Files
PocketMine-MP/src/block/Barrel.php
Dylan K. Taylor dd98e4aaed block: clean up unnecessary getter usages
with the assistance of a custom phpstan rule
this inconsistent mess has been bothering me for a long time
2023-11-14 12:47:33 +00:00

95 lines
2.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function abs;
class Barrel extends Opaque{
use AnyFacingTrait;
protected bool $open = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->facing($this->facing);
$w->bool($this->open);
}
public function isOpen() : bool{
return $this->open;
}
/** @return $this */
public function setOpen(bool $open) : Barrel{
$this->open = $open;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
if(abs($player->getPosition()->x - $this->position->x) < 2 && abs($player->getPosition()->z - $this->position->z) < 2){
$y = $player->getEyePos()->y;
if($y - $this->position->y > 2){
$this->facing = Facing::UP;
}elseif($this->position->y - $y > 0){
$this->facing = Facing::DOWN;
}else{
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
}else{
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$barrel = $this->position->getWorld()->getTile($this->position);
if($barrel instanceof TileBarrel){
if(!$barrel->canOpenWith($item->getCustomName())){
return true;
}
$player->setCurrentWindow($barrel->getInventory());
}
}
return true;
}
public function getFuelTime() : int{
return 300;
}
}