use pocketmine\math\Vector3; use pocketmine\network\mcpe\NetworkSession; use pocketmine\network\mcpe\protocol\types\DimensionIds; class SpawnParticleEffectPacket extends DataPacket{ public const NETWORK_ID = ProtocolInfo::SPAWN_PARTICLE_EFFECT_PACKET; /** @var int */ public $dimensionId = DimensionIds::OVERWORLD; //wtf mojang /** @var int */ public $entityUniqueId = -1; //default none /** @var Vector3 */ public $position; /** @var string */ public $particleName; protected function decodePayload(){ $this->dimensionId = $this->getByte(); $this->entityUniqueId = $this->getEntityUniqueId(); $this->position = $this->getVector3(); $this->particleName = $this->getString(); } protected function encodePayload(){ $this->putByte($this->dimensionId); $this->putEntityUniqueId($this->entityUniqueId); $this->putVector3($this->position); $this->putString($this->particleName); } public function handle(NetworkSession $session) : bool{ return $session->handleSpawnParticleEffect($this); } }