mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-31 09:17:42 +00:00
147 lines
3.8 KiB
PHP
147 lines
3.8 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\block;
|
|
|
|
use pocketmine\item\Item;
|
|
use pocketmine\item\ItemFactory;
|
|
use pocketmine\level\Level;
|
|
use pocketmine\math\Vector3;
|
|
use pocketmine\nbt\tag\{
|
|
ByteTag, CompoundTag, FloatTag, IntTag, StringTag
|
|
};
|
|
use pocketmine\Player;
|
|
use pocketmine\tile\ItemFrame as TileItemFrame;
|
|
use pocketmine\tile\Tile;
|
|
|
|
class ItemFrame extends Flowable{
|
|
protected $id = Block::ITEM_FRAME_BLOCK;
|
|
|
|
protected $itemId = Item::ITEM_FRAME;
|
|
|
|
public function __construct(int $meta = 0){
|
|
$this->meta = $meta;
|
|
}
|
|
|
|
public function getName() : string{
|
|
return "Item Frame";
|
|
}
|
|
|
|
public function onActivate(Item $item, Player $player = null) : bool{
|
|
$tile = $this->level->getTile($this);
|
|
if(!($tile instanceof TileItemFrame)){
|
|
$nbt = new CompoundTag("", [
|
|
new StringTag("id", Tile::ITEM_FRAME),
|
|
new IntTag("x", $this->x),
|
|
new IntTag("y", $this->y),
|
|
new IntTag("z", $this->z),
|
|
new FloatTag("ItemDropChance", 1.0),
|
|
new ByteTag("ItemRotation", 0)
|
|
]);
|
|
$tile = Tile::createTile(Tile::ITEM_FRAME, $this->getLevel(), $nbt);
|
|
}
|
|
|
|
if($tile->hasItem()){
|
|
$tile->setItemRotation(($tile->getItemRotation() + 1) % 8);
|
|
}else{
|
|
if($item->getCount() > 0){
|
|
$frameItem = clone $item;
|
|
$frameItem->setCount(1);
|
|
$item->setCount($item->getCount() - 1);
|
|
$tile->setItem($frameItem);
|
|
if($player instanceof Player and $player->isSurvival()){
|
|
$player->getInventory()->setItemInHand($item->getCount() <= 0 ? ItemFactory::get(Item::AIR) : $item);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public function onBreak(Item $item, Player $player = null) : bool{
|
|
$tile = $this->level->getTile($this);
|
|
if($tile instanceof TileItemFrame){
|
|
//TODO: add events
|
|
if(lcg_value() <= $tile->getItemDropChance() and $tile->getItem()->getId() !== Item::AIR){
|
|
$this->level->dropItem($tile->getBlock(), $tile->getItem());
|
|
}
|
|
}
|
|
return parent::onBreak($item, $player);
|
|
}
|
|
|
|
public function onUpdate(int $type){
|
|
if($type === Level::BLOCK_UPDATE_NORMAL){
|
|
$sides = [
|
|
0 => 4,
|
|
1 => 5,
|
|
2 => 2,
|
|
3 => 3
|
|
];
|
|
if(!$this->getSide($sides[$this->meta])->isSolid()){
|
|
$this->level->useBreakOn($this);
|
|
return Level::BLOCK_UPDATE_NORMAL;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
|
|
if($face === Vector3::SIDE_DOWN or $face === Vector3::SIDE_UP){
|
|
return false;
|
|
}
|
|
|
|
$faces = [
|
|
Vector3::SIDE_NORTH => 3,
|
|
Vector3::SIDE_SOUTH => 2,
|
|
Vector3::SIDE_WEST => 1,
|
|
Vector3::SIDE_EAST => 0
|
|
];
|
|
|
|
$this->meta = $faces[$face];
|
|
$this->level->setBlock($blockReplace, $this, true, true);
|
|
|
|
$nbt = new CompoundTag("", [
|
|
new StringTag("id", Tile::ITEM_FRAME),
|
|
new IntTag("x", $blockReplace->x),
|
|
new IntTag("y", $blockReplace->y),
|
|
new IntTag("z", $blockReplace->z),
|
|
new FloatTag("ItemDropChance", 1.0),
|
|
new ByteTag("ItemRotation", 0)
|
|
]);
|
|
|
|
if($item->hasCustomBlockData()){
|
|
foreach($item->getCustomBlockData() as $key => $v){
|
|
$nbt->{$key} = $v;
|
|
}
|
|
}
|
|
|
|
Tile::createTile(Tile::ITEM_FRAME, $this->getLevel(), $nbt);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
public function getVariantBitmask() : int{
|
|
return 0;
|
|
}
|
|
} |