mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-12 16:59:44 +00:00
this fixes TNT spawning multiple entities when lit by flaming arrows. The problem here is a bit more complex (entities aren't immediately notified when local block updates happen, so they cache stuff that becomes unusable). The simplest option would be to just lose the cache, but that would have some impacts on performance. Barring a rethink of the block updating mechanism, this solution seems usable for now.
A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
Getting started
Discussion/Help
For developers
- Building and running from source
- Latest API documentation - Doxygen documentation generated from development
- DevTools - Development tools plugin for creating plugins
- ExamplePlugin - Example plugin demonstrating some basic API features
- Contributing Guidelines
Donate
- Bitcoin Cash (BCH):
qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear
- Bitcoin (BTC):
171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV
- Stellar Lumens (XLM):
GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T
- Patreon
Licensing information
This project is licensed under LGPL-3.0. Please see the LICENSE file for details.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
Description
Languages
PHP
99.9%