mirror of
https://github.com/pmmp/PocketMine-MP.git
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with the assistance of a custom phpstan rule this inconsistent mess has been bothering me for a long time
95 lines
2.7 KiB
PHP
95 lines
2.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Barrel as TileBarrel;
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use pocketmine\block\utils\AnyFacingTrait;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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use function abs;
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class Barrel extends Opaque{
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use AnyFacingTrait;
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protected bool $open = false;
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protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
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$w->facing($this->facing);
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$w->bool($this->open);
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}
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public function isOpen() : bool{
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return $this->open;
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}
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/** @return $this */
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public function setOpen(bool $open) : Barrel{
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$this->open = $open;
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return $this;
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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if(abs($player->getPosition()->x - $this->position->x) < 2 && abs($player->getPosition()->z - $this->position->z) < 2){
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$y = $player->getEyePos()->y;
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if($y - $this->position->y > 2){
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$this->facing = Facing::UP;
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}elseif($this->position->y - $y > 0){
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$this->facing = Facing::DOWN;
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}else{
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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}else{
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if($player instanceof Player){
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$barrel = $this->position->getWorld()->getTile($this->position);
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if($barrel instanceof TileBarrel){
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if(!$barrel->canOpenWith($item->getCustomName())){
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return true;
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}
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$player->setCurrentWindow($barrel->getInventory());
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}
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}
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return true;
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}
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public function getFuelTime() : int{
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return 300;
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}
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}
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