mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Refactored entity metadata handling into its own class, with type-safe methods (#1876)
This includes several other changes, including: - SLOT data properties now accept items directly - POS data properties now accept floored Vector3s (in future this will be block positions) or null for 0,0,0 - VECTOR3F data properties now accept Vector3s or null for 0,0,0
This commit is contained in:
parent
8f928915d9
commit
2eb6e075ae
@ -1171,7 +1171,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$this->sleeping = clone $pos;
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$this->setDataProperty(self::DATA_PLAYER_BED_POSITION, self::DATA_TYPE_POS, [$pos->x, $pos->y, $pos->z]);
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$this->propertyManager->setBlockPos(self::DATA_PLAYER_BED_POSITION, $pos);
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$this->setPlayerFlag(self::DATA_PLAYER_FLAG_SLEEP, true);
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$this->setSpawn($pos);
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@ -1190,7 +1190,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$this->server->getPluginManager()->callEvent($ev = new PlayerBedLeaveEvent($this, $b));
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$this->sleeping = null;
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$this->setDataProperty(self::DATA_PLAYER_BED_POSITION, self::DATA_TYPE_POS, [0, 0, 0]);
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$this->propertyManager->setBlockPos(self::DATA_PLAYER_BED_POSITION, null);
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$this->setPlayerFlag(self::DATA_PLAYER_FLAG_SLEEP, false);
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$this->level->setSleepTicks(0);
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303
src/pocketmine/entity/DataPropertyManager.php
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303
src/pocketmine/entity/DataPropertyManager.php
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@ -0,0 +1,303 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\entity;
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use pocketmine\math\Vector3;
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class DataPropertyManager{
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private $properties = [];
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private $dirtyProperties = [];
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public function __construct(){
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}
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/**
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* @param int $key
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*
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* @return int|null
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*/
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public function getByte(int $key) : ?int{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_BYTE);
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assert(is_int($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param int $value
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* @param bool $force
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*/
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public function setByte(int $key, int $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_BYTE, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return int|null
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*/
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public function getShort(int $key) : ?int{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_SHORT);
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assert(is_int($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param int $value
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* @param bool $force
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*/
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public function setShort(int $key, int $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_SHORT, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return int|null
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*/
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public function getInt(int $key) : ?int{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_INT);
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assert(is_int($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param int $value
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* @param bool $force
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*/
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public function setInt(int $key, int $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_INT, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return float|null
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*/
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public function getFloat(int $key) : ?float{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_FLOAT);
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assert(is_float($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param float $value
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* @param bool $force
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*/
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public function setFloat(int $key, float $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_FLOAT, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return null|string
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*/
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public function getString(int $key) : ?string{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_STRING);
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assert(is_string($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param string $value
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* @param bool $force
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*/
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public function setString(int $key, string $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_STRING, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return null|\pocketmine\item\Item
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*/
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public function getItem(int $key) : ?\pocketmine\item\Item{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_SLOT);
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assert($value instanceof \pocketmine\item\Item or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param \pocketmine\item\Item $value
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* @param bool $force
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*/
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public function setItem(int $key, \pocketmine\item\Item $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_SLOT, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return null|Vector3
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*/
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public function getBlockPos(int $key) : ?Vector3{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_POS);
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assert($value instanceof Vector3 or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param null|Vector3 $value
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* @param bool $force
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*/
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public function setBlockPos(int $key, ?Vector3 $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_POS, $value ? $value->floor() : null, $force);
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}
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/**
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* @param int $key
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*
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* @return int|null
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*/
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public function getLong(int $key) : ?int{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_LONG);
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assert(is_int($value) or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param int $value
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* @param bool $force
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*/
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public function setLong(int $key, int $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_LONG, $value, $force);
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}
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/**
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* @param int $key
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*
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* @return null|Vector3
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*/
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public function getVector3(int $key) : ?Vector3{
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$value = $this->getPropertyValue($key, Entity::DATA_TYPE_VECTOR3F);
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assert($value instanceof Vector3 or $value === null);
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return $value;
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}
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/**
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* @param int $key
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* @param null|Vector3 $value
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* @param bool $force
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*/
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public function setVector3(int $key, ?Vector3 $value, bool $force = false) : void{
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$this->setPropertyValue($key, Entity::DATA_TYPE_VECTOR3F, $value ? $value->asVector3() : null, $force);
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}
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/**
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* @param int $key
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*/
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public function removeProperty(int $key) : void{
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unset($this->properties[$key]);
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}
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/**
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* @param int $key
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*
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* @return bool
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*/
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public function hasProperty(int $key) : bool{
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return isset($this->properties[$key]);
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}
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/**
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* @param int $key
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*
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* @return int
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*/
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public function getPropertyType(int $key) : int{
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if(isset($this->properties[$key])){
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return $this->properties[$key][0];
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}
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return -1;
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}
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private function checkType(int $key, int $type) : void{
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if(isset($this->properties[$key]) and $this->properties[$key][0] !== $type){
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throw new \RuntimeException("Expected type $type, but have " . $this->properties[$key][0]);
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}
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}
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/**
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* @param int $key
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* @param int $type
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*
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* @return mixed
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*/
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public function getPropertyValue(int $key, int $type){
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if($type !== -1){
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$this->checkType($key, $type);
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}
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return isset($this->properties[$key]) ? $this->properties[$key][1] : null;
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}
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/**
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* @param int $key
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* @param int $type
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* @param mixed $value
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* @param bool $force
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*/
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public function setPropertyValue(int $key, int $type, $value, bool $force = false) : void{
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if(!$force){
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$this->checkType($key, $type);
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}
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$this->properties[$key] = $this->dirtyProperties[$key] = [$type, $value];
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}
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/**
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* Returns all properties.
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*
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* @return array
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*/
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public function getAll() : array{
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return $this->properties;
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}
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/**
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* Returns properties that have changed and need to be broadcasted.
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*
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* @return array
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*/
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public function getDirty() : array{
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return $this->dirtyProperties;
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}
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/**
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* Clears records of dirty properties.
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*/
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public function clearDirtyProperties() : void{
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$this->dirtyProperties = [];
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}
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}
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@ -338,16 +338,8 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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/** @var int */
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protected $id;
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protected $dataProperties = [
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self::DATA_FLAGS => [self::DATA_TYPE_LONG, 0],
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self::DATA_AIR => [self::DATA_TYPE_SHORT, 400],
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self::DATA_MAX_AIR => [self::DATA_TYPE_SHORT, 400],
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self::DATA_NAMETAG => [self::DATA_TYPE_STRING, ""],
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self::DATA_LEAD_HOLDER_EID => [self::DATA_TYPE_LONG, -1],
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self::DATA_SCALE => [self::DATA_TYPE_FLOAT, 1]
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];
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protected $changedDataProperties = [];
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/** @var DataPropertyManager */
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protected $propertyManager;
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public $passenger = null;
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public $vehicle = null;
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@ -524,12 +516,20 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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$this->fallDistance = $this->namedtag->getFloat("FallDistance", 0.0);
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$this->propertyManager = new DataPropertyManager();
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$this->propertyManager->setLong(self::DATA_FLAGS, 0);
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$this->propertyManager->setShort(self::DATA_MAX_AIR, 400);
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$this->propertyManager->setString(self::DATA_NAMETAG, "");
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$this->propertyManager->setLong(self::DATA_LEAD_HOLDER_EID, -1);
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$this->propertyManager->setFloat(self::DATA_SCALE, 1);
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$this->fireTicks = $this->namedtag->getShort("Fire", 0);
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if($this->isOnFire()){
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$this->setGenericFlag(self::DATA_FLAG_ONFIRE);
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}
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$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, $this->namedtag->getShort("Air", 300), false);
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$this->propertyManager->setShort(self::DATA_AIR, $this->namedtag->getShort("Air", 300));
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$this->onGround = $this->namedtag->getByte("OnGround", 0) !== 0;
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$this->invulnerable = $this->namedtag->getByte("Invulnerable", 0) !== 0;
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@ -553,7 +553,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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* @return string
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*/
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public function getNameTag(){
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return $this->getDataProperty(self::DATA_NAMETAG);
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return $this->propertyManager->getString(self::DATA_NAMETAG);
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}
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/**
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@ -575,7 +575,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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* @param string $name
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*/
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public function setNameTag($name){
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$this->setDataProperty(self::DATA_NAMETAG, self::DATA_TYPE_STRING, $name);
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$this->propertyManager->setString(self::DATA_NAMETAG, $name);
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}
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/**
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@ -596,7 +596,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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* @return float
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*/
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public function getScale() : float{
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return $this->getDataProperty(self::DATA_SCALE);
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return $this->propertyManager->getFloat(self::DATA_SCALE);
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}
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/**
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@ -611,7 +611,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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$this->recalculateBoundingBox();
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$this->setDataProperty(self::DATA_SCALE, self::DATA_TYPE_FLOAT, $value);
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$this->propertyManager->setFloat(self::DATA_SCALE, $value);
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}
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public function getBoundingBox(){
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@ -706,7 +706,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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* @return int|null
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*/
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public function getOwningEntityId(){
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return $this->getDataProperty(self::DATA_OWNER_EID);
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return $this->propertyManager->getLong(self::DATA_OWNER_EID);
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}
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/**
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@ -731,11 +731,11 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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*/
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public function setOwningEntity(Entity $owner = null){
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if($owner === null){
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$this->removeDataProperty(self::DATA_OWNER_EID);
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$this->propertyManager->removeProperty(self::DATA_OWNER_EID);
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}elseif($owner->closed){
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throw new \InvalidArgumentException("Supplied owning entity is garbage and cannot be used");
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}else{
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$this->setDataProperty(self::DATA_OWNER_EID, self::DATA_TYPE_LONG, $owner->getId());
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$this->propertyManager->setLong(self::DATA_OWNER_EID, $owner->getId());
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}
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}
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@ -744,7 +744,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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* @return int|null
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*/
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public function getTargetEntityId(){
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return $this->getDataProperty(self::DATA_TARGET_EID);
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return $this->propertyManager->getLong(self::DATA_TARGET_EID);
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}
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/**
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@ -771,11 +771,11 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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*/
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public function setTargetEntity(Entity $target = null){
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if($target === null){
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$this->removeDataProperty(self::DATA_TARGET_EID);
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$this->propertyManager->removeProperty(self::DATA_TARGET_EID);
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}elseif($target->closed){
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throw new \InvalidArgumentException("Supplied target entity is garbage and cannot be used");
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}else{
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$this->setDataProperty(self::DATA_TARGET_EID, self::DATA_TYPE_LONG, $target->getId());
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$this->propertyManager->setLong(self::DATA_TARGET_EID, $target->getId());
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}
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}
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@ -841,7 +841,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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$this->namedtag->setFloat("FallDistance", $this->fallDistance);
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$this->namedtag->setShort("Fire", $this->fireTicks);
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$this->namedtag->setShort("Air", $this->getDataProperty(self::DATA_AIR));
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$this->namedtag->setShort("Air", $this->propertyManager->getShort(self::DATA_AIR));
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$this->namedtag->setByte("OnGround", $this->onGround ? 1 : 0);
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$this->namedtag->setByte("Invulnerable", $this->invulnerable ? 1 : 0);
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}
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@ -971,9 +971,10 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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$this->justCreated = false;
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if(count($this->changedDataProperties) > 0){
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$this->sendData($this->hasSpawned, $this->changedDataProperties);
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$this->changedDataProperties = [];
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$changedProperties = $this->propertyManager->getDirty();
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if(!empty($changedProperties)){
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$this->sendData($this->hasSpawned, $changedProperties);
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$this->propertyManager->clearDirtyProperties();
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}
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$hasUpdate = false;
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||||
@ -1899,7 +1900,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->attributes = $this->attributeMap->getAll();
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$pk->metadata = $this->propertyManager->getAll();
|
||||
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
@ -2001,49 +2002,6 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
* @param int $type
|
||||
* @param mixed $value
|
||||
* @param bool $send
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function setDataProperty(int $id, int $type, $value, bool $send = true) : bool{
|
||||
if($this->getDataProperty($id) !== $value){
|
||||
$this->dataProperties[$id] = [$type, $value];
|
||||
if($send){
|
||||
$this->changedDataProperties[$id] = $this->dataProperties[$id]; //This will be sent on the next tick
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
*
|
||||
* @return mixed
|
||||
*/
|
||||
public function getDataProperty(int $id){
|
||||
return isset($this->dataProperties[$id]) ? $this->dataProperties[$id][1] : null;
|
||||
}
|
||||
|
||||
public function removeDataProperty(int $id){
|
||||
unset($this->dataProperties[$id]);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
*
|
||||
* @return int|null
|
||||
*/
|
||||
public function getDataPropertyType(int $id){
|
||||
return isset($this->dataProperties[$id]) ? $this->dataProperties[$id][0] : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int $propertyId
|
||||
* @param int $flagId
|
||||
@ -2052,9 +2010,9 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
*/
|
||||
public function setDataFlag(int $propertyId, int $flagId, bool $value = true, int $propertyType = self::DATA_TYPE_LONG){
|
||||
if($this->getDataFlag($propertyId, $flagId) !== $value){
|
||||
$flags = (int) $this->getDataProperty($propertyId);
|
||||
$flags = (int) $this->propertyManager->getPropertyValue($propertyId, $propertyType);
|
||||
$flags ^= 1 << $flagId;
|
||||
$this->setDataProperty($propertyId, $propertyType, $flags);
|
||||
$this->propertyManager->setPropertyValue($propertyId, $propertyType, $flags);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2065,7 +2023,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
* @return bool
|
||||
*/
|
||||
public function getDataFlag(int $propertyId, int $flagId) : bool{
|
||||
return (((int) $this->getDataProperty($propertyId)) & (1 << $flagId)) > 0;
|
||||
return (((int) $this->propertyManager->getPropertyValue($propertyId, -1)) & (1 << $flagId)) > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2099,7 +2057,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
|
||||
$pk = new SetEntityDataPacket();
|
||||
$pk->entityRuntimeId = $this->getId();
|
||||
$pk->metadata = $data ?? $this->dataProperties;
|
||||
$pk->metadata = $data ?? $this->propertyManager->getAll();
|
||||
|
||||
foreach($player as $p){
|
||||
if($p === $this){
|
||||
|
@ -71,7 +71,7 @@ class FallingSand extends Entity{
|
||||
|
||||
$this->block = BlockFactory::get($blockId, $damage);
|
||||
|
||||
$this->setDataProperty(self::DATA_VARIANT, self::DATA_TYPE_INT, $this->block->getId() | ($this->block->getDamage() << 8));
|
||||
$this->propertyManager->setInt(self::DATA_VARIANT, $this->block->getId() | ($this->block->getDamage() << 8));
|
||||
}
|
||||
|
||||
public function canCollideWith(Entity $entity) : bool{
|
||||
|
@ -496,7 +496,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
protected function initEntity(){
|
||||
|
||||
$this->setPlayerFlag(self::DATA_PLAYER_FLAG_SLEEP, false);
|
||||
$this->setDataProperty(self::DATA_PLAYER_BED_POSITION, self::DATA_TYPE_POS, [0, 0, 0], false);
|
||||
$this->propertyManager->setBlockPos(self::DATA_PLAYER_BED_POSITION, null);
|
||||
|
||||
$this->inventory = new PlayerInventory($this);
|
||||
$this->enderChestInventory = new EnderChestInventory($this);
|
||||
@ -705,7 +705,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
$pk->yaw = $this->yaw;
|
||||
$pk->pitch = $this->pitch;
|
||||
$pk->item = $this->getInventory()->getItemInHand();
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$pk->metadata = $this->propertyManager->getAll();
|
||||
$player->dataPacket($pk);
|
||||
|
||||
$this->inventory->sendArmorContents($player);
|
||||
|
@ -200,7 +200,7 @@ class Item extends Entity{
|
||||
$pk->position = $this->asVector3();
|
||||
$pk->motion = $this->getMotion();
|
||||
$pk->item = $this->getItem();
|
||||
$pk->metadata = $this->dataProperties;
|
||||
$pk->metadata = $this->propertyManager->getAll();
|
||||
|
||||
$player->dataPacket($pk);
|
||||
}
|
||||
|
@ -297,11 +297,11 @@ abstract class Living extends Entity implements Damageable{
|
||||
}
|
||||
|
||||
if(!empty($colors)){
|
||||
$this->setDataProperty(Entity::DATA_POTION_COLOR, Entity::DATA_TYPE_INT, Color::mix(...$colors)->toARGB());
|
||||
$this->setDataProperty(Entity::DATA_POTION_AMBIENT, Entity::DATA_TYPE_BYTE, $ambient ? 1 : 0);
|
||||
$this->propertyManager->setInt(Entity::DATA_POTION_COLOR, Color::mix(...$colors)->toARGB());
|
||||
$this->propertyManager->setByte(Entity::DATA_POTION_AMBIENT, $ambient ? 1 : 0);
|
||||
}else{
|
||||
$this->setDataProperty(Entity::DATA_POTION_COLOR, Entity::DATA_TYPE_INT, 0);
|
||||
$this->setDataProperty(Entity::DATA_POTION_AMBIENT, Entity::DATA_TYPE_BYTE, 0);
|
||||
$this->propertyManager->setInt(Entity::DATA_POTION_COLOR, 0);
|
||||
$this->propertyManager->setByte(Entity::DATA_POTION_AMBIENT, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -619,7 +619,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
* @return int
|
||||
*/
|
||||
public function getAirSupplyTicks() : int{
|
||||
return $this->getDataProperty(self::DATA_AIR);
|
||||
return $this->propertyManager->getShort(self::DATA_AIR);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -627,7 +627,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
* @param int $ticks
|
||||
*/
|
||||
public function setAirSupplyTicks(int $ticks){
|
||||
$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, $ticks);
|
||||
$this->propertyManager->setShort(self::DATA_AIR, $ticks);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -635,7 +635,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
* @return int
|
||||
*/
|
||||
public function getMaxAirSupplyTicks() : int{
|
||||
return $this->getDataProperty(self::DATA_MAX_AIR);
|
||||
return $this->propertyManager->getShort(self::DATA_MAX_AIR);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -643,7 +643,7 @@ abstract class Living extends Entity implements Damageable{
|
||||
* @param int $ticks
|
||||
*/
|
||||
public function setMaxAirSupplyTicks(int $ticks){
|
||||
$this->setDataProperty(self::DATA_MAX_AIR, self::DATA_TYPE_SHORT, $ticks);
|
||||
$this->propertyManager->setShort(self::DATA_MAX_AIR, $ticks);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -61,7 +61,7 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
}
|
||||
|
||||
$this->setGenericFlag(self::DATA_FLAG_IGNITED, true);
|
||||
$this->setDataProperty(self::DATA_FUSE_LENGTH, self::DATA_TYPE_INT, $this->fuse);
|
||||
$this->propertyManager->setInt(self::DATA_FUSE_LENGTH, $this->fuse);
|
||||
|
||||
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_SOUND_IGNITE);
|
||||
}
|
||||
@ -84,7 +84,7 @@ class PrimedTNT extends Entity implements Explosive{
|
||||
$hasUpdate = parent::entityBaseTick($tickDiff);
|
||||
|
||||
if($this->fuse % 5 === 0){ //don't spam it every tick, it's not necessary
|
||||
$this->setDataProperty(self::DATA_FUSE_LENGTH, self::DATA_TYPE_INT, $this->fuse);
|
||||
$this->propertyManager->setInt(self::DATA_FUSE_LENGTH, $this->fuse);
|
||||
}
|
||||
|
||||
if(!$this->isFlaggedForDespawn()){
|
||||
|
@ -63,11 +63,11 @@ class Villager extends Creature implements NPC, Ageable{
|
||||
* @param int $profession
|
||||
*/
|
||||
public function setProfession(int $profession){
|
||||
$this->setDataProperty(self::DATA_VARIANT, self::DATA_TYPE_INT, $profession);
|
||||
$this->propertyManager->setInt(self::DATA_VARIANT, $profession);
|
||||
}
|
||||
|
||||
public function getProfession() : int{
|
||||
return $this->getDataProperty(self::DATA_VARIANT);
|
||||
return $this->propertyManager->getInt(self::DATA_VARIANT);
|
||||
}
|
||||
|
||||
public function isBaby() : bool{
|
||||
|
@ -153,23 +153,17 @@ class NetworkBinaryStream extends BinaryStream{
|
||||
$value = $this->getString();
|
||||
break;
|
||||
case Entity::DATA_TYPE_SLOT:
|
||||
//TODO: use objects directly
|
||||
$value = [];
|
||||
$item = $this->getSlot();
|
||||
$value[0] = $item->getId();
|
||||
$value[1] = $item->getCount();
|
||||
$value[2] = $item->getDamage();
|
||||
$value = $this->getSlot();
|
||||
break;
|
||||
case Entity::DATA_TYPE_POS:
|
||||
$value = [0, 0, 0];
|
||||
$this->getSignedBlockPosition(...$value);
|
||||
$value = new Vector3();
|
||||
$this->getSignedBlockPosition($value->x, $value->y, $value->z);
|
||||
break;
|
||||
case Entity::DATA_TYPE_LONG:
|
||||
$value = $this->getVarLong();
|
||||
break;
|
||||
case Entity::DATA_TYPE_VECTOR3F:
|
||||
$value = [0.0, 0.0, 0.0];
|
||||
$this->getVector3f(...$value);
|
||||
$value = $this->getVector3Obj();
|
||||
break;
|
||||
default:
|
||||
$value = [];
|
||||
@ -211,19 +205,21 @@ class NetworkBinaryStream extends BinaryStream{
|
||||
$this->putString($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_SLOT:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putSlot(ItemFactory::get($d[1][0], $d[1][2], $d[1][1])); //ID, damage, count
|
||||
$this->putSlot($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_POS:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putSignedBlockPosition(...$d[1]);
|
||||
$v = $d[1];
|
||||
if($v !== null){
|
||||
$this->putSignedBlockPosition($v->x, $v->y, $v->z);
|
||||
}else{
|
||||
$this->putSignedBlockPosition(0, 0, 0);
|
||||
}
|
||||
break;
|
||||
case Entity::DATA_TYPE_LONG:
|
||||
$this->putVarLong($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_VECTOR3F:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putVector3f(...$d[1]); //x, y, z
|
||||
$this->putVector3ObjNullable($d[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,6 @@ use pocketmine\network\mcpe\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\utils\Utils;
|
||||
|
||||
|
||||
abstract class DataPacket extends NetworkBinaryStream{
|
||||
|
||||
public const NETWORK_ID = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user