Dylan K. Taylor f0d62cf4ce World: don't try to load chunks to read light levels
sync chunk load is useless here because lighting isn't immediately calculated anyway and it isn't available directly from the chunk when loaded.
2020-10-31 20:38:15 +00:00
2020-10-21 16:44:57 +01:00
2020-08-10 17:32:09 +01:00
2017-06-25 14:15:34 +01:00
2020-06-04 14:14:09 +01:00
2020-08-10 17:55:49 +01:00
2012-12-07 02:24:55 +01:00
2020-08-10 17:32:09 +01:00
2020-08-29 23:40:47 +01:00
2020-04-30 17:34:13 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

Build Status

Getting started

Discussion/Help

For developers

Donate

  • Bitcoin Cash (BCH): qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear
  • Bitcoin (BTC): 171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV
  • Stellar Lumens (XLM): GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T
  • Patreon

Licensing information

This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.

Languages
PHP 99.9%