PocketMine-MP/src/block/Grass.php
SalmonDE 7fd712c1ff
Refactor Block & Tile: getPos() to getPosition() (#4395)
this also changes the name of the class property 'pos' to 'position' as well as Block->getPosOffset() to Block->getPositionOffset()
2021-08-23 14:01:32 +01:00

113 lines
3.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Hoe;
use pocketmine\item\Item;
use pocketmine\item\Shovel;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Random;
use pocketmine\world\generator\object\TallGrass as TallGrassObject;
use function mt_rand;
class Grass extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::DIRT()->asItem()
];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
$lightAbove = $this->position->getWorld()->getFullLightAt($this->position->x, $this->position->y + 1, $this->position->z);
if($lightAbove < 4 and $this->position->getWorld()->getBlockAt($this->position->x, $this->position->y + 1, $this->position->z)->getLightFilter() >= 2){
//grass dies
$ev = new BlockSpreadEvent($this, $this, VanillaBlocks::DIRT());
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState(), false);
}
}elseif($lightAbove >= 9){
//try grass spread
for($i = 0; $i < 4; ++$i){
$x = mt_rand($this->position->x - 1, $this->position->x + 1);
$y = mt_rand($this->position->y - 3, $this->position->y + 1);
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
$b = $this->position->getWorld()->getBlockAt($x, $y, $z);
if(
!($b instanceof Dirt) or
$b->isCoarse() or
$this->position->getWorld()->getFullLightAt($x, $y + 1, $z) < 4 or
$this->position->getWorld()->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
){
continue;
}
$ev = new BlockSpreadEvent($b, $this, VanillaBlocks::GRASS());
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($b->position, $ev->getNewState(), false);
}
}
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
if($item instanceof Fertilizer){
$item->pop();
TallGrassObject::growGrass($this->position->getWorld(), $this->position, new Random(mt_rand()), 8, 2);
return true;
}elseif($item instanceof Hoe){
$item->applyDamage(1);
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::FARMLAND());
return true;
}elseif($item instanceof Shovel and $this->getSide(Facing::UP)->getId() === BlockLegacyIds::AIR){
$item->applyDamage(1);
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::GRASS_PATH());
return true;
}
return false;
}
}