Files
PocketMine-MP/src/block/Lantern.php
Dylan K. Taylor 6d4279671e A giant hack to cut down code needed for runtime block serialization by 50%
this also avoids repeated information and inconsistencies.
2022-07-18 18:25:41 +01:00

102 lines
3.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\RuntimeDataReader;
use pocketmine\data\runtime\RuntimeDataWriter;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Lantern extends Transparent{
private int $lightLevel; //readonly
protected bool $hanging = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, int $lightLevel){
$this->lightLevel = $lightLevel;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getRequiredStateDataBits() : int{ return 1; }
protected function describeState(RuntimeDataReader|RuntimeDataWriter $w) : void{
$w->bool($this->hanging);
}
public function isHanging() : bool{ return $this->hanging; }
/** @return $this */
public function setHanging(bool $hanging) : self{
$this->hanging = $hanging;
return $this;
}
public function getLightLevel() : int{
return $this->lightLevel;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->trim(Facing::UP, $this->hanging ? 6 / 16 : 8 / 16)
->trim(Facing::DOWN, $this->hanging ? 2 / 16 : 0)
->squash(Axis::X, 5 / 16)
->squash(Axis::Z, 5 / 16)
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->getSide(Facing::UP), Facing::DOWN) && !$this->canBeSupportedBy($blockReplace->getSide(Facing::DOWN), Facing::UP)){
return false;
}
$this->hanging = ($face === Facing::DOWN || !$this->canBeSupportedBy($this->position->getWorld()->getBlock($blockReplace->getPosition()->down()), Facing::UP));
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$face = $this->hanging ? Facing::UP : Facing::DOWN;
if(!$this->canBeSupportedBy($this->getSide($face), Facing::opposite($face))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
private function canBeSupportedBy(Block $block, int $face) : bool{
return $block->getSupportType($face)->hasCenterSupport();
}
}