Files
PocketMine-MP/src/pocketmine/block/FlowerPot.php
2019-02-28 17:49:48 +00:00

158 lines
4.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\FlowerPot as TileFlowerPot;
use function assert;
class FlowerPot extends Flowable{
/**
* TODO: get rid of this hack (it's currently needed to deal with blockfactory state handling)
* @var bool
*/
protected $occupied = false;
/** @var Block|null */
protected $plant = null;
protected function writeStateToMeta() : int{
return $this->occupied ? 1 : 0;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->occupied = $stateMeta !== 0;
}
public function getStateBitmask() : int{
return 0b1111; //vanilla uses various values, we only care about 1 and 0 for PE
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->level->getTile($this);
if($tile instanceof TileFlowerPot){
$this->setPlant($tile->getPlant());
}else{
$this->occupied = false;
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->level->getTile($this);
assert($tile instanceof TileFlowerPot);
$tile->setPlant($this->plant);
}
/**
* @return Block|null
*/
public function getPlant() : ?Block{
return $this->plant;
}
/**
* @param Block|null $plant
*/
public function setPlant(?Block $plant) : void{
if($plant === null or $plant instanceof Air){
$this->plant = null;
}else{
$this->plant = clone $plant;
}
$this->occupied = $this->plant !== null;
}
public function canAddPlant(Block $block) : bool{
if($this->plant !== null){
return false;
}
return
$block instanceof Cactus or
$block instanceof Dandelion or
$block instanceof DeadBush or
$block instanceof Flower or
$block instanceof RedMushroom or
$block instanceof Sapling or
($block instanceof TallGrass and $block->getIdInfo()->getVariant() === 2); //fern - TODO: clean up
//TODO: bamboo
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{
return AxisAlignedBB::one()->contract(3 / 16, 0, 3 / 16)->trim(Facing::UP, 5 / 8);
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->getSide(Facing::DOWN)->isTransparent()){
return false;
}
return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->getLevel()->useBreakOn($this);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$plant = $item->getBlock();
if(!$this->canAddPlant($plant)){
return false;
}
$this->setPlant($plant);
$item->pop();
$this->level->setBlock($this, $this);
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
$items = parent::getDropsForCompatibleTool($item);
if($this->plant !== null){
$items[] = $this->plant->asItem();
}
return $items;
}
public function getPickedItem() : Item{
return $this->plant !== null ? $this->plant->asItem() : parent::getPickedItem();
}
public function isAffectedBySilkTouch() : bool{
return false;
}
}