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The old code was allocating 6 Vector3s which were all immediately discarded. In addition, we didn't need to take the performance hit of reading Vector3 properties when we could have just passed integers directly. The real performance difference of this is likely to be close to zero, but it's still worth doing.
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A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP
Getting started
Community & Support
For developers
- Building and running from source
- Developer documentation - General documentation for PocketMine-MP plugin developers
- Latest release API documentation - Doxygen API documentation generated for each release
- Latest bleeding-edge API documentation - Doxygen API documentation generated weekly from
major-next
branch - DevTools - Development tools plugin for creating plugins
- ExamplePlugin - Example plugin demonstrating some basic API features
- Contributing Guidelines
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Licensing information
This project is licensed under LGPL-3.0. Please see the LICENSE file for details.
pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.
Description
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PHP
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