mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-05 17:36:12 +00:00
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk. - Chunk->getProvider() and Chunk->setProvider() have been removed. - Chunk::__construct() has had the $provider parameter removed. - Chunk->unload() has had the unused $save parameter removed. - ChunkEvents now take a Level parameter instead of going through the Chunk API bump to 3.0.0-ALPHA4
305 lines
8.6 KiB
PHP
305 lines
8.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\tile;
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use pocketmine\block\Block;
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use pocketmine\event\inventory\FurnaceBurnEvent;
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use pocketmine\event\inventory\FurnaceSmeltEvent;
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use pocketmine\inventory\FurnaceInventory;
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use pocketmine\inventory\FurnaceRecipe;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\ShortTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\network\protocol\ContainerSetDataPacket;
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class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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/** @var FurnaceInventory */
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protected $inventory;
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public function __construct(Level $level, CompoundTag $nbt){
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if(!isset($nbt->BurnTime) or $nbt["BurnTime"] < 0){
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$nbt->BurnTime = new ShortTag("BurnTime", 0);
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}
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if(!isset($nbt->CookTime) or $nbt["CookTime"] < 0 or ($nbt["BurnTime"] === 0 and $nbt["CookTime"] > 0)){
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$nbt->CookTime = new ShortTag("CookTime", 0);
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}
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if(!isset($nbt->MaxTime)){
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$nbt->MaxTime = new ShortTag("BurnTime", $nbt["BurnTime"]);
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$nbt->BurnTicks = new ShortTag("BurnTicks", 0);
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}
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parent::__construct($level, $nbt);
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$this->inventory = new FurnaceInventory($this);
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if(!isset($this->namedtag->Items) or !($this->namedtag->Items instanceof ListTag)){
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$this->namedtag->Items = new ListTag("Items", []);
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$this->namedtag->Items->setTagType(NBT::TAG_Compound);
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}
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for($i = 0; $i < $this->getSize(); ++$i){
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$this->inventory->setItem($i, $this->getItem($i));
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}
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if($this->namedtag["BurnTime"] > 0){
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$this->scheduleUpdate();
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}
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}
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public function getName(){
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return isset($this->namedtag->CustomName) ? $this->namedtag->CustomName->getValue() : "Furnace";
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}
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public function hasName(){
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return isset($this->namedtag->CustomName);
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}
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public function setName($str){
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if($str === ""){
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unset($this->namedtag->CustomName);
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return;
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}
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$this->namedtag->CustomName = new StringTag("CustomName", $str);
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}
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public function close(){
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if($this->closed === false){
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foreach($this->getInventory()->getViewers() as $player){
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$player->removeWindow($this->getInventory());
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}
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parent::close();
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}
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}
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public function saveNBT(){
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$this->namedtag->Items = new ListTag("Items", []);
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$this->namedtag->Items->setTagType(NBT::TAG_Compound);
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for($index = 0; $index < $this->getSize(); ++$index){
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$this->setItem($index, $this->inventory->getItem($index));
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}
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}
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/**
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* @return int
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*/
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public function getSize(){
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return 3;
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}
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/**
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* @param $index
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*
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* @return int
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*/
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protected function getSlotIndex($index){
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foreach($this->namedtag->Items as $i => $slot){
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if($slot["Slot"] === $index){
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return $i;
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}
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}
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return -1;
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}
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/**
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* This method should not be used by plugins, use the Inventory
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*
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* @param int $index
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*
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* @return Item
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*/
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public function getItem($index){
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$i = $this->getSlotIndex($index);
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if($i < 0){
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return Item::get(Item::AIR, 0, 0);
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}else{
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return Item::nbtDeserialize($this->namedtag->Items[$i]);
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}
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}
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/**
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* This method should not be used by plugins, use the Inventory
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*
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* @param int $index
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* @param Item $item
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*
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* @return bool
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*/
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public function setItem($index, Item $item){
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$i = $this->getSlotIndex($index);
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$d = $item->nbtSerialize($index);
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if($item->getId() === Item::AIR or $item->getCount() <= 0){
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if($i >= 0){
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unset($this->namedtag->Items[$i]);
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}
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}elseif($i < 0){
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for($i = 0; $i <= $this->getSize(); ++$i){
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if(!isset($this->namedtag->Items[$i])){
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break;
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}
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}
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$this->namedtag->Items[$i] = $d;
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}else{
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$this->namedtag->Items[$i] = $d;
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}
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return true;
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}
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/**
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* @return FurnaceInventory
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*/
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public function getInventory(){
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return $this->inventory;
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}
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protected function checkFuel(Item $fuel){
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$this->server->getPluginManager()->callEvent($ev = new FurnaceBurnEvent($this, $fuel, $fuel->getFuelTime()));
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if($ev->isCancelled()){
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return;
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}
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$this->namedtag->MaxTime = new ShortTag("MaxTime", $ev->getBurnTime());
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$this->namedtag->BurnTime = new ShortTag("BurnTime", $ev->getBurnTime());
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$this->namedtag->BurnTicks = new ShortTag("BurnTicks", 0);
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if($this->getBlock()->getId() === Item::FURNACE){
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$this->getLevel()->setBlock($this, Block::get(Item::BURNING_FURNACE, $this->getBlock()->getDamage()), true);
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}
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if($this->namedtag["BurnTime"] > 0 and $ev->isBurning()){
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$fuel->setCount($fuel->getCount() - 1);
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if($fuel->getCount() === 0){
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$fuel = Item::get(Item::AIR, 0, 0);
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}
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$this->inventory->setFuel($fuel);
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}
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}
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public function onUpdate(){
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if($this->closed === true){
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return false;
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}
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$this->timings->startTiming();
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$ret = false;
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$fuel = $this->inventory->getFuel();
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$raw = $this->inventory->getSmelting();
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$product = $this->inventory->getResult();
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$smelt = $this->server->getCraftingManager()->matchFurnaceRecipe($raw);
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$canSmelt = ($smelt instanceof FurnaceRecipe and $raw->getCount() > 0 and (($smelt->getResult()->equals($product) and $product->getCount() < $product->getMaxStackSize()) or $product->getId() === Item::AIR));
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if($this->namedtag["BurnTime"] <= 0 and $canSmelt and $fuel->getFuelTime() !== null and $fuel->getCount() > 0){
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$this->checkFuel($fuel);
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}
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if($this->namedtag["BurnTime"] > 0){
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$this->namedtag->BurnTime = new ShortTag("BurnTime", $this->namedtag["BurnTime"] - 1);
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$this->namedtag->BurnTicks = new ShortTag("BurnTicks", ceil(($this->namedtag["BurnTime"] / $this->namedtag["MaxTime"] * 200)));
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if($smelt instanceof FurnaceRecipe and $canSmelt){
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$this->namedtag->CookTime = new ShortTag("CookTime", $this->namedtag["CookTime"] + 1);
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if($this->namedtag["CookTime"] >= 200){ //10 seconds
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$product = Item::get($smelt->getResult()->getId(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
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$this->server->getPluginManager()->callEvent($ev = new FurnaceSmeltEvent($this, $raw, $product));
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if(!$ev->isCancelled()){
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$this->inventory->setResult($ev->getResult());
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$raw->setCount($raw->getCount() - 1);
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if($raw->getCount() === 0){
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$raw = Item::get(Item::AIR, 0, 0);
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}
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$this->inventory->setSmelting($raw);
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}
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$this->namedtag->CookTime = new ShortTag("CookTime", $this->namedtag["CookTime"] - 200);
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}
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}elseif($this->namedtag["BurnTime"] <= 0){
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$this->namedtag->BurnTime = new ShortTag("BurnTime", 0);
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$this->namedtag->CookTime = new ShortTag("CookTime", 0);
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$this->namedtag->BurnTicks = new ShortTag("BurnTicks", 0);
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}else{
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$this->namedtag->CookTime = new ShortTag("CookTime", 0);
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}
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$ret = true;
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}else{
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if($this->getBlock()->getId() === Item::BURNING_FURNACE){
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$this->getLevel()->setBlock($this, Block::get(Item::FURNACE, $this->getBlock()->getDamage()), true);
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}
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$this->namedtag->BurnTime = new ShortTag("BurnTime", 0);
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$this->namedtag->CookTime = new ShortTag("CookTime", 0);
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$this->namedtag->BurnTicks = new ShortTag("BurnTicks", 0);
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}
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foreach($this->getInventory()->getViewers() as $player){
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$windowId = $player->getWindowId($this->getInventory());
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if($windowId > 0){
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$pk = new ContainerSetDataPacket();
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$pk->windowid = $windowId;
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$pk->property = 0; //Smelting
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$pk->value = floor($this->namedtag["CookTime"]);
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$player->dataPacket($pk);
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$pk = new ContainerSetDataPacket();
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$pk->windowid = $windowId;
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$pk->property = 1; //Fire icon
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$pk->value = $this->namedtag["BurnTicks"];
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$player->dataPacket($pk);
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}
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}
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$this->lastUpdate = microtime(true);
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$this->timings->stopTiming();
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return $ret;
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}
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public function getSpawnCompound(){
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$nbt = new CompoundTag("", [
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new StringTag("id", Tile::FURNACE),
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new IntTag("x", (int) $this->x),
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new IntTag("y", (int) $this->y),
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new IntTag("z", (int) $this->z),
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new ShortTag("BurnTime", $this->namedtag["BurnTime"]),
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new ShortTag("CookTime", $this->namedtag["CookTime"])
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]);
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if($this->hasName()){
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$nbt->CustomName = $this->namedtag->CustomName;
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}
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return $nbt;
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}
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}
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