PocketMine-MP/src/pocketmine/network/mcpe/protocol/SpawnParticleEffectPacket.php
2019-02-07 21:56:42 +00:00

62 lines
1.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\types\DimensionIds;
class SpawnParticleEffectPacket extends DataPacket{
public const NETWORK_ID = ProtocolInfo::SPAWN_PARTICLE_EFFECT_PACKET;
/** @var int */
public $dimensionId = DimensionIds::OVERWORLD; //wtf mojang
/** @var int */
public $entityUniqueId = -1; //default none
/** @var Vector3 */
public $position;
/** @var string */
public $particleName;
protected function decodePayload(){
$this->dimensionId = $this->getByte();
$this->entityUniqueId = $this->getEntityUniqueId();
$this->position = $this->getVector3();
$this->particleName = $this->getString();
}
protected function encodePayload(){
$this->putByte($this->dimensionId);
$this->putEntityUniqueId($this->entityUniqueId);
$this->putVector3($this->position);
$this->putString($this->particleName);
}
public function handle(NetworkSession $session) : bool{
return $session->handleSpawnParticleEffect($this);
}
}