occupied ? 1 : 0; } public function readStateFromData(int $id, int $stateMeta) : void{ $this->occupied = $stateMeta !== 0; } public function getStateBitmask() : int{ return 0b1111; //vanilla uses various values, we only care about 1 and 0 for PE } public function readStateFromWorld() : void{ parent::readStateFromWorld(); $tile = $this->level->getTile($this); if($tile instanceof TileFlowerPot){ $this->setPlant($tile->getPlant()); }else{ $this->occupied = false; } } public function writeStateToWorld() : void{ parent::writeStateToWorld(); $tile = $this->level->getTile($this); assert($tile instanceof TileFlowerPot); $tile->setPlant($this->plant); } /** * @return Block|null */ public function getPlant() : ?Block{ return $this->plant; } /** * @param Block|null $plant */ public function setPlant(?Block $plant) : void{ if($plant === null or $plant instanceof Air){ $this->plant = null; }else{ $this->plant = clone $plant; } $this->occupied = $this->plant !== null; } public function canAddPlant(Block $block) : bool{ if($this->plant !== null){ return false; } return $block instanceof Cactus or $block instanceof Dandelion or $block instanceof DeadBush or $block instanceof Flower or $block instanceof RedMushroom or $block instanceof Sapling or ($block instanceof TallGrass and $block->getIdInfo()->getVariant() === 2); //fern - TODO: clean up //TODO: bamboo } protected function recalculateBoundingBox() : ?AxisAlignedBB{ return AxisAlignedBB::one()->contract(3 / 16, 0, 3 / 16)->trim(Facing::UP, 5 / 8); } public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if($this->getSide(Facing::DOWN)->isTransparent()){ return false; } return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player); } public function onNearbyBlockChange() : void{ if($this->getSide(Facing::DOWN)->isTransparent()){ $this->getLevel()->useBreakOn($this); } } public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ $plant = $item->getBlock(); if(!$this->canAddPlant($plant)){ return false; } $this->setPlant($plant); $item->pop(); $this->level->setBlock($this, $this); return true; } public function getDropsForCompatibleTool(Item $item) : array{ $items = parent::getDropsForCompatibleTool($item); if($this->plant !== null){ $items[] = $this->plant->asItem(); } return $items; } public function getPickedItem() : Item{ return $this->plant !== null ? $this->plant->asItem() : parent::getPickedItem(); } public function isAffectedBySilkTouch() : bool{ return false; } }