Dylan K. Taylor 2eb6e075ae
Refactored entity metadata handling into its own class, with type-safe methods (#1876)
This includes several other changes, including:
- SLOT data properties now accept items directly
- POS data properties now accept floored Vector3s (in future this will be block positions) or null for 0,0,0
- VECTOR3F data properties now accept Vector3s or null for 0,0,0
2018-01-20 10:52:14 +00:00

77 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity;
class Villager extends Creature implements NPC, Ageable{
public const PROFESSION_FARMER = 0;
public const PROFESSION_LIBRARIAN = 1;
public const PROFESSION_PRIEST = 2;
public const PROFESSION_BLACKSMITH = 3;
public const PROFESSION_BUTCHER = 4;
public const NETWORK_ID = self::VILLAGER;
public $width = 0.6;
public $height = 1.8;
public function getName() : string{
return "Villager";
}
protected function initEntity(){
parent::initEntity();
/** @var int $profession */
$profession = $this->namedtag->getInt("Profession", self::PROFESSION_FARMER);
if($profession > 4 or $profession < 0){
$profession = self::PROFESSION_FARMER;
}
$this->setProfession($profession);
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->setInt("Profession", $this->getProfession());
}
/**
* Sets the villager profession
*
* @param int $profession
*/
public function setProfession(int $profession){
$this->propertyManager->setInt(self::DATA_VARIANT, $profession);
}
public function getProfession() : int{
return $this->propertyManager->getInt(self::DATA_VARIANT);
}
public function isBaby() : bool{
return $this->getGenericFlag(self::DATA_FLAG_BABY);
}
}