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this is only possible since pthreads 5.1 and pmmpthread the performance cost of this one ThreadSafeArray allocation is 30% of the total cost of allocating an AsyncTask object on Windows, which is enormous. In past versions we couldn't lazily initialize it, because the object might get destroyed before the main thread had a chance to dereference it, leading to a crash when collecting completed tasks. This is no longer an issue thanks to object rescue behaviour implemented in pthreads 5.1. I think this is probably OK in terms of thread-safety, as only one thread writes the property.
A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
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For developers
- Building and running from source
- Developer documentation - General documentation for PocketMine-MP plugin developers
- Latest release API documentation - Doxygen API documentation generated for each release
- Latest bleeding-edge API documentation - Doxygen API documentation generated weekly from
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branch - DevTools - Development tools plugin for creating plugins
- ExamplePlugin - Example plugin demonstrating some basic API features
- Contributing Guidelines
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Licensing information
This project is licensed under LGPL-3.0. Please see the LICENSE file for details.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
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