Dylan K. Taylor 73659318f6
World: Avoid unnecessary Vector3 usages in neighbour block update scheduling
The old code was allocating 6 Vector3s which were all immediately discarded. In addition, we didn't need to take the performance hit of reading Vector3 properties when we could have just passed integers directly.
The real performance difference of this is likely to be close to zero, but it's still worth doing.
2023-10-19 16:46:52 +01:00
2023-09-20 19:00:51 +01:00
2022-03-09 16:28:38 +00:00
2023-10-19 13:28:40 +01:00
2021-11-30 01:16:28 +00:00
2022-08-16 17:22:22 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

CI GitHub release (latest SemVer) Discord
GitHub all releases GitHub release (latest by SemVer)

Getting started

Community & Support

For developers

Donate

  • Bitcoin Cash (BCH): qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear
  • Bitcoin (BTC): 171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV
  • Stellar Lumens (XLM): GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T
  • Patreon

Licensing information

This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.

Languages
PHP 99.9%