine\item\Item;
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use pocketmine\item\ToolTier;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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class Furnace extends Opaque{
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use NormalHorizontalFacingInMetadataTrait {
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readStateFromData as readFacingStateFromData;
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}
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/** @var BlockIdentifierFlattened */
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protected $idInfo;
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/** @var bool */
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protected $lit = false; //this is set based on the blockID
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()));
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}
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public function getId() : int{
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return $this->lit ? $this->idInfo->getSecondId() : parent::getId();
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->readFacingStateFromData($id, $stateMeta);
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$this->lit = $id === $this->idInfo->getSecondId();
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}
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public function getLightLevel() : int{
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return $this->lit ? 13 : 0;
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}
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public function isLit() : bool{
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return $this->lit;
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}
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/**
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* @return $this
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*/
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public function setLit(bool $lit = true) : self{
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$this->lit = $lit;
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return $this;
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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$furnace = $this->pos->getWorld()->getTile($this->pos);
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if($furnace instanceof TileFurnace and $furnace->canOpenWith($item->getCustomName())){
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$player->setCurrentWindow($furnace->getInventory());
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}
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}
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return true;
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}
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public function onScheduledUpdate() : void{
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$furnace = $this->pos->getWorld()->getTile($this->pos);
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if($furnace instanceof TileFurnace and $furnace->onUpdate()){
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$this->pos->getWorld()->scheduleDelayedBlockUpdate($this->pos, 1); //TODO: check this
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}
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}
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}
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