Files
PocketMine-MP/src/pocketmine/block/EndPortalFrame.php
Dylan K. Taylor 78a80a6958 Tighten validity checks for block metadata
This filters out over 200 invalid states which were previously considered just fine, including zero-width cakes, buttons with broken facing values, furnace/chest with crazy values, and more.
2018-12-28 14:33:09 +00:00

91 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Bearing;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
class EndPortalFrame extends Solid{
protected $id = self::END_PORTAL_FRAME;
/** @var int */
protected $facing = Facing::NORTH;
/** @var bool */
protected $eye = false;
public function __construct(){
}
protected function writeStateToMeta() : int{
return Bearing::fromFacing($this->facing) | ($this->eye ? 0x04 : 0);
}
public function readStateFromMeta(int $meta) : void{
$this->facing = BlockDataValidator::readLegacyHorizontalFacing($meta & 0x03);
$this->eye = ($meta & 0x04) !== 0;
}
public function getStateBitmask() : int{
return 0b111;
}
public function getLightLevel() : int{
return 1;
}
public function getName() : string{
return "End Portal Frame";
}
public function getHardness() : float{
return -1;
}
public function getBlastResistance() : float{
return 18000000;
}
public function isBreakable(Item $item) : bool{
return false;
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{
return AxisAlignedBB::one()->trim(Facing::UP, 3 / 16);
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
}