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https://github.com/pmmp/PocketMine-MP.git
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47 lines
1.2 KiB
PHP
47 lines
1.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level;
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/**
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* If you want to keep chunks loaded, implement this interface and register it into Level. This will also tick chunks.
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*
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* @see Level::registerChunkLoader()
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* @see Level::unregisterChunkLoader()
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*
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* WARNING: When moving this object around in the world or destroying it,
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* be sure to unregister the loader from chunks you're not using, otherwise you'll leak memory.
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*/
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interface ChunkLoader{
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/**
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* @return float
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*/
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public function getX();
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/**
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* @return float
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*/
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public function getZ();
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}
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