mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-11 05:55:33 +00:00
314 lines
9.6 KiB
PHP
314 lines
9.6 KiB
PHP
<?php
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/*
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-
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/ \
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/ \
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/ POCKET \
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/ MINECRAFT PHP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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require_once("common/dependencies.php");
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require_once("classes/PocketMinecraftServer.class.php");
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file_put_contents("packets.log", "");
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file_put_contents("console.in", "");
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if(!file_exists(FILE_PATH."white-list.txt")){
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console("[NOTICE] No white-list.txt found, creating blank file");
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file_put_contents(FILE_PATH."white-list.txt", "");
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}
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if(!file_exists(FILE_PATH."banned-ips.txt")){
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console("[NOTICE] No banned-ips.txt found, creating blank file");
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file_put_contents(FILE_PATH."banned-ips.txt", "");
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}
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if(!file_exists(FILE_PATH."server.properties")){
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console("[NOTICE] No server.properties found, using default settings");
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copy(FILE_PATH."common/default.properties", FILE_PATH."server.properties");
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}
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@mkdir(FILE_PATH."data/players/", 0777, true);
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@mkdir(FILE_PATH."data/maps/", 0777);
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$prop = file_get_contents(FILE_PATH."server.properties");
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$prop = explode("\n", str_replace("\r", "", $prop));
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$config = array();
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foreach($prop as $line){
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if(trim($line) == "" or $line{0} == "#"){
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continue;
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}
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$d = explode("=", $line);
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$n = strtolower(array_shift($d));
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$v = implode("=", $d);
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switch($n){
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case "protocol":
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if(trim($v) == "CURRENT"){
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$v = CURRENT_PROTOCOL;
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break;
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}
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case "gamemode":
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case "max-players":
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case "port":
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case "debug":
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case "time-per-second":
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$v = (int) $v;
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break;
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case "seed":
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case "server-id":
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$v = trim($v);
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$v = $v == "false" ? false:(preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v);
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break;
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case "level-name":
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$v = trim($v);
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$v = $v == "false" ? false:$v;
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break;
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case "spawn":
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$v = explode(";", $v);
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$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
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break;
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case "white-list":
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case "regenerate-config":
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$v = trim($v) == "true" ? true:false;
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break;
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}
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$config[$n] = $v;
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}
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define("DEBUG", $config["debug"]);
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$server = new PocketMinecraftServer($config["server-name"], $config["gamemode"], $config["seed"], $config["protocol"], $config["port"], $config["server-id"]);
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if(file_exists(FILE_PATH."data/maps/level.dat")){
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console("[NOTICE] Detected unimported map data. Importing...");
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$nbt = new NBT();
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$level = parseNBTData($nbt->loadFile(FILE_PATH."data/maps/level.dat"));
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console("[DEBUG] Importing map \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
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unset($level["Player"]);
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$lvName = $level["LevelName"]."/";
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@mkdir(FILE_PATH."data/maps/".$lvName, 0777);
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file_put_contents(FILE_PATH."data/maps/".$lvName."level.dat", serialize($level));
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$entities = parseNBTData($nbt->loadFile(FILE_PATH."data/maps/entities.dat"));
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file_put_contents(FILE_PATH."data/maps/".$lvName."entities.dat", serialize($entities["Entities"]));
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if(!isset($entities["TileEntities"])){
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$entities["TileEntities"] = array();
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}
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file_put_contents(FILE_PATH."data/maps/".$lvName."tileEntities.dat", serialize($entities["TileEntities"]));
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console("[DEBUG] Imported ".count($entities["Entities"])." Entities and ".count($entities["TileEntities"])." TileEntities", true, true, 2);
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rename(FILE_PATH."data/maps/chunks.dat", FILE_PATH."data/maps/".$lvName."chunks.dat");
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unlink(FILE_PATH."data/maps/level.dat");
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@unlink(FILE_PATH."data/maps/level.dat_old");
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@unlink(FILE_PATH."data/maps/player.dat");
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unlink(FILE_PATH."data/maps/entities.dat");
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if($config["level-name"] === false){
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console("[INFO] Setting default level to \"".$level["LevelName"]."\"");
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$config["level-name"] = $level["LevelName"];
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$config["gamemode"] = $level["GameType"];
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$server->gamemode = $config["gamemode"];
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$server->seed = $level["RandomSeed"];
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$config["spawn"] = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
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$config["regenerate-config"] = true;
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}
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console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
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unset($level, $entities, $nbt);
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}
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$server->mapName = $config["level-name"];
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$server->mapDir = FILE_PATH."data/maps/".$config["level-name"]."/";
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loadConfig();
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function loadConfig($regenerate = false){
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global $server, $config;
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$server->setType($config["server-type"]);
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$server->timePerSecond = $config["time-per-second"];
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$server->maxClients = $config["max-players"];
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$server->description = $config["description"];
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$server->motd = $config["motd"];
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$server->spawn = $config["spawn"];
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$server->whitelist = $config["white-list"];
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if($config["regenerate-config"] == true or $regenerate === true){
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$config["seed"] = $server->seed;
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$config["server-id"] = $server->serverID;
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$config["regenerate-config"] = "false";
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$config["white-list"] = $config["whitelist"] === true ? "true":"false";
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$config["spawn"] = implode(";", $config["spawn"]);
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$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
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foreach($config as $n => $v){
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$prop .= $n."=".$v."\r\n";
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}
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file_put_contents(FILE_PATH."server.properties", $prop);
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}
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$server->reloadConfig();
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}
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$server->event("onTick", "serverCommands");
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$commands = fopen(FILE_PATH."console.in", "w+b");
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function serverCommands(){
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global $server, $commands, $config;
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while(($line = fgets($commands)) !== false){
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$line = trim($line);
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if($line === ""){
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continue;
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}
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$params = explode(" ", $line);
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$cmd = strtolower(array_shift($params));
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console("[INFO] Issued server command: /$cmd ".implode(" ", $params));
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switch($cmd){
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case "stop":
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console("[INFO] Stopping server...");
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$server->close();
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break;
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case "banip":
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$s = implode(" ", $params);
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if(trim($s) == ""){
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console("[INFO] Usage: /banip <IP>");
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break;
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}
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file_put_contents(FILE_PATH."banned-ips.txt", "\r\n".$s, FILE_APPEND);
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console("[INFO] IP \"$s\" added to IP ban list");
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loadConfig();
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break;
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break;
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case "gamemode":
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$s = trim(array_shift($params));
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if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
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console("[INFO] Usage: /gamemode <0 | 1>");
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break;
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}
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$config["gamemode"] = (int) $s;
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$server->gamemode = $config["gamemode"];
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console("[INFO] Gamemode changed to ".$server->gamemode);
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loadConfig();
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break;
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case "say":
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$s = implode(" ", $params);
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if(trim($s) == ""){
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console("[INFO] Usage: /say <message>");
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break;
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}
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$server->chat(false, $s);
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break;
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case "time":
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$p = strtolower(array_shift($params));
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switch($p){
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case "check":
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$time = abs($server->time) % 14400;
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$hour = str_pad(strval((floor($time / 600) + 6) % 24), 2, "0", STR_PAD_LEFT).":".str_pad(strval(floor(($time % 600) / 10)), 2, "0", STR_PAD_LEFT);
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if($time < 7200){
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$time = "daytime";
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}elseif($time < 8280){
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$time = "sunset";
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}elseif($time < 13320){
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$time = "night";
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}else{
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$time = "sunrise";
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}
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console("[INFO] Time: $hour, $time (".$server->time.")");
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break;
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case "add":
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$t = (int) array_shift($params);
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$server->time += $t;
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break;
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case "set":
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$t = (int) array_shift($params);
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$server->time = $t;
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break;
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case "sunrise":
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$server->time = 13320;
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break;
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case "day":
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$server->time = 0;
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break;
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case "sunset":
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$server->time = 7200;
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break;
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case "night":
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$server->time = 8280;
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break;
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default:
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console("[INFO] Usage: /time <check | set | add | sunrise | day | sunset | night> [time]");
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break;
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}
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break;
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case "whitelist":
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$p = strtolower(array_shift($params));
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switch($p){
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case "add":
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$user = trim(implode(" ", $params));
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file_put_contents(FILE_PATH."white-list.txt", "\r\n".$user, FILE_APPEND);
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console("[INFO] Player \"$user\" added to white-list");
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loadConfig();
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break;
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case "on":
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case "true":
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case "1":
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console("[INFO] White-list turned on");
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$config["white-list"] = true;
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loadConfig(true);
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break;
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case "off":
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case "false":
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case "0":
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console("[INFO] White-list turned off");
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$config["white-list"] = false;
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loadConfig(true);
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break;
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case "reload":
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loadConfig(true);
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break;
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case "list":
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console("[INFO] White-list: ".implode(", ", explode("\n", str_replace(array("\t","\r"), "", file_get_contents(FILE_PATH."white-list.txt")))));
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break;
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default:
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console("[INFO] Usage: /whitelist <on | off | add | reload | list> [username]");
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break;
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}
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break;
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case "list":
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$list = "";
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foreach($server->clients as $c){
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$list .= ", ".$c->username;
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}
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console("[INFO] Online: ".substr($list, 2));
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break;
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case "help":
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console("[INFO] /help: Show available commands");
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console("[INFO] /gamemode: Changes default gamemode");
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console("[INFO] /say: Broadcasts mesages");
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console("[INFO] /time: Manages time");
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console("[INFO] /list: Lists online users");
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console("[INFO] /whitelist: Manages whitelisting");
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console("[INFO] /banip: Bans an IP");
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console("[INFO] /stop: Stops the server");
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break;
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default:
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console("[ERROR] Command doesn't exist!");
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break;
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}
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}
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ftruncate($commands, 0);
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fseek($commands, 0);
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}
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$server->start();
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