facing) | ($this->eye ? 0x04 : 0); } public function readStateFromMeta(int $meta) : void{ $this->facing = BlockDataValidator::readLegacyHorizontalFacing($meta & 0x03); $this->eye = ($meta & 0x04) !== 0; } public function getStateBitmask() : int{ return 0b111; } public function getLightLevel() : int{ return 1; } public function getName() : string{ return "End Portal Frame"; } public function getHardness() : float{ return -1; } public function getBlastResistance() : float{ return 18000000; } public function isBreakable(Item $item) : bool{ return false; } protected function recalculateBoundingBox() : ?AxisAlignedBB{ return AxisAlignedBB::one()->trim(Facing::UP, 3 / 16); } public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{ if($player !== null){ $this->facing = Facing::opposite($player->getHorizontalFacing()); } return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player); } }