Dylan K. Taylor 80e150c803 Entity: get rid of temporalVector mutation
except for checkBlockCollision, these are all cold paths ... this gets us one step closer to immutable Vector3
2020-06-20 21:41:19 +01:00
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2020-06-20 13:43:31 +01:00
2020-06-03 13:11:30 +01:00
2020-06-20 13:43:31 +01:00