Files
PocketMine-MP/src/pocketmine/event/player/PlayerJoinEvent.php
Shoghi Cervantes dd17652aca Fixed wrong paths
2014-04-01 05:06:12 +02:00

54 lines
1.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\player;
use pocketmine\Player;
/**
* Called when a player joins the server, after sending all the spawn packets
*/
class PlayerJoinEvent extends PlayerEvent{
public static $handlerList = null;
/** @var string */
protected $joinMessage;
public function __construct(Player $player, $joinMessage){
$this->player = $player;
$this->joinMessage = $joinMessage;
}
/**
* Sets the join message. This won't work on Minecraft: PE <= 0.8.1, since the join message is client-side
* We'll see if Mojang adds this in Minecraft: PE 0.9.0 ^.^
*
* @param string $joinMessage
*/
public function setJoinMessage($joinMessage){
$this->joinMessage = $joinMessage;
}
public function getJoinMessage(){
return $this->joinMessage;
}
}