mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-24 06:24:41 +00:00
there is nothing that these events do that can't be fulfilled by transactions. They complicate the internal implementation and produce unexpected behaviour for plugins when cancelled. TL;DR: Use transactions. That's what they are there for.
248 lines
6.6 KiB
PHP
248 lines
6.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\tile;
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use pocketmine\block\Furnace as BlockFurnace;
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use pocketmine\event\inventory\FurnaceBurnEvent;
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use pocketmine\event\inventory\FurnaceSmeltEvent;
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use pocketmine\inventory\FurnaceInventory;
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use pocketmine\inventory\FurnaceRecipe;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\network\mcpe\protocol\ContainerSetDataPacket;
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use pocketmine\world\World;
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use function ceil;
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use function max;
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class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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use NameableTrait {
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addAdditionalSpawnData as addNameSpawnData;
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}
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use ContainerTrait;
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public const TAG_BURN_TIME = "BurnTime";
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public const TAG_COOK_TIME = "CookTime";
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public const TAG_MAX_TIME = "MaxTime";
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/** @var FurnaceInventory */
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protected $inventory;
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/** @var int */
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private $burnTime = 0;
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/** @var int */
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private $cookTime = 0;
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/** @var int */
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private $maxTime = 0;
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public function __construct(World $world, Vector3 $pos){
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$this->inventory = new FurnaceInventory($this);
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$this->inventory->setSlotChangeListener(function(Inventory $inventory, int $slot) : void{
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$this->scheduleUpdate();
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});
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parent::__construct($world, $pos);
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}
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public function readSaveData(CompoundTag $nbt) : void{
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$this->burnTime = max(0, $nbt->getShort(self::TAG_BURN_TIME, $this->burnTime, true));
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$this->cookTime = $nbt->getShort(self::TAG_COOK_TIME, $this->cookTime, true);
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if($this->burnTime === 0){
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$this->cookTime = 0;
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}
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$this->maxTime = $nbt->getShort(self::TAG_MAX_TIME, $this->maxTime, true);
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if($this->maxTime === 0){
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$this->maxTime = $this->burnTime;
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}
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$this->loadName($nbt);
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$this->loadItems($nbt);
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}
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protected function writeSaveData(CompoundTag $nbt) : void{
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$nbt->setShort(self::TAG_BURN_TIME, $this->burnTime);
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$nbt->setShort(self::TAG_COOK_TIME, $this->cookTime);
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$nbt->setShort(self::TAG_MAX_TIME, $this->maxTime);
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$this->saveName($nbt);
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$this->saveItems($nbt);
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}
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/**
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* @return string
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*/
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public function getDefaultName() : string{
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return "Furnace";
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}
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public function close() : void{
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if(!$this->closed){
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$this->inventory->removeAllViewers(true);
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$this->inventory = null;
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parent::close();
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}
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}
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/**
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* @return FurnaceInventory
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*/
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public function getInventory(){
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return $this->inventory;
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}
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/**
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* @return FurnaceInventory
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*/
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public function getRealInventory(){
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return $this->getInventory();
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}
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protected function checkFuel(Item $fuel){
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$ev = new FurnaceBurnEvent($this, $fuel, $fuel->getFuelTime());
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$ev->call();
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if($ev->isCancelled()){
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return;
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}
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$this->maxTime = $this->burnTime = $ev->getBurnTime();
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$block = $this->getBlock();
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if($block instanceof BlockFurnace and !$block->isLit()){
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$block->setLit(true);
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$this->getWorld()->setBlock($block, $block);
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}
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if($this->burnTime > 0 and $ev->isBurning()){
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$fuel->pop();
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$this->inventory->setFuel($fuel);
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}
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}
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protected function getFuelTicksLeft() : int{
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return $this->maxTime > 0 ? (int) ceil($this->burnTime / $this->maxTime * 200) : 0;
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}
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public function onUpdate() : bool{
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if($this->closed){
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return false;
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}
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$this->timings->startTiming();
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$prevCookTime = $this->cookTime;
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$prevFuelTicksLeft = $this->getFuelTicksLeft();
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$ret = false;
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$fuel = $this->inventory->getFuel();
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$raw = $this->inventory->getSmelting();
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$product = $this->inventory->getResult();
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$smelt = $this->world->getServer()->getCraftingManager()->matchFurnaceRecipe($raw);
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$canSmelt = ($smelt instanceof FurnaceRecipe and $raw->getCount() > 0 and (($smelt->getResult()->equals($product) and $product->getCount() < $product->getMaxStackSize()) or $product->isNull()));
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if($this->burnTime <= 0 and $canSmelt and $fuel->getFuelTime() > 0 and $fuel->getCount() > 0){
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$this->checkFuel($fuel);
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}
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if($this->burnTime > 0){
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--$this->burnTime;
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if($smelt instanceof FurnaceRecipe and $canSmelt){
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++$this->cookTime;
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if($this->cookTime >= 200){ //10 seconds
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$product = ItemFactory::get($smelt->getResult()->getId(), $smelt->getResult()->getMeta(), $product->getCount() + 1);
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$ev = new FurnaceSmeltEvent($this, $raw, $product);
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$ev->call();
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if(!$ev->isCancelled()){
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$this->inventory->setResult($ev->getResult());
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$raw->pop();
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$this->inventory->setSmelting($raw);
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}
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$this->cookTime -= 200;
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}
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}elseif($this->burnTime <= 0){
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$this->burnTime = $this->cookTime = $this->maxTime = 0;
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}else{
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$this->cookTime = 0;
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}
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$ret = true;
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}else{
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$block = $this->getBlock();
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if($block instanceof BlockFurnace and $block->isLit()){
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$block->setLit(false);
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$this->getWorld()->setBlock($block, $block);
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}
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$this->burnTime = $this->cookTime = $this->maxTime = 0;
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}
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/** @var ContainerSetDataPacket[] $packets */
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$packets = [];
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if($prevCookTime !== $this->cookTime){
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$pk = new ContainerSetDataPacket();
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$pk->property = ContainerSetDataPacket::PROPERTY_FURNACE_TICK_COUNT;
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$pk->value = $this->cookTime;
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$packets[] = $pk;
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}
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$fuelTicksLeft = $this->getFuelTicksLeft();
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if($prevFuelTicksLeft !== $fuelTicksLeft){
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$pk = new ContainerSetDataPacket();
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$pk->property = ContainerSetDataPacket::PROPERTY_FURNACE_LIT_TIME;
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$pk->value = $fuelTicksLeft;
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$packets[] = $pk;
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}
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if(!empty($packets)){
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foreach($this->getInventory()->getViewers() as $player){
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$windowId = $player->getWindowId($this->getInventory());
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if($windowId > 0){
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foreach($packets as $pk){
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$pk->windowId = $windowId;
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$player->sendDataPacket(clone $pk);
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}
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}
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}
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}
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$this->timings->stopTiming();
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return $ret;
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}
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protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
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$nbt->setShort(self::TAG_BURN_TIME, $this->burnTime);
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$nbt->setShort(self::TAG_COOK_TIME, $this->cookTime);
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$this->addNameSpawnData($nbt);
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}
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}
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